Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the Intel Arc B570 produces a mid-pack result in Control, placing 2307th out of 2888 tested CPU and GPU combinations. This rank places the combo in the lower half of the database, indicating that while the hardware is capable of running the game, it does not deliver top-tier performance. The data shows a system that is balanced enough to provide playable frame rates at 1080p, but struggles to maintain smooth performance at higher resolutions where the GPU becomes the limiting factor.
How This Combo Ranks
The combo’s rank of 2307 out of 2888 tested configurations places it in the 21st percentile of all tested systems for Control. This is a modest showing, reflecting the mid-range nature of both components. The CPU itself holds a 74th percentile ranking among all processors in the database, while the GPU sits at the 65th percentile among all graphics cards. The gap between these two percentiles suggests that the GPU is the weaker link in this pairing for this particular title, dragging the overall combo rank below what the CPU alone might suggest.
Benchmark results indicate that the Ryzen 5 5600G’s average benchmark score of 21088 is nearly identical to its nearest rivals. It sits just 0.1% above the Intel Core i3-1220P, and 0.1% below the Intel Core Ultra 7 256V. The AMD Ryzen 5 7530U is 0.2% ahead, and the Intel Core Ultra 7 155U leads by 0.4%. These tiny deltas mean the CPU’s raw compute power is essentially interchangeable with several other mid-range processors. The GPU’s average benchmark score of 20556 places it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile, but 0.1% behind the Intel Arc A750. It also trails the AMD Radeon R9 M390X by 0.5% and beats the NVIDIA Quadro M4000M by 0.4%. These margins are negligible, making the Arc B570 competitive with its direct peers but not a standout performer.
FAQ
*Q: What is the best resolution to play Control with this combo?*
A: The data shows that 1920x1080 is the only resolution where all settings presets achieve at least 55 FPS on average. At 2560x1440, only the Low preset reaches above 60 FPS, while at 3840x2160, even the Low preset averages just 51 FPS.
Q: How does the combo perform at Ultra settings across resolutions?
A: At 1920x1080 Ultra, the average frame rate is 55 FPS. Moving to 2560x1440 Ultra drops the average to 42 FPS, and at 3840x2160 Ultra, the average falls to 28 FPS, which is below the threshold for smooth gameplay.
Q: Is the CPU or GPU the bottleneck in this system?
A: The resolution scaling data points to the GPU as the primary limiter. From 1080p to 1440p, average frame rates drop by roughly 24-29% across settings, and from 1440p to 4K, they drop by another 33-38%. This steep decline indicates the GPU is struggling with higher pixel counts.
Q: What is the highest average frame rate this combo can achieve?
A: The maximum average frame rate recorded is 101 FPS, which occurs at 1920x1080 with Low settings. The next highest is 76 FPS at 2560x1440 with Low settings, followed by 71 FPS at 1080p Medium.
Q: How does the combo’s rank compare to its component percentiles?
A: The CPU ranks in the 74th percentile among all CPUs, and the GPU ranks in the 65th percentile among all GPUs. However, the combo itself ranks in the 21st percentile among tested combos for Control, showing that the pairing does not translate its individual component strengths into a high game-specific ranking.
Q: Are there any settings where the minimum frame rate is recorded?
A: Yes, minimum frame rates are only provided for Medium settings. At 1080p Medium, the minimum is 61 FPS; at 1440p Medium, it is 46 FPS; and at 4K Medium, it is 31 FPS. No minimums are listed for Low, High, or Ultra presets.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, built on a 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This CPU is part of the 5000 series, with a 65 W TDP, and supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. The processor includes 16 MB of L3 cache, with 512 KB of L2 cache per core. For Control, a game that relies heavily on single-thread performance for game logic and physics, the 5600G’s boost clock is adequate, but the data suggests it is not the limiting factor in this pairing.
The CPU’s benchmark scores show a strong single-thread capability, with a Geekbench single-core score of 1801 and a Cinebench R23 single-core score of 1409. Its multi-thread scores are also respectable, including a Cinebench R23 multi-core score of 10551 and a Geekbench multi-core score of 8428. These numbers place the CPU in the 74th percentile of all processors, indicating it is a solid performer. However, the measured FPS in Control does not improve proportionally when the resolution is lowered, which implies that the CPU is not holding the system back at lower settings. At 1080p Low, the combo achieves 101 FPS, which is likely near the CPU’s limit for this game, but the GPU still manages to deliver more than enough frames to avoid a CPU bottleneck.
The 5600G’s integrated Radeon Vega 7 graphics are not used in this configuration, as the system relies on the discrete Intel Arc B570. The CPU’s PCIe Gen 3 interface with 16 lanes is sufficient for the GPU, which uses a PCIe 4.0 x8 connection, though the older standard may slightly limit data transfer rates. Overall, the CPU provides a stable foundation for Control, with enough processing power to keep pace with the GPU at 1080p, but its influence on frame rates diminishes as resolution increases.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers an average of 101 FPS on Low settings, which is the highest frame rate recorded in the entire dataset. Moving to Medium settings drops the average to 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS. High settings produce an average of 63 FPS, while Ultra settings yield 55 FPS. All of these values are playable, and even the Ultra preset maintains an average above 60 FPS, making 1080p the only resolution where the Ultra preset is viable.
At 2560x1440, performance declines noticeably. The Low preset averages 76 FPS, which remains smooth. The Medium preset drops to 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. High settings average 48 FPS, and Ultra settings average 42 FPS. These figures show that 1440p is playable only on Low settings, with Medium providing a borderline experience that may dip below 60 FPS during intense scenes. The High and Ultra presets fall below the 60 FPS threshold, making them less desirable for fast-paced action.
At 3840x2160, the combo struggles to maintain playable frame rates. The Low preset averages 51 FPS, which is the only 4K setting above 30 FPS. Medium settings drop to 36 FPS, with a minimum of 31 FPS and a maximum of 42 FPS. High settings average 32 FPS, and Ultra settings average 28 FPS. None of these 4K presets achieve a consistent 60 FPS, and even the Low preset is marginal. The data shows a clear pattern: the system is best suited for 1080p gaming, with 1440p possible on lower settings, and 4K requiring significant compromises.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 shows a consistent drop in average frame rates across all settings. At Low settings, the average falls from 101 FPS to 76 FPS, a reduction of 25%. Medium settings drop from 71 FPS to 54 FPS, a 24% decrease. High settings fall from 63 FPS to 48 FPS, a 24% reduction, and Ultra settings drop from 55 FPS to 42 FPS, a 24% decline. This uniform scaling suggests that the GPU is the primary bottleneck, as the frame rate decreases proportionally with the increase in pixel count.
Moving from 2560x1440 to 3840x2160, the frame rate drops become more severe. Low settings fall from 76 FPS to 51 FPS, a 33% reduction. Medium settings drop from 54 FPS to 36 FPS, a 33% decrease. High settings fall from 48 FPS to 32 FPS, a 33% reduction, and Ultra settings drop from 42 FPS to 28 FPS, a 33% decrease. The steeper decline at higher resolutions further confirms that the GPU is the limiting component. The CPU’s performance remains constant, but the Arc B570’s 10 GB of GDDR6 memory and 160-bit bus width are insufficient to maintain high frame rates at 4K.
The data shows that the combo loses roughly one-quarter of its performance when moving from 1080p to 1440p, and another third when moving from 1440p to 4K. This pattern is characteristic of a GPU-bound system. If the CPU were the bottleneck, the frame rate would remain relatively flat across resolutions, but the observed drops indicate that the GPU is working harder as resolution increases. For players seeking the highest frame rates, sticking to 1080p is the clear choice, as the GPU has enough headroom to deliver smooth performance.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and performance goals. At 1920x1080, the Medium preset offers the best balance between visual quality and performance, with an average of 71 FPS and a minimum of 61 FPS. This ensures that frame rates stay above 60 FPS even in demanding scenes. The High preset provides a slight visual improvement over Medium but drops the average to 63 FPS, which is still playable but offers less headroom. The Ultra preset averages 55 FPS, which may be acceptable for some players, but the risk of dips below 60 FPS makes it a less reliable choice.
At 2560x1440, the Low preset is the only option that consistently maintains smooth gameplay, with an average of 76 FPS. The Medium preset averages 54 FPS, which is borderline, and the minimum of 46 FPS suggests that frame rates may become noticeable during intense action. For a more stable experience, players should stick to Low settings at 1440p. The High and Ultra presets, averaging 48 and 42 FPS respectively, are not recommended for a smooth experience, as they fall well below the 60 FPS target.
At 3840x2160, none of the settings presets provide a fully satisfying experience. The Low preset averages 51 FPS, which is the best option, but it still falls short of 60 FPS. The Medium preset averages 36 FPS, which is playable but noticeably choppy. The High and Ultra presets, averaging 32 and 28 FPS respectively, are not recommended for most players. Given the data, the best experience is achieved at 1080p with Medium settings, which provides a solid frame rate with reasonable visual fidelity. Players prioritizing frame rate over visuals should opt for 1080p Low, which delivers 101 FPS on average.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, and is part of the Arc 5 generation. It features 2304 shading units, 144 texture mapping units, and 80 raster operation units. The GPU operates at a base clock of 2500 MHz, with a boost clock of 2500 MHz, and has a TDP of 150 W. It is equipped with 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. The memory clock is 2375 MHz, with an effective speed of 19 Gbps. The GPU’s compute capabilities include 11.52 TFLOPS of FP32 performance and 23.04 TFLOPS of FP16 performance.
The Arc B570’s performance in Control is directly tied to its memory bandwidth and compute throughput. The 10 GB VRAM is sufficient for 1080p and 1440p gaming, but at 4K, the GPU’s 160-bit bus width becomes a limiting factor, as the memory bandwidth cannot keep up with the demands of high-resolution textures. The GPU’s benchmark scores reflect its mid-range positioning, with a PassMark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649. These scores place it in the 65th percentile of all GPUs, which is consistent with its measured performance in Control.
The GPU’s nearest rivals, such as the Intel Arc A750 and NVIDIA GeForce RTX 3070 Mobile, show nearly identical average benchmark scores, with deltas of less than 1%. This indicates that the Arc B570 is a competitive mid-range option. However, in Control, the GPU’s performance at higher resolutions shows that it is not designed for 4K gaming. The data reveals that the GPU is the primary bottleneck in this combo, as frame rates drop significantly with each increase in resolution. For a smooth experience, the GPU is best paired with a 1080p or 1440p monitor, where it can deliver playable frame rates.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with Ryzen 5 5600G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.