Minimum
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the Intel Arc B570 produces a measured performance profile in Minimum that lands near the lower-middle of the tested field. The combo ranks 2336 out of 2939 tested combinations, placing it in the 21st percentile of all tested systems. This is a modest result for a third-person shooter from 2014, and the data suggests that the graphics card, rather than the processor, is the primary factor limiting frame rates in most scenarios.
How This Combo Ranks
The combo’s rank of 2336 out of 2939 tested combinations places it in the 21st percentile overall. That means roughly four out of five tested systems deliver higher average frame rates in Minimum. The position is not surprising when considering the component-level benchmark data. The CPU, the AMD Ryzen 5 5600X, sits at the 75th percentile among all tested CPUs, which is a solid mid-to-upper tier result. However, the GPU, the Intel Arc B570, sits at the 65th percentile among all tested GPUs. When a mid-tier GPU is paired with a slightly higher-tier CPU, the GPU typically becomes the bottleneck in graphically demanding scenes, and the rank reflects that dynamic.
The CPU’s average benchmark score is 21771. Its nearest rivals include the AMD Ryzen 7 4800H with an average score of 21749, a 0.1% difference, and the Intel Core i7-11700 with a score of 21891, a -0.5% difference. The AMD Ryzen 5 PRO 6650U scores 21874, also -0.5% relative to the 5600X, while the AMD EPYC 9554P scores 21899, a -0.6% difference. These deltas are all within one percent, meaning the 5600X performs essentially on par with a range of other processors from both laptop and desktop lineups in synthetic benchmarks. This tells us that the CPU is not an outlier in either direction; it is a dependable mid-range performer.
On the GPU side, the Intel Arc B570 has an average benchmark score of 20556. Its nearest rivals are the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1% ahead of the B570), the Intel Arc A750 at 20582 (0.1% behind the B570), the NVIDIA Quadro M4000M at 20480 (0.4% ahead), and the AMD Radeon R9 M390X at 20662 (0.5% behind). The B570 is effectively in a tight cluster with these cards, none of which are known for top-tier 4K performance. This context explains why the combo’s in-game rank is not higher: the GPU’s synthetic performance is competitive with older mobile and desktop mid-range cards, and in a 2014 title, that translates to playable but not exceptional frame rates.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, specifically the Battlemage generation, using a 5 nm process from TSMC. It has 2304 shading units, 144 texture mapping units, and 80 raster output units. The GPU also includes 18 ray tracing cores. Its base and boost clocks are both 2500 MHz, which is a modest clock speed for a modern discrete card. The memory subsystem consists of 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. The memory clock is 2375 MHz, which translates to 19 Gbps effective.
In Minimum, the GPU’s role is central. The game is a third-person shooter, and the measured frame rates across all resolutions and settings indicate that the B570’s raw rendering throughput is the limiting factor. The GPU’s pixel rate is 200.0 GPixel/s, and its texture rate is 360.0 GTexel/s. These figures are adequate for 1080p and 1440p gaming, but they struggle to maintain high frame rates at 4K, especially at higher settings. The FP32 performance is 11.52 TFLOPS, which is a moderate figure for a card in this class. The B570’s 10 GB of VRAM is sufficient for a 2014 title at all tested settings, as none of the measured rows indicate a memory capacity limitation; the frame rate drops are more attributable to compute and bandwidth constraints.
The GPU’s synthetic benchmarks further contextualize its role. In 3DMark Steel Nomad DX12, it scores 2649. In Geekbench OpenCL, it scores 83514, and in Vulkan, it scores 96844. The Passmark G3D score is 14195, while the G2D score is 661. These numbers show a card that is respectable for DirectX 12 workloads but not exceptional. The DirectX 11 score is 118, and DirectX 12 is 72, which are lower than the DirectX 9 score of 164. This is relevant because Minimum was released in 2014, and its engine may rely on older DirectX paths; the B570’s driver and architecture may not be optimized for those paths, which could explain why the frame rates are lower than expected for a card with this level of raw compute.
Resolution Scaling
The measured FPS data shows a clear and consistent drop as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the combo achieves an average of 145 FPS. At 1440p Low, that drops to 94 FPS, a 35% decrease. At 4K Low, the average is 50 FPS, another 47% drop from 1440p. This scaling pattern is typical for a GPU-bound scenario: as the pixel count rises, the GPU’s fill rate and bandwidth become the limiting factors, and the frame rate falls proportionally.
The same pattern holds for Medium settings. At 1080p Medium, the average is 111 FPS. At 1440p Medium, it is 72 FPS, a 35% reduction. At 4K Medium, it is 39 FPS, a 46% drop from 1440p. The Ultra settings show a steeper decline relative to resolution: 1080p Ultra averages 71 FPS, 1440p Ultra drops to 46 FPS (a 35% decrease), and 4K Ultra falls to 25 FPS (a 46% decrease). The consistency of these percentage drops across all settings strongly indicates that the GPU is the limiting component. If the CPU were the bottleneck, the frame rate would not scale so predictably with resolution; instead, the 1080p and 1440p results would be closer together.
The High settings row provides additional insight. At 1080p High, the average is 93 FPS. At 1440p High, it is 60 FPS, a 35% drop. At 4K High, it is 32 FPS, a 47% drop from 1440p. This uniform scaling across Low, Medium, High, and Ultra confirms that the Intel Arc B570’s rendering pipeline is the primary constraint. The CPU’s performance, as measured by its synthetic benchmarks, remains consistent regardless of resolution; it is the GPU that must work harder at 4K, and its limits are evident.
FAQ
*Q: What is the combo’s overall rank among tested systems in Minimum?*
A: The combo ranks 2336 out of 2939 tested combinations, which places it in the 21st percentile of all tested systems. This is a below-average position, driven mostly by the GPU’s mid-tier performance.
*Q: Is the CPU or GPU the main bottleneck for this combo in Minimum?*
A: The data indicates the GPU is the primary bottleneck. The CPU sits at the 75th percentile among all tested CPUs, while the GPU sits at the 65th percentile. Furthermore, frame rates drop consistently with increasing resolution across all settings, which is characteristic of a GPU-bound workload.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals?
A: The B570 has an average benchmark score of 20556. It is 0.1% behind the NVIDIA GeForce RTX 3070 Mobile, 0.1% ahead of the Intel Arc A750, 0.4% ahead of the NVIDIA Quadro M4000M, and 0.5% behind the AMD Radeon R9 M390X. All these cards perform within a narrow band of each other.
Q: What is the best average frame rate achievable at 1080p?
A: The highest average frame rate at 1080p is 145 FPS, achieved with Low settings. The Medium preset averages 111 FPS, High averages 93 FPS, and Ultra averages 71 FPS.
*Q: Is the combo capable of 4K gaming in Minimum?*
A: It is playable only at lower settings. At 4K Low, the average is 50 FPS. At 4K Medium, it drops to 39 FPS with a minimum of 33 FPS. At 4K High, the average is 32 FPS, and at 4K Ultra, it is 25 FPS. The 4K results are below the 60 FPS threshold for smooth gameplay.
Q: How does the CPU’s synthetic performance compare to its nearest rivals?
A: The Ryzen 5 5600X has an average benchmark score of 21771. It is 0.1% ahead of the AMD Ryzen 7 4800H, 0.5% behind the AMD Ryzen 5 PRO 6650U, 0.5% behind the Intel Core i7-11700, and 0.6% behind the AMD EPYC 9554P. All rivals are within one percent of the 5600X.
Settings Recommendations
Based on the measured rows, the best experience for a balance between visual quality and frame rate is the Medium preset at 1440p. At this setting, the combo delivers an average of 72 FPS with a minimum of 61 FPS and a maximum of 82 FPS. This is above the 60 FPS threshold, and the 1440p resolution provides a significant visual upgrade over 1080p. The minimum frame rate of 61 FPS means that even during demanding scenes, the game is unlikely to drop below playable levels.
For 1080p users, the Medium preset is also a strong choice, averaging 111 FPS with a minimum of 95 FPS and a maximum of 128 FPS. This provides a large margin above 60 FPS, ensuring smooth gameplay even in chaotic moments. The High preset at 1080p averages 93 FPS, which is also acceptable, but Medium offers a higher average and a higher minimum without a major visual difference in a 2014 title.
At 4K, the Low preset is the only option that approaches playability, averaging 50 FPS. The Medium preset at 4K averages 39 FPS with a minimum of 33 FPS, which is below the 60 FPS target and may feel stuttery. The High and Ultra presets at 4K are not recommended, as they average 32 FPS and 25 FPS respectively. For a consistent experience, the Medium preset at 1440p offers the best compromise, providing a high average frame rate and a minimum that stays above 60 FPS.
The Ultra preset is not recommended at any resolution. At 1080p Ultra, the average is 71 FPS, which is playable but lower than Medium. At 1440p Ultra, the average drops to 46 FPS, and at 4K Ultra, it falls to 25 FPS. The performance cost of Ultra settings is substantial, and the visual improvement over High is likely minimal in a game from 2014. The data suggests that Medium at 1440p or 1080p is the sweet spot for this combo.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It uses a 7 nm process from TSMC, with 4,150 million transistors on a 74 mm² die. The base clock is 3.70 GHz, and the boost clock is 4.60 GHz. The CPU has a 65 W TDP and supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. It is unlocked for overclocking and uses the AMD Socket AM4. The L1 cache is 64 KB per core, L2 is 512 KB per core, and L3 is 32 MB total.
In synthetic benchmarks, the 5600X delivers strong single-thread and multi-thread performance. Its 3DMark single-thread score is 917, while its 4-thread score is 3363 and its max-thread score is 5588. Cinebench R23 multi-core score is 11838, and single-core is 1541. Geekbench multi-core is 9173, and single-core is 1989. These scores place the CPU at the 75th percentile among all tested CPUs, indicating that it is a capable processor for gaming workloads.
In Minimum, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured frame rates show that the CPU is not a limiting factor in most scenarios. At 1080p Low, the combo reaches 145 FPS, which is a high frame rate that requires a competent CPU to maintain. The fact that the frame rate scales down consistently with resolution, rather than plateauing, confirms that the CPU has headroom to spare. The CPU’s 12 threads are more than sufficient for a 2014 third-person shooter, which is likely optimized for fewer cores.
The CPU’s nearest rivals in synthetic benchmarks are all within 0.6% of its average score, which means that swapping in a different processor from that group would likely produce similar in-game results. The bottleneck in this combo is clearly the Intel Arc B570, not the Ryzen 5 5600X. The CPU’s high single-thread performance, as evidenced by its 3DMark single-thread score of 917 and Cinebench R23 single-core of 1541, ensures that it can handle the game’s main thread without causing frame rate drops. For a game like Minimum, the 5600X is more than adequate, and future upgrades to the GPU would likely yield larger frame rate improvements than a CPU upgrade.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average is 145 FPS. The Medium preset averages 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. High settings average 93 FPS, and Ultra settings average 71 FPS. The difference between Low and Ultra is 74 FPS, indicating that the settings have a significant impact on performance at 1080p. The minimum frame rate for Medium at 1080p is 95 FPS, which is well above the 60 FPS threshold, ensuring smooth gameplay.
At 2560x1440, the frame rates drop by roughly 35% compared to 1080p for each setting. Low settings average 94 FPS, Medium averages 72 FPS with a minimum of 61 FPS and a maximum of 82 FPS, High averages 60 FPS, and Ultra averages 46 FPS. The Medium preset at 1440p is the most balanced option, as its minimum of 61 FPS keeps the experience smooth. High at 1440p averages exactly 60 FPS, which is playable but leaves no headroom for demanding scenes. Ultra at 1440p drops to 46 FPS, which is below the ideal threshold.
At 3840x2160, the frame rates are significantly lower. Low settings average 50 FPS, Medium averages 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS, High averages 32 FPS, and Ultra averages 25 FPS. None of the 4K settings reach the 60 FPS target. The Low preset comes closest at 50 FPS, but the minimum frame rate is not recorded for that row. The Medium preset has a recorded minimum of 33 FPS, which means that during intense scenes, the frame rate can drop to levels that are noticeable. The 4K results confirm that this combo is not suited for high-refresh-rate 4K gaming, and even 4K Low is marginal for a smooth experience.
The data across all resolutions shows a clear hierarchy: 1080p is fully playable at all settings, 1440p is best at Medium or Low, and 4K is only viable at Low or Medium with compromises. The Intel Arc B570’s 10 GB of VRAM and 380.0 GB/s bandwidth are sufficient for the game’s textures, but the GPU’s raw compute and fill rate limit performance at higher resolutions. The Ryzen 5 5600X’s consistent performance across all settings indicates that it is not the source of frame rate drops; the GPU is. For users targeting 60 FPS, the Medium preset at 1440p is the recommended configuration, as it provides a stable experience with a minimum frame rate above 60.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B570 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 93.0 |
| 1920x1080 | Ultra | 71.0 |
Minimum with Ryzen 5 5600X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B570 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.