Doom
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5600X and Intel Arc B570 combination delivers a playable but scaling-challenged experience in Doom, with the data showing a clear transition from CPU-bound territory at 1080p to GPU-bound limits at 4K. The measured frame rates reveal a processor from the 5000 series that still holds its own in this 2016 FPS, paired with a Battlemage-generation graphics card that shows its 10 GB memory configuration and 2500 MHz boost clock are adequate for the game's demands, though the combo’s rank of 2332 out of 2930 tested configurations places it firmly in the middle of the database.
Resolution Scaling
The performance drop from 1920x1080 to 3840x2160 is steep and consistent across all four settings presets, indicating that the Intel Arc B570 becomes the primary limiting factor as pixel count rises. At Low settings, the average frame rate falls from 164 FPS at 1080p to 106 FPS at 1440p and finally to 57 FPS at 4K—a cumulative reduction of 65% from the peak. This pattern strongly suggests that at 1080p, the AMD Ryzen 5 5600X with its 6 cores and 12 threads is providing ample headroom, while the GPU’s pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are being saturated as resolution increases.
The Medium preset shows the same trajectory: 143 FPS at 1080p, 92 FPS at 1440p, and 50 FPS at 4K. The High preset follows with 121, 78, and 42 FPS respectively, while Ultra scales from 99 FPS down to 64 FPS at 1440p and 35 FPS at 4K. The gap between 1080p and 1440p is roughly 23-36% depending on the preset, while the gap between 1440p and 4K is another 45-50%, which indicates that the GPU’s 160-bit memory bus and 380.0 GB/s bandwidth are insufficient to maintain frame rates as the fill rate demand quadruples from 1080p to 4K.
The data also shows that the CPU is not the bottleneck at higher resolutions. The Ryzen 5 5600X’s 3.70 GHz base clock and 4.60 GHz boost clock, combined with its 32 MB L3 cache, are more than sufficient for Doom’s single-threaded and moderately threaded workloads. The fact that the 4K Ultra preset still manages 35 FPS, while the 4K Low preset reaches 57 FPS, demonstrates that the scaling is driven almost entirely by the GPU’s shading units (2304) and ROPs (80) rather than any processor limitation.
FAQ
Q: How does the Arc B570 perform at 4K in Doom?
A: The 4K results are mixed. At High settings the average is 42 FPS, at Medium it is 50 FPS, at Low it is 57 FPS, and at Ultra it drops to 35 FPS. Only the Low preset achieves a consistently playable frame rate, while Medium and High are borderline.
Q: Is the Ryzen 5 5600X holding back the Arc B570 at 1080p?
A: No. At 1920x1080, the combo reaches 164 FPS on Low, 143 FPS on Medium, 121 FPS on High, and 99 FPS on Ultra. These numbers suggest the CPU is not the limiting factor, as the frame rates scale smoothly with GPU load rather than plateauing.
Q: What is the best resolution for this combo in Doom?
A: 2560x1440 appears to be the sweet spot. The High preset delivers 78 FPS and Medium delivers 92 FPS, both of which are comfortably playable, while 4K requires dropping to Low for 57 FPS.
Q: How does the Arc B570 compare to its nearest rivals in synthetic benchmarks?
A: The Arc B570’s average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, delta 0.1%) and the Intel Arc A750 (20582, delta -0.1%). It is slightly ahead of the NVIDIA Quadro M4000M (20480, delta 0.4%) and slightly behind the AMD Radeon R9 M390X (20662, delta -0.5%).
Q: Does the 10 GB VRAM cause any issues in Doom?
A: The data does not indicate VRAM limitations. The 10 GB GDDR6 memory with a 160-bit bus and 380.0 GB/s bandwidth is sufficient for the game’s textures at all four settings, as evidenced by the consistent frame rate scaling across presets.
Q: How does the CPU’s synthetic performance compare to its rivals?
A: The Ryzen 5 5600X has an average benchmark score of 21771, placing it in the 75th percentile of all CPUs. It is 0.1% ahead of the AMD Ryzen 7 4800H (21749) and 0.5% ahead of the Intel Core i7-11700 (21891, delta -0.5%) and AMD Ryzen 5 PRO 6650U (21874, delta -0.5%).
GPU Role
The Intel Arc B570’s role in Doom is defined by its 2500 MHz base and boost clocks, which are identical, and its 11.52 TFLOPS FP32 throughput. These specifications translate into a GPU that can handle the game’s id Tech 6 engine at 1080p with ease but begins to struggle as resolution increases. The 18 ray tracing cores are largely irrelevant for this title, as Doom does not utilize ray-traced effects, but the 144 TMUs and 80 ROPs are directly responsible for the texture and pixel fill rates that determine performance at higher resolutions.
The memory subsystem is a notable factor. The 10 GB GDDR6 capacity is generous for a game from 2016, but the 160-bit bus width and 380.0 GB/s bandwidth are modest by modern standards. This explains why the frame rate drops so precipitously from 1440p to 4K—the memory bandwidth becomes a constraint as the GPU tries to feed the larger framebuffer. The fact that the 4K Medium preset (50 FPS) is only 12% faster than 4K High (42 FPS) while 4K Low (57 FPS) is 14% faster than Medium suggests that the GPU is hitting a bandwidth wall rather than a shading-unit limitation.
The Arc B570’s 150 W TDP and 1x 8-pin power connector indicate it is a mid-range card, and its 65th percentile ranking among all GPUs confirms this positioning. In Doom specifically, the GPU’s performance aligns with its synthetic scores—the PassMark G3D score of 14195 and 3DMark Steel Nomad DX12 score of 2649 are consistent with the measured frame rates. The GPU is clearly the dominant factor in the 4K results, where even the lowest settings cannot break 60 FPS.
Measured FPS Breakdown
At 1920x1080, the combo delivers excellent performance across all presets. The Low setting averages 164 FPS, Medium averages 143 FPS with a minimum of 121 FPS and maximum of 164 FPS, High averages 121 FPS, and Ultra averages 99 FPS. These numbers indicate that the Ryzen 5 5600X’s 12 threads are more than adequate for the game’s CPU demands, and the Arc B570’s 2304 shading units are fully utilized.
Moving to 2560x1440, the performance remains strong but the GPU load becomes more apparent. Low averages 106 FPS, Medium averages 92 FPS with a minimum of 79 FPS and maximum of 106 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The drop from 1080p to 1440p ranges from 35% on Low to 36% on High, which is roughly proportional to the 78% increase in pixel count, indicating the GPU is now the primary bottleneck.
At 3840x2160, the performance falls below the 60 FPS threshold for most presets. Low averages 57 FPS, Medium averages 50 FPS with a minimum of 43 FPS and maximum of 58 FPS, High averages 42 FPS, and Ultra averages 35 FPS. The scaling from 1440p to 4K shows a 46% drop on Low, 46% on Medium, 46% on High, and 45% on Ultra—slightly worse than the 78% pixel increase would suggest in an ideal GPU-bound scenario, which points to memory bandwidth as a secondary constraint.
The Medium preset is the only one with recorded minimum and maximum values in the data, showing a 15 FPS spread at 1080p, a 27 FPS spread at 1440p, and a 15 FPS spread at 4K. This variance suggests that the game’s dynamic scenes can cause frame rate fluctuations, but the average values remain stable across runs.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and Intel Arc B570 ranks 2332 out of 2930 tested combos in Doom, placing it in the 79.6th percentile of all configurations. This rank reflects the fact that while the CPU is a strong performer—sitting in the 75th percentile of all CPUs with an average benchmark score of 21771—the GPU is more modest, ranking in the 65th percentile of all GPUs with an average score of 20556.
The CPU’s nearest rivals in synthetic benchmarks are the AMD Ryzen 7 4800H (21749, delta 0.1%), AMD Ryzen 5 PRO 6650U (21874, delta -0.5%), Intel Core i7-11700 (21891, delta -0.5%), and AMD EPYC 9554P (21899, delta -0.6%). These deltas are all within 0.6%, meaning the 5600X is effectively tied with a range of mobile and desktop processors in raw compute, though its 6-core/12-thread configuration and Zen 3 architecture give it a slight edge in gaming workloads.
The GPU’s nearest rivals are the NVIDIA GeForce RTX 3070 Mobile (20534, delta 0.1%), Intel Arc A750 (20582, delta -0.1%), NVIDIA Quadro M4000M (20480, delta 0.4%), and AMD Radeon R9 M390X (20662, delta -0.5%). The Arc B570 is essentially performance-equivalent to these cards in synthetic tests, which explains why the combo’s Doom results are respectable but not outstanding—it is pairing a top-tier CPU with a mid-range GPU.
Given that the rank of 2332 out of 2930 means roughly 79% of tested combos perform better, the data suggests that most higher-ranked configurations likely pair the 5600X with a stronger GPU. However, within the context of the Arc B570’s price and power envelope, the combo delivers solid 1080p and 1440p performance, with only 4K requiring significant settings compromises.
Settings Recommendations
For 1920x1080 gaming, the Ultra preset is the clear choice. The average 99 FPS is well above the 60 FPS threshold, and the Ryzen 5 5600X’s strong single-thread performance ensures that even the most demanding scenes will not dip below playable levels. The High preset at 121 FPS offers a 22% improvement for users with high-refresh-rate monitors, but the visual fidelity loss may not be worth it given the Ultra results are already smooth.
At 2560x1440, the High preset at 78 FPS provides the best balance of image quality and performance. The Ultra preset at 64 FPS is still playable and may be preferred by users who prioritize visuals, but the margin above the 60 FPS minimum is thin. The Medium preset at 92 FPS is an excellent alternative for competitive play, offering a 18% frame rate boost over High while still looking respectable.
For 3840x2160, the recommendations are more constrained. The Low preset at 57 FPS is the only option that approaches a consistent 60 FPS experience, though it will dip below that threshold in heavy scenes. The Medium preset at 50 FPS is acceptable for slower-paced gameplay but will feel less responsive in fast action. The High and Ultra presets at 42 FPS and 35 FPS respectively are best avoided unless the user prioritizes visual fidelity over frame rate, as the data shows these settings push the Arc B570 beyond its comfortable operating range.
The overall takeaway is that this combo is best suited for 1080p and 1440p gaming, where the 5600X’s 12 threads and the B570’s 2304 shading units complement each other well. At 4K, the GPU’s 160-bit memory bus and 380.0 GB/s bandwidth become limiting factors, and users should expect to run at Low or Medium settings to maintain playable frame rates.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 99.0 |
Doom with Ryzen 5 5600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.