NVIDIA RTX A5000 vs NVIDIA T600 Mobile Comparison
NVIDIA RTX A5000
T600 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA RTX A5000 vs NVIDIA T600 Mobile
The NVIDIA RTX A5000 and NVIDIA T600 Mobile represent two vastly different approaches to workstation graphics, separated by architecture, physical design, and compute capability. Despite both being workstation products from NVIDIA, the benchmark data reveals they occupy entirely different performance tiers, with the RTX A5000 dominating in every measurable metric while the T600 Mobile focuses on efficiency and portability.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA RTX A5000 has an average benchmark score of 33622, which is higher than the NVIDIA T600 Mobile's 32849. However, both GPUs sit in a similar percentile range, with the A5000 at the 78th percentile and the T600 Mobile at the 77th percentile of all GPUs.
Q: How do the two GPUs compare in Geekbench OpenCL performance?
A: The RTX A5000 scores 157905 in Geekbench OpenCL, which is 345% higher than the T600 Mobile's score of 35486. This represents the largest performance gap between the two in any benchmark test.
Q: What is the difference in memory bandwidth?
A: The RTX A5000 has a memory bandwidth of 768.0 GB/s, which is exactly four times the 192.0 GB/s bandwidth of the T600 Mobile. This difference stems from the A5000's 384-bit bus width versus the T600 Mobile's 128-bit bus.
Q: Do both GPUs support ray tracing?
A: No. The RTX A5000 includes 64 dedicated RT cores as part of the Ampere architecture, while the T600 Mobile's Turing architecture implementation does not list any RT cores or tensor cores in its specifications.
Q: What are the power requirements for each GPU?
A: The RTX A5000 has a TDP of 230 W and requires a 550 W power supply with a single 8-pin connector, while the T600 Mobile has a TDP of 40 W and uses no external power connectors, being an IGP (integrated graphics processor) design.
Q: Which GPU has a higher transistor density?
A: The RTX A5000 achieves a transistor density of 45.1M per mm² with 28,300 million transistors on a 628 mm² die, while the T600 Mobile has 23.5M per mm² with 4,700 million transistors on a 200 mm² die.
Architecture Differences
The RTX A5000 is built on the GA102 chip using NVIDIA's Ampere architecture, fabricated on an 8 nm process at Samsung. This represents the flagship workstation implementation of Ampere, with 28,300 million transistors packed into a 628 mm² die. The T600 Mobile, by contrast, uses the TU117 chip based on the older Turing architecture, manufactured on TSMC's 12 nm process. Its 4,700 million transistors occupy just a 200 mm² die, reflecting a design philosophy focused on low power consumption and compact integration rather than raw compute capacity.
The compute resources differ dramatically between the two. The RTX A5000 features 8192 shading units, 256 texture mapping units, and 96 ROPs, alongside 64 RT cores and 256 tensor cores. The T600 Mobile has 896 shading units, 56 TMUs, and 32 ROPs, with no dedicated RT or tensor cores listed. This means the A5000 can handle hardware-accelerated ray tracing and AI workloads, while the T600 Mobile relies purely on traditional shader-based rendering.
The memory subsystems are equally divergent. The A5000 uses 24 GB of GDDR6 memory on a 384-bit bus, delivering 768.0 GB/s of bandwidth. The T600 Mobile has 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s. Clock speeds also favor the A5000, which boosts to 1695 MHz versus 1410 MHz for the T600 Mobile, though the T600 Mobile's base clock of 780 MHz is significantly lower than the A5000's 1170 MHz.
Where Each One Wins
The RTX A5000 wins in every head-to-head benchmark category, which is expected given its massive compute advantage. It excels in scenarios requiring heavy compute throughput: the data shows a 345% lead in Geekbench OpenCL and a 356.2% lead in Geekbench Vulkan. The A5000's 27.77 TFLOPS of FP32 performance versus the T600 Mobile's 2.527 TFLOPS makes it suitable for large-scale 3D rendering, scientific computing, and AI inference tasks that demand maximum parallel processing.
The T600 Mobile's advantage lies in its physical footprint and power efficiency. As an IGP design with no external power connectors and a 40 W TDP, it can be integrated into compact laptops where space and thermal constraints are paramount. The T600 Mobile's Turing architecture does support DirectX 12 (12_1), which covers most modern gaming and rendering workloads, but its 2:1 FP16 ratio (5.053 TFLOPS) suggests it can accelerate some mixed-precision tasks, albeit at lower throughput than the A5000's 1:1 FP16 implementation.
For use cases, the data implies the RTX A5000 is designed for desktop workstations handling professional 3D modeling, simulation, and video editing where performance is non-negotiable. The T600 Mobile targets mobile workstations requiring basic CAD viewing, light rendering, and multi-display productivity without the need for dedicated ray tracing or tensor core acceleration.
Specification Differences
The two GPUs differ in nearly every core specification. The RTX A5000 uses the GA102 chip on an 8 nm Samsung process, while the T600 Mobile uses the TU117 chip on a 12 nm TSMC process. The A5000's die size of 628 mm² is more than three times larger than the T600 Mobile's 200 mm², and its transistor count of 28,300 million dwarfs the T600 Mobile's 4,700 million.
Memory configurations are starkly different: the A5000 offers 24 GB GDDR6 with a 384-bit bus and 768.0 GB/s bandwidth, while the T600 Mobile provides 4 GB GDDR6 with a 128-bit bus and 192.0 GB/s. The A5000's base clock of 1170 MHz and boost clock of 1695 MHz compare to the T600 Mobile's 780 MHz base and 1410 MHz boost.
Compute unit counts show the A5000's dominance: 8192 shading units versus 896, 256 TMUs versus 56, and 96 ROPs versus 32. The A5000 includes 64 RT cores and 256 tensor cores, while the T600 Mobile has none listed. Pixel rate on the A5000 is 162.7 GPixel/s versus 45.12 GPixel/s, and texture rate is 433.9 GTexel/s versus 78.96 GTexel/s.
Power and physical design also differ fundamentally. The A5000 has a 230 W TDP, is dual-slot, requires a 1x 8-pin power connector and a 550 W suggested PSU, and measures 267 mm in length. The T600 Mobile has a 40 W TDP, is IGP format, has no power connectors, and lists no dimensions since it integrates into a portable device. The A5000 uses PCIe 4.0 x16, while the T600 Mobile uses PCIe 3.0 x16. Display outputs are 4x DisplayPort 1.4a for the A5000 versus "Portable Device Dependent" for the T600 Mobile.
Head-to-Head Benchmarks
The head-to-head data contains only two benchmark tests, both of which the RTX A5000 wins decisively. In Geekbench OpenCL, the A5000 scores 157905 against the T600 Mobile's 35486, producing a delta of 345%. This massive gap reflects the A5000's 11x advantage in FP32 compute (27.77 TFLOPS vs 2.527 TFLOPS) and its superior memory bandwidth.
In Geekbench Vulkan, the A5000 scores 137828 versus 30211, with a delta of 356.2%. This is actually a slightly larger percentage difference than the OpenCL test, suggesting the Vulkan API may better expose the A5000's architectural advantages, particularly its larger ROP count and faster pixel throughput.
The RTX A5000's wins in both categories account for its 2 wins and 0 losses in the head-to-head comparison. The T600 Mobile's absence from other benchmark suites (no Passmark or 3DMark results) means we lack data on DirectX performance, but the Geekbench results indicate the A5000's superiority extends across both OpenCL and Vulkan compute workloads.
The Verdict
For users requiring maximum compute performance, the data unambiguously favors the NVIDIA RTX A5000. Its 345% lead in OpenCL and 356.2% lead in Vulkan, combined with 24 GB of memory, 64 RT cores, and 256 tensor cores, make it the only choice for professional workloads involving ray tracing, AI, or large dataset processing. The A5000's average benchmark score of 33622 places it at the 78th percentile, slightly ahead of the T600 Mobile's 32849 at the 77th percentile, confirming that while the T600 Mobile is not far behind in overall ranking, the specific workloads where they diverge show extreme separation.
The NVIDIA T600 Mobile serves a different purpose entirely. Its 40 W TDP, IGP form factor, and lack of power connectors make it suitable for thin-and-light mobile workstations where battery life and thermals take priority over raw performance. The T600 Mobile's 4 GB memory and 896 shading units handle basic 3D acceleration, and its 2.527 TFLOPS FP32 performance is adequate for entry-level CAD and productivity tasks.
The choice between these GPUs depends entirely on workload and platform. The data shows the RTX A5000 as a desktop-only solution that dominates in compute-intensive scenarios, while the T600 Mobile is a mobile-first product optimized for efficiency. If the benchmark results are any indication, there is no scenario where the T600 Mobile outperforms the A5000 in raw performance, but the T600 Mobile exists for contexts where the A5000's 230 W TDP and dual-slot design are simply not viable. The verdict from the data is clear: the RTX A5000 for performance, the T600 Mobile for portability and efficiency.