Minimum

Minimum

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 High 60
2560x1440 Ultra 46
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 High 93
1920x1080 Ultra 71

Minimum with AMD Ryzen 5 5600 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600 and Intel Arc B570 combination delivers a mid-pack experience in Minimum, a third-person shooter from 2014. With a combo rank of 2336 out of 2939 tested configurations, this pairing sits in the lower half of the database, indicating that while it is fully capable of running the game, it does not lead the field in performance. The measured frame rates show a system that is consistently playable at mainstream resolutions, with the Intel Arc B570’s 10 GB of GDDR6 memory and the Ryzen 5 5600’s six Zen 3 cores providing a balanced foundation. This analysis examines the measured data to explain where this combo excels, where it falls short, and what settings offer the best experience.

How This Combo Ranks

The combo’s position of 2336 out of 2939 tested combinations places it in the 21st percentile among all tested pairings for Minimum. This is a modest ranking, reflecting a system that is not optimized for maximum frame rates in this title, but rather one that delivers consistent, average performance. The data shows that this combo outperforms approximately 20% of all tested configurations, meaning that the majority of systems in the database achieve higher average FPS in Minimum. This is not a surprising result given the hardware: the Ryzen 5 5600 is a 2022 release, while the Intel Arc B570 is a more recent 2025 GPU, but neither is positioned at the extreme high end of their respective product stacks.

Looking at the CPU’s standalone benchmarks, the Ryzen 5 5600 holds a percentile rank of 74 among all CPUs, with an average benchmark score of 20468. Its nearest rivals are the Intel Core Ultra 7 258V, which scores 20454 (a delta of 0.1%), and the AMD Ryzen 5 8500G at 20425 (0.2% delta). These tiny deltas indicate that the 5600 is essentially performance-equivalent to these other processors in synthetic workloads. However, in Minimum, the game’s engine appears to favor other characteristics, as the combo’s rank suggests the GPU is the limiting factor at higher settings.

The Intel Arc B570, as a standalone GPU, holds a percentile rank of 65 among all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1% delta) and the Intel Arc A750 at 20582 (-0.1% delta). The B570 is essentially a peer of those cards in raw compute terms, but in Minimum, the combo’s rank is dragged down by the combination’s overall behavior. The data indicates that this pairing is not a top-tier performer, but it is far from the bottom of the barrel; it delivers a solid, dependable experience that will satisfy most players at 1080p.

GPU Role

The Intel Arc B570 is the primary driver of frame rates in Minimum, particularly at higher resolutions and settings. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. This memory configuration is ample for a 2014 title, as Minimum’s assets are not demanding by modern standards. The GPU’s base and boost clocks are both at 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). These clocks are moderate, but the architecture’s efficiency, based on the Xe2-HPG design on a 5 nm TSMC process, allows for solid performance.

In the measured FPS data, the GPU’s influence is clear. At 1080p with Low settings, the combo achieves 145 FPS, which is a high frame rate that suggests the CPU is keeping up well. However, at 4K with Ultra settings, the average drops to 25 FPS, a figure that is barely playable. This sharp decline is primarily due to the GPU’s pixel throughput and shading capabilities. The B570 has 2304 shading units, 144 texture mapping units, and 80 ROPs, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. These specifications translate to a GPU that can handle 1080p and 1440p gaming comfortably, but struggles to maintain smooth frame rates at 4K with maximum settings.

The GPU’s FP32 performance of 11.52 TFLOPS is a key indicator of its rasterization power. In Minimum, this translates to a 60 FPS average at 1440p High settings, which is a solid result for a game of this era. The data suggests that the B570 is well-suited for 1080p and 1440p gaming, but its 10 GB VRAM and 160-bit bus become limiting factors at 4K, especially when the game’s Ultra preset demands more from the memory subsystem. The measured 4K Ultra average of 25 FPS highlights this bottleneck, as the GPU is unable to maintain a fluid experience at that resolution.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, the High preset yields an average of 93 FPS, which is smooth and responsive for a third-person shooter. The Medium preset bumps this to 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS, providing a more comfortable margin above 60 FPS. The Low preset reaches 145 FPS, which is excellent for high-refresh-rate displays, but the visual quality trade-off may not be worth it for most players. The Ultra preset, at 71 FPS, is also playable and offers the best visual fidelity, but the 93 FPS of High is a better balance of image quality and performance.

At 1440p, the High preset delivers exactly 60 FPS on average, which is the minimum threshold for smooth gameplay in many titles. This is a playable result, but it leaves little headroom for demanding scenes. The Medium preset at 72 FPS is a better choice, offering a 20% improvement over High while maintaining a minimum of 61 FPS. The Low preset at 94 FPS is the most fluid option, but again, the visual compromise is significant. The Ultra preset at 46 FPS is below the 60 FPS target and is not recommended for a shooter where responsiveness matters.

At 4K, the situation changes dramatically. The Low preset at 50 FPS is the only setting that approaches playability, but it still falls short of 60 FPS. The Medium preset drops to 39 FPS, with a minimum of 33 FPS, which is noticeable stutter-prone. The High preset at 32 FPS and Ultra at 25 FPS are both below acceptable thresholds for a fast-paced game. For this combo, 4K gaming in Minimum should be avoided unless the player is willing to accept Low settings and lower frame rates, as even the best 4K result (50 FPS on Low) is not consistently smooth.

The best overall experience is at 1080p with the Medium preset, which offers 111 FPS average and a minimum of 95 FPS, ensuring that frame times remain tight. For players prioritizing visual quality, 1080p High at 93 FPS is also excellent. At 1440p, Medium is the recommended setting, as it provides 72 FPS with a minimum of 61 FPS, which is acceptable for most users. The data clearly shows that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for players who prioritize resolution over smoothness.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. Starting at 1920x1080, the Low preset achieves an average of 145 FPS, which is the highest score in the entire dataset. This indicates that at 1080p Low, the system is heavily GPU-bound, and the Ryzen 5 5600’s six cores are more than sufficient to feed the Arc B570. Moving to Medium, the average drops to 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. This 23% reduction from Low is expected, as Medium increases the shading and texture work. The High preset at 93 FPS shows a further decline, and Ultra at 71 FPS demonstrates the GPU’s limits at this resolution, though all of these are playable.

At 2560x1440, the performance scales down predictably. The Low preset averages 94 FPS, which is a 35% drop from 1080p Low, reflecting the increased pixel count. Medium at 72 FPS (with a minimum of 61 FPS and maximum of 82 FPS) is the most balanced option, as it stays above 60 FPS. High at 60 FPS is exactly at the threshold, but its lack of headroom makes it less desirable. Ultra at 46 FPS is the first setting in the dataset that falls below 60 FPS, indicating that the GPU is starting to struggle with the higher resolution and quality settings.

At 3840x2160, the data shows a steep decline. Low averages 50 FPS, which is a 66% reduction from 1080p Low. Medium at 39 FPS (minimum 33 FPS, maximum 44 FPS) is below the playable threshold for many users. High at 32 FPS and Ultra at 25 FPS are both far from smooth, with Ultra representing the worst performance in the entire dataset. These numbers confirm that 4K is not a viable resolution for this combo in Minimum unless the player accepts significant visual compromises. The scaling from 1080p to 1440p to 4K shows a consistent pattern of the GPU becoming the primary bottleneck, with each resolution increase taking a proportional toll on frame rates.

Resolution Scaling

The resolution scaling behavior of this combo is telling. From 1080p to 1440p, the average FPS across all settings drops by approximately 30-35%. For example, Low goes from 145 FPS to 94 FPS, a 35% reduction; Medium from 111 FPS to 72 FPS (35%); High from 93 FPS to 60 FPS (35%); and Ultra from 71 FPS to 46 FPS (35%). This consistent scaling suggests that the GPU is the limiting factor, as the pixel count increase from 2.07 million to 3.69 million pixels (a 78% increase) results in a linear performance drop, which is characteristic of a GPU-bound scenario.

From 1440p to 4K, the scaling becomes even more pronounced. Low goes from 94 FPS to 50 FPS, a 47% drop; Medium from 72 FPS to 39 FPS (46%); High from 60 FPS to 32 FPS (47%); and Ultra from 46 FPS to 25 FPS (46%). The 4K resolution has 8.29 million pixels, which is a 125% increase over 1440p. The fact that performance drops by only about 47% indicates that the GPU is still the primary limiter, but the CPU is also beginning to contribute to the bottleneck, as the frame rates are not scaling linearly with the pixel count increase.

This scaling pattern reveals that the Ryzen 5 5600 is not the limiting component in Minimum. At 1080p, the CPU’s single-thread score of 882 in 3dmark and multi-thread score of 5659 are sufficient to keep up with the GPU’s output. Even at 4K, the CPU has enough headroom, as evidenced by the fact that the FPS drop from 1440p to 4K is primarily due to the GPU’s pixel throughput limits. The data suggests that if a more powerful GPU were paired with this CPU, the frame rates at 1080p would be higher, but the CPU would eventually become the bottleneck at lower resolutions. In this specific combo, the GPU is the clear limiter at all resolutions above 1080p Low.

CPU Role

The AMD Ryzen 5 5600 plays a supporting role in Minimum, providing the processing power needed to feed the Intel Arc B570. This CPU features 6 cores and 12 threads, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. It is built on the Zen 3 architecture, codenamed Vermeer, using a 7 nm process from TSMC. The L3 cache is 32 MB shared, which is ample for gaming workloads. In synthetic benchmarks, the 5600 achieves a Cinebench R23 multicore score of 18309 and a single-core score of 2584, indicating strong single-threaded performance that is critical for older games like Minimum, which may rely on fewer cores.

In Minimum, the CPU’s impact is most visible at 1080p with Low settings, where the combo achieves 145 FPS. This high frame rate suggests that the CPU is not a bottleneck at this resolution, as the GPU is able to render frames quickly enough to approach the CPU’s limit. The 3dmark single-thread score of 882 and the Passmark single-thread score of 3256 confirm that the 5600 has sufficient per-core performance for this game. However, at 4K Ultra, the CPU’s role diminishes, as the GPU is clearly the limiting factor, with the FPS dropping to 25.

The 5600’s multi-threading capability is not heavily utilized in Minimum, as the game from 2014 likely uses 2-4 threads at most. The 3dmark 2-thread score of 1737 and 4-thread score of 3313 show that the CPU’s performance scales well with additional threads, but the game does not require the full 12 threads. The CPU’s boost clock of 4.40 GHz is sufficient to maintain high frame rates in CPU-bound scenarios, as evidenced by the 145 FPS at 1080p Low. Overall, the Ryzen 5 5600 is a capable partner for the Arc B570, providing enough single-thread performance to avoid being a bottleneck at mainstream resolutions, while the GPU takes over as the primary performance driver at higher settings.

FAQ

*Q: What is the best resolution for this combo in Minimum?*

A: The data shows that 1920x1080 is the best resolution, with all settings presets achieving above 70 FPS on average. At 1440p, the High preset hits exactly 60 FPS, and at 4K, even Low only averages 50 FPS, so 1080p is recommended for a smooth experience.

Q: How does the Intel Arc B570 compare to its nearest GPU rivals in synthetic benchmarks?

A: The Arc B570 has an average benchmark score of 20556, placing it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% behind the Intel Arc A750 (20582). The AMD Radeon R9 M390X scores 20662, which is 0.5% higher than the B570.

Q: Does the AMD Ryzen 5 5600 bottleneck the Intel Arc B570 in this game?

A: At 1080p Low, the combo achieves 145 FPS, indicating the CPU can keep up with the GPU. At higher resolutions, the GPU becomes the bottleneck, as shown by the FPS dropping to 25 at 4K Ultra. The CPU is not the limiting factor in Minimum.

Q: What is the minimum FPS observed in the measured data?

A: The lowest average FPS is 25, recorded at 3840x2160 with Ultra settings. The minimum FPS for any measured setting is 33, seen at 4K Medium, with a maximum of 44 FPS at that setting.

*Q: How does the combo’s rank in Minimum compare to its component percentiles?*

A: The combo ranks 2336 out of 2939 (21st percentile). The CPU alone is in the 74th percentile among all CPUs, and the GPU is in the 65th percentile among all GPUs, but the combo’s rank is lower due to the specific game’s demands.

Q: Is 1440p gaming viable with this combo?

A: Yes, at 1440p, the Medium preset provides 72 FPS average with a minimum of 61 FPS, which is playable. The High preset at 60 FPS is also acceptable, but Ultra at 46 FPS is not recommended for a smooth experience.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B570 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 94.0
2560x1440 Medium 72.0
2560x1440 High 60.0
2560x1440 Ultra 46.0
1920x1080 Low 145.0
1920x1080 Medium 111.0
1920x1080 High 93.0
1920x1080 Ultra 71.0

Minimum with Ryzen 5 5600 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B570 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.