Downfall

Downfall

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 49 59 72
1440p QHD 49 78 95 116
1080p Full HD 68 109 133 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 59
3840x2160 High 49
3840x2160 Ultra 30
2560x1440 Low 116
2560x1440 Medium 95
2560x1440 High 78
2560x1440 Ultra 49
1920x1080 Low 163
1920x1080 Medium 133
1920x1080 High 109
1920x1080 Ultra 68

Downfall with AMD Ryzen 5 2600 + Intel Arc B570, In-Depth Analysis

# Downfall with AMD Ryzen 5 2600 + Intel Arc B570

The AMD Ryzen 5 2600 paired with the Intel Arc B570 delivers a playable but uneven experience in Downfall, a horror title from 2016. The measured FPS data shows this combination sits at rank 2343 out of 2928 tested combos, placing it in the lower-mid tier of the database. The six-core, twelve-thread Zen+ processor from 2018, combined with Intel's Battlemage-generation graphics card, produces results that are heavily dependent on resolution and preset choices. The data reveals a system that can handle 1080p gaming comfortably but struggles to maintain smooth frame rates at 4K Ultra, with the GPU often becoming the primary constraint.

Resolution Scaling

The FPS drop from 1080p to 4K tells a clear story about where the bottleneck lies in this pairing. At High settings, the average frame rate falls from 109 FPS at 1920x1080 to 78 FPS at 2560x1440, then further to 49 FPS at 3840x2160. This represents a 55% reduction from 1080p to 4K, which is a substantial scaling penalty that points directly at the GPU as the limiting component. The Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus delivering 380.0 GB/s bandwidth, is being pushed hard as pixel count increases.

The pattern holds across all presets. Low settings show 163 FPS at 1080p, 116 FPS at 1440p, and 72 FPS at 4K, a 56% drop from the lowest to highest resolution. Medium settings follow the same trajectory: 133 FPS at 1080p, 95 FPS at 1440p, 59 FPS at 4K. The consistency of this ~55% scaling across presets is revealing. If the Ryzen 5 2600 were the primary constraint, we would expect the gap between 1080p and 1440p to be smaller than the gap between 1440p and 4K, since the CPU would be doing less work at higher resolutions. Instead, the scaling is nearly linear, suggesting that the Arc B570's rendering throughput is the dominant factor.

The Ultra preset paints an even starker picture. At 4K Ultra, the combo manages just 30 FPS average, which is a 56% drop from the 68 FPS at 1080p Ultra. This dramatic falloff at the highest settings reinforces the interpretation that the GPU's 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are being saturated. The 30 FPS result at 4K Ultra is below the threshold for smooth horror gameplay, where consistent frame pacing is critical for atmosphere and reaction times.

Interestingly, the scaling between 1440p and 4K is more severe than between 1080p and 1440p for most presets. For High settings, moving from 1440p to 4K costs 29 FPS, while moving from 1080p to 1440p costs 31 FPS, nearly identical. This suggests the GPU is scaling predictably with pixel count rather than hitting any memory bandwidth wall. The 380.0 GB/s bandwidth appears sufficient for this workload, as the frame rate drops are proportional to the 2.25x pixel increase from 1440p to 4K.

Settings Recommendations

The measured data provides clear guidance for optimizing the experience in Downfall with this hardware combination. At 1920x1080, the Medium preset delivers 133 FPS average with a minimum of 113 FPS and maximum of 153 FPS. This is the sweet spot for smooth gameplay, offering a 22% improvement over High settings while still providing a quality visual experience. The jump from Medium to High at 1080p costs 24 FPS (18% reduction), which is a meaningful sacrifice for marginal visual gains in a horror title where frame rate stability matters more than shadow quality.

At 2560x1440, the Medium preset again proves to be the optimal choice with 95 FPS average, 81 FPS minimum, and 110 FPS maximum. The minimum frame rate of 81 FPS ensures that even during intense scenes, the game remains fluid. High at 1440p drops to 78 FPS average, which is still playable but leaves less headroom for frame dips. The data suggests that Medium at 1440p is the highest quality setting that maintains a comfortable margin above the 60 FPS threshold.

For 4K gaming, the options are more constrained. Medium at 3840x2160 produces 59 FPS average with a 50 FPS minimum and 68 FPS maximum. This is borderline playable, but the 50 FPS minimum could cause noticeable stuttering in a horror game where smooth motion is essential for immersion. High at 4K drops to 49 FPS average, while Ultra falls to 30 FPS, which is effectively unplayable for this genre. Low at 4K achieves 72 FPS, but the visual compromise may undermine the atmospheric quality that defines Downfall's appeal.

The data indicates that players should prioritize Medium settings regardless of resolution. At 1080p, Medium offers the best balance of visual fidelity and performance headroom. At 1440p, Medium maintains a solid 95 FPS. At 4K, Medium is the only preset that approaches playability, though the 50 FPS minimum is a concern. The Ultra preset is not recommended at any resolution, as it delivers only 68 FPS at 1080p and drops to 30 FPS at 4K, representing a poor trade-off for the additional visual detail.

GPU Role

The Intel Arc B570's specifications help explain the observed performance patterns in Downfall. The GPU features 2304 shading units, 144 texture mapping units, and 80 render output units, with 18 ray tracing cores. Its 10 GB of GDDR6 memory operates at 2375 MHz with 19 Gbps effective speed, providing 380.0 GB/s bandwidth across a 160-bit interface. The card's base and boost clocks are both 2500 MHz, which is notable for a Battlemage-generation part.

The VRAM allocation in Downfall appears adequate based on the measured results. At 4K Ultra, the game doesn't seem to exceed the 10 GB capacity, as frame rates remain consistent with the GPU's compute capabilities rather than showing signs of memory swapping. The 160-bit bus width does limit memory bandwidth, but the 380.0 GB/s figure appears sufficient for this 2016 title, which likely has modest texture requirements compared to modern games.

The GPU's benchmark scores place it in the 65th percentile of all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% ahead), Intel Arc A750 (0.1% behind), NVIDIA Quadro M4000M (0.4% ahead), and AMD Radeon R9 M390X (0.5% behind). These tight margins indicate the B570 sits in a competitive performance bracket, though the comparison to the RTX 3070 Mobile is noteworthy given the significant generational difference.

The DirectX 12 benchmark scores show the B570 achieving 72 points in Passmark's DX12 test, 118 in DX11, and 164 in DX9. Downfall's 2016 release date means it likely uses an older graphics API, potentially DX11, where the card's 118-point score suggests reasonable performance. The 3DMark Steel Nomad DX12 score of 2649 and Geekbench Vulkan score of 96844 indicate the card's modern API capabilities are strong, but these may not translate directly to a game from 2016 that was likely optimized for earlier DirectX versions.

FAQ

Q: Can this combo run Downfall at 4K smoothly?

A: The data shows 59 FPS average at 4K Medium with a 50 FPS minimum, and 49 FPS at 4K High. While Medium approaches playability, the 50 FPS minimum may cause noticeable hitches. For consistent smoothness at 4K, Low settings (72 FPS) are the only reliable option.

Q: What is the best resolution for this hardware in Downfall?

A: 1920x1080 at Medium settings delivers 133 FPS average with a 113 FPS minimum and 153 FPS maximum, providing the most comfortable experience. 1440p Medium at 95 FPS is also viable, but 4K requires compromises on settings to maintain playable frame rates.

Q: How does the Intel Arc B570 compare to its closest rivals?

A: The B570's average benchmark score of 20556 is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile, Intel Arc A750, NVIDIA Quadro M4000M, and AMD Radeon R9 M390X. This places it in a tightly contested performance tier.

Q: Is the Ryzen 5 2600 holding back the GPU in this game?

A: The resolution scaling data suggests the GPU is the primary constraint. Frame rates scale consistently with pixel count, and the CPU's 6-core, 12-thread configuration with 16 MB of shared L3 cache appears sufficient for this title at all tested settings.

Q: What frame rate can I expect at 1080p Ultra?

A: The measured average is 68 FPS at 1080p Ultra. This is playable but leaves less headroom than Medium's 133 FPS, and the visual improvement may not justify the 49% performance reduction.

Q: Does the 10 GB VRAM limit performance in Downfall?

A: The data does not indicate VRAM-related bottlenecks. Frame rates scale predictably with resolution and settings, suggesting the 10 GB capacity is sufficient for this game's memory requirements.

CPU Role

The AMD Ryzen 5 2600 brings six cores and twelve threads to this pairing, with a base clock of 3.40 GHz and boost clock of 3.90 GHz. This 2018 processor, built on the 12 nm Zen+ architecture, features 96 KB of L1 cache per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. Its memory bandwidth of 46.9 GB/s over a dual-channel DDR4 interface is modest by modern standards, but the data suggests it is not the limiting factor in Downfall.

The CPU's benchmark scores provide context for its performance. It achieves 1248 points in Cinebench R15 multi-core and 157.3 in single-core, with Geekbench scores of 5648 multi-core and 1154 single-core. The Passmark multi-thread score of 13160 and single-thread score of 2239 place it in the 75th percentile of all CPUs. Its average benchmark score of 21484 is nearly identical to its nearest rivals: Intel Core Ultra 5 228V (0.2% ahead), Intel Core i9-11900H (0.5% ahead), Intel Xeon D-1746TER (0.7% behind), and AMD EPYC 9454 (1.2% ahead).

The resolution scaling analysis strongly suggests the CPU is not the bottleneck. If the Ryzen 5 2600 were limiting performance, we would expect to see smaller frame rate differences between 1440p and 4K, as the GPU becomes more saturated at higher resolutions. Instead, the consistent ~55% reduction from 1080p to 4K across all presets indicates the GPU is doing the heavy lifting. The CPU's 12 threads provide ample processing power for a 2016 horror game, which is unlikely to stress more than a few cores.

The 65W TDP and unlocked multiplier of the Ryzen 5 2600 suggest it can maintain its boost clock of 3.90 GHz under gaming loads, providing consistent frame delivery. The 16 MB of shared L3 cache is adequate for this game's data working set, and the dual-channel DDR4 memory at 46.9 GB/s bandwidth is sufficient for the frame rates observed. The CPU's PCIe Gen 3 interface with 16 lanes provides enough bandwidth for the Arc B570's PCIe 4.0 x8 connection, though the older standard may slightly limit data transfer rates in some scenarios.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce 163 FPS average, Medium achieves 133 FPS with a 113-153 FPS range, High reaches 109 FPS, and Ultra manages 68 FPS. The spread from Low to Ultra is 95 FPS, showing the significant impact of preset choices at this resolution.

Moving to 2560x1440, frame rates drop proportionally. Low settings deliver 116 FPS, Medium provides 95 FPS with an 81-110 FPS range, High reaches 78 FPS, and Ultra falls to 49 FPS. The reduction from 1080p to 1440p is roughly 28-29% across all presets, which tracks closely with the pixel count increase of 78%.

At 3840x2160, performance becomes more constrained. Low settings achieve 72 FPS, Medium delivers 59 FPS with a 50-68 FPS range, High reaches 49 FPS, and Ultra drops to 30 FPS. The transition from 1440p to 4K costs an additional 37-39% of frame rate, consistent with the 2.25x pixel increase. The Medium preset at 4K, with its 50 FPS minimum, is the only setting that approaches the 60 FPS target, though it falls short.

The data reveals that the gap between Low and Medium is consistent across resolutions (about 19% at 1080p, 18% at 1440p, and 18% at 4K), while the gap between High and Ultra is much larger (about 38% at 1080p, 37% at 1440p, and 39% at 4K). This suggests that Ultra settings introduce a disproportionately heavy rendering load, likely from advanced effects that strain the GPU's 80 ROPs and 11.52 TFLOPS of compute throughput.

How This Combo Ranks

The AMD Ryzen 5 2600 + Intel Arc B570 combination ranks 2343 out of 2928 tested combos in Downfall, placing it in the 20th percentile of all tested systems. This ranking reflects the hardware's position in the database: the CPU is in the 75th percentile of all CPUs, while the GPU is in the 65th percentile of all GPUs. The combination of two mid-tier components results in a system that is positioned below the median of tested configurations.

The ranking is somewhat surprising given the individual component scores. The CPU's average benchmark score of 21484 is within 1.2% of its nearest rivals, including the Intel Core i9-11900H and AMD EPYC 9454, which are substantially more modern or higher-tier parts. Similarly, the GPU's average score of 20556 is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile, a laptop part that was considered high-end in its generation.

The low ranking in Downfall specifically may reflect the game's age and optimization characteristics. A 2016 horror title may favor different hardware traits than modern benchmarks, potentially rewarding higher single-thread performance or specific GPU features that this combo lacks. The 30 FPS result at 4K Ultra and 49 FPS at 1440p Ultra indicate that the system struggles with the game's maximum settings, which could be dragging down its overall ranking relative to other combinations that handle Ultra presets more gracefully.

The percentile data suggests that while this combo is not a top performer, it is far from the bottom of the database. The 2343rd rank out of 2928 places it ahead of roughly 20% of tested systems, meaning that many combinations of older or lower-end hardware perform worse. For a system built around a 2018 CPU and a 2025 GPU, this ranking reflects the balance of components: the GPU is modern and capable, while the CPU represents an older generation that, while still functional, does not boost the system into higher performance tiers. The data indicates that this combo is best suited for 1080p and 1440p gaming at Medium settings, where it delivers smooth frame rates, rather than pushing for maximum visual quality at higher resolutions.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 59.0
3840x2160 High 49.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 95.0
2560x1440 High 78.0
2560x1440 Ultra 49.0
1920x1080 Low 163.0
1920x1080 Medium 133.0
1920x1080 High 109.0
1920x1080 Ultra 68.0

Downfall with Ryzen 5 2600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.