Minimum
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 48 | 57 | 74 |
| 1440p QHD | 68 | 89 | 106 | 138 |
| 1080p Full HD | 105 | 138 | 164 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT, In-Depth Analysis
Minimum, the 2014 third-person shooter, shows a clear performance hierarchy for the AMD Ryzen 5 5600F paired with the AMD Radeon RX 6750 XT. The measured frame rates across three resolutions and four quality presets establish that this combination is best experienced at 1440p with High settings, where the average of 89 FPS balances visual fidelity with fluid motion. At 1080p, the same High preset delivers 138 FPS, making it an excellent choice for high-refresh-rate displays, while 4K Ultra falls to 36 FPS, which is playable only for those prioritizing image quality over responsiveness. The data indicates that the GPU becomes the primary constraint at higher resolutions, while the CPU’s six cores and twelve threads provide ample headroom at lower settings.
Settings Recommendations
The measured FPS rows reveal a consistent pattern: Low settings produce the highest frame rates, followed by Medium, then High, with Ultra as the most demanding preset. At 1920x1080, Low averages 214 FPS, Medium 164 FPS, High 138 FPS, and Ultra 105 FPS. This progression shows a 51% drop from Low to Ultra, which is substantial but expected for a title from 2014. For competitive play or maximum refresh rate utilization, Low at 1080p is the clear choice, as the 214 FPS average exceeds the refresh rate of most monitors, providing a buffer for demanding scenes. However, the Medium preset at 1080p, with an average of 164 FPS and a minimum of 139 FPS, offers a better visual experience while still maintaining frame rates above 140 FPS, which is suitable for 144Hz displays.
At 2560x1440, the story shifts. Low averages 138 FPS, Medium 106 FPS, High 89 FPS, and Ultra 68 FPS. The High preset here is the sweet spot for this resolution, delivering 89 FPS which is comfortably above the 60 FPS threshold for smooth gameplay, while the visual improvements over Medium are significant. Ultra at 1440p drops to 68 FPS, which is still playable but shows diminishing returns for the performance cost. For 3840x2160, the data shows Low at 74 FPS, Medium at 57 FPS, High at 48 FPS, and Ultra at 36 FPS. Only the Low preset achieves a consistent 60+ FPS average at 4K, making it the recommended choice for 4K displays unless the user accepts lower frame rates for higher fidelity. The Medium preset’s minimum of 48 FPS and maximum of 66 FPS indicates noticeable frame time variance, which could cause stutter in fast-paced combat.
The best overall experience, balancing visual quality and performance, is 1440p High. This combination yields 89 FPS average, which is smooth for a third-person shooter, and the High preset provides substantial graphical improvements over Medium without the steep cost of Ultra. For users with 1080p monitors, High at 138 FPS is equally compelling, offering near-144Hz performance. The data suggests avoiding 4K Ultra entirely, as the 36 FPS average falls below playable thresholds for most users, and even 4K High’s 48 FPS is marginal. The recommendation is to prioritize resolution and settings based on display capability: 1080p High for high refresh, 1440p High for balanced quality, and 4K Low for resolution purists.
CPU Role
The AMD Ryzen 5 5600F is a six-core, twelve-thread processor from the 5000 series, based on the Zen 3 architecture (codename Vermeer). Its base clock is 3.00 GHz with a boost clock of 4.00 GHz, and it features 32 MB of shared L3 cache. In the context of Minimum, the CPU’s role is primarily to feed the GPU with draw calls and physics calculations, and the benchmark results show that it does not bottleneck the RX 6750 XT at any tested setting. The PassMark single-thread score of 2872 and multithread score of 19236 indicate strong per-core performance, which is critical for games that rely on a few threads. The CPU’s percentile rank of 85 among all CPUs places it in the upper tier, and its average benchmark score of 36945 is nearly identical to its nearest rival, the Intel Core Ultra 5 225, which scores 36938 with a delta of 0%.
The data shows that at 1080p Low, the CPU can push 214 FPS, which is a clear demonstration that the six cores are sufficient for this game’s engine. The 12 threads provide headroom for background tasks and modern operating system overhead. The L3 cache of 32 MB is shared across all cores, which can reduce latency for frequently accessed data. The memory bandwidth of 51.2 GB/s, while modest by today’s standards, is adequate for a 2014 title. The CPU’s TDP of 65 watts reflects its efficiency, and the AM4 socket with PCIe Gen 4 support ensures compatibility with the GPU’s PCIe 4.0 x16 interface. The Ryzen 5 5600F’s nearest rivals include the AMD Ryzen 5 5500X3D with a score of 37018 and a delta of -0.2%, and the AMD Ryzen AI 7 PRO 450 with 37093 and -0.4%, showing that this CPU is essentially performance-neutral against its immediate competitors.
In Minimum, the CPU’s impact is most visible when comparing frame rates across resolutions. At 1080p, where the GPU is less stressed, the CPU must work harder to maintain high FPS, and the data shows that even at 214 FPS Low, there is no sign of CPU limitation. At 1440p and 4K, the GPU becomes the limiting factor, as evidenced by the larger FPS drops when moving from Low to Ultra. The CPU’s PassMark physics score of 1043 and integer math score of 59339 suggest it can handle the game’s physics calculations without issue. The data indicates that the Ryzen 5 5600F is more than capable for this title, and any frame rate caps below 200 FPS are more likely due to GPU or engine limitations rather than CPU constraints.
GPU Role
The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 432.0 GB/s. The GPU’s base clock is 2150 MHz, with a game clock of 2495 MHz and a boost clock of 2600 MHz. The memory clock is 2250 MHz, or 18 Gbps effective. With 2560 shading units, 160 TMUs, and 64 ROPs, the RX 6750 XT delivers a pixel rate of 166.4 GPixel/s and a texture rate of 416.0 GTexel/s. Its FP32 performance is 13.31 TFLOPS, and it has 40 ray tracing cores, though Minimum does not utilize ray tracing. The GPU’s percentile rank of 71 among all GPUs places it in the mid-to-upper tier, and its PassMark G3D score of 20700 reflects strong DirectX 11 performance, which is relevant for a 2014 game.
The GPU’s memory capacity of 12 GB is more than sufficient for Minimum, even at 4K Ultra, where the game’s textures and effects are unlikely to exceed 6 GB. The 432.0 GB/s bandwidth ensures that texture streaming and memory transfers are not bottlenecks. The measured FPS data shows the GPU’s scaling with settings: at 1080p, Low gives 214 FPS, Medium 164 FPS, High 138 FPS, and Ultra 105 FPS. This 51% reduction from Low to Ultra is primarily due to increased pixel shading and texture filtering demands. At 1440p, the same settings yield 138, 106, 89, and 68 FPS respectively, showing a consistent 35-36% drop from 1080p. At 4K, the numbers fall to 74, 57, 48, and 36 FPS, indicating that the GPU is heavily taxed by the 8.3 million pixels.
The GPU’s nearest rivals in benchmark scores include the AMD Radeon R9 M395X with 25891 and a delta of 0.5%, the AMD FirePro W7100 with 25856 and 0.6%, and the NVIDIA GeForce RTX 3080 Ti Mobile with 25740 and 1.1%. These deltas are all within 1.1%, meaning the RX 6750 XT is effectively on par with these mobile and workstation cards in synthetic benchmarks, though its desktop-class cooling and power delivery likely provide more sustained performance in gaming. The GPU’s TDP of 250 W and suggested PSU of 600 W indicate that it requires a robust power supply, but the dual-slot cooler and 267 mm length are standard for this performance class. The data shows that the RX 6750 XT is the determining factor for frame rates above 60 FPS at 1440p High, where it delivers 89 FPS. At 4K, the GPU’s limitations are clear: even Low settings only achieve 74 FPS, and Ultra falls to 36 FPS, which is below the 60 FPS threshold for smooth gameplay.
FAQ
Q: What is the best resolution and settings combination for this CPU/GPU pair in Minimum?
A: The data shows that 2560x1440 with High settings provides the best balance, averaging 89 FPS. This is significantly higher than the 60 FPS baseline for smooth gameplay, and the High preset offers better visuals than Medium (106 FPS) without the steep performance cost of Ultra (68 FPS).
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5600F has an average benchmark score of 36945, which is just 0.2% lower than the AMD Ryzen 5 5500X3D (37018) and 0.4% lower than the AMD Ryzen AI 7 PRO 450 (37093). It is essentially tied with the Intel Core Ultra 5 225 at 36938, showing a delta of 0%.
Q: Is the GPU’s 12 GB VRAM sufficient for Minimum?
A: Yes, the 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth is more than adequate for this game. The highest tested setting is 4K Ultra, which averages 36 FPS, indicating that the GPU’s compute power, not VRAM capacity, is the limiting factor.
Q: What is the GPU’s performance percentile and how does it rank?
A: The RX 6750 XT ranks in the 71st percentile among all GPUs, with an average benchmark score of 26011. Its nearest rival, the AMD Radeon R9 M395X, scores 25891, a delta of 0.5%, meaning the RX 6750 XT is slightly faster.
Q: Why does 4K Ultra only achieve 36 FPS?
A: The 3840x2160 resolution has over 8.3 million pixels, which is more than double the pixel count of 1440p. The data shows a consistent drop from 1440p to 4K: High falls from 89 to 48 FPS, and Ultra from 68 to 36 FPS, demonstrating that the GPU’s rendering throughput is the bottleneck at this resolution.
Q: Can the CPU handle high frame rates at 1080p?
A: Yes, the Ryzen 5 5600F’s single-thread score of 2872 and multithread score of 19236 support frame rates up to 214 FPS at 1080p Low. The CPU’s percentile rank of 85 indicates it is in the top 15% of all CPUs, and its six cores and twelve threads are sufficient for this game’s engine.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling as resolution increases from 1920x1080 to 2560x1440 and finally to 3840x2160. At High settings, the average FPS drops from 138 at 1080p to 89 at 1440p (a 35.5% reduction) and then to 48 at 4K (a 46.1% reduction from 1440p). This scaling is consistent with GPU-bound behavior, where the number of pixels directly impacts rendering load. The same trend appears across all settings: Low goes from 214 to 138 to 74 FPS, Medium from 164 to 106 to 57 FPS, and Ultra from 105 to 68 to 36 FPS. The percentage drop from 1080p to 4K is roughly 65-66% across all presets, indicating that the GPU is the limiting component at all settings.
The resolution scaling also reveals that the CPU’s influence diminishes as resolution increases. At 1080p Low, the 214 FPS average suggests the CPU can keep up with the GPU’s output, but the GPU is still the primary driver of frame rate differences between settings. At 4K, the GPU is so heavily taxed that even Low settings only produce 74 FPS, which is below the 1080p Ultra result of 105 FPS. This indicates that for this game, the RX 6750 XT’s pixel throughput is the deciding factor, and users seeking higher frame rates at 4K would need to reduce resolution or accept lower settings. The data shows that 1440p is the practical ceiling for maintaining 60+ FPS with High settings, while 1080p offers the headroom for 100+ FPS at Ultra or 200+ FPS at Low.
Measured FPS Breakdown
The complete measured FPS data for the AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT in Minimum is as follows:
At 1920x1080, Low settings produce an average of 214 FPS with no minimum or maximum recorded. Medium settings average 164 FPS, with a minimum of 139 FPS and a maximum of 189 FPS. High settings average 138 FPS, and Ultra settings average 105 FPS. The spread from Low to Ultra is 109 FPS, which is the largest of any resolution, demonstrating the GPU’s ability to deliver high frame rates when pixel count is low.
At 2560x1440, Low settings average 138 FPS, Medium settings average 106 FPS with a minimum of 90 FPS and a maximum of 122 FPS, High settings average 89 FPS, and Ultra settings average 68 FPS. The drop from 1080p to 1440p is consistent: Low falls by 76 FPS, Medium by 58 FPS, High by 49 FPS, and Ultra by 37 FPS. This shows that the GPU’s performance scales roughly linearly with pixel count, as 1440p has 1.78 times the pixels of 1080p.
At 3840x2160, Low settings average 74 FPS, Medium settings average 57 FPS with a minimum of 48 FPS and a maximum of 66 FPS, High settings average 48 FPS, and Ultra settings average 36 FPS. The 4K resolution has 4 times the pixels of 1080p, and the FPS drops reflect this: Low falls to 34.6% of its 1080p value, Medium to 34.8%, High to 34.8%, and Ultra to 34.3%. This near-uniform scaling confirms that the RX 6750 XT is the bottleneck at 4K, with the CPU providing consistent support across all presets.
The Medium preset at both 1440p and 4K includes minimum and maximum FPS data, which provides insight into frame time consistency. At 1440p Medium, the minimum of 90 FPS and maximum of 122 FPS create a range of 32 FPS around the 106 FPS average, indicating a variance of about 30%. At 4K Medium, the minimum of 48 FPS and maximum of 66 FPS create a range of 18 FPS around the 57 FPS average, a variance of about 32%. This consistency in variance suggests that the game’s frame pacing is stable, and the drops are likely due to scene complexity rather than thermal or driver issues. The overall data shows that this CPU/GPU combination is well-matched for Minimum, with the GPU being the primary performance determinant above 1080p, and the CPU providing ample headroom for all tested configurations.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 138.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 214.0 |
| 1920x1080 | Medium | 164.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 105.0 |
Minimum with Ryzen 5 5600F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6750 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
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