GEFORCE

NVIDIA Quadro K610M

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
954
MHz Boost
30W
TDP
64
Bus Width

NVIDIA Quadro K610M Specifications

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Quadro K610M GPU Core

Shader units and compute resources

The NVIDIA Quadro K610M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
192
Shaders
192
TMUs
16
ROPs
8
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Quadro K610M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro K610M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro K610M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
954 MHz
Base Clock
954 MHz
Boost Clock
954 MHz
Boost Clock
954 MHz
Memory Clock
650 MHz 2.6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro K610M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro K610M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
20.80 GB/s
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Quadro K610M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro K610M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per SMX)
L2 Cache
512 KB
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Quadro K610M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro K610M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
366.3 GFLOPS
FP64 (Double)
15.26 GFLOPS (1:24)
Pixel Rate
3.816 GPixel/s
Texture Rate
15.26 GTexel/s
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Kepler 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA Quadro K610M is built on NVIDIA's Kepler 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro K610M will perform in GPU benchmarks compared to previous generations.

Architecture
Kepler 2.0
GPU Name
GK208
Process Node
28 nm
Foundry
TSMC
Transistors
1,020 million
Die Size
87 mmยฒ
Density
11.7M / mmยฒ
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NVIDIA's Quadro K610M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro K610M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro K610M to maintain boost clocks without throttling.

TDP
30 W
TDP
30W
Power Connectors
None
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Quadro K610M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro K610M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro K610M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.175
Vulkan
1.2.175
OpenCL
3.0
CUDA
3.5
Shader Model
6.5 (5.1)
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Quadro K610M Product Information

Release and pricing details

The NVIDIA Quadro K610M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro K610M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2013
Production
End-of-life
Predecessor
Quadro Fermi-M
Successor
Quadro Maxwell-M

Quadro K610M Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA Quadro K610M performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.

geekbench_metal #142 of 147
1,150
1%
Max: 222,653
Compare with other GPUs

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro K610M handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #538 of 582
1,996
1%
Max: 380,114
Compare with other GPUs

๐Ÿ† Top 5 Performers

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro K610M performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #383 of 386
1,867
0%
Max: 379,571
Compare with other GPUs

About NVIDIA Quadro K610M

NVIDIA Quadro K610M: A Compact Powerhouse for Professional Workflows

The NVIDIA Quadro K610M is a compact MXM-A (3.0) graphics card built on the Kepler 2.0 architecture, crafted to deliver solid performance in professional settings while keeping power consumption low at just 30 watts. With 1GB of GDDR5 memory, this card supports demanding applications in CAD, 3D modeling, and visualization, serving as a reliable workhorse for engineers and designers needing reliable rendering capabilities without overwhelming their systems. Its base and boost clock speeds both sit at 954 MHz, ensuring consistent performance in tasks that donโ€™t require extreme graphics horsepower, making it an ideal choice for laptops requiring discrete graphics without sacrificing portability. When it comes to computational testing, the Quadro K610M holds its ground surprisingly well, scoring 1,996 points in Geekbench OpenCL benchmarks and 1,867 points in Vulkan tests a testament to its ability to handle complex parallel computations. Although it doesnโ€™t excel in gaming or real-time rendering scenarios like modern GPUs, itโ€™s more than capable for legacy titles or professional applications that rely on OpenCL or Vulkan APIs. For users prioritizing efficiency over gaming flair, the Quadro K610M remains a sensible option for maximizing battery life and minimizing thermal heat in compact systems. Cooling considerations for this card are straightforward due to its low TDP, and itโ€™s best used in scenarios where power efficiency and reliability matter think medium-sized workstations or laptops where discrete graphics are a premium but not a necessity. Itโ€™s also worth mentioning that while ray tracing and technologies like DLSS/FSR arenโ€™t its strengths compared to newer cards, the Quadro K610Mโ€™s video memory and architectural foundation can still handle many professional tasks effectively. If youโ€™re tasked with a project requiring robust GPU performance but within tight energy constraints, this NVIDIA Quadro K610M stands as a practical, if dated, choice.

The AMD Equivalent of Quadro K610M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD โ€ข 8 GB VRAM

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