Minimum

Minimum

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 39 49 64
1440p QHD 58 71 89 113
1080p Full HD 90 111 139 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 31
2560x1440 Low 113
2560x1440 Medium 89
2560x1440 High 71
2560x1440 Ultra 58
1920x1080 Low 174
1920x1080 Medium 139
1920x1080 High 111
1920x1080 Ultra 90

Minimum with AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT, In-Depth Analysis

Minimum is a 2014 third-person shooter that scales predictably across the AMD Ryzen 5 5600G and AMD Radeon RX 6650 XT combination, with the data showing a clear sweet spot at 1440p Medium where the balance between visual fidelity and frame rate is most favorable. The measured results place this combo at rank 1097 out of 1733 tested configurations, indicating a mid-tier position that is heavily influenced by the CPU’s older PCIe Gen 3 interface and the GPU’s 8 GB VRAM ceiling, yet the pair still delivers competitive performance in a game that is not overly demanding by modern standards.

Settings Recommendations

The optimal experience for this hardware pairing is 1440p Medium, which produces an average of 88.5 FPS while maintaining a 49.3 FPS average at 4K Medium for those who prioritize resolution over smoothness. At 1080p, the data shows that High settings (111.4 FPS) provide the best balance of visual quality and performance, as moving to Ultra drops the average to 89.9 FPS—a 19% reduction that yields diminishing returns in a 2014 title. For competitive play, 1080p Low is the standout choice at 174.4 FPS, nearly doubling the Ultra frame rate and ensuring maximum responsiveness, though the visual downgrade is significant.

At 4K, the settings ladder reveals a steep drop-off: Medium (49.3 FPS) is barely playable, while High (38.5 FPS) and Ultra (31.2 FPS) fall below the 40 FPS threshold that most players consider acceptable. The 1440p tier is the most flexible, with Low (112.6 FPS), Medium (88.5 FPS), and High (70.9 FPS) all providing smooth gameplay, while Ultra (58.1 FPS) remains viable for those who want near-maximal quality without dropping below 60 FPS. The data strongly suggests that 1440p Medium is the default recommendation, as it offers a 25% improvement over High at the same resolution while only sacrificing minor shadow and texture details that are less noticeable in fast-paced third-person action.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread Zen 3 processor with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, operating within a 65 W TDP. Its benchmark scores—particularly the Cinebench R23 multi-core result of 16758 and single-core of 2365—indicate strong per-thread performance that is well-suited for Minimum’s game logic and physics calculations. The CPU’s 16 MB of L3 cache and 51.2 GB/s memory bandwidth are sufficient for this title, and the data shows that the processor is not the primary bottleneck at lower resolutions.

At 1080p, the frame rate scales from 89.9 FPS (Ultra) to 174.4 FPS (Low), suggesting that the CPU can feed the GPU effectively at high frame rates, but the gap between settings indicates that the GPU becomes more limiting as resolution increases. In synthetic tests, the 5600G scores 5451 in 3DMark 16-thread and 872 in single-thread, placing it in the 78th percentile of all CPUs. Its nearest rivals include the Intel Core i7-11600H (0.2% faster) and the AMD EPYC 7713P (0.2% slower), showing that the 5600G holds its own against a wide range of processors in general compute tasks, though its PCIe Gen 3 interface (16 lanes) may slightly constrain the RX 6650 XT’s full potential.

GPU Role

The AMD Radeon RX 6650 XT features 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s bandwidth, paired with a boost clock of 2635 MHz and a game clock of 2410 MHz. Its RDNA 2.0 architecture delivers 10.79 TFLOPS of FP32 performance, and the data shows that this GPU is the limiting factor at 4K, where even Low settings only achieve 63.8 FPS. The 8 GB VRAM is sufficient for Minimum’s textures at 1080p and 1440p, but the 128-bit bus width becomes a constraint at higher resolutions, as evidenced by the 4K Ultra result of 31.2 FPS.

The GPU’s benchmark scores—PassMark G3D of 17166 and 3DMark Steel Nomad of 1859—place it in the 72nd percentile of all GPUs, with nearest rivals including the AMD Radeon RX 6800M (0% difference) and the Intel Arc A370M (0.5% faster). At 1080p, the GPU delivers 89.9 FPS at Ultra, which is respectable but not exceptional, and the 1440p High result of 70.9 FPS shows that the card is well-matched to this game’s requirements at mid-range settings. The 176 W TDP and suggested 450 W PSU are modest for the performance class, and the PCIe 4.0 x8 interface (backward-compatible with the CPU’s Gen 3) does not appear to cause a measurable penalty in this title.

FAQ

Q: Can this combo run Minimum at 4K with acceptable performance?

A: Only at Low settings, where the average FPS is 63.8. Medium drops to 49.3 FPS, and High (38.5 FPS) and Ultra (31.2 FPS) are below playable thresholds.

Q: What is the best resolution for competitive play?

A: 1080p Low provides the highest average FPS at 174.4, which is 56% higher than the next best option (1440p Low at 112.6 FPS).

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5600G scores 19983 on average, which is 0.2% higher than the Intel Core i7-11600H (19949) and 0.3% higher than the AMD Ryzen Threadripper PRO 5995WX (19928).

Q: Is the GPU or CPU the primary bottleneck?

A: The GPU is the clear bottleneck at 4K, where frame rates drop by 45% from Low to Ultra, while the CPU’s impact is minimal at 1080p where the GPU still delivers 89.9 FPS at Ultra.

Q: What is the frame rate difference between 1080p and 1440p at Ultra settings?

A: The 1080p Ultra average is 89.9 FPS, while 1440p Ultra averages 58.1 FPS—a 35% reduction that indicates the GPU is struggling with the higher pixel count.

Q: Does the 8 GB VRAM cause issues at high resolutions?

A: The data shows a steep performance cliff at 4K, suggesting VRAM or memory bandwidth limitations, as 4K Medium (49.3 FPS) is barely half of 1080p Medium (138.5 FPS).

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a consistent pattern of GPU-bound scaling. At High settings, the average FPS drops from 111.4 at 1080p to 70.9 at 1440p (a 36% reduction) and then to 38.5 at 4K (a further 46% reduction). This non-linear drop indicates that the 8 GB VRAM and 128-bit memory bus become increasingly inadequate as resolution increases, with the 4K result being less than half of the 1080p result.

At Low settings, the scaling is slightly more favorable: 174.4 FPS at 1080p, 112.6 at 1440p (35% drop), and 63.8 at 4K (43% drop). This suggests that reducing texture quality and shadow resolution alleviates some of the memory pressure, but the GPU’s raw compute still limits 4K performance. The Medium settings show a similar trend (138.5 → 88.5 → 49.3), while Ultra exhibits the steepest decline (89.9 → 58.1 → 31.2), with the 4K Ultra result being only 35% of the 1080p Ultra figure. The data consistently shows that the 1440p tier is the sweet spot, where the CPU can maintain high frame rates and the GPU is not yet overwhelmed by pixel count.

Measured FPS Breakdown

At 1920x1080, the settings ladder produces the following average FPS: Low 174.4, Medium 138.5, High 111.4, and Ultra 89.9. The gap between Low and Ultra is 84.5 FPS, indicating that Minimum’s visual options have a substantial impact on performance at this resolution.

At 2560x1440, the averages are: Low 112.6, Medium 88.5, High 70.9, and Ultra 58.1. The drop from 1080p to 1440p ranges from 35% (Low) to 38% (High), showing a consistent scaling penalty across all settings.

At 3840x2160, the averages are: Low 63.8, Medium 49.3, High 38.5, and Ultra 31.2. The 4K results show that only Low settings exceed 60 FPS, and the transition from Medium to High results in a 22% drop, while High to Ultra costs another 19%. These numbers confirm that 4K is only viable for this combo at reduced quality settings, and even then, the frame rate is marginal.

How This Combo Ranks

The AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT combination ranks 1097 out of 1733 tested combos in Minimum, placing it in the 63rd percentile of all configurations. This mid-tier ranking reflects the GPU’s 72nd percentile position and the CPU’s 78th percentile, with the combination performing slightly below what the individual component percentiles might suggest—likely due to the PCIe Gen 3 limitation on the CPU side. The ranking indicates that this combo is competitive for 1080p and 1440p gaming, but it falls behind higher-end pairings at 4K, where the 8 GB VRAM and 128-bit bus become significant handicaps.

Relative to other tested combos, the 1097th rank means there are 636 configurations that perform better, but it also means this pairing outperforms over 600 other combos—a solid mid-pack result for a 2014 title. The data suggests that the RX 6650 XT is the stronger component in this pairing, as the GPU’s benchmark scores (29024 average) are more competitive within its peer group than the CPU’s (19983 average), and the measured FPS results align closely with what the GPU’s 72nd percentile would predict for a game of this era.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 63.8
3840x2160 Medium 49.3
3840x2160 High 38.5
3840x2160 Ultra 31.2
2560x1440 Low 112.6
2560x1440 Medium 88.5
2560x1440 High 70.9
2560x1440 Ultra 58.1
1920x1080 Low 174.4
1920x1080 Medium 138.5
1920x1080 High 111.4
1920x1080 Ultra 89.9

Minimum with Ryzen 5 5600G + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6650 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.