Archeage

Archeage

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 47 52
1440p QHD 38 55 81 91
1080p Full HD 56 82 121 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 47
3840x2160 High 32
3840x2160 Ultra 22
2560x1440 Low 91
2560x1440 Medium 81
2560x1440 High 55
2560x1440 Ultra 38
1920x1080 Low 136
1920x1080 Medium 121
1920x1080 High 82
1920x1080 Ultra 56

Archeage with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5050 combination delivers a playable but not exceptional experience in Archeage, with performance heavily dictated by the graphics preset selected. The measured data shows that the GPU is the primary bottleneck at higher settings, while the CPU's strong multi-threaded capabilities provide a solid foundation for high frame rates at lower presets. This analysis breaks down the optimal settings, component roles, and overall ranking of this combo based strictly on the measured FPS and benchmark data.

Settings Recommendations

The benchmark results for this combo indicate a clear trade-off between visual fidelity and frame rate, with the "Medium" preset offering the most balanced experience across all tested resolutions. At 1920x1080, the Medium preset delivers an average of 121 FPS with a minimum of 103 FPS and a maximum of 139 FPS, providing smooth gameplay that avoids the sub-60 FPS dips seen at Ultra settings. The "High" preset at 1080p averages 82 FPS, which is still playable but represents a significant 39 FPS drop from Medium, suggesting that the graphical enhancements at High come at a steep performance cost. The "Low" preset achieves the highest frame rate at 136 FPS, but it does so by sacrificing visual quality that many MMORPG players may not find acceptable.

At 2560x1440, the Medium preset again proves to be the sweet spot, producing an average of 81 FPS with a tight range of 69 to 93 FPS. This is the only 1440p setting that maintains an average above the 60 FPS threshold, making it the recommended choice for users with a 1440p monitor. The High preset at this resolution drops to 55 FPS, which is borderline for competitive play, while Low reaches 91 FPS but likely strips away too much environmental detail for an immersive MMO experience. Ultra at 1440p falls to 38 FPS, making it unsuitable for anything but static screenshots.

The 4K results paint a more challenging picture. At 3840x2160, the Medium preset averages just 47 FPS (minimum 40, maximum 53), which is below the ideal smoothness threshold for action-oriented gameplay. The High preset manages only 32 FPS, and Ultra drops to a slideshow-like 22 FPS. Even the Low preset at 4K only reaches 52 FPS, indicating that the RTX 5050's 8 GB VRAM and 128-bit memory bus are simply not sufficient for high-refresh-rate 4K gaming in this title. For the best experience per the measured rows, users should prioritize the Medium preset, especially at 1080p and 1440p, as it provides the highest frame rates that remain consistently above 60 FPS without the visual degradation of Low. At 4K, users must accept either Medium or Low, with both falling short of ideal smoothness.

GPU Role

The NVIDIA GeForce RTX 5050 serves as the primary performance limiter in this combo, particularly at higher resolutions and detail settings. The GPU's 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 320.0 GB/s, which appears constrained when handling the texture-heavy environments of Archeage at 4K. The measured FPS scaling from Low to Ultra at each resolution shows a consistent pattern of steep decline: at 1080p, average FPS drops from 136 at Low to 56 at Ultra, a 58.8% reduction; at 1440p, the drop is from 91 to 38, a 58.2% reduction; and at 4K, it goes from 52 to 22, a 57.7% reduction. This consistent percentage drop indicates that the GPU's shading units (2,560) and texture mapping units (80) are being saturated by the increasing pixel count and shader complexity, rather than a specific memory capacity wall.

The GPU's clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, allow it to maintain competitive performance in the low-to-mid range of the benchmark database. The RTX 5050 achieved a 3DMark Steel Nomad DX12 score of 2502 and a Passmark G3D score of 17326, placing it in the 66th percentile of all GPUs. This percentile ranking shows it is a mid-tier card, which aligns with its measured performance in Archeage where it can handle 1080p and 1440p at Medium settings but struggles at 4K. The GPU's nearest rivals, including the AMD Radeon RX 5600 XT (which is 1.6% faster) and the AMD Radeon RX Vega M GL (which is 0.6% slower), confirm that the RTX 5050 sits in a tightly competitive performance band. The GPU's 16,900 million transistors on a 149 mm² die with a 5 nm process node from TSMC give it a solid foundation, but the 130 W TDP and 1x 8-pin power connector suggest it is designed for mainstream builds rather than high-end 4K gaming.

Resolution Scaling

The FPS data across the three tested resolutions reveals a classic GPU-bound scaling pattern, but with some nuances that point to the RTX 5050's bandwidth limitations. Moving from 1920x1080 to 2560x1440 at the Medium preset, the average FPS drops from 121 to 81, a 33.1% reduction. This is a substantial hit but less severe than the drop from 1440p to 4K, where the Medium preset falls from 81 to 47 FPS, a 42.0% reduction. The increasing penalty at higher resolutions suggests that the GPU's 320.0 GB/s memory bandwidth becomes a more significant bottleneck as the pixel count grows, forcing the GPU to fetch more texture data per frame.

The frame time consistency also degrades with resolution. At 1080p Medium, the minimum FPS is 103 and maximum is 139, a spread of 36 FPS. At 1440p Medium, the range tightens to 69-93 FPS, a spread of 24 FPS, but the average is proportionally lower. At 4K Medium, the range is 40-53 FPS, a spread of just 13 FPS, indicating that the GPU is running at its limits and cannot burst higher even when scenes are less demanding. This behavior confirms that the limiting component at all resolutions is the GPU, as the CPU's performance headroom (discussed below) is more than sufficient to feed the graphics card. The fact that the Low preset at 4K (52 FPS) barely exceeds the Medium preset at 4K (47 FPS) further underscores that the GPU is the bottleneck, as even reducing shader complexity yields only marginal gains due to the memory bandwidth ceiling.

How This Combo Ranks

In the benchmark database, this specific combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5050 ranks 2279 out of 3708 tested combos for Archeage. This places the combo in the bottom 38.5% of all configurations, which is a somewhat surprising result given the individual component specifications. The ranking reflects the fact that Archeage, being an MMORPG from 2014, may not be optimized for the latest hardware architectures, and the RTX 5050's mid-tier positioning drags down the overall score despite the CPU's high percentile ranking.

The combo's rank of 2279 suggests that many other CPU-GPU pairings deliver better frame rates in this specific title, likely due to the GPU being the weak link. While the Core Ultra 7 265 performs in the 93rd percentile of all CPUs, the RTX 5050 only reaches the 66th percentile of GPUs, and in a game like Archeage where GPU load dominates at higher settings, the lower-performing component determines the outcome. The data shows that this combo is better suited for 1080p gaming, where it can achieve high frame rates, but it falls behind at 1440p and 4K compared to combos with more powerful GPUs. For users who primarily play at 1080p with Medium settings, this ranking is acceptable, but for those seeking 4K or Ultra settings, the 2279 rank out of 3708 combos indicates that better options exist in the database.

CPU Role

The Intel Core Ultra 7 265 provides a robust processing foundation for this combo, with 20 cores and 20 threads running at a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This Arrow Lake-S architecture chip, built on TSMC's 3 nm process node, demonstrates exceptional multi-threaded performance in synthetic benchmarks, achieving a Cinebench R23 multi-core score of 42216 and a Passmark multithread score of 49682. The CPU's 30 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, which is beneficial for MMO environments with many players and objects. The CPU's performance places it in the 93rd percentile of all CPUs, with an average benchmark score of 64640, putting it just 0.3% behind the AMD EPYC 4464P and 0.7% ahead of the AMD EPYC 7343.

In the context of Archeage, the CPU's role is to handle game logic, NPC AI, and player position updates, which are typically single-threaded or lightly threaded tasks. The Core Ultra 7 265's single-core performance is strong, with a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, ensuring that the main game thread is not the bottleneck. The measured FPS data supports this conclusion: even at 1080p Low, where the GPU load is minimal, the combo achieves 136 FPS, indicating that the CPU can handle high frame rates without limiting the GPU. The CPU's 65 W TDP and dual-channel DDR5 memory support with 102.4 GB/s bandwidth provide ample throughput for the game's data streaming needs. However, the CPU's high performance does not compensate for the GPU's limitations at 4K, as shown by the Ultra preset at 4K dropping to 22 FPS, which is purely a GPU constraint. Overall, the Core Ultra 7 265 is not the limiting factor in this combo for Archeage, but its capabilities are underutilized due to the RTX 5050's mid-range performance.

FAQ

Q: What is the best graphics preset for this combo at 1920x1080?

A: The Medium preset is the best choice at 1080p, delivering an average of 121 FPS with a minimum of 103 FPS and a maximum of 139 FPS. The High preset drops to 82 FPS, and Ultra falls to 56 FPS, making Medium the optimal balance of performance and visual quality.

Q: Can this combo handle 4K gaming in Archeage?

A: The measured data shows that 4K performance is limited. At the Medium preset, the average FPS is 47 (minimum 40, maximum 53), while Low achieves 52 FPS and Ultra drops to 22 FPS. These frame rates are below the 60 FPS threshold for smooth gameplay, indicating that 4K is not a viable option for this combo.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile. It is 1.6% slower than the AMD Radeon RX 5600 XT and 0.6% faster than the AMD Radeon RX Vega M GL, showing it sits in a tightly competitive mid-range performance band.

Q: Is the CPU or GPU the limiting factor in this combo for Archeage?

A: The GPU is the limiting factor. The Intel Core Ultra 7 265 performs in the 93rd percentile of CPUs with a Cinebench R23 multi-core score of 42216, while the RTX 5050 is in the 66th percentile. The FPS drops at higher resolutions and settings are consistent with GPU saturation, not CPU limitations.

Q: What is the combo's ranking among all tested configurations for Archeage?

A: This combo ranks 2279 out of 3708 tested combos for Archeage, placing it in the bottom 38.5% of all configurations. This ranking reflects the GPU's mid-tier performance, which limits the overall frame rates despite the CPU's high capabilities.

Q: How much does the FPS drop when moving from 1080p to 4K at Medium settings?

A: At the Medium preset, the average FPS drops from 121 at 1920x1080 to 81 at 2560x1440, and then to 47 at 3840x2160. This represents a 61.2% reduction from 1080p to 4K, highlighting the GPU's bandwidth constraints at higher resolutions.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 47.0
3840x2160 High 32.0
3840x2160 Ultra 22.0
2560x1440 Low 91.0
2560x1440 Medium 81.0
2560x1440 High 55.0
2560x1440 Ultra 38.0
1920x1080 Low 136.0
1920x1080 Medium 121.0
1920x1080 High 82.0
1920x1080 Ultra 56.0

Archeage with iUltra 7 265 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5050 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.