Dave The Diver

Dave The Diver

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 63 70 84
1440p QHD 83 94 105 125
1080p Full HD 110 124 139 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 70
3840x2160 High 63
3840x2160 Ultra 55
2560x1440 Low 125
2560x1440 Medium 105
2560x1440 High 94
2560x1440 Ultra 83
1920x1080 Low 167
1920x1080 Medium 139
1920x1080 High 124
1920x1080 Ultra 110

Dave The Diver with AMD Ryzen 5 5600X + Intel Arc B570, In-Depth Analysis

# Dave The Diver Settings Analysis: AMD Ryzen 5 5600X + Intel Arc B570

The AMD Ryzen 5 5600X paired with the Intel Arc B570 delivers a versatile 1080p and 1440p experience in Dave The Diver, with 4K playable at medium settings. The data shows a 6-core Zen 3 processor from the 5000 series, running at a base clock of 3.70 GHz and boosting to 4.60 GHz, paired with Intel's Battlemage architecture GPU featuring 10 GB of GDDR6 memory on a 160-bit bus. This combination lands at a rank of 2282 out of 2867 tested combos in this game, placing it in the lower-middle tier of configurations, yet the measured frame rates tell a story of smooth underwater adventure at most settings.

Settings Recommendations

The measured data identifies Medium as the optimal settings preset across all three resolutions. At 1080p, Medium delivers an average of 139 FPS with minimums of 118 FPS and maximums of 160 FPS, providing a comfortable margin above standard 60 Hz displays while maintaining visual quality. The jump from Low to Medium costs only 28 FPS on average (from 167 to 139), yet the visual fidelity improvement is substantial in a game centered on detailed ocean environments and character interactions.

At 1440p, Medium remains the sweet spot with an average of 105 FPS, minimums of 89 FPS, and maximums of 121 FPS. This preset keeps frame times consistent enough for smooth gameplay on high-refresh monitors, while High drops to 94 FPS and Ultra falls to 83 FPS—both still playable but with less headroom for demanding scenes. The minimum frame rate data is only provided for Medium across all resolutions, suggesting this preset offers the most stable frame pacing.

For 4K, Medium is the only preset that maintains a minimum of 60 FPS, with an average of 70 FPS and maximum of 81 FPS. High sits at 63 FPS average without min/max data, making it risky for displays that require strict 60 FPS adherence. Ultra drops to 55 FPS average, which falls below the 60 FPS threshold. Low achieves 84 FPS but sacrifices too much visual detail for a game where environmental storytelling matters.

The recommendation is clear: Medium everywhere. It is the only preset with complete min/max data across all resolutions, indicating the most predictable performance. Users with 1080p displays can consider High for the 124 FPS average, but Medium's 139 FPS with 118 FPS minimums provides better consistency. For 1440p and 4K, Medium is non-negotiable for balanced performance.

FAQ

Q: Can this system run Dave The Diver at 4K 60 FPS?

A: Yes, but only on Medium settings. The measured data shows 70 FPS average with a 60 FPS minimum at 3840x2160 on Medium. High averages 63 FPS but lacks min/max data, making it less reliable for strict 60 FPS compliance. Ultra falls to 55 FPS average, below the threshold.

Q: What is the performance difference between Low and Ultra at 1080p?

A: The gap is 57 FPS on average. Low delivers 167 FPS, while Ultra delivers 110 FPS. This represents a 34% reduction in frame rate when maxing out settings, which is a substantial trade-off for visual enhancements in this adventure title.

Q: How does the Arc B570 compare to its nearest GPU rivals in general benchmarks?

A: The Arc B570's average benchmark score of 20556 places it within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% behind the Intel Arc A750 (20582). It also sits 0.4% ahead of the NVIDIA Quadro M4000M (20480) and 0.5% ahead of the AMD Radeon R9 M390X (20662). These deltas are negligible in real-world gaming.

Q: Is the Ryzen 5 5600X a bottleneck at 1080p in this game?

A: The data suggests no significant CPU limitation. At 1080p, frame rates scale from 110 FPS (Ultra) to 167 FPS (Low), showing GPU-bound behavior as settings change. The CPU's 3DMark max threads score of 5588 and single thread score of 917 indicate adequate headroom for this title's demands.

Q: What is the best resolution to play at with this hardware?

A: 1440p on Medium offers the best balance, with 105 FPS average and 89 FPS minimums. It provides higher visual clarity than 1080p while maintaining frame rates well above 60 FPS. 4K is viable on Medium but with less headroom, and 1080p is excellent for high-refresh displays.

Q: How does the Ryzen 5 5600X compare to its nearest CPU rivals?

A: The 5600X's average benchmark score of 21771 is 0.1% ahead of the AMD Ryzen 7 4800H (21749) and 0.5% behind the AMD Ryzen 5 PRO 6650U (21874). It also trails the Intel Core i7-11700 by 0.5% (21891) and the AMD EPYC 9554P by 0.6% (21899). These differences are within measurement noise.

GPU Role

The Intel Arc B570 is the primary driver of Dave The Diver's frame rates, and its specifications explain the measured performance envelope. Built on TSMC's 5 nm process with 19,600 million transistors on a 272 mm² die, this Battlemage architecture GPU (Xe2-HPG) operates at a fixed 2500 MHz base and boost clock. The 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which proves sufficient for the game's texture streaming at all tested resolutions.

The GPU's compute resources—2304 shading units, 144 TMUs, and 80 ROPs—deliver 11.52 TFLOPS of FP32 performance and a pixel rate of 200.0 GPixel/s. In Dave The Diver, these translate to the measured frame rates: 167 FPS at 1080p Low and 55 FPS at 4K Ultra. The 18 ray tracing cores and DirectX 12 Ultimate support are present but not heavily utilized in this title, which focuses on 2D-style underwater exploration rather than complex lighting effects.

The GPU's benchmark percentile of 65 versus all GPUs, with an average score of 20556, places it in the mid-range tier. Its nearest rival, the Intel Arc A750, is only 0.1% faster in average benchmarks, yet the B570's 10 GB frame buffer gives it an edge in memory-heavy scenes. The 150 W TDP and dual-slot design with a single 8-pin power connector make it a practical choice for mainstream builds, and the suggested 450 W PSU requirement aligns with the 65 W TDP of the Ryzen 5 5600X.

The PassMark G3D score of 14195 and DirectX 12 score of 72 indicate solid API performance, with the GPU's Vulkan score of 96844 in Geekbench suggesting strong driver optimization for modern titles. The 3DMark Steel Nomad DX12 score of 2649 provides a synthetic baseline that correlates with the measured 4K Medium result of 70 FPS, confirming the GPU's capability at higher resolutions when settings are moderated.

Measured FPS Breakdown

At 1920x1080, the data shows a clear performance hierarchy. Low settings deliver 167 FPS average, while Medium drops to 139 FPS with a minimum of 118 and maximum of 160. High settings achieve 124 FPS average, and Ultra falls to 110 FPS. The progression from Low to Ultra represents a 34% performance decrease, yet even Ultra maintains triple-digit frame rates, making 1080p a comfortable resolution for this hardware.

Moving to 2560x1440, the frame rates remain strong but show the GPU working harder. Low delivers 125 FPS, Medium averages 105 FPS with a minimum of 89 and maximum of 121, High achieves 94 FPS, and Ultra drops to 83 FPS. The gap between Low and Ultra narrows to 34% again, but all presets stay above 60 FPS, confirming 1440p as a viable resolution for this combination.

At 3840x2160, the performance envelope tightens significantly. Low still delivers a respectable 84 FPS, but Medium is the only preset with guaranteed 60 FPS minimums at 70 FPS average (60 min, 81 max). High falls to 63 FPS average, and Ultra drops to 55 FPS, which is below the standard 60 FPS target. The data reveals that 4K requires settings discipline, with Medium being the highest playable preset.

The minimum frame rates, only provided for Medium across all resolutions, show a consistent pattern: 118 FPS at 1080p, 89 FPS at 1440p, and 60 FPS at 4K. This suggests Medium offers the most stable frame pacing, which is critical in a game with sudden scene transitions during diving sequences. The maximum frame rates follow the expected scaling, with 160 FPS at 1080p, 121 FPS at 1440p, and 81 FPS at 4K.

Resolution Scaling

The performance drop from 1080p to 4K reveals the GPU-bound nature of Dave The Diver. At Low settings, 1080p delivers 167 FPS, which drops to 125 FPS at 1440p (a 25% reduction) and 84 FPS at 4K (a 50% reduction from 1080p). This scaling pattern is consistent with pixel-count increases: 1440p has 1.78 times the pixels of 1080p, and 4K has 4 times the pixels.

At Medium settings, the scaling is similar: 139 FPS at 1080p drops to 105 FPS at 1440p (24% reduction) and 70 FPS at 4K (50% reduction). The consistency across settings indicates that the Intel Arc B570's 380 GB/s memory bandwidth and 200 GPixel/s fill rate are the limiting factors, rather than any CPU bottleneck. The Ryzen 5 5600X's 3DMark scores—5588 max threads and 917 single thread—provide ample processing power that does not constrain these frame rates.

The scaling from 1440p to 4K is particularly telling. At Low settings, the drop from 125 FPS to 84 FPS represents a 33% reduction, while at Medium, it drops from 105 FPS to 70 FPS (33% reduction). This consistent percentage suggests the GPU's pixel throughput is the primary constraint, with the 10 GB frame buffer sufficient for all resolutions tested.

The data indicates that Dave The Diver is not CPU-limited at any resolution with this hardware. The 6-core, 12-thread Ryzen 5 5600X, with its 32 MB L3 cache and 51.2 GB/s memory bandwidth, easily feeds the GPU. The game's 2D-style visuals with detailed sprites and environmental effects place the load squarely on the GPU's rasterization and texture units, which the Arc B570 handles capably up to 1440p High and 4K Medium.

CPU Role

The AMD Ryzen 5 5600X provides the computational foundation for this configuration, and its specifications align well with Dave The Diver's requirements. This Zen 3 (Vermeer) processor, built on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die, features 6 cores and 12 threads. Its 3.70 GHz base clock and 4.60 GHz boost clock, combined with 64 KB L1 and 512 KB L2 cache per core plus a 32 MB L3 cache, deliver strong single-threaded performance that benefits the game's primary game logic.

The CPU's benchmark results reinforce its adequacy for this title. The Cinebench R23 scores of 11838 multi-core and 1541 single-core, along with Geekbench scores of 9173 multi-core and 1989 single-core, indicate balanced performance. The PassMark multithread score of 21858 and single-thread score of 3364 place it in the 75th percentile of all CPUs, with an average benchmark score of 21771 that is statistically tied with its nearest rivals.

The nearest rival comparisons are particularly relevant. The Ryzen 7 4800H (21749 average) is 0.1% slower, while the Ryzen 5 PRO 6650U (21874) and Intel Core i7-11700 (21891) are 0.5% faster, and the EPYC 9554P (21899) is 0.6% faster. These sub-1% deltas mean the 5600X performs equivalently to these alternatives in general workloads, and in Dave The Diver specifically, the measured frame rates show no CPU-induced stutters or frame drops.

The CPU's 65 W TDP, dual-channel DDR4 memory support with 51.2 GB/s bandwidth, and PCIe Gen 4 with 20 lanes provide plenty of headroom for the Arc B570's PCIe 4.0 x8 interface. The game's moderate thread requirements are satisfied by the CPU's 12 threads, as evidenced by the 3DMark scores of 5582 for 16 threads and 4811 for 8 threads. At 1080p Low, the 167 FPS result demonstrates that the CPU can process game logic fast enough to feed the GPU at high frame rates.

The CPU's production status remains active, and its launch MSRP was $299. Its benchmark percentile of 75 versus all CPUs confirms it sits above the median, making it a capable partner for the Arc B570. In Dave The Diver, where the action unfolds in a detailed ocean ecosystem with numerous interactive elements, the CPU's single-thread performance (917 in 3DMark single thread) ensures responsive gameplay. The data shows no scenario where the CPU limits performance, as frame rates scale predictably with resolution and settings changes.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + Intel Arc B570 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 70.0
3840x2160 High 63.0
3840x2160 Ultra 55.0
2560x1440 Low 125.0
2560x1440 Medium 105.0
2560x1440 High 94.0
2560x1440 Ultra 83.0
1920x1080 Low 167.0
1920x1080 Medium 139.0
1920x1080 High 124.0
1920x1080 Ultra 110.0

Dave The Diver with Ryzen 5 5600X + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with Arc B570 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

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