Minimum

Minimum

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 High 60
2560x1440 Ultra 46
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 High 93
1920x1080 Ultra 71

Minimum with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis

The pairing of the AMD Ryzen 5 5600G with the Intel Arc B570 in Minimum produces a combination that is heavily influenced by resolution and graphics settings. The measured data shows a system that can deliver high refresh rates at 1080p but struggles to maintain fluid motion at 4K, placing it in the lower half of all tested configurations.

Resolution Scaling

The performance drop from 1080p to 4K is the defining characteristic of this combo. At 1080p High settings, the system averages 93 FPS, but at 4K High, that figure plummets to 32 FPS. This represents a 65% reduction in frame rate when moving from 1920x1080 to 3840x2160, indicating that the rendering load at higher resolutions quickly overwhelms the graphics processor.

The scaling pattern suggests a GPU-bound scenario at 4K, particularly at higher settings. At 1080p, the average FPS ranges from 145 at Low settings to 71 at Ultra, showing a wide spread. At 4K, the spread narrows significantly: Low delivers 50 FPS, Medium 39 FPS, and Ultra just 25 FPS. This compression of performance at higher resolutions indicates that the Intel Arc B570's 10 GB of GDDR6 memory and its associated bandwidth become limiting factors, rather than the CPU's processing power.

Looking at the 1440p results, the system maintains playable performance. High settings at 2560x1440 yield 60 FPS, which is a 35% drop from the 1080p High result. The Medium setting at 1440p produces 72 FPS, while Ultra drops to 46 FPS. This intermediate resolution shows a more balanced workload, where neither component is completely saturated.

The data reveals that this combo is best suited for 1080p gaming, where even Ultra settings achieve 71 FPS. For 1440p, Medium settings appear to be the sweet spot, delivering 72 FPS with a minimum of 61 and maximum of 82. At 4K, the system is only viable at Low settings, and even then, the 50 FPS average is below what many users would consider smooth for a third-person shooter.

The frame pacing at 4K Medium is particularly telling, with a minimum FPS of 33 and a maximum of 44. This tight band around the 39 FPS average suggests the GPU is consistently hitting its compute ceiling, with little headroom for scene complexity variations. In contrast, the 1080p Medium results show a wider band of 95 to 128 FPS, indicating that the GPU has spare capacity that scene complexity can exploit.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and features a base and boost clock of 2500 MHz. This GPU packs 2304 shading units, 144 texture mapping units, and 80 raster operation pipelines. The memory subsystem consists of 10 GB of GDDR6 on a 160-bit bus, delivering 380.0 GB/s of bandwidth. These specifications place the GPU at the 65th percentile against all tested GPUs.

In Minimum, the GPU's role becomes more pronounced as resolution increases. At 1080p, the GPU can leverage its 11.52 TFLOPS of FP32 compute to push high frame rates, with the Low setting reaching 145 FPS. The 360.0 GTexel/s texture rate and 200.0 GPixel/s pixel rate are sufficient for 1080p workloads, allowing the Intel Arc B570 to operate well within its capabilities.

However, the 4K results expose the GPU's limitations. The 25 FPS at Ultra settings suggests that the 80 ROPs are insufficient for the pixel throughput required at 3840x2160. The 380.0 GB/s memory bandwidth also becomes a bottleneck, as the 10 GB frame buffer must be cycled more frequently at higher resolutions. The data shows a clear correlation between pixel count and performance degradation, confirming the GPU as the primary limiter at 4K.

The VRAM capacity of 10 GB is adequate for this game's needs at 1080p and 1440p, but the bandwidth constraint is evident. The transition from 1080p High (93 FPS) to 1440p High (60 FPS) shows a 35% performance drop, while the 1440p to 4K transition at High (32 FPS) shows a 47% drop. This accelerating degradation points to memory bandwidth saturation rather than compute limitations, as the shading units are likely idling while waiting for data.

The GPU's benchmark scores support this analysis. A Passmark G3D score of 14195 and a Geekbench Vulkan score of 96844 demonstrate solid compute capabilities. However, the nearest rival comparison shows the Arc B570 is closely matched with the NVIDIA GeForce RTX 3070 Mobile, which has a deltaPct of 0.1%. This indicates that the Intel GPU is competitive with mainstream mid-range offerings, but not designed for extreme 4K workloads.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates at a base clock of 3.90 GHz and boosts to 4.40 GHz. The CPU has 16 MB of L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. This processor sits at the 74th percentile against all tested CPUs.

In Minimum, the CPU's role is mostly secondary at higher resolutions, but it becomes more relevant at 1080p Low settings. The 145 FPS result at 1080p Low indicates that the Ryzen 5 5600G can feed the GPU adequately, as the rendering workload is light enough that the CPU's 6 cores and 12 threads can maintain a high frame rate. The Cinebench R23 multicore score of 10551 and single-core score of 1409 suggest that the processor has sufficient computational headroom.

The CPU's memory bandwidth of 51.2 GB/s is a potential bottleneck in CPU-bound scenarios. However, the data shows that even at 1080p, the system scales well with settings, suggesting the CPU is not the primary limiter. The transition from 1080p Low (145 FPS) to 1080p Ultra (71 FPS) shows a 51% drop, which is more attributable to the GPU's workload increase than CPU limitations.

The 3DMark scores for the CPU are moderate, with a single-thread score of 872 and a max-thread score of 5455. These results indicate that while the Ryzen 5 5600G is not a top-tier performer, it provides enough single-thread performance for gaming workloads. The Passmark single-thread score of 3177 confirms this, placing it in a competitive position against its nearest rivals, such as the Intel Core i3-1220P with a deltaPct of 0.1%.

At 4K, the CPU's influence diminishes further. The 4K Low result of 50 FPS is only 34% of the 1080p Low result, but this aligns with the GPU's pixel throughput limitations rather than CPU performance. The CPU is likely not the limiting factor at any resolution tested, as the frame rate drops correlate more strongly with resolution and settings than with CPU-bound scenarios.

The CPU's integrated Radeon Vega 7 graphics is present but not used in this configuration, as the discrete Intel Arc B570 handles all rendering. The 65W TDP of the CPU suggests it is power-efficient, and its PCIe Gen 3 interface with 16 lanes provides adequate bandwidth for the GPU, though the Arc B570's PCIe 4.0 x8 interface might be slightly constrained by the older generation.

FAQ

Q: What is the best resolution and settings combination for this system?

A: The data shows that 1080p Medium settings provide an average of 111 FPS with a minimum of 95 and maximum of 128. This combination offers a good balance of visual quality and performance, as the frame rate stays above 90 FPS even in demanding scenes.

Q: Can this system handle 4K gaming?

A: At 4K, the system only achieves playable performance at Low settings, with an average of 50 FPS. Medium settings drop to 39 FPS, and Ultra falls to 25 FPS. For a third-person shooter, 4K gaming would be marginal at best, with Low settings recommended for acceptable fluidity.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B570 has an average benchmark score of 20556, which is 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile and 0.1% lower than the Intel Arc A750. It also outperforms the NVIDIA Quadro M4000M by 0.4% and trails the AMD Radeon R9 M390X by 0.5%.

Q: Is the CPU a bottleneck at any resolution?

A: The benchmark results indicate that the CPU is not the primary limiter in this game. The performance scaling from 1080p to 4K closely tracks the GPU's pixel throughput capabilities, and even at 1080p Low (145 FPS), the system maintains high frame rates without CPU-related stutter.

Q: What is the frame time consistency at 1440p Medium?

A: At 2560x1440 Medium, the system delivers a minimum of 61 FPS and a maximum of 82 FPS, with an average of 72 FPS. This 21 FPS range suggests relatively consistent frame times, though not as tight as the 1080p Medium range of 33 FPS.

Q: How does this combo rank against all tested configurations?

A: The combination ranks 2336 out of 2939 total tested combos, placing it in the bottom 20% of all configurations. This ranking reflects the GPU's limitations at higher resolutions rather than a fundamental incompatibility between the components.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings produce an average of 145 FPS, which is the highest result across all resolutions. Medium settings reduce this to 111 FPS, with a minimum of 95 and maximum of 128. High settings average 93 FPS, while Ultra settings drop to 71 FPS. The spread from Low to Ultra is 74 FPS, showing a significant scaling range at this resolution.

Moving to 2560x1440, performance drops noticeably. Low settings average 94 FPS, which is a 35% reduction from the 1080p Low result. Medium settings average 72 FPS, with a minimum of 61 and maximum of 82. High settings produce 60 FPS, and Ultra settings fall to 46 FPS. The scaling from Low to Ultra at 1440p is 48 FPS, indicating that the GPU becomes more sensitive to settings at this resolution.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 50 FPS, which is the only 4K result above 40 FPS. Medium settings average 39 FPS, with a minimum of 33 and maximum of 44. High settings drop to 32 FPS, and Ultra settings bottom out at 25 FPS. The scaling from Low to Ultra at 4K is 25 FPS, which is the smallest range across all resolutions, indicating that the GPU is consistently saturated.

The 4K Medium result provides the most detailed frame time data, with a 11 FPS range between minimum and maximum. This suggests that the GPU is operating at its compute limit, with little headroom for scene complexity variations. In contrast, the 1080p Medium result has a 33 FPS range, indicating that the GPU has spare capacity that can be exploited by less demanding scenes.

How This Combo Ranks

The AMD Ryzen 5 5600G and Intel Arc B570 combination ranks 2336 out of 2939 tested combos in Minimum. This places the system in the bottom 20% of all configurations, which is a lower position than either component's individual percentile ranking would suggest. The CPU sits at the 74th percentile against all CPUs, and the GPU at the 65th percentile against all GPUs, yet their combined performance in this game is below average.

The rank disparity can be attributed to the game's resolution scaling behavior. At 1080p, this combo would likely perform well above its rank, but the 4K results drag down the overall assessment. The GPU's 10 GB of VRAM and 380.0 GB/s bandwidth are insufficient for high-resolution rendering, while the CPU's 6 cores and 12 threads are more than adequate for this title.

The combo's performance is better than its rank suggests at lower resolutions. At 1080p, the system achieves frame rates that would be competitive with higher-ranked configurations. However, the benchmark methodology likely weights higher resolutions more heavily, penalizing the GPU's 4K performance.

This ranking indicates that the system is a capable 1080p gaming platform but not suitable for 4K gaming. Users with 1080p or 1440p monitors would find this combo adequate, while those with 4K displays would need to significantly lower settings or consider a different GPU. The data shows that the Intel Arc B570 is the limiting component in this pairing, as the Ryzen 5 5600G provides sufficient CPU performance for this game.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 94.0
2560x1440 Medium 72.0
2560x1440 High 60.0
2560x1440 Ultra 46.0
1920x1080 Low 145.0
1920x1080 Medium 111.0
1920x1080 High 93.0
1920x1080 Ultra 71.0

Minimum with Ryzen 5 5600G + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B570 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.