GEFORCE

NVIDIA GeForce GT 630M

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
33W
TDP
128
Bus Width

NVIDIA GeForce GT 630M Specifications

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GeForce GT 630M GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 630M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
96
Shaders
96
TMUs
16
ROPs
4
SM Count
2
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GT 630M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 630M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 630M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
1000 MHz 4 Gbps effective
Shader Clock
1250 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 630M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 630M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
64.00 GB/s
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GeForce GT 630M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 630M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
256 KB
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GT 630M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 630M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
240.0 GFLOPS
FP64 (Double)
20.00 GFLOPS (1:12)
Pixel Rate
2.500 GPixel/s
Texture Rate
10.00 GTexel/s
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Fermi 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 630M is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 630M will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi 2.0
GPU Name
GF117
Process Node
28 nm
Foundry
TSMC
Transistors
585 million
Die Size
116 mm²
Density
5.0M / mm²
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NVIDIA's GeForce GT 630M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 630M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 630M to maintain boost clocks without throttling.

TDP
33 W
TDP
33W
Power Connectors
None
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GeForce GT 630M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 630M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 630M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.1
Shader Model
5.1
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GeForce GT 630M Product Information

Release and pricing details

The NVIDIA GeForce GT 630M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 630M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2012
Production
End-of-life
Predecessor
GeForce 500M
Successor
GeForce 700M

GeForce GT 630M Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GT 630M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #526 of 582
2,367
1%
Max: 380,114

About NVIDIA GeForce GT 630M

When evaluating a mobile graphics solution for everyday professional workloads, can the NVIDIA GeForce GT 630M hold its own against more recent offerings? Equipped with a full gigabyte of GDDR5 memory and a modest 33 W TDP, it presents a balanced power envelope for thin‑and‑light workstations. Built on the Fermi 2.0 architecture and fabricated at 28 nm, the chip delivers the efficiency expected from a 2012 design. Its Geekbench OpenCL score of 2,367 points suggests that basic compute tasks such as spreadsheet‑driven simulations or light data analysis are within reach. The MX‑M A (3.0) interface also means the module can be swapped in certain chassis, offering a degree of future‑proofing for office environments.

For content creators who dabble in photo retouching or occasional video stitching, does the GT 630M provide enough headroom to stay productive? Its 1 GB of high‑speed GDDR5 can comfortably accommodate 1080p timelines and RAW image buffers without frequent stalls. While it won’t replace a dedicated workstation GPU for 4K editing, the OpenCL performance is sufficient for batch processing of filters and codecs. Enterprise‑grade drivers add stability and support for professional certifications such as OpenCL 1.2 compliance, which can be a deciding factor for IT‑managed fleets. Moreover, the low thermal design power keeps fan noise to a minimum, an often‑overlooked aspect of a quiet office.

Looking at long‑term deployment, can NVIDIA's GT 630M meet the reliability standards demanded by corporate IT departments? Its release in March 2012 places it well within the support window for many OEM warranty programs, and the MXM‑A form factor simplifies service swaps. The card’s modest power draw aligns with typical business laptop power budgets, reducing strain on battery life during mobile work sessions. Professional certifications for this GPU include compatibility with CUDA‑enabled applications, which can accelerate routine data‑processing pipelines. Overall, while it is not a flagship solution, the combination of Fermi efficiency, GDDR5 bandwidth, and enterprise driver stability makes it a viable candidate for modest productivity scenarios.

The AMD Equivalent of GeForce GT 630M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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