Archeage

Archeage

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 47 52
1440p QHD 38 55 81 91
1080p Full HD 56 82 121 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 47
3840x2160 High 32
3840x2160 Ultra 22
2560x1440 Low 91
2560x1440 Medium 81
2560x1440 High 55
2560x1440 Ultra 38
1920x1080 Low 136
1920x1080 Medium 121
1920x1080 High 82
1920x1080 Ultra 56

Archeage with Intel Core i7-14700KF + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i7-14700KF and NVIDIA GeForce RTX 5050 combination lands at rank 1691 out of 2761 tested combos in Archeage, placing it in the lower-middle tier of the database. This pairing, built around a 20-core, 28-thread Raptor Lake Refresh CPU and an 8 GB Blackwell GPU, delivers playable but not exceptional frame rates, with the data showing a steep performance cliff as resolution and settings scale upward. The combo’s percentile position reflects a system that can handle 1080p and 1440p comfortably but struggles to maintain smooth motion at 4K, particularly on higher presets.

How This Combo Ranks

The combo’s rank of 1691 out of 2761 tested configurations puts it in the 38th percentile of all CPU-GPU pairings measured in Archeage. That is a middling result, indicating that while this system is far from the bottom, it also sits well behind the top half of tested hardware. The data suggests the RTX 5050 is the limiting factor here; the i7-14700KF has the compute headroom to push much higher frame rates, but the GPU’s 8 GB VRAM and 128-bit memory interface cap what the pairing can achieve in this MMORPG.

Benchmark results indicate the CPU is a strong performer in isolation. The i7-14700KF scores 44,167 in Cinebench R23 multi-core and 6,235 in single-core, with an average benchmark score of 70,163. That places it at the 94th percentile among all CPUs. Its nearest rivals in the database include the AMD Ryzen 7 9700F (average score 69,996, a 0.2% delta), the AMD Ryzen 9 7940HX (69,875, 0.4% delta), the AMD Ryzen 9 7950X (69,515, 0.9% delta), and the Intel Core Ultra 7 265K (70,879, a -1% delta). In practical terms, the i7-14700KF is essentially tied with these chips, trading blows within a single percentage point. The GPU, however, sits at the 66th percentile among all GPUs with an average benchmark score of 21,035, and its nearest rivals include the AMD Radeon RX Vega M GL (21,153, -0.6% delta), the AMD Radeon HD 8970M (21,237, -1% delta), the AMD Radeon RX 5600 XT (20,713, 1.6% delta), and the NVIDIA RTX A4000 Mobile (21,379, -1.6% delta). The RTX 5050 is therefore clustered with older and mobile-class GPUs, which explains the combo’s modest ranking.

Given the CPU’s high percentile and the GPU’s mid-range percentile, the data shows a clear bottleneck scenario. In Archeage, which is an MMORPG from 2014, the game engine often favors single-thread performance, but the sheer pixel throughput required at higher resolutions overwhelms the RTX 5050. The combo rank reflects this imbalance: the CPU is ready for more, but the GPU holds the system back.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, fabricated on a 5 nm process at TSMC. It packs 2,560 shading units, 80 TMUs, 32 ROPs, 20 RT cores, and 80 tensor cores, with a die size of 149 mm² and 16,900 million transistors. The GPU’s base clock is 2,317 MHz with a boost clock of 2,572 MHz, and memory runs at 2,500 MHz (20 Gbps effective). The memory subsystem is the key limitation: 8 GB of GDDR6 on a 128-bit bus provides 320.0 GB/s of bandwidth. That bandwidth figure is modest by modern standards, and the 8 GB capacity is tight for 4K gaming, especially in a persistent online world where textures and assets accumulate.

In Archeage, the GPU’s role is straightforward: it must rasterize the game’s large open-world environments, handle character models, and manage draw calls. The data shows the RTX 5050 can deliver 136 FPS at 1920x1080 on Low settings, which indicates that at lower resolutions, the GPU has enough headroom. However, the 128-bit bus and 320.0 GB/s bandwidth become a wall as resolution climbs. At 3840x2160 on Ultra, the average frame rate drops to 22 FPS, a 84% reduction from the 1080p Low result. The GPU’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are not sufficient to feed a 4K display with high-detail settings in this title.

The RTX 5050’s benchmark scores reinforce this picture. Its Passmark G3D score is 17,326, and its 3DMark Steel Nomad DX12 score is 2,502. Geekbench OpenCL and Vulkan scores are 90,334 and 89,381, respectively. These numbers place it near the AMD Radeon RX 5600 XT, which has a 1.6% higher average score in the database, and just below the AMD Radeon RX Vega M GL. In practical terms, the RTX 5050 is a 1080p-class card that can stretch to 1440p with settings compromises, but it lacks the VRAM and bandwidth for 4K Ultra. The data shows that at 2560x1440 on Medium, the combo achieves 81 FPS with a minimum of 69 and maximum of 93, which is playable. At 4K Medium, the average drops to 47 FPS with a minimum of 40 and maximum of 53, which is borderline. The GPU’s 8 GB VRAM is likely a factor at 4K, as texture loading can exceed that capacity, causing stutter or reduced performance.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor from the Raptor Lake Refresh generation, built on Intel’s 10 nm process with a die size of 257 mm². It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. Memory support includes DDR4 and DDR5 in a dual-channel configuration, with ECC memory support available. The CPU is unlocked (multiplier unlocked) and uses the Intel Socket 1700, with PCIe Gen 5 support offering 16 lanes from the CPU.

In Archeage, the CPU’s role is to handle game logic, NPC AI, network synchronization, and the complex scripting that MMORPGs rely on. The game launched in 2014, and its engine was designed for the multi-threaded CPUs of that era, but it still benefits from strong single-thread performance for the main game thread. The i7-14700KF’s 5.60 GHz boost clock is excellent for this, and its Cinebench R23 single-core score of 6,235 is among the top tiers. The multi-core score of 44,167 is also strong, which helps when many players congregate in the same zone, causing heavy CPU load.

The data shows that the CPU is not the bottleneck in this pairing. At 1920x1080 on Low, the combo achieves 136 FPS, which is likely near the CPU’s limit for the game’s frame rate ceiling, but at higher settings and resolutions, the frame rate drops are driven by the GPU. For instance, going from 1080p Low (136 FPS) to 1080p Ultra (56 FPS) is a 59% drop, which is far more than CPU-bound behavior would suggest. The CPU’s benchmark scores, such as the Passmark multithread score of 52,425 and the Geekbench multi-core score of 21,462, indicate it has ample headroom. The nearest CPU rival, the Intel Core Ultra 7 265K, has a 1% higher average score, but the i7-14700KF beats the AMD Ryzen 9 7950X by 0.9%. This means the CPU is effectively a top-tier part, and the combo’s ranking is dragged down by the GPU.

The CPU’s 33 MB of shared L3 cache is also beneficial for Archeage, as the game’s data sets are large and frequently accessed. The 20 cores and 28 threads ensure that background tasks, such as voice chat or streaming, do not interfere with game performance. The data shows that the CPU’s average benchmark score of 70,163 places it at the 94th percentile, meaning it outperforms 94% of all CPUs in the database. This is a strong foundation, but it cannot compensate for the GPU’s limitations.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this combo performs across resolutions and settings. At 1920x1080, the results are strong: Low settings yield 136 FPS average, Medium yields 121 FPS (with a minimum of 103 and maximum of 139), High yields 82 FPS, and Ultra yields 56 FPS. These numbers show that 1080p is the sweet spot for this combo. Even on Ultra, 56 FPS is playable for an MMORPG, though not ideal for fast-paced combat. The transition from Medium to High is a 32% drop (121 to 82 FPS), which suggests that High settings introduce a significant GPU load increase, likely from higher-quality shadows and post-processing effects.

At 2560x1440, the combo still performs reasonably well but with more pronounced drops. Low settings produce 91 FPS average, Medium produces 81 FPS (minimum 69, maximum 93), High produces 55 FPS, and Ultra drops to 38 FPS. The 1440p Medium result is the best balance, offering 81 FPS with a minimum above 60, which is smooth for most players. The drop from Medium to High at 1440p is 32% (81 to 55 FPS), identical to the 1080p drop, indicating that the GPU’s fill rate is the limiting factor. At 1440p Ultra, 38 FPS is below the 60 FPS threshold that most gamers prefer, making it a poor choice for this resolution.

At 3840x2160, the combo struggles. Low settings yield 52 FPS average, Medium yields 47 FPS (minimum 40, maximum 53), High yields 32 FPS, and Ultra yields 22 FPS. Even at Low, 52 FPS is borderline, and the Medium result of 47 FPS with a minimum of 40 shows that frame pacing can be inconsistent. The 4K Ultra result of 22 FPS is effectively unplayable for an MMO where responsiveness matters. The data shows that 4K is not a viable resolution for this combo, regardless of settings. The gap between 1440p and 4K is stark: at Medium settings, 1440p delivers 81 FPS while 4K delivers 47 FPS, a 42% drop. This is due to the GPU’s 320.0 GB/s bandwidth and 8 GB VRAM being insufficient for the pixel count and texture data at 4K.

The minimum FPS values, where available, provide insight into frame stability. At 1080p Medium, the minimum is 103 FPS, which is tight. At 1440p Medium, the minimum is 69 FPS, still above 60. At 4K Medium, the minimum drops to 40 FPS, which can cause noticeable hitches in crowded areas. The absence of minimum FPS data for Low, High, and Ultra presets means we cannot assess their worst-case performance, but the averages suggest they are less stable.

FAQ

Q: What is the best resolution for this combo based on measured data?

A: The measured FPS shows 1920x1080 as the strongest resolution. At Low settings, the combo achieves 136 FPS, and at Medium, it reaches 121 FPS with a minimum of 103. At 1440p, performance drops to 91 FPS on Low and 81 FPS on Medium, while 4K falls below 60 FPS on all presets, with Ultra hitting 22 FPS.

Q: How does the i7-14700KF compare to its nearest rival, the AMD Ryzen 9 7950X?

A: The i7-14700KF has an average benchmark score of 70,163, while the AMD Ryzen 9 7950X scores 69,515. This gives the Intel chip a 0.9% advantage. The i7-14700KF is also ahead of the AMD Ryzen 7 9700F by 0.2% and the AMD Ryzen 9 7940HX by 0.4%, but trails the Intel Core Ultra 7 265K by 1%.

Q: Is the RTX 5050’s 8 GB VRAM sufficient for Archeage?

A: The data suggests 8 GB is enough for 1080p and 1440p, where the combo delivers playable frame rates. At 4K, however, the 8 GB capacity combined with the 320.0 GB/s bandwidth appears insufficient, as the average FPS drops to 47 on Medium and 32 on High. The VRAM limitation is likely a contributing factor to the steep 4K performance decline.

Q: What is the GPU’s percentile ranking, and what does that mean for performance?

A: The RTX 5050 sits at the 66th percentile among all GPUs, with an average benchmark score of 21,035. This places it near the AMD Radeon RX 5600 XT (20,713, 1.6% higher) and the AMD Radeon RX Vega M GL (21,153, 0.6% higher). This mid-range ranking explains why the combo struggles at high resolutions and settings.

Q: How does the combo’s rank of 1691 out of 2761 translate to playability?

A: The rank places the combo in the lower-middle tier, meaning it outperforms about 39% of tested configurations but lags behind the majority. In practice, the data shows it can handle 1080p Ultra at 56 FPS and 1440p Medium at 81 FPS, but 4K is only viable on Low (52 FPS) or Medium (47 FPS).

Q: Does the CPU’s high benchmark score help in Archeage?

A: The i7-14700KF’s 94th percentile ranking among CPUs indicates strong single-thread and multi-thread performance, which benefits the game’s main thread and background tasks. However, benchmark results show the GPU bottleneck dominates at higher settings, as frame rates drop significantly despite the CPU’s headroom.

Settings Recommendations

Based on the measured FPS data, the best experience for this combo is at 1920x1080 with Medium settings. This preset delivers 121 FPS average with a minimum of 103 FPS, which is smooth and responsive for an MMORPG. The jump to High settings costs 39 FPS (down to 82), which is a significant loss for marginal visual gains. Ultra at 1080p drops to 56 FPS, which is still playable but not ideal for large-scale battles where frame dips are common. Low at 1080p gives 136 FPS, but the visual quality is likely too compromised for a game that relies on environmental detail.

At 2560x1440, Medium is the clear choice. It produces 81 FPS average with a minimum of 69 FPS, which stays above the 60 FPS threshold for most of the time. High at 1440p drops to 55 FPS, which is borderline, and Ultra falls to 38 FPS, which is not recommended. Low at 1440p offers 91 FPS, but the lower preset may make the game look dated. For players with a 1440p monitor, Medium is the optimal balance of visual quality and performance.

At 3840x2160, the data suggests this combo is not well-suited for the resolution. Low settings yield 52 FPS, which is below the 60 FPS target, and Medium drops to 47 FPS. High and Ultra are unplayable at 32 and 22 FPS, respectively. If 4K is a requirement, the only viable option is Low, but even that is marginal. The RTX 5050’s 8 GB VRAM and 128-bit bus are the limiting factors, and no settings adjustment can overcome the bandwidth constraint.

For the overall best experience, prioritizing 1080p Medium or 1440p Medium is recommended. The 1080p Medium preset offers the highest frame rates with a minimum above 100 FPS, ensuring smooth gameplay in crowded areas. The 1440p Medium preset is a better choice for visual fidelity, with a minimum of 69 FPS, which is still responsive. Avoid Ultra presets at any resolution, as the frame rate penalties are severe. The combo’s CPU headroom means that if the GPU were upgraded, performance would improve substantially, but with the RTX 5050, staying at Medium settings is the key to a consistent experience in Archeage.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5050 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 47.0
3840x2160 High 32.0
3840x2160 Ultra 22.0
2560x1440 Low 91.0
2560x1440 Medium 81.0
2560x1440 High 55.0
2560x1440 Ultra 38.0
1920x1080 Low 136.0
1920x1080 Medium 121.0
1920x1080 High 82.0
1920x1080 Ultra 56.0

Archeage with ii7-14700KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5050 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700KF + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.