Downfall
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 57 | 71 | 90 |
| 1440p QHD | 58 | 96 | 119 | 144 |
| 1080p Full HD | 83 | 135 | 164 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600X + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the AMD Radeon RX 6650 XT delivers a versatile 1080p and 1440p experience in Downfall, though the horror title’s Ultra preset pushes the GPU to its limits at higher resolutions. This combination ranks 1108th out of 1741 tested combos in the game, placing it in the upper-middle tier of the database. The data shows a system that excels in mid-range settings, with clear scaling patterns that reveal where the GPU becomes the bottleneck versus the CPU.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: 1920x1080 is the strongest choice, with the Low preset achieving 196.7 FPS and High hitting 134.5 FPS. At 2560x1440, High still delivers a playable 95.5 FPS, while 3840x2160 drops to 56.9 FPS on High.
Q: How does the Ultra preset compare to High across resolutions?
A: Ultra causes a massive performance hit at every resolution. At 1080p, Ultra drops to 83 FPS versus High’s 134.5 FPS. At 1440p, Ultra falls to 57.9 FPS, and at 4K it bottoms out at 37.2 FPS, making it borderline unplayable.
Q: Is the RX 6650 XT a bottleneck at 4K?
A: Yes, the evidence is clear. At 4K Ultra, the combo manages only 37.2 FPS, while dropping to Low raises it to 90.4 FPS. The GPU’s 8 GB VRAM and 128-bit memory bus are strained by the 3840x2160 resolution, regardless of settings.
Q: How does the Ryzen 5 5600X perform relative to its closest rivals?
A: The CPU’s average benchmark score of 20680 is nearly identical to the AMD Ryzen 5 5600GT (20740, -0.3%) and Intel Core i7-10700 (20746, -0.3%). It slightly trails the Intel Core i5-12490F (20794, -0.5%) but beats the Intel Xeon 6325P (20538, 0.7%).
Q: Does the CPU hold back the GPU at 1080p Low?
A: At 1080p Low, the combo hits 196.7 FPS, which suggests the CPU is keeping pace with the GPU. The 5600X’s 6 cores and 12 threads, with a boost clock of 4.60 GHz, provide sufficient headroom for high frame rates in this horror title.
Q: What settings give the smoothest experience at 1440p?
A: Medium at 118.5 FPS is the sweet spot for 2560x1440. High is still smooth at 95.5 FPS, but Medium offers a better margin for frame drops during intense scenes. Ultra at 57.9 FPS is playable but not ideal for a horror game where reaction time matters.
GPU Role
The Radeon RX 6650 XT is the primary driver of Downfall’s visuals, and its specifications explain the measured results. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth. Its boost clock of 2635 MHz and game clock of 2410 MHz provide the raw compute for the game’s horror environments, with a base clock of 2055 MHz for sustained loads.
The VRAM capacity becomes a critical factor at higher resolutions. At 3840x2160, the Ultra preset likely demands more memory bandwidth than the 128-bit interface can provide, resulting in the steep drop from 90.4 FPS (Low) to 37.2 FPS (Ultra). The 8 GB pool is sufficient for 1080p and 1440p, where High and Medium settings stay above 95 FPS, but the data indicates texture-heavy scenes at 4K push the GPU past its comfort zone.
The GPU’s RDNA 2.0 architecture, built on a 7 nm process with 11,060 million transistors, supports DirectX 12 Ultimate. This allows Downfall to leverage modern rendering features, though the game’s 2016 release date means the GPU has ample headroom for its visual effects. The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are more than adequate for the game’s horror atmosphere, which relies on lighting and shadows rather than extreme geometric complexity.
Resolution Scaling
The measured FPS data reveals a predictable pattern of performance decline as resolution increases, but the rate of decline varies by preset. At 1080p Low, the combo achieves 196.7 FPS. Moving to 1440p Low drops this to 143.9 FPS, a 26.9% reduction. At 4K Low, the frame rate falls to 90.4 FPS, another 37.2% cut from 1440p. This progression shows that even at Low settings, the GPU is the limiting factor once resolution climbs past 1080p.
The High preset tells a similar story with steeper drops. 1080p High runs at 134.5 FPS, 1440p High at 95.5 FPS (29.0% lower), and 4K High at 56.9 FPS (40.4% lower than 1440p). The widening gap between resolution steps indicates that the RX 6650 XT’s memory bandwidth is increasingly strained as pixel count grows. The 128-bit bus and 280.3 GB/s bandwidth are simply insufficient for 4K with high-quality textures.
Ultra settings amplify this bottleneck dramatically. The jump from 1080p Ultra (83 FPS) to 1440p Ultra (57.9 FPS) is a 30.2% drop, and the further drop to 4K Ultra (37.2 FPS) represents a 35.8% reduction. The data suggests that Ultra at 4K is not a viable option for this combo, as the frame rate falls below the 40 FPS threshold needed for consistent horror gameplay.
Settings Recommendations
For a balanced experience, the Medium preset is the best choice across most resolutions. At 1080p, Medium delivers 163.5 FPS, which is 17.0% lower than Low but still smooth enough for fast-paced horror sequences. At 1440p, Medium hits 118.5 FPS, offering a 24.1% improvement over High while maintaining visual fidelity. The Medium preset strikes the optimal balance between frame rate and graphical quality for this GPU.
If visual quality is the priority, High is a reasonable compromise at 1080p and 1440p. The 134.5 FPS at 1080p and 95.5 FPS at 1440p are both playable, though the latter leaves less headroom for frame drops during intense scenes. Ultra should be avoided entirely, as even at 1080p it costs 38.3% of the frame rate compared to High (83 FPS vs. 134.5 FPS) for marginal visual gains.
At 4K, the data strongly recommends Low settings. The 90.4 FPS on Low is the only 4K result above 60 FPS, making it the sole viable option for a smooth experience. Medium at 71.3 FPS is playable but risky, while High at 56.9 FPS and Ultra at 37.2 FPS are not recommended for a game where responsiveness is crucial.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. Low averages 196.7 FPS, Medium 163.5 FPS, High 134.5 FPS, and Ultra 83 FPS. The gap between Low and Medium is 33.2 FPS, while the drop from High to Ultra is 51.5 FPS, indicating that Ultra imposes a severe penalty on the GPU’s shading units and texture units.
At 2560x1440, the results are 143.9 FPS (Low), 118.5 FPS (Medium), 95.5 FPS (High), and 57.9 FPS (Ultra). The transition from 1080p to 1440p costs roughly 25-30% of the frame rate across all presets, reflecting the 78% increase in pixel count. The Ultra preset at 1440p falls below 60 FPS, confirming that this setting is only viable at 1080p.
At 3840x2160, performance drops significantly. Low averages 90.4 FPS, Medium 71.3 FPS, High 56.9 FPS, and Ultra 37.2 FPS. The 4K resolution quadruples the pixel count from 1080p, and the data shows that only Low settings maintain a comfortable frame rate. The Ultra preset at 4K is nearly unplayable, with a frame time of approximately 26.9 ms.
CPU Role
The Ryzen 5 5600X provides the computational foundation for this combo, and its specifications align with the measured results. With 6 cores and 12 threads, the CPU handles Downfall’s single-threaded horror logic and AI routines effectively. The base clock of 3.70 GHz and boost clock of 4.60 GHz ensure responsive gameplay, while the 32 MB L3 cache reduces memory latency for frequently accessed game data.
The CPU’s benchmark results indicate strong multi-threaded performance. It scores 18578 in Cinebench R23 multi-core and 2622 in single-core, reflecting its Zen 3 architecture’s efficiency. The Geekbench multi-core score of 8673 and single-core score of 2111 further confirm its capability. These numbers suggest the CPU is not the limiting factor in Downfall, especially at 1080p where the GPU is clearly the bottleneck.
The 5600X’s nearest rivals show it is competitively positioned. Its average benchmark score of 20680 is within 0.5% of the AMD Ryzen 5 5600GT (20740), Intel Core i7-10700 (20746), and Intel Core i5-12490F (20794). The CPU’s 78th percentile ranking among all CPUs indicates it sits above the majority of processors, making it a solid pairing for the RX 6650 XT.
In Downfall, the CPU’s role becomes more apparent at lower resolutions and settings. At 1080p Low, the GPU delivers 196.7 FPS, which approaches the limits of what the 5600X can feed. The data shows that as resolution and settings increase, the GPU becomes the primary constraint, allowing the CPU to operate with ample headroom. This is the expected behavior for a balanced mid-range system.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6650 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.4 |
| 3840x2160 | Medium | 71.3 |
| 3840x2160 | High | 56.9 |
| 3840x2160 | Ultra | 37.2 |
| 2560x1440 | Low | 143.9 |
| 2560x1440 | Medium | 118.5 |
| 2560x1440 | High | 95.5 |
| 2560x1440 | Ultra | 57.9 |
| 1920x1080 | Low | 196.7 |
| 1920x1080 | Medium | 163.5 |
| 1920x1080 | High | 134.5 |
| 1920x1080 | Ultra | 83.0 |
Downfall with Ryzen 5 5600X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6650 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.