Downfall
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600X + Intel Arc B570, In-Depth Analysis
# Downfall with AMD Ryzen 5 5600X + Intel Arc B570
The AMD Ryzen 5 5600X paired with the Intel Arc B570 produces a 1080p gaming experience that is largely GPU-bound at high settings, but the data reveals a system that becomes increasingly CPU-limited as resolution drops and settings are lowered. Benchmark results across 12 measured configurations show this combo delivers playable frame rates at 1080p and 1440p, but struggles to maintain smooth performance at 4K Ultra settings. The combo ranks 2343 out of 2928 tested combinations in this game, placing it in the lower third of all tested systems, which reflects a pairing that is adequate for mainstream gaming but not competitive with top-tier configurations.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 109 FPS at 1080p to 78 FPS at 1440p, then further to 49 FPS at 4K. This represents a 28% reduction from 1080p to 1440p, and a 55% reduction from 1080p to 4K. The scaling from 1440p to 4K shows a 37% drop, indicating that the GPU is becoming the primary bottleneck at higher resolutions.
At Low settings, the resolution scaling is even more pronounced. The system achieves 163 FPS at 1080p, which drops to 116 FPS at 1440p and 72 FPS at 4K. The percentage drops are 29% from 1080p to 1440p, 38% from 1440p to 4K, and 56% overall from 1080p to 4K. The fact that Low settings at 1080p yields 163 FPS while High settings at the same resolution yields only 109 FPS suggests that the GPU is still the limiting factor even at 1080p, since lowering settings produces a substantial frame rate increase.
Medium settings show a similar pattern, with 133 FPS at 1080p, 95 FPS at 1440p, and 59 FPS at 4K. The Ultra settings category reveals the steepest degradation curve, with 68 FPS at 1080p, 49 FPS at 1440p, and only 30 FPS at 4K. The 4K Ultra result of 30 FPS is barely playable and represents a 56% drop from the 1080p Ultra result.
The resolution scaling data suggests that the Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus delivering 380.0 GB/s bandwidth, is the dominant limiting component at 1440p and 4K resolutions. The 160-bit memory bus is relatively narrow for high-resolution gaming, and the bandwidth constraint becomes more evident as pixel count increases. At 1080p, the scaling between settings tiers—from 163 FPS at Low to 68 FPS at Ultra—shows a 58% performance spread, which is consistent with a GPU that has sufficient compute resources but is constrained by memory bandwidth at higher settings.
The 4K Medium result of 59 FPS with a minimum of 50 FPS and maximum of 68 FPS shows that the system can maintain playable frame rates at 4K with moderate settings, but the 4K Ultra result of 30 FPS indicates that maximum settings are not viable at this resolution. The gap between 1080p and 4K performance widens as settings increase, confirming that the GPU is the primary bottleneck in this configuration.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture using TSMC's 5 nm process node, with the BMG-G21 chip containing 19,600 million transistors on a 272 mm² die. The GPU operates at a fixed 2500 MHz base and boost clock, with memory clocked at 2375 MHz providing 19 Gbps effective speed. The 10 GB GDDR6 memory pool is paired with a 160-bit bus, yielding 380.0 GB/s of memory bandwidth.
The GPU's compute resources include 2304 shading units, 144 texture mapping units, and 80 render output units. The pixel rate is 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s. Floating point performance is rated at 11.52 TFLOPS for FP32 and 23.04 TFLOPS for FP16 (2:1 ratio). The GPU also features 18 ray tracing cores, which is relevant for a horror game like Downfall that may use ray-traced effects.
The GPU's benchmark scores place it in the 65th percentile among all GPUs, with an average benchmark score of 20556. Its nearest rivals in synthetic benchmarks are the NVIDIA GeForce RTX 3070 Mobile with an average score of 20534 (0.1% difference), the Intel Arc A750 at 20582 (-0.1% difference), the NVIDIA Quadro M4000M at 20480 (0.4% difference), and the AMD Radeon R9 M390X at 20662 (-0.5% difference). This places the Arc B570 in the same performance tier as these competing GPUs, despite being a desktop part competing against some mobile and older workstation parts.
The passmark G3D score of 14195 and the 3DMark Steel Nomad DX12 score of 2649 provide additional context for the GPU's DirectX 12 performance. The Geekbench OpenCL score of 83514 and Vulkan score of 96844 indicate strong compute performance. The DirectX 11 passmark score of 118 is notably higher than the DirectX 12 score of 72, which is an unusual pattern that may affect game compatibility and performance depending on the API used.
The GPU's TDP is 150 W, with a dual-slot cooler design and a single 8-pin power connector. The suggested PSU is 450 W. The card measures 272 mm in length and 115 mm in height, making it a standard dual-slot design. Display outputs include one HDMI 2.1a and three DisplayPort 2.1 connectors.
In Downfall specifically, the GPU's role is dominant across most settings and resolutions. At 1080p Low, the GPU delivers 163 FPS, which is close to what the CPU can feed. At 4K Ultra, the GPU drops to 30 FPS, showing that the 10 GB memory and 160-bit bus are insufficient for maximum quality at high resolution. The 4K Medium result of 59 FPS with a minimum of 50 FPS suggests that the GPU can handle 4K at reduced settings, but the narrow memory bus creates frame time variance as evidenced by the 18 FPS gap between minimum and maximum at this setting.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process node. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s memory bandwidth, and ECC memory is supported. The processor uses the AMD Socket AM4 interface and provides 20 PCIe Gen 4 lanes.
The cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. The CPU contains 4,150 million transistors on a 74 mm² die. It supports the PCIe Gen 4 interface, and the memory bus is dual-channel DDR4.
In synthetic benchmarks, the Ryzen 5 5600X achieves a Cinebench R23 multicore score of 11838 and a single-core score of 1541. The Geekbench multicore score is 9173, with a single-core score of 1989. The 3DMark results show scores of 5582 for 16 threads, 1793 for 2 threads, 3363 for 4 threads, 4811 for 8 threads, 5588 for max threads, and 917 for single thread. The PassMark multithread score is 21858, with a single-thread score of 3364. The CPU's percentile ranking is 75th among all CPUs, with an average benchmark score of 21771.
The CPU's nearest rivals in terms of average benchmark score include the AMD Ryzen 7 4800H at 21749 (0.1% difference), the AMD Ryzen 5 PRO 6650U at 21874 (-0.5% difference), the Intel Core i7-11700 at 21891 (-0.5% difference), and the AMD EPYC 9554P at 21899 (-0.6% difference). This places the 5600X in a competitive position against these processors, with performance differences of less than 1% in aggregate benchmarks.
In Downfall, the CPU's role becomes more apparent at lower resolutions and settings. At 1080p Low, the system achieves 163 FPS, which is likely approaching the CPU's frame rate ceiling given the 6-core, 12-thread configuration. The 1080p High result of 109 FPS and 1080p Medium result of 133 FPS show that the GPU is still the primary limiter at these settings, since increasing settings reduces frame rates proportionally.
The 1440p results show a similar pattern, with 116 FPS at Low, 95 FPS at Medium, 78 FPS at High, and 49 FPS at Ultra. The 4K results show 72 FPS at Low, 59 FPS at Medium, 49 FPS at High, and 30 FPS at Ultra. The scaling from 1080p to 1440p at Low settings (163 to 116 FPS) represents a 29% drop, which is less than the 38% drop from 1440p to 4K (116 to 72 FPS). This suggests that the CPU can still feed the GPU at 1080p and 1440p, but the GPU becomes the limiting factor at 4K.
The CPU's 32 MB L3 cache and 12 threads provide adequate processing power for a horror game like Downfall, which typically does not have heavy CPU requirements compared to strategy or simulation games. The single-thread performance of 1541 in Cinebench R23 and 1989 in Geekbench indicates strong per-core performance, which is beneficial for games that rely on a few heavily loaded threads.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across 12 distinct configurations, spanning four resolutions and four quality settings.
At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 163 FPS, which is the highest measured result in the entire dataset. Medium settings yield 133 FPS average, with minimum and maximum values of 113 and 153 FPS respectively. High settings produce 109 FPS average, while Ultra settings drop to 68 FPS average. The spread from 163 FPS at Low to 68 FPS at Ultra represents a 58% performance range, indicating that GPU settings have a substantial impact on performance at this resolution.
Moving to 2560x1440, the performance decreases across all settings. Low settings average 116 FPS, Medium settings average 95 FPS with a minimum of 81 FPS and maximum of 110 FPS, High settings average 78 FPS, and Ultra settings average 49 FPS. The 1440p results show that the system remains playable at all settings, with even Ultra settings maintaining nearly 50 FPS average.
At 3840x2160, the system begins to struggle at higher settings. Low settings average 72 FPS, which is still playable. Medium settings average 59 FPS with a minimum of 50 FPS and maximum of 68 FPS, providing a playable experience with some frame time variance. High settings average 49 FPS, which is borderline playable. Ultra settings average only 30 FPS, which is not smooth for a horror game that may require precise timing and quick reactions.
The minimum and maximum FPS data is only available for Medium settings across all three resolutions. At 1080p Medium, the frame rate ranges from 113 to 153 FPS, a 40 FPS spread. At 1440p Medium, the range is 81 to 110 FPS, a 29 FPS spread. At 4K Medium, the range is 50 to 68 FPS, an 18 FPS spread. The narrowing frame rate range at higher resolutions suggests that the GPU is becoming more consistently utilized, with less variance as the GPU becomes the bottleneck.
The data shows that the system is capable of high refresh rate gaming at 1080p with Low to Medium settings, and at 1440p with Low settings. For 4K gaming, only Low settings provide a comfortable margin above 60 FPS, while Medium settings hover near 60 FPS and High settings barely reach 50 FPS.
How This Combo Ranks
The AMD Ryzen 5 5600X + Intel Arc B570 combination ranks 2343 out of 2928 tested combos in Downfall. This places the system in the 80th percentile of tested configurations, meaning it outperforms roughly 20% of tested systems but is outperformed by approximately 80% of them. The rank of 2343 out of 2928 places this combo in the lower third of the tested field.
This ranking reflects the GPU's position in the 65th percentile among all GPUs and the CPU's position in the 75th percentile among all CPUs. The combination of a mid-range GPU with a mid-to-upper-range CPU produces a system that is balanced but not exceptional in this game. The GPU's 10 GB memory capacity and 160-bit bus, while adequate for 1080p and 1440p gaming, limit the system's ability to compete with higher-end configurations at 4K.
The ranking is particularly notable given the GPU's synthetic benchmark scores. The Arc B570's average benchmark score of 20556 places it in the same performance tier as the RTX 3070 Mobile and Arc A750, yet the combination ranks in the lower third of tested systems in Downfall. This suggests that the game may not be fully optimized for the Arc B570's architecture, or that the GPU's memory bandwidth constraints are more impactful in this game than in synthetic benchmarks.
The CPU's performance is not likely the limiting factor in this ranking. The Ryzen 5 5600X's 75th percentile ranking among CPUs and its strong single-thread performance should be sufficient for most games. The combination's rank is more likely attributable to the GPU's limitations in this specific title.
For context, the combo's rank of 2343 out of 2928 means that there are 2342 tested combinations that perform better, and 585 combinations that perform worse. This places the system in the bottom 20% of tested configurations, which is a below-average result for a pairing of a 75th percentile CPU with a 65th percentile GPU. The discrepancy between the individual component rankings and the combined ranking suggests that the combination is not achieving its full potential in this game.
FAQ
Q: What is the best resolution and settings combination for this system in Downfall?
A: The data shows that 1080p Medium settings provide the best balance, with an average FPS of 133 and a range of 113 to 153 FPS. For higher resolution, 1440p Low settings average 116 FPS, while 4K Low settings average 72 FPS.
Q: Can this system handle 4K gaming in Downfall?
A: Yes, but with limitations. At 4K Low settings, the system averages 72 FPS. At 4K Medium settings, the average drops to 59 FPS with a minimum of 50 FPS. At 4K High settings, the average is 49 FPS, and at 4K Ultra settings, the average is only 30 FPS.
Q: How does the Intel Arc B570 compare to its nearest rivals in terms of average benchmark score?
A: The Arc B570 has an average benchmark score of 20556. It is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% behind the Intel Arc A750 (20582), 0.4% ahead of the NVIDIA Quadro M4000M (20480), and 0.5% behind the AMD Radeon R9 M390X (20662).
Q: What is the CPU's performance percentile and how does it compare to similar processors?
A: The AMD Ryzen 5 5600X ranks in the 75th percentile among all CPUs, with an average benchmark score of 21771. It is 0.1% ahead of the AMD Ryzen 7 4800H (21749) and 0.5% behind the AMD Ryzen 5 PRO 6650U (21874).
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: At High settings, the system delivers 109 FPS at 1080p, 78 FPS at 1440p, and 49 FPS at 4K. This represents a 28% drop from 1080p to 1440p and a 55% drop from 1080p to 4K.
Q: How does this combination rank among all tested systems in Downfall?
A: The combination ranks 2343 out of 2928 tested combinations, placing it in the lower third of all tested systems. This is below what might be expected given the CPU's 75th percentile and GPU's 65th percentile individual rankings.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 68.0 |
Downfall with Ryzen 5 5600X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.