Minimum

Minimum

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 57
1440p QHD 52 68 81 106
1080p Full HD 81 106 126 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 44
3840x2160 High 37
3840x2160 Ultra 28
2560x1440 Low 106
2560x1440 Medium 81
2560x1440 High 68
2560x1440 Ultra 52
1920x1080 Low 165
1920x1080 Medium 126
1920x1080 High 106
1920x1080 Ultra 81

Minimum with AMD Ryzen 5 5600F + Intel Arc B580, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 5600F paired with the Intel Arc B580 places at rank 2185 out of 2939 tested combinations in Minimum, placing it in the 74th percentile of all combos tested. That is a solidly mid-pack result — not a top-tier showing, but far from the tail end of the field. The ranking reflects a combination that handles this 2014 Third-Person Shooter comfortably at most settings, though the data shows it struggles to maintain high frame rates at 4K Ultra.

The combo’s position in the rankings is interesting when you consider the individual component standings. The Ryzen 5 5600F sits at the 85th percentile among all CPUs tested, while the Arc B580 lands at the 68th percentile among GPUs. The combined result, however, does not simply average those two figures. Instead, the game’s demands and the way the two components interact push the combo to a lower relative standing than the CPU alone would suggest. This is a game where the graphics card carries most of the load, and the Arc B580’s mid-pack GPU percentile drags the overall combo ranking down from what the processor alone might achieve.

The measured data confirms this is a playable combination for most of the settings ladder. At 1080p, every preset from Low to Ultra exceeds 60 FPS on average. At 1440p, High and Medium both stay above 60 FPS, while Ultra drops to 52 FPS. At 4K, only Low reaches 57 FPS, with High at 37 FPS and Ultra falling to 28 FPS. The story here is one of diminishing returns as resolution climbs — a pattern that points squarely at the GPU as the limiting factor in this pairing.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture, using the BMG-G21 chip fabricated on a 5 nm process at TSMC. It packs 19,600 million transistors into a 272 mm² die, giving it a transistor density of 72.1 million per square millimeter. The GPU operates at a base clock of 2670 MHz and a boost clock of 2670 MHz — identical figures, which means the card runs at a fixed clock under load rather than boosting dynamically. Memory runs at 2375 MHz with 19 Gbps effective speed.

The memory subsystem is a key strength. The card carries 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. For a game like Minimum, which released in 2014, this is far more memory bandwidth than the title can possibly require. The 12 GB capacity ensures that even at 4K Ultra, there is no risk of running out of video memory. The bandwidth figure also helps explain why the card scales reasonably well from 1080p to 1440p, where frame rates remain respectable.

The GPU’s compute resources include 2560 shading units, 160 texture mapping units, and 80 render output units. It also features 20 ray tracing cores, though Minimum predates ray tracing by several years and will not use them. The pixel rate is 213.6 GPixel/s and the texture rate is 427.2 GTexel/s. Floating point performance comes in at 13.67 TFLOPS for FP32 and 27.34 TFLOPS for FP16 via a 2:1 ratio. These figures place the card in a competitive position against its nearest rivals in the benchmark database.

The Arc B580’s average benchmark score of 23021 places it at the 68th percentile of all GPUs. Its nearest rival is the AMD Radeon RX 580 2048SP with an average score of 23061, a delta of -0.2% — essentially a tie. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% lower than the Arc B580. The RTX 3080 scores 23172, putting it 0.7% ahead. The NVIDIA P106-100 scores 23249, 1% ahead. These are all extremely close margins, meaning the Arc B580 trades blows with a range of cards from different generations and tiers. In Minimum specifically, the GPU’s role is straightforward: it determines how far the combo can push resolution and settings before frame rates become untenable.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across the three tested resolutions. At 1080p Low, the combo achieves 165 FPS. Moving to 1440p Low drops that to 106 FPS — a 36% reduction. At 4K Low, the frame rate falls to 57 FPS, another 46% drop from 1440p. The pattern repeats at High settings: 106 FPS at 1080p, 68 FPS at 1440p, and 37 FPS at 4K. Medium settings show 126 FPS at 1080p, 81 FPS at 1440p, and 44 FPS at 4K. Ultra settings go from 81 FPS at 1080p to 52 FPS at 1440p and 28 FPS at 4K.

These scaling figures tell a clear story about which component is the bottleneck. The frame rate drops are roughly proportional to the increase in pixel count. From 1080p to 1440p, the pixel count increases by about 78%. The observed FPS drops range from 36% to 41% depending on settings. From 1440p to 4K, the pixel count increases by about 125%, and the FPS drops range from 46% to 54%. This pattern is characteristic of a GPU-bound scenario — the CPU is keeping up with the game’s logic and draw calls, while the GPU is struggling to fill the additional pixels.

The fact that the scaling is so consistent across all four settings levels reinforces this interpretation. If the CPU were the limiting factor, we would expect to see smaller FPS differences between resolutions at low settings, where the GPU has less work to do. Instead, even at Low settings, the frame rate drops sharply as resolution increases, indicating that the Arc B580 is the constraining component throughout the test matrix.

The 4K Ultra result of 28 FPS is particularly telling. That is the only setting combination that falls below the 30 FPS threshold, and it does so by a significant margin. The gap between 4K Medium at 44 FPS and 4K High at 37 FPS is 7 FPS, while the gap between 4K High and 4K Ultra is 9 FPS. This suggests that the Ultra preset adds a disproportionate amount of GPU work relative to the visual improvement, at least at this resolution.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 165 FPS, which is more than enough for any display refresh rate commonly in use. Medium settings average 126 FPS, with a minimum of 107 FPS and a maximum of 145 FPS. High settings average 106 FPS, and Ultra settings average 81 FPS. Every 1080p preset clears the 60 FPS mark comfortably, and even the most demanding preset at this resolution stays well above 75 FPS. The minimum FPS data available for Medium settings shows a floor of 107 FPS, indicating that the combo does not suffer from severe frame time spikes at this resolution.

Moving to 2560x1440, the results remain strong but begin to show strain. Low settings average 106 FPS, which is still excellent. Medium settings average 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. The minimum of 69 FPS means the combo stays above 60 FPS even in the worst-case measured frames. High settings average 68 FPS, which is playable but no longer has much headroom above the 60 FPS threshold. Ultra settings average 52 FPS, which falls below the 60 FPS mark and approaches the territory where some players might notice reduced smoothness. The 1440p results show a clear step-down from 1080p, with the Ultra preset being the first to drop below 60 FPS.

At 3840x2160, the combo’s limitations become pronounced. Low settings average 57 FPS, which is just below the 60 FPS target. Medium settings average 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. The minimum of 37 FPS indicates that there are frames where the game drops into the low 30s, which could be noticeable during intense gameplay moments. High settings average 37 FPS, and Ultra settings average 28 FPS. The 4K Ultra result is the only measured configuration that falls below 30 FPS, making it the only genuinely unplayable setting in the entire matrix. For 4K gaming, players would need to stick with Low settings to stay near 60 FPS, or accept Medium settings with frame rates in the 40s.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform and is manufactured on a 7 nm process at TSMC. The chip contains 4,150 million transistors on a 74 mm² die. Base clock is 3.00 GHz with a boost clock of 4.00 GHz. The CPU has a 65 W TDP and supports DDR4 memory in a dual-channel configuration, delivering 51.2 GB/s of memory bandwidth. ECC memory is supported, and the processor offers PCIe Gen 4 with 20 lanes from the CPU. The L3 cache is 32 MB shared, with 512 KB of L2 cache per core and 64 KB of L1 cache per core.

The Ryzen 5 5600F’s benchmark results show a well-rounded performance profile. Its PassMark multithread score is 19236, while single-thread performance is 2872. Integer math scores 59339, floating point math scores 34548, and extended instructions score 16266. Data compression scores 232836, data encryption scores 13839, and random string sorting scores 23422. Find prime numbers scores 120, and physics scores 1043. The average benchmark score is 36945, placing the CPU at the 85th percentile among all processors.

The nearest rivals for the Ryzen 5 5600F are a tight cluster. The Intel Core Ultra 5 225 scores 36938, a delta of 0%. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% ahead. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% ahead. The Intel Core i9-12900T scores 37112, 0.5% ahead. All four rivals are within half a percent of the 5600F’s average score, making them effectively equivalent in synthetic benchmarks. This tight grouping underscores that the 5600F is a solid mid-range performer, though not a standout in either direction.

In Minimum specifically, the CPU’s role is secondary. The game released in 2014, and its threading model is unlikely to fully utilize 12 threads. The 6-core, 12-thread configuration provides ample headroom for the game’s single-threaded and lightly threaded workloads. The 32 MB L3 cache helps with game data locality, and the 3.00 GHz base clock is more than sufficient for a title from this era. The boost clock of 4.00 GHz ensures that single-threaded performance is strong when needed. However, the measured FPS scaling patterns indicate that the CPU is not a bottleneck at any resolution or settings level — the GPU is the limiting factor throughout.

The CPU’s 85th percentile ranking suggests it has plenty of performance for this game, and the fact that the combo’s overall rank is lower than the CPU percentile alone implies the GPU is holding back the pairing. If the Ryzen 5 5600F were paired with a stronger GPU, the combo would likely rank higher. Conversely, the Arc B580’s 68th percentile GPU ranking is the more accurate predictor of the combo’s in-game performance, which aligns with the resolution scaling analysis showing GPU-bound behavior.

FAQ

*Q: What is the combo’s overall rank in Minimum?*

A: The AMD Ryzen 5 5600F with Intel Arc B580 ranks 2185 out of 2939 tested combinations, placing it in the 74th percentile of all combos tested for this game.

Q: What frame rate does the combo achieve at 1080p Ultra?

A: At 1920x1080 with Ultra settings, the combo averages 81 FPS. This is the lowest 1080p result but remains well above the 60 FPS threshold.

Q: Is the combo playable at 4K resolution?

A: At 3840x2160, only Low settings average above 57 FPS. Medium averages 44 FPS, High averages 37 FPS, and Ultra averages 28 FPS. Players seeking 60 FPS at 4K would need to use Low settings, and even then the result is 57 FPS, just below the target.

Q: Which component limits performance in this game?

A: The resolution scaling data shows frame rates drop proportionally to pixel count increases, indicating the Intel Arc B580 is the limiting component. The Ryzen 5 5600F’s 85th percentile CPU ranking versus the Arc B580’s 68th percentile GPU ranking supports this conclusion.

Q: How does the Arc B580 compare to its nearest GPU rivals?

A: The Arc B580’s average benchmark score is 23021. The AMD Radeon RX 580 2048SP scores 23061 (0.2% ahead), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% behind), the RTX 3080 scores 23172 (0.7% ahead), and the NVIDIA P106-100 scores 23249 (1% ahead).

Q: What are the key specifications of the Ryzen 5 5600F?

A: The CPU features 6 cores and 12 threads with a 3.00 GHz base clock and 4.00 GHz boost clock. It has 32 MB of shared L3 cache, 512 KB L2 per core, and 64 KB L1 per core. It supports dual-channel DDR4 memory with 51.2 GB/s bandwidth and has a 65 W TDP.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 44.0
3840x2160 High 37.0
3840x2160 Ultra 28.0
2560x1440 Low 106.0
2560x1440 Medium 81.0
2560x1440 High 68.0
2560x1440 Ultra 52.0
1920x1080 Low 165.0
1920x1080 Medium 126.0
1920x1080 High 106.0
1920x1080 Ultra 81.0

Minimum with Ryzen 5 5600F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.