Fivem

Fivem

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 39 50
1440p QHD 44 56 71 89
1080p Full HD 67 86 107 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 89
2560x1440 Medium 71
2560x1440 High 56
2560x1440 Ultra 44
1920x1080 Low 136
1920x1080 Medium 107
1920x1080 High 86
1920x1080 Ultra 67

Fivem with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B570 presents a mid-range configuration for Fivem, a multiplayer title that often behaves differently from single-player benchmarks. The measured data reveals a system that is capable of delivering smooth gameplay at 1080p but becomes increasingly constrained as resolution and graphical loads rise. This analysis examines the measured FPS across three resolutions and four quality presets, interpreting the results through the lens of the component specifications provided in the data.

Resolution Scaling

The performance drop from 1080p to 4K is substantial, indicating a clear transition from a CPU-bound scenario at lower resolutions to a GPU-bound one at higher resolutions. At High settings, the average frame rate falls from 86 FPS at 1920x1080 to 56 FPS at 2560x1440, and finally to 31 FPS at 3840x2160. This represents a 35% decrease from 1080p to 1440p, and a further 45% decrease from 1440p to 4K. The scaling is not linear; the larger drop to 4K suggests that the GPU is hitting a more severe performance wall as pixel count increases.

The pattern is consistent across all quality presets. At Low settings, the system delivers 136 FPS at 1080p, which drops to 89 FPS at 1440p and 50 FPS at 4K. Even at the lowest settings, 4K resolution nearly halves the 1080p performance, showing that the sheer number of pixels is a major limiting factor. At Ultra settings, the frame rate plummets to 67 FPS at 1080p, 44 FPS at 1440p, and a barely playable 24 FPS at 4K. The data suggests that at 1080p, the CPU is likely the primary bottleneck, as the frame rate scales strongly with resolution, while at 4K, the GPU's rendering capabilities are the definitive constraint.

The measured minimum frame rates, available only for Medium settings, provide additional insight into the scaling. At 1080p Medium, the minimum FPS is 91, while at 1440p it drops to 60, and at 4K to 33. These minimums confirm that frame time consistency also degrades with resolution, making 4K not only slower but also less stable. For a multiplayer game like Fivem, where responsiveness is key, this resolution scaling data strongly indicates that 4K is not a viable target for this combo, while 1440p offers a significant improvement over 4K with a smaller performance cost compared to the jump from 1080p.

GPU Role

The Intel Arc B570’s specifications directly explain its performance ceiling in this title. With 10 GB of GDDR6 memory on a 160-bit bus, it provides a memory bandwidth of 380.0 GB/s. This is a substantial amount of bandwidth, but the 160-bit bus width is a potential limiting factor when pushing high resolutions and texture loads. The GPU’s base and boost clocks are both fixed at 2500 MHz, indicating a steady operating point that does not have headroom for dynamic boosting under load.

The GPU’s architectural details, including 2304 shading units, 144 texture mapping units, and 80 render output units, determine its raw pixel and texture processing rates. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. These figures are moderate for a modern discrete GPU, and they explain why performance drops so sharply at 4K. The GPU’s FP32 throughput is 11.52 TFLOPS, which is the primary driver for the game’s general rendering calculations. The data shows that the Arc B570 is more than capable of handling 1080p and even 1440p, but the 4K results, with a maximum of 50 FPS on Low settings, suggest that the GPU’s compute and memory subsystems are saturated at that resolution.

The GPU’s rank in the overall benchmark database is the 65th percentile, and its average benchmark score is 20556. Its nearest rival, the Intel Arc A750, has an average score of 20582, a delta of -0.1%, which indicates they are virtually identical in synthetic benchmarks. This context suggests that the Arc B570 is a solid mid-range performer, but its 10 GB memory capacity and 160-bit bus are not designed for extreme resolutions in demanding scenarios. In Fivem, the GPU is the definitive bottleneck at 4K, but at 1080p, it appears to have enough headroom to allow the CPU to dictate the frame rate.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This configuration is well-suited for gaming, as it offers a good balance of multi-threaded capability and strong single-core performance. Its 16 MB of L3 cache is shared across all cores, which helps reduce memory latency in games that are sensitive to cache performance. The CPU’s memory bandwidth is 51.2 GB/s, which is a standard figure for DDR4-3200 dual-channel memory.

The CPU benchmark scores show a clear strength in multi-threaded workloads. In Cinebench R23, it scores 10551 in multicore and 1409 in single-core. This single-core score is crucial for Fivem, as multiplayer games often have a primary game thread that is heavily dependent on single-thread speed. The 3DMark scores also reflect this, with a single-thread score of 872 and a max-thread score of 5455. The difference between the 2-thread score of 1705 and the 4-thread score of 3258 suggests that scaling is decent up to 4 cores, but the 6-core, 12-thread configuration provides diminishing returns beyond that for this type of workload.

The CPU’s overall percentile rank is 74, with an average benchmark score of 21088. Its nearest rival, the Intel Core i3-1220P, has an average score of 21066, a delta of 0.1%, showing they are essentially equal in synthetic performance. In the measured FPS data, the CPU’s role is evident in the 1080p results. At 1080p Low, the system achieves 136 FPS, which is a high frame rate that likely taxes the CPU’s single-thread capabilities. The fact that this is significantly higher than the 4K Low result of 50 FPS indicates that the CPU is not the primary limitation at 1080p, but it is also not infinite in its capacity. The boost clock of 4.40 GHz is adequate for this game, but it is not an extreme overclocking chip, and the data suggests that it can feed the GPU enough frames at 1080p to achieve high refresh rates.

How This Combo Ranks

In the specific context of Fivem, this CPU-GPU combination ranks 2396 out of 3005 tested combos. This places it in the lower half of all possible configurations, which is a meaningful indicator of its overall performance tier. The rank is not a reflection of poor individual component performance, but rather the result of pairing a mid-range CPU with a mid-range GPU. The 1080p results show that the combo is capable of good performance, but the rank shows that many other configurations are faster.

The rank of 2396 suggests that this combo is not optimized for maximum Fivem performance. The data shows that the combo is better suited for 1080p and 1440p gaming, where it can achieve frame rates of 86 and 56 FPS at High settings, respectively. At 4K, the combo falls into the 24-50 FPS range, which is not competitive with higher-ranked configurations. The rank is a global statistic that combines all measured resolutions and settings, and the poor 4K performance likely drags the overall rank down, even though the 1080p performance is respectable. This highlights that the combo’s strengths are in mainstream resolutions, not in high-end 4K gaming, and users should temper their expectations accordingly.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution. For 1080p, the Medium preset offers an excellent balance of visual quality and performance, with an average of 107 FPS and a minimum of 91 FPS. This is a smooth, responsive experience that is ideal for a multiplayer game. The High preset at 86 FPS is also very playable, but the Medium preset provides a more comfortable margin above the 60 FPS threshold. The Low preset at 136 FPS is best suited for competitive play where maximum frame rate is paramount, but it sacrifices visual fidelity.

For 1440p, the Medium preset is again the recommended choice, with an average of 71 FPS and a minimum of 60 FPS. This maintains a consistent 60 FPS experience, which is the minimum for smooth gameplay. The High preset at 56 FPS is playable but may experience occasional dips below 60, which can be noticeable. The Low preset at 89 FPS offers the highest frame rate, but the visual trade-offs are more apparent at this resolution. At 4K, no preset is ideal. The Low preset at 50 FPS is the only one that approaches playability, but it is still not ideal for fast-paced multiplayer. The Medium preset at 39 FPS is below the playable threshold, and High and Ultra are not recommended. For the best experience, stick to 1080p or 1440p with Medium settings, as this provides a strong combination of frame rate and visual quality. The Ultra preset is not recommended at any resolution, as it provides the lowest frame rates in the data set.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Fivem?

A: The measured data indicates that 1920x1080 is the best resolution, with an average FPS of 107 at Medium settings. 2560x1440 at Medium is also viable with an average of 71 FPS, but 3840x2160 is not recommended, as even Low settings only achieve 50 FPS.

Q: How does the Ryzen 5 5600G compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 5 5600G has an average benchmark score of 21088. Its nearest rival, the Intel Core i3-1220P, scores 21066, which is a delta of 0.1%, indicating they are statistically identical in overall performance.

Q: Is the Intel Arc B570 a bottleneck for the Ryzen 5 5600G in Fivem?

A: The data shows that at 4K, the GPU is the primary bottleneck, as frame rates drop to 31 FPS on High settings. At 1080p, the frame rates are high enough to suggest the CPU is more of a limiting factor, but the GPU is still a significant component in the overall performance.

Q: What is the measured frame rate at 1440p with High settings?

A: The average FPS at 2560x1440 with High settings is 56 FPS. This is a playable frame rate, but it is lower than the 60 FPS target that many gamers prefer for a smooth experience.

Q: Does the Ultra preset provide a better experience than High at 1080p?

A: No. At 1920x1080, the Ultra preset has an average FPS of 67, while the High preset has an average of 86 FPS. The Ultra preset is not recommended, as it provides a lower frame rate without a corresponding performance benefit in the data.

Q: What is the minimum FPS recorded at 1080p with Medium settings?

A: The minimum FPS recorded at 1920x1080 with Medium settings is 91 FPS. This indicates that the frame time consistency is strong, with no significant drops below the average.

Measured FPS Breakdown

The following table provides the complete set of measured average FPS values for the AMD Ryzen 5 5600G and Intel Arc B570 combination in Fivem.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

| :--------- | :------- | :---------- | :---------- | :---------- |

| 3840x2160 | High | 31 | N/A | N/A |

| 3840x2160 | Low | 50 | N/A | N/A |

| 3840x2160 | Medium | 39 | 33 | 45 |

| 3840x2160 | Ultra | 24 | N/A | N/A |

| 2560x1440 | High | 56 | N/A | N/A |

| 2560x1440 | Low | 89 | N/A | N/A |

| 2560x1440 | Medium | 71 | 60 | 81 |

| 2560x1440 | Ultra | 44 | N/A | N/A |

| 1920x1080 | High | 86 | N/A | N/A |

| 1920x1080 | Low | 136 | N/A | N/A |

| 1920x1080 | Medium | 107 | 91 | 123 |

| 1920x1080 | Ultra | 67 | N/A | N/A |

The data clearly shows a hierarchy of performance: 1080p is the strongest resolution, 1440p is a moderate step down, and 4K presents a significant challenge for this hardware. The Medium preset consistently provides the best balance across all resolutions, with the Low preset serving as the high-frame-rate option and the High and Ultra presets offering diminishing returns. The minimum and maximum FPS data for Medium settings also indicates that this preset offers the most stable frame times, which is crucial for a multiplayer game where consistency is often more important than peak frame rate.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 31.0
3840x2160 Ultra 24.0
2560x1440 Low 89.0
2560x1440 Medium 71.0
2560x1440 High 56.0
2560x1440 Ultra 44.0
1920x1080 Low 136.0
1920x1080 Medium 107.0
1920x1080 High 86.0
1920x1080 Ultra 67.0

Fivem with Ryzen 5 5600G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B570 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.