Minimum
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5500 + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5500 and Intel Arc B570 combination delivers a playable but resolution-sensitive experience in Minimum, a 2014 third-person shooter. At 1080p, the combo produces strong frame rates across all settings, with the Low preset reaching 145 FPS. However, the data reveals a steep performance cliff as resolution increases, with 4K Ultra dropping to just 25 FPS. This pairing is best suited for 1080p and 1440p gaming, where it consistently exceeds 46 FPS even at the highest settings. The benchmark results indicate a clear GPU-bound scenario at higher resolutions, while the CPU’s six cores and 12 threads provide sufficient headroom for this title’s demands.
Resolution Scaling
The measured FPS data shows a pronounced resolution scaling curve that shifts the bottleneck from the CPU at 1080p to the GPU at 4K. At 1920x1080 with Low settings, the combo achieves 145 FPS, which drops to 94 FPS at 2560x1440 and further to 50 FPS at 3840x2160. This represents a 65.5% reduction from 1080p to 4K at Low settings, indicating that the Intel Arc B570’s rendering throughput is the limiting factor as pixel count rises. The GPU’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are adequate for 1080p, but the 160-bit bus width becomes a constraint at higher resolutions.
At Medium settings, the scaling pattern is similar but with slightly smaller absolute drops. The combo produces 111 FPS at 1080p, 72 FPS at 1440p, and 39 FPS at 4K. The percentage drop from 1080p to 4K is 64.9%, nearly identical to Low settings. This consistency suggests that the GPU’s compute resources, not memory bandwidth alone, drive the scaling. The Arc B570’s 2304 shading units and 144 texture mapping units must process more fragments at higher resolutions, and the 80 render output units become a bottleneck for pixel throughput.
High settings show the most dramatic scaling. At 1080p, the combo delivers 93 FPS, which falls to 60 FPS at 1440p and 32 FPS at 4K. The 1080p to 4K drop is 65.6%, again consistent with the other presets. However, the absolute values are lower because High settings increase shading complexity, texture detail, and lighting effects. The data suggests that the GPU’s 11.52 TFLOPS of FP32 performance is the primary constraint, as the CPU’s single-thread score of 836 in 3DMark and multi-thread score of 5386 in the 16-thread test remain well above the thresholds needed for this older title.
Ultra settings exhibit the steepest decline. The combo achieves 71 FPS at 1080p, 46 FPS at 1440p, and only 25 FPS at 4K. The 1080p to 4K reduction is 64.8%, maintaining the pattern. At 4K Ultra, the 25 FPS average is below the 30 FPS threshold commonly considered minimum playability, and the lack of min/max FPS data for this configuration suggests the frame pacing is likely inconsistent. The 4K Medium setting provides 39 FPS with a minimum of 33 FPS and maximum of 44 FPS, showing that even the mid-tier preset struggles at this resolution.
The scaling behavior indicates that the Intel Arc B570 is the limiting component across all resolutions above 1080p. The CPU’s 3.60 GHz base clock and 4.20 GHz boost clock, combined with 16 MB of L3 cache, are sufficient for this game’s engine, which was released in 2014. The 6-core, 12-thread configuration provides ample parallelism for the title’s workload, as evidenced by the consistent scaling percentages that align with GPU pixel throughput rather than CPU thread utilization. Users targeting 4K should expect to use Low settings (50 FPS) or accept sub-40 FPS averages at higher presets.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings at each resolution. At 1920x1080, the Medium preset offers the best balance, delivering 111 FPS average with a minimum of 95 FPS and maximum of 128 FPS. This provides a comfortable margin above the 60 FPS standard for smooth gameplay while maintaining visual quality. The Low preset achieves 145 FPS, which is beneficial for competitive play but sacrifices graphical fidelity. High settings at 93 FPS are also viable, but Medium’s tighter min/max range (95-128 FPS) suggests more consistent frame pacing compared to High, which lacks min/max data.
For 2560x1440, the Medium preset is the recommended choice. It produces 72 FPS average with a minimum of 61 FPS and maximum of 82 FPS. The 61 FPS minimum ensures that the frame rate rarely dips below the 60 FPS threshold, making this the highest preset that maintains playable performance. Low settings at 94 FPS provide additional headroom for high-refresh-rate monitors, but the visual downgrade may not be worth the extra 22 FPS. High settings at 60 FPS are playable but have no min/max data, leaving uncertainty about frame drops. Ultra at 46 FPS is below the ideal range for fast-paced third-person shooting.
At 3840x2160, the Low preset is the only setting that provides a consistently playable experience, with an average of 50 FPS. Medium settings at 39 FPS (min 33, max 44) are marginal, and the 33 FPS minimum could cause noticeable stuttering during intense combat sequences. High settings at 32 FPS and Ultra at 25 FPS are not recommended for serious gameplay. The data shows a clear trade-off: at 4K, users must choose between playability at Low or visual quality at the cost of frame rate.
The Ultra preset is only viable at 1080p, where it achieves 71 FPS. At 1440p, Ultra drops to 46 FPS, which may be acceptable for slower-paced sections but is suboptimal for a third-person shooter. The 4K Ultra result of 25 FPS is unusable for most players. The benchmark data suggests that Medium is the sweet spot for this combo across all resolutions, as it provides the best compromise between visual fidelity and frame rate consistency. Users with 144Hz or higher refresh rate monitors at 1080p should consider Low (145 FPS) for maximum responsiveness, while those prioritizing visuals should stick with Medium or High.
How This Combo Ranks
The AMD Ryzen 5 5500 + Intel Arc B570 combination ranks 2336 out of 2939 tested combos in Minimum, placing it in the 20.5th percentile of all configurations. This relatively low ranking reflects the GPU’s mid-range positioning rather than the CPU’s capabilities. The Intel Arc B570’s percentileVsAllGpus score of 65 indicates it outperforms 65% of all GPUs in the benchmark database, but the 2939 combos include many high-end pairings that push this specific combination down the ranking.
The CPU’s nearest rivals provide context for its contribution to this combo. The AMD Ryzen 5 5500 has an average benchmark score of 19593, nearly identical to the AMD Ryzen AI 5 430 (19617, -0.1% delta) and the Intel Core i5-12500 (19668, -0.4% delta). It slightly outperforms the Intel Core i7-10700F (19499, +0.5% delta) and trails the Intel Core i5-11600KF (19723, -0.7% delta). These narrow deltas indicate that the CPU is not a significant differentiator in this game’s performance, as all four rivals cluster within 1.2% of each other.
The GPU’s nearest rivals show a similar pattern. The Intel Arc B570’s average benchmark score of 20556 is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20534, +0.1% delta), Intel Arc A750 (20582, -0.1% delta), NVIDIA Quadro M4000M (20480, +0.4% delta), and AMD Radeon R9 M390X (20662, -0.5% delta). This tight grouping suggests that the Arc B570 performs comparably to these GPUs in general benchmarks, but the Minimum specific results may differ due to driver optimizations or game engine characteristics.
The combo rank of 2336 out of 2939 indicates that this pairing is below average for this game. However, the measured FPS data shows that it still delivers playable performance at 1080p and 1440p across most settings. The low rank is likely driven by the 4K results, where the combo struggles to maintain playable frame rates. At 1080p, the 145 FPS Low result places the combo in a competitive position, but the 25 FPS 4K Ultra result drags down its overall standing. Users considering this combo should focus on 1080p or 1440p gaming, where the hardware’s capabilities align with the game’s requirements.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest performance across all settings. The Low preset achieves 145 FPS average, the highest measured result in the entire dataset. Medium settings produce 111 FPS average with a minimum of 95 FPS and maximum of 128 FPS, showing a tight frame time distribution. High settings reach 93 FPS average, while Ultra drops to 71 FPS. The progression from Low to Ultra shows a 51% reduction in frame rate, reflecting the increasing GPU workload from higher-quality shadows, textures, and post-processing effects.
At 2560x1440, the performance scales down predictably. Low settings deliver 94 FPS average, which is 64.8% of the 1080p result. Medium settings achieve 72 FPS with a minimum of 61 FPS and maximum of 82 FPS, providing a playable experience with occasional dips to just above 60 FPS. High settings produce 60 FPS average, exactly at the standard refresh rate threshold. Ultra settings drop to 46 FPS, which is below the ideal range for smooth third-person shooter gameplay. The 1440p results show a 35-39% performance reduction compared to 1080p across all settings, consistent with the increased pixel count of 1.78x.
At 3840x2160, the combo’s limitations become apparent. Low settings achieve 50 FPS average, which is the only 4K result above 40 FPS. Medium settings produce 39 FPS with a minimum of 33 FPS and maximum of 44 FPS, showing significant frame time variance. High settings drop to 32 FPS, and Ultra falls to 25 FPS. The 4K results show a 53-65% reduction compared to 1080p, with the largest percentage drop occurring at High settings (65.6% reduction from 93 to 32 FPS). The 4K Medium minimum of 33 FPS indicates that frame drops below 30 FPS are possible during demanding scenes.
The medium settings rows are the only ones with complete min/max data across all three resolutions. At 1080p, the range is 95-128 FPS (33 FPS spread). At 1440p, the range is 61-82 FPS (21 FPS spread). At 4K, the range is 33-44 FPS (11 FPS spread). This narrowing range at higher resolutions suggests that the GPU becomes consistently saturated, reducing the variance between minimum and maximum frame rates. The 1080p Medium spread of 33 FPS indicates more variable performance, likely due to CPU-driven frame time spikes or driver scheduling variations.
The Ultra settings lack min/max data, but the averages alone tell a clear story. At 1080p, Ultra achieves 71 FPS, which is playable. At 1440p, it drops to 46 FPS, which is borderline. At 4K, it falls to 25 FPS, which is not playable for most users. The High settings also lack min/max data, but the averages of 93, 60, and 32 FPS at 1080p, 1440p, and 4K respectively show a linear scaling pattern that mirrors the pixel count increase.
FAQ
*Q: What is the best resolution for this combo in Minimum?*
A: The data shows 1920x1080 is the optimal resolution, with all settings delivering at least 71 FPS. At 2560x1440, only Low and Medium presets maintain averages above 70 FPS. At 3840x2160, even Low settings drop to 50 FPS, and Ultra falls to 25 FPS.
Q: Can this combo achieve 60 FPS at 1440p with High settings?
A: Yes, the measured average FPS at 2560x1440 with High settings is exactly 60 FPS. However, no min/max data is available for this configuration, so frame drops below 60 FPS cannot be ruled out during demanding scenes.
Q: How does the Ryzen 5 5500 compare to its nearest rivals in general benchmarks?
A: The Ryzen 5 5500 has an average benchmark score of 19593. It is 0.1% behind the AMD Ryzen AI 5 430 (19617), 0.4% behind the Intel Core i5-12500 (19668), 0.5% ahead of the Intel Core i7-10700F (19499), and 0.7% behind the Intel Core i5-11600KF (19723).
Q: What is the lowest playable setting at 4K?
A: The Low preset at 3840x2160 achieves 50 FPS average, which is the highest 4K result. Medium settings at 39 FPS (min 33, max 44) are marginal, while High (32 FPS) and Ultra (25 FPS) fall below the 30 FPS playability threshold.
Q: Is the Intel Arc B570 or the Ryzen 5 5500 the bottleneck at 1080p?
A: The data suggests the GPU becomes the bottleneck at higher resolutions, but at 1080p Low (145 FPS), the CPU’s 6-core/12-thread configuration with 3.60 GHz base and 4.20 GHz boost clocks may start to limit frame rates. The CPU’s single-thread 3DMark score of 836 is sufficient for this 2014 title, but the GPU’s 11.52 TFLOPS FP32 performance is the primary constraint at higher settings.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 2336 out of 2939 tested combos in Minimum, placing it in the lower 20.5% of all pairings. This rank is driven by the weak 4K performance, as the 1080p and 1440p results are competitive with many higher-ranked combos.
CPU Role
The AMD Ryzen 5 5500 provides six cores and 12 threads based on the Zen 3 architecture, codenamed Cezanne. Its base clock of 3.60 GHz and boost clock of 4.20 GHz deliver the single-thread performance necessary for a 2014 game engine. The 3DMark single-thread score of 836 and the Cinebench R23 single-core score of 2319 indicate that the CPU’s IPC and clock speed are more than adequate for Minimum’s workload. The game’s release date of June 2014 predates the widespread adoption of multi-threaded game engines, so the 12 threads are likely underutilized, but they provide headroom for background tasks.
The CPU’s cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of shared L3 cache. This 16 MB L3 cache is sufficient for the game’s assets and working set, reducing the frequency of main memory accesses. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth matches the CPU’s requirements, although the Intel Arc B570’s 380.0 GB/s memory bandwidth is far higher, suggesting that the GPU is not memory-starved in most scenarios.
The CPU’s benchmark scores place it in the 73rd percentile of all CPUs, with an average benchmark score of 19593. Its nearest rivals include the AMD Ryzen AI 5 430 (19617, -0.1% delta) and Intel Core i5-12500 (19668, -0.4% delta), showing that the Ryzen 5 5500 is statistically indistinguishable from these alternatives in synthetic benchmarks. The Cinebench R23 multicore score of 16429 and Geekbench multicore score of 7976 demonstrate strong multi-threaded performance, but these are unlikely to be fully utilized by Minimum.
The CPU’s role in this game is primarily to feed the GPU with draw calls and physics calculations. The PassMark physics score of 896 and the 3DMark 16-thread score of 5386 suggest that the CPU can handle the game’s simulation workload without becoming a bottleneck at 1080p. However, the 145 FPS Low result at 1080p may approach the CPU’s limit for frame generation, as the GPU has significant headroom. At 1440p and 4K, the GPU’s rendering load increases, and the CPU’s frame generation rate becomes less critical, as shown by the consistent percentage drops across resolutions.
The 7 nm process node and 65 W TDP make this CPU an efficient choice for gaming systems. The PCIe Gen 3 interface provides 16 lanes for GPU connectivity, which is sufficient for the Intel Arc B570’s PCIe 4.0 x8 interface, though the older standard may reduce bandwidth in some scenarios. The CPU’s 180 mm² die size and 10,700 million transistors are modest compared to the GPU’s 272 mm² die and 19,600 million transistors, reflecting the different design priorities of the two components. Overall, the Ryzen 5 5500 is well-matched to the Arc B570 for 1080p and 1440p gaming, but the GPU becomes the limiting factor at 4K, where the CPU’s capabilities are not fully utilized.
Hardware Specifications
AMD Ryzen 5 5500
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + Intel Arc B570 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 93.0 |
| 1920x1080 | Ultra | 71.0 |
Minimum with Ryzen 5 5500 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B570 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.