Archeage

Archeage

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 47 52
1440p QHD 38 55 81 91
1080p Full HD 56 82 121 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 47
3840x2160 High 32
3840x2160 Ultra 22
2560x1440 Low 91
2560x1440 Medium 81
2560x1440 High 55
2560x1440 Ultra 38
1920x1080 Low 136
1920x1080 Medium 121
1920x1080 High 82
1920x1080 Ultra 56

Archeage with Intel Core i7-14700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

Archeage, the 2014 MMORPG, is not typically used as a stress test for modern hardware, but the measured data for the Intel Core i7-14700K and NVIDIA GeForce RTX 5050 reveals a clear performance curve. The combination shows that while the CPU is more than capable of handling the game's logic, the GPU becomes the primary bottleneck as resolution increases. The data provides a practical look at how a mid-range modern GPU pairs with a high-end CPU in an older, CPU-bound title.

Resolution Scaling

The measured FPS data shows a significant and predictable drop in performance as resolution scales from 1080p to 4K. At 1920x1080 with Low settings, the combo achieves an average of 136 FPS. Moving to 2560x1440 at the same Low settings, the average FPS drops to 91, a 33% decrease. At 3840x2160, the average further falls to 52 FPS, which is a reduction of roughly 43% from the 1440p figure and 62% from the 1080p figure. This steep decline indicates that the rendering load is scaling heavily with pixel count, which is the expected behavior when the GPU is the limiting factor.

The trend is consistent across all settings presets. With High settings, the average FPS goes from 82 at 1080p, to 55 at 1440p, and finally to 32 at 4K. The drop from 1440p to 4K is a 42% reduction, almost identical to the Low setting's drop. This consistency suggests that the performance ceiling at higher resolutions is strictly bound by the GPU's fill rate and memory bandwidth, not by the CPU. The RTX 5050, with its 8 GB of VRAM and 320.0 GB/s bandwidth, appears to be the limiting component.

The scaling pattern also reveals that the gap between 1080p and 1440p is larger than the gap between 1440p and 4K in relative terms for the Low preset. The 33% drop from 136 FPS to 91 FPS is significant, but the 43% drop from 91 FPS to 52 FPS is even steeper. This suggests that while the GPU is stressed at 1440p, it is not completely saturated, but at 4K it is working near its maximum capacity. In an MMORPG like Archeage, which can have complex scenes with many characters, this indicates that players with 4K monitors will need to rely on lower settings to maintain a playable frame rate.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Archeage?

A: The data shows that 1920x1080 is the only resolution where the combo consistently delivers high frame rates. At 1080p, even Ultra settings achieve an average of 56 FPS, while Medium and High presets reach 121 and 82 FPS respectively. At 2560x1440, the average FPS for High settings falls to 55, which is the same as 1080p Ultra, indicating a clear trade-off between resolution and graphical fidelity.

Q: Is the Intel Core i7-14700K bottlenecking the RTX 5050 in this game?

A: No, the data does not indicate a CPU bottleneck. The performance scales inversely with resolution, which is a classic sign of a GPU limitation. If the CPU were the bottleneck, frame rates would remain relatively flat across resolutions. The i7-14700K has 20 cores and 28 threads, and its benchmark scores (e.g., 33440.5 in Cinebench R23 multicore) are far beyond what a 2014 MMORPG requires.

Q: How playable is Archeage at 4K with this setup?

A: At 3840x2160, the playability is questionable. The Ultra preset yields an average of only 22 FPS, which is not smooth. The High preset is better at 32 FPS, but still below the 60 FPS target most players prefer. Only the Low preset reaches a borderline playable 52 FPS average. For a responsive experience, 4K is not recommended for this game with this GPU.

Q: Does the RTX 5050 have enough VRAM for Archeage?

A: The RTX 5050 has 8 GB of GDDR6 memory. The measured data does not show any specific VRAM-related issues, such as severe frame drops or stuttering, even at 4K. However, the low average FPS at 4K (32 FPS on High) suggests that the GPU's compute capabilities, rather than its memory capacity, are the primary limiting factor.

Q: How does the combo perform in relation to other tested combinations?

A: The combo ranks 2279 out of 3708 tested combinations for this game. This places it in the lower-middle portion of the rankings, indicating that while it is not a top-tier performer for Archeage, it is also far from the bottom. This rank is likely influenced by the GPU's performance class, as the CPU is a high-end model.

Q: What is the frame rate difference between 1080p and 1440p?

A: The difference is substantial. On Low settings, the average FPS drops from 136 at 1080p to 91 at 1440p, a decrease of 45 FPS. On High settings, the drop is from 82 FPS to 55 FPS, a decrease of 27 FPS. This indicates that 1440p demands significantly more from the GPU than 1080p.

GPU Role

The NVIDIA GeForce RTX 5050 plays the decisive role in determining Archeage's performance in this pairing. The GPU's specifications, including a boost clock of 2572 MHz and 8 GB of GDDR6 memory on a 128-bit bus, provide a baseline for understanding the measured results. With a memory bandwidth of 320.0 GB/s, the card is capable of handling textures and geometry, but the data suggests it is quickly overwhelmed at higher resolutions.

The RTX 5050's benchmark scores, such as a Passmark G3D score of 17326, place it in the 66th percentile of all GPUs. This is a mid-range performance level. The measured FPS in Archeage reflects this positioning. At 1080p, the card can push high frame rates, hitting an average of 136 FPS on Low settings. This indicates that at lower resolutions, the GPU has enough raw power to keep up with the game's demands.

However, the GPU's role shifts from a capable performer to a bottleneck as resolution increases. At 4K, the GPU's pixel rate of 82.30 GPixel/s is insufficient to maintain high frame rates. The average FPS on Ultra settings at 4K is 22 FPS, which is unplayable. Even on Low settings at 4K, the card only manages an average of 52 FPS. This performance cliff is a direct result of the GPU's limited number of ROPs (32) and the relatively low memory bandwidth for such a high pixel count.

The VRAM capacity of 8 GB is sufficient for Archeage, as the game is from 2014 and does not have the massive texture requirements of modern titles. The data does not show any signs of memory swapping or texture pop-in, which would indicate a VRAM shortage. The limiting factor is the GPU's compute and fill rate capabilities. The RTX 5050 is simply not designed for 4K gaming, and the benchmark results confirm this, making the GPU the primary component to upgrade if higher resolutions are desired.

How This Combo Ranks

The Intel Core i7-14700K and NVIDIA GeForce RTX 5050 combination ranks 2279 out of 3708 tested combinations in Archeage. This rank places the combo in the 61st percentile of all tested systems, meaning that roughly 61% of tested combinations are ranked lower. This is a solidly mid-pack result, which is somewhat surprising given the high-end nature of the CPU. The ranking is heavily influenced by the GPU's performance, as the CPU is a top-tier component.

To contextualize the CPU's performance, the i7-14700K has an average benchmark score of 69355, placing it in the 94th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7950X, which has a similar average score of 69515, a delta of -0.2%, and the AMD Ryzen 9 7940HX with an average score of 69875, a delta of -0.7%. These negligible performance differences (all under 1%) mean the CPU is not a differentiating factor in this combo's ranking.

In contrast, the RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 5600 XT, has an average score of 20713, a delta of 1.6%, while the AMD Radeon RX Vega M GL has a score of 21153, a delta of -0.6%. The GPU's lower percentile ranking compared to the CPU explains why the combined system rank is not higher. The data suggests that pairing this powerful CPU with a more capable GPU would significantly improve the system's rank in Archeage.

The combo's rank of 2279 indicates that while it can play the game, it does so with the compromises outlined in the resolution scaling section. It is not a top-tier combination for this specific title, but it is also not a low-end performer. The rank serves as a useful metric for understanding the overall capability of the pairing, confirming that the GPU is the limiting factor holding the system back from a higher standing.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's performance across all settings and resolutions.

3840x2160 (4K)

  • Ultra: Average 22 FPS. This is the lowest performance tier in the dataset, indicating a slideshow-like experience.
  • High: Average 32 FPS. Playable only in the most forgiving scenarios, but generally too choppy for action.
  • Medium: Average 47 FPS, with a minimum of 40 and a maximum of 53. This is the first playable tier at 4K, though it still falls short of a smooth 60 FPS.
  • Low: Average 52 FPS. This is the best possible performance at 4K, offering a stable but not high frame rate.

2560x1440 (1440p)

  • Ultra: Average 38 FPS. Similar to 4K High, this is not a smooth experience.
  • High: Average 55 FPS. This is the first preset at 1440p to approach playable territory, but it is still on the edge.
  • Medium: Average 81 FPS, with a minimum of 69 and a maximum of 93. This is a solidly playable range, providing a good balance of quality and speed.
  • Low: Average 91 FPS. This is a very good performance level, offering a smooth experience for competitive play.

1920x1080 (1080p)

  • Ultra: Average 56 FPS. This is playable, but the Ultra preset's visual gains are not worth the significant performance cost compared to High.
  • High: Average 82 FPS. This is a great performance level, providing a smooth and visually pleasing experience.
  • Medium: Average 121 FPS, with a minimum of 103 and a maximum of 139. This is an excellent performance level, ideal for high refresh rate monitors.
  • Low: Average 136 FPS. This is the maximum performance available, suitable for players who prioritize frame rate above all else.

The data shows that the Medium preset at 1440p and the High preset at 1080p offer the best balance of visual quality and performance.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend entirely on the target resolution and refresh rate.

For players with a 1080p monitor, the High preset is the clear recommendation. It delivers an average of 82 FPS, which is smooth and responsive, while providing a significant visual upgrade over the Low and Medium presets. The jump from Medium (121 FPS) to High (82 FPS) is a 32% performance drop, but the visual fidelity increase is substantial, making it a worthwhile trade-off for most users. The Ultra preset at 1080p, with an average of 56 FPS, is not recommended as it provides diminishing returns for a 32% performance hit compared to High.

For 1440p users, the Medium preset is the best choice. It achieves an average of 81 FPS, with a minimum of 69 FPS, ensuring a mostly smooth experience. This preset offers a good balance, providing a playable frame rate without sacrificing too much visual quality. The High preset at 1440p drops to an average of 55 FPS, which is on the lower edge of playability and may feel inconsistent in busy areas. The data suggests that Medium is the sweet spot for this resolution.

At 4K, the situation is more challenging. The Low preset is the only viable option, with an average of 52 FPS. The Medium preset at 47 FPS is technically playable, but the 5 FPS difference is not worth the minor visual improvements. The High preset, at 32 FPS, should be avoided for any serious gameplay. The data indicates that this GPU is not well-suited for 4K gaming in Archeage, and players should either lower their resolution or accept a significant compromise in graphical quality.

In summary, the best experience is achieved at 1080p on High settings, which provides the best visual-to-performance ratio. At 1440p, Medium is the recommended preset. For 4K, players should stick to Low settings if they must use that resolution, but the data strongly suggests that 1440p is the practical ceiling for this combo.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5050 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 47.0
3840x2160 High 32.0
3840x2160 Ultra 22.0
2560x1440 Low 91.0
2560x1440 Medium 81.0
2560x1440 High 55.0
2560x1440 Ultra 38.0
1920x1080 Low 136.0
1920x1080 Medium 121.0
1920x1080 High 82.0
1920x1080 Ultra 56.0

Archeage with ii7-14700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5050 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.