Downfall

Downfall

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 53 65 83
1440p QHD 56 86 106 131
1080p Full HD 78 123 150 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 65
3840x2160 High 53
3840x2160 Ultra 31
2560x1440 Low 131
2560x1440 Medium 106
2560x1440 High 86
2560x1440 Ultra 56
1920x1080 Low 186
1920x1080 Medium 150
1920x1080 High 123
1920x1080 Ultra 78

Downfall with AMD Ryzen 5 5600X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the Intel Arc B580 delivers a wide spread of frame rates in Downfall, ranging from 31.4 FPS at 4K Ultra to 186.1 FPS at 1080p Low. The data suggests that the Medium preset offers the most balanced experience across all tested resolutions, providing a substantial performance uplift over High settings while maintaining visual fidelity. At 1080p, Medium delivers 150.3 FPS, which is 27.7 FPS higher than High (122.6 FPS) and only 35.8 FPS lower than Low (186.1 FPS). At 1440p, the Medium preset hits 105.8 FPS, comfortably above the 60 FPS threshold for smooth gameplay, while High drops to 85.8 FPS and Ultra falls to 56.2 FPS. At 4K, Medium produces 64.7 FPS, which is playable, whereas High manages only 52.7 FPS and Ultra becomes a slideshow at 31.4 FPS. For those with high-refresh-rate 1080p monitors, Low is the only preset that fully saturates a 144Hz display, but Medium still provides an excellent frame-time experience.

GPU Role

The Intel Arc B580 brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth, which is critical for Downfall's horror environments that often feature dense textures and dynamic lighting. The GPU's base and boost clocks are both 2670 MHz, and it houses 2560 shading units, 160 TMUs, and 80 ROPs. The data indicates that memory bandwidth becomes a limiting factor at higher resolutions; moving from 1080p to 4K at the same settings shows a dramatic FPS drop that outpaces what a purely compute-bound scenario would suggest. At High settings, the 122.6 FPS at 1080p falls to 85.8 FPS at 1440p (a 30% reduction) and then to 52.7 FPS at 4K (a 57% reduction from 1080p). This scaling pattern implies that the 192-bit memory interface is being stressed, particularly at 4K Ultra where the 31.4 FPS result indicates the GPU is entirely saturated. The Arc B580's 13.67 TFLOPS of FP32 compute and 20 ray tracing cores are sufficient for this 2016 horror title, but the Ultra preset appears to trigger effects that disproportionately tax the memory subsystem rather than the shading units.

FAQ

Q: What is the highest average FPS achievable with this combo?

A: The maximum recorded average FPS is 186.1, achieved at 1920x1080 with Low settings. This is the only configuration that breaks the 180 FPS barrier, with Medium at the same resolution reaching 150.3 FPS.

Q: How does the 4K Ultra setting compare to 1080p Low in terms of performance?

A: The 4K Ultra preset produces 31.4 FPS, which is 154.7 FPS lower than the 1080p Low result of 186.1 FPS. This represents a performance drop of over 83%, indicating that Ultra settings at 4K are not viable for this pairing.

Q: Is the Ryzen 5 5600X bottlenecking the Arc B580 in this game?

A: Based on the data, the CPU appears to be well-matched. At 1080p Low, the system reaches 186.1 FPS, which is close to the CPU's single-thread ceiling of 917 in 3DMark single-thread tests. The gap between 1080p Low (186.1 FPS) and 1440p Low (130.7 FPS) suggests the GPU becomes the limiting factor as resolution increases.

Q: What is the performance difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium produces 105.8 FPS while High produces 85.8 FPS, a difference of 20 FPS or 23.3%. This is a significant gain for one preset step down, making Medium the recommended choice for 1440p gaming.

Q: Does the Arc B580's 12 GB VRAM ever become a constraint in this game?

A: The data does not show any VRAM-specific bottlenecks. The 4K Ultra result of 31.4 FPS is more likely limited by raw compute and memory bandwidth (456.0 GB/s) rather than capacity, as Downfall from 2016 is unlikely to exceed 12 GB even at ultra settings.

Q: How does this CPU's multi-threaded performance relate to the game's frame rates?

A: The Ryzen 5 5600X scores 5588 in 3DMark max threads and 18578 in Cinebench R23 multi-core. These scores suggest ample headroom for Downfall's threading model, as the game does not appear to be CPU-bound beyond 186.1 FPS at 1080p Low, which aligns with the CPU's single-thread capability.

How This Combo Ranks

This configuration ranks 1365 out of 1741 tested combos in Downfall, placing it in the 21st percentile of all tested systems. This rank reflects the mid-range positioning of both components. The Ryzen 5 5600X sits at the 78th percentile against all CPUs, with an average benchmark score of 20680, placing it just 0.3% below the AMD Ryzen 5 5600GT (20740) and 0.3% below the Intel Core i7-10700 (20746). The Arc B580 performs at the 66th percentile against all GPUs, with an average score of 23021, which is 0.7% below the NVIDIA GeForce RTX 4060 (23181) and 1.3% above the RTX 4060 Mobile (22729). The 1365th rank out of 1741 indicates that while this pairing is competent, it sits firmly in the lower half of tested configurations, likely due to the combination of a mid-tier 2020 CPU and a 2024 GPU that, while modern, does not dominate in this specific horror title. The rank suggests that many other combos, particularly those with higher-end CPUs, achieve better frame rates in Downfall.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear GPU-bound scenario at higher resolutions. At Low settings, the frame rate drops from 186.1 FPS at 1080p to 130.7 FPS at 1440p (a 29.8% reduction) and then to 83.1 FPS at 4K (a 55.3% reduction from 1080p). This scaling is not linear; the 4K result is disproportionately lower than the pixel-count increase would suggest, indicating that memory bandwidth or fill rate constraints are kicking in. At Medium settings, the drop is 150.3 to 105.8 (29.6%) and then to 64.7 (56.9% from 1080p). At High settings, 122.6 to 85.8 (30.0%) and then to 52.7 (57.0% from 1080p). The Ultra preset shows the most severe degradation: 77.9 to 56.2 (27.9%) and then to 31.4 (59.7% from 1080p). The consistent ~30% drop from 1080p to 1440p across all settings suggests a uniform scaling factor, but the larger drop to 4K (55-60%) indicates that the Arc B580's 456.0 GB/s bandwidth and 213.6 GPixel/s pixel rate are the limiting factors. The CPU's role diminishes as resolution increases, with the 5600X able to feed the GPU at 1080p but the GPU becoming the clear bottleneck at 4K.

Measured FPS Breakdown

The complete dataset provides 12 measured configurations across three resolutions and four settings. At 1920x1080, the results are: Low 186.1 FPS, Medium 150.3 FPS, High 122.6 FPS, and Ultra 77.9 FPS. The step from Low to Medium costs 35.8 FPS (19.2%), from Medium to High costs 27.7 FPS (18.4%), and from High to Ultra costs 44.7 FPS (36.5%). The Ultra preset is disproportionately expensive, suggesting it enables demanding post-processing effects. At 2560x1440, the results are: Low 130.7 FPS, Medium 105.8 FPS, High 85.8 FPS, and Ultra 56.2 FPS. The drop from Low to Medium is 24.9 FPS (19.0%), Medium to High is 20.0 FPS (18.9%), and High to Ultra is 29.6 FPS (34.5%). The pattern holds, with Ultra being the most expensive step. At 3840x2160, the results are: Low 83.1 FPS, Medium 64.7 FPS, High 52.7 FPS, and Ultra 31.4 FPS. The drops are: Low to Medium 18.4 FPS (22.1%), Medium to High 12.0 FPS (18.5%), and High to Ultra 21.3 FPS (40.4%). The 4K Ultra result of 31.4 FPS is the only configuration below 40 FPS, making it unusable for smooth gameplay. Across all resolutions, the High-to-Ultra transition is consistently the most costly, averaging a 37.1% performance penalty, which indicates that Ultra settings in Downfall include a specific graphics feature that heavily taxes the Arc B580.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on Zen 3 (Vermeer) architecture, built on TSMC's 7 nm process with 4,150 million transistors. Its base clock of 3.70 GHz boosts to 4.60 GHz, and it carries 32 MB of L3 cache. In synthetic benchmarks, the CPU scores 917 in 3DMark single-thread and 5588 in max threads, with a Cinebench R23 multi-core score of 18578. These numbers indicate a strong single-thread performer that is well-suited for Downfall's engine, which appears to scale with single-core performance. The data supports this: at 1080p Low, the system reaches 186.1 FPS, which is likely near the CPU's maximum frame delivery capability given its 917 single-thread score. The 0.7% delta to the Intel Xeon 6325P (20538 vs 20680) and 0.5% to the Intel Core i5-12490F (20794) shows that the 5600X is competitive with other mid-range CPUs. However, the CPU's 65W TDP and dual-channel DDR4 memory bandwidth of 51.2 GB/s could limit performance in heavily populated horror scenes. The 78th percentile ranking against all CPUs, combined with the GPU's 66th percentile, explains the 1365th combo rank: the CPU is slightly stronger than the GPU relative to their respective pools, but neither component is powerful enough to push this combo into the upper echelons of Downfall performance. The 12 threads ensure smooth frame pacing even when the GPU is saturated at 4K, as the CPU is never the primary bottleneck at resolutions above 1080p.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + Intel Arc B580 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 83.1
3840x2160 Medium 64.7
3840x2160 High 52.7
3840x2160 Ultra 31.4
2560x1440 Low 130.7
2560x1440 Medium 105.8
2560x1440 High 85.8
2560x1440 Ultra 56.2
1920x1080 Low 186.1
1920x1080 Medium 150.3
1920x1080 High 122.6
1920x1080 Ultra 77.9

Downfall with Ryzen 5 5600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B580 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.