Archeage
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis
# Archeage: Intel Core Ultra 7 265 + Intel Arc B570
This combination of the Intel Core Ultra 7 265 processor and Intel Arc B570 graphics card lands near the bottom of the tested field for Archeage, sitting at rank 2222 out of 2761 total combos. The data shows a pairing that is heavily constrained by GPU throughput in this MMORPG, with the processor's substantial multi-threading capabilities unable to compensate for the graphics card's limitations at higher settings. The measured frame rates reveal a system that can deliver playable performance at 1080p with low to medium settings, but struggles significantly as resolution and visual fidelity increase.
How This Combo Ranks
The combo's position at 2222 of 2761 tested combinations places it in roughly the bottom 20% of all pairings for Archeage. This ranking reflects the Arc B570's mid-tier positioning within the GPU hierarchy, as indicated by its 65th percentile standing among all GPUs, combined with a CPU that ranks in the 93rd percentile among all processors. The substantial gap between these two percentile values suggests a significant bottleneck, where the graphics card consistently limits achievable frame rates regardless of the processor's headroom.
Benchmark results indicate the Arc B570's average score of 20556 places it statistically equivalent to the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 with a delta of just 0.1%, and the Intel Arc A750 at 20582 with a -0.1% delta. This tight grouping shows the B570 performing squarely within an established performance tier, yet that tier appears insufficient for demanding Archeage configurations. The processor's average benchmark score of 64640 places it within 0.3% of the Intel Core Ultra 7 265F and 0.7% of the AMD EPYC 7343, while trailing the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%. These near-identical scores across rival CPUs confirm that processor performance is not the limiting factor in this combo's Archeage results.
GPU Role
The Intel Arc B570 brings 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU operates at a fixed 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). These specifications position the card with 2304 shading units, 144 texture mapping units, and 80 raster operation units, producing a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s.
In Archeage, the GPU's role becomes increasingly critical as settings scale upward. The measured data shows the card's limited rasterization throughput directly impacting frame rates at higher presets. At 4K Ultra, the combo manages only 17 FPS average, while dropping to Low settings at the same resolution yields 42 FPS. This 2.5x performance swing from preset changes alone demonstrates that the GPU's fixed compute resources become the dominant constraint when texture and shader complexity increase. The card's 11.52 TFLOPS FP32 throughput and 18 ray tracing cores provide adequate raw capability for lighter loads, but the data suggests Archeage's rendering demands at high and ultra presets exceed what this GPU can sustain smoothly.
Resolution Scaling
The frame rate progression across resolutions reveals a classic GPU-bound scaling pattern. At 1080p Low, the combo achieves 110 FPS average, which drops to 74 FPS at 1440p Low (a 32.7% reduction) and further to 42 FPS at 4K Low (a 61.8% reduction from 1080p). This steep decline with increasing pixel count indicates the Arc B570's fill rate and memory bandwidth are being saturated as resolution rises.
The Medium preset tells a similar story: 98 FPS at 1080p, 66 FPS at 1440p, and 38 FPS at 4K, with minimum frame rates of 83, 56, and 32 respectively. The High preset follows the same trajectory with 66 FPS at 1080p, 45 FPS at 1440p, and 26 FPS at 4K. Ultra settings show the most dramatic scaling collapse, moving from 45 FPS at 1080p to 31 FPS at 1440p and finally just 17 FPS at 4K. These patterns confirm that the limiting component is the GPU across all tested configurations, as the CPU's strong single-thread and multi-thread scores would not produce such pronounced resolution-dependent penalties if it were the bottleneck.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 110 FPS, Medium achieves 98 FPS with minimums of 83 and maximums of 112, High reaches 66 FPS, and Ultra drops to 45 FPS. The jump from Low to Medium costs 12 FPS, while moving from Medium to High costs 32 FPS, and High to Ultra costs another 21 FPS. This non-linear scaling indicates that each preset tier adds increasingly expensive rendering effects that disproportionately impact the GPU.
At 2560x1440, performance falls significantly. Low settings yield 74 FPS, Medium averages 66 FPS with a 56-76 FPS range, High produces 45 FPS, and Ultra drops to 31 FPS. The gap between Low and Medium narrows to just 8 FPS here, suggesting that at this resolution the GPU is already nearing its throughput ceiling even at lower presets. The Medium preset's minimum of 56 FPS remains above playability thresholds, but High's 45 FPS average begins to feel constrained for an MMORPG with frequent group combat scenarios.
At 3840x2160, the combo struggles across all settings. Low manages 42 FPS, Medium averages 38 FPS with a 32-43 FPS range, High falls to 26 FPS, and Ultra plummets to 17 FPS. None of these configurations achieve consistently smooth gameplay, with even the best-case Low preset dipping below 60 FPS. The Medium preset's minimum of 32 FPS indicates noticeable stuttering during intense scenes, while High and Ultra become effectively unplayable for responsive gameplay.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: The data shows 1920x1080 as the only resolution where the combo exceeds 60 FPS average, achieving 110 FPS on Low and 98 FPS on Medium. At 1440p, only Low (74 FPS) and Medium (66 FPS) remain above 60 FPS, while 4K never reaches 60 FPS on any tested setting.
Q: How does the Arc B570 compare to its nearest GPU rivals?
A: The Arc B570's average benchmark score of 20556 is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% below the Intel Arc A750 (20582). It also sits 0.4% above the NVIDIA Quadro M4000M and 0.5% below the AMD Radeon R9 M390X, placing it in a tightly contested performance tier.
Q: Does the CPU hold back performance in this game?
A: No, the Intel Core Ultra 7 265 scores in the 93rd percentile among all CPUs with an average benchmark score of 64640, placing it within 0.7% of several EPYC processors. The resolution-dependent FPS scaling indicates the GPU is the limiting component, not the processor.
Q: What is the playable settings ceiling for this combo?
A: At 1080p, Medium settings deliver 98 FPS average with 83 FPS minimums, making it the highest preset that maintains consistently smooth gameplay. At 1440p, Medium averages 66 FPS but drops to 56 FPS minimums, which may be acceptable depending on tolerance for occasional dips.
Q: How does the Ultra preset perform across resolutions?
A: Ultra settings are only marginally playable at 1080p with 45 FPS average. At 1440p it drops to 31 FPS, and at 4K it falls to 17 FPS, making Ultra a poor choice at any resolution for this combo in Archeage.
Q: What memory configuration does the GPU use?
A: The Arc B570 uses 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth, running at 2375 MHz (19 Gbps effective). This configuration provides sufficient capacity for Archeage's textures but the bandwidth becomes a constraint at higher resolutions.
CPU Role
The Intel Core Ultra 7 265 features 20 cores and 20 threads based on the Arrow Lake architecture, built on TSMC's 3 nm process. It operates with a 2.40 GHz base clock and 5.30 GHz boost clock, drawing 65 W TDP. The processor includes 30 MB of shared L3 cache, with 192 KB L1 and 3 MB L2 per core, and supports dual-channel DDR5 memory with 102.4 GB/s bandwidth.
In Archeage, the CPU's role is primarily to maintain consistent frame pacing and handle the MMORPG's many simultaneous entities, skills, and player interactions. The processor's single-thread performance is strong, evidenced by a Cinebench R23 single-core score of 5960 and a PassMark single-thread score of 4689. Multi-threaded capabilities are equally robust, with Cinebench R23 multi-core reaching 42216 and PassMark multi-thread scoring 49682. These results place the CPU well above the threshold needed for Archeage's computational demands.
The fact that FPS scales predictably with resolution across all settings strongly implies the CPU is not introducing frame rate ceilings. If the processor were the bottleneck, we would expect similar FPS regardless of resolution changes. Instead, the data shows consistent drops as resolution increases, which is the signature of a GPU-limited scenario. The CPU's 93rd percentile ranking versus the GPU's 65th percentile further reinforces this interpretation, with the processor providing ample headroom for the graphics card to operate as the constraining factor.
Settings Recommendations
For the best experience with this combo, the data points to 1920x1080 Medium as the optimal configuration. This preset delivers 98 FPS average with 83 FPS minimums and 112 FPS maximums, providing smooth gameplay while maintaining visual quality above the bare minimum. The 14 FPS gap between Medium and Low at this resolution is modest, making Medium the superior choice for the visual uplift it provides without sacrificing playability.
At 1440p, Medium remains the recommended setting with 66 FPS average and 56 FPS minimums. While this is below the 60 FPS average threshold some players prefer, the minimums stay within acceptable range for an MMORPG where reaction times are less critical than in competitive shooters. Players prioritizing frame rate above all else should use Low at 1440p for 74 FPS, but the visual compromise is substantial.
The High preset is only viable at 1080p, where it produces 66 FPS average, but the 32 FPS drop from Medium makes it a questionable upgrade. At 1440p High drops to 45 FPS and at 4K to 26 FPS, both below playable thresholds. Ultra settings should be avoided entirely, as even at 1080p the 45 FPS average cannot guarantee consistent smoothness, and at higher resolutions the 31 FPS (1440p) and 17 FPS (4K) results are clearly unsuitable for gameplay. For 4K users, only Low settings approach playability at 42 FPS, and even that falls short of ideal smoothness.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 45.0 |
Archeage with iUltra 7 265 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 265 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.