GPU Comparison
RADEON
AMD Atari VCS 800 GPU
CORE STATE
Banded Kestrel
VRAM
8 GB
CLOCK SPEED
1201 MHz
TDP
15 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 5.0
PROCESS
14 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce RTX 3050 Max-Q
CORE STATE
GA107
VRAM
4 GB
CLOCK SPEED
1057 MHz
TDP
35 W
BUS WIDTH
128 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
DETAILED SPECIFICATIONS
SPECIFICATION
Atari VCS 800 GPU
RTX 3050 Max-Q
Core Specs
Shading Units
192
2,048
+966.7%
Shaders
192
2,048
+966.7%
TMUs
12
64
+433.3%
ROPs
4
32
+700.0%
Compute Units
3
—
SM Count
—
16
Clocks
Base Clock
300 MHz
712 MHz
Boost Clock
1201 MHz
1057 MHz
Memory Clock
1200 MHz
2.4 Gbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096
-50.0%
Memory Type
DDR4
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
38.40 GB/s
176.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
2 MB
Performance
Pixel Rate
4.804 GPixel/s
33.82 GPixel/s
Texture Rate
14.41 GTexel/s
67.65 GTexel/s
FP32 (TFLOPS)
461.2 GFLOPS
4.329 TFLOPS
FP64 (TFLOPS)
28.82 GFLOPS (1:16)
67.65 GFLOPS (1:64)
FP16 (TFLOPS)
922.4 GFLOPS (2:1)
4.329 TFLOPS (1:1)
AI/RT
RT Cores
—
16
Tensor Cores
—
64
Power
TDP
15 W
35 W
TDP (W)
15
35
+133.3%
Power Connectors
—
None
Architecture
Architecture
GCN 5.0
Ampere
GPU Name
Banded Kestrel
GA107
Generation
Console GPU
(Atari)
GeForce 30 Mobile
Process Size
14 nm
8 nm
Transistors
—
8,700 million
Die Size
149 mm²
200 mm²
Foundry
GlobalFoundries
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.0
6.8
Physical
Slot Width
—
IGP
Length
295 mm
11.6 inches
—
Height
150 mm
5.9 inches
—
Outputs
1x HDMI 2.0
Portable Device Dependent
Bus Interface
—
PCIe 4.0 x8
Other
Launch Price
399 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20 Mobile