NVIDIA Quadro K3000M vs NVIDIA RTX 5000 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA Quadro K3000M

CORE STATE GK104
VRAM 2 GB
CLOCK SPEED 654 MHz
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

RTX 5000 Mobile Ada Generation

CORE STATE AD103
VRAM 16 GB
CLOCK SPEED 2115 MHz
TDP 120 W
BUS WIDTH 256 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
4,241
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
3,596

Analysis: NVIDIA Quadro K3000M vs NVIDIA RTX 5000 Mobile Ada Generation

The recorded data separates these two mobile workstation GPUs by more than a decade of architectural evolution. The Quadro K3000M is a Kepler-era part from 2012, while the RTX 5000 Mobile Ada Generation represents the Ada Lovelace architecture from 2023. One is end-of-life, the other is active. The benchmark results, while from different test suites, place both in similar low percentiles relative to all GPUs, but their specifications and target workloads could not be more different.

The Verdict

The decision between these two is a matter of era and capability, not direct competition. The Quadro K3000M, with its 25th percentile ranking across all GPUs, is a legacy part suited only for maintaining or repairing older mobile workstations. Its sole recorded benchmark, a Geekbench OpenCL score of 4241, places it within 1.2% of the GeForce GTX 1050 Ti and within 1.3% of the AMD FirePro W2100. For any modern task, the data suggests this GPU is severely outdated.

The RTX 5000 Mobile Ada Generation is also in a low percentile at 21, but this is based on a different and more demanding benchmark, 3DMark Steel Nomad DX12, where it scored 3596. This score places it within 0.9% of the GeForce GTX 1050 and within 1.5% of the AMD Radeon HD 6770. This low percentile is likely a reflection of the test's heavy load, not a sign of weakness, given its massive hardware advantage. Benchmark results indicate the RTX 5000 is the only viable choice for any contemporary professional workload. The K3000M should be considered solely for legacy system support.

Architecture Differences

The architectural gap between these two is the defining factor in their performance. The Quadro K3000M is built on the Kepler architecture using the GK104 chip, fabricated on a 28 nm process at TSMC. It contains 3,540 million transistors on a 294 mm² die, resulting in a transistor density of 12.0M per mm². Its feature set is minimal, offering DirectX 12 (11_0) and Vulkan 1.2.175 support, and it lacks dedicated RT and Tensor cores.

In contrast, the RTX 5000 Mobile Ada Generation uses the Ada Lovelace architecture with the AD103 chip. It is fabricated on a much more advanced 5 nm process, also at TSMC, packing 45,900 million transistors into a 379 mm² die. This leads to a significantly higher transistor density of 121.1M per mm². This modern architecture supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, and it includes 76 RT cores and 304 Tensor cores, enabling hardware-accelerated ray tracing and AI features that the older Kepler part cannot handle. The data shows a fundamental shift in capability, not just a performance increase.

Head-to-Head Benchmarks

Direct head-to-head benchmark comparisons are not available in the database, as the two GPUs were tested under different workloads. However, the specification data provides a clear picture of relative performance. The RTX 5000 Mobile Ada Generation demonstrates overwhelming superiority in every measurable metric.

Compute performance is where the newer part dominates. The RTX 5000 delivers 41.15 TFLOPS of FP32 performance, a figure that dwarfs the K3000M's 753.4 GFLOPS. This represents a massive generational leap. The texture rate tells a similar story: the RTX 5000 achieves 643.0 GTexel/s compared to the K3000M's 31.39 GTexel/s. Pixel throughput is also vastly improved, with the RTX 5000 reaching 236.9 GPixel/s versus the K3000M's 7.848 GPixel/s. The RTX 5000 also supports FP16 at 41.15 TFLOPS (1:1), a capability the K3000M does not list.

Memory bandwidth is another area of clear separation. The RTX 5000's GDDR6 memory provides 576.0 GB/s of bandwidth, while the K3000M's GDDR5 offers only 89.60 GB/s. This 6.4x advantage in bandwidth is critical for feeding the RTX 5000's much larger 16 GB frame buffer, versus the K3000M's 2 GB. The clock speeds also reflect the architectural gap, with the RTX 5000 boosting to 2115 MHz compared to the K3000M's fixed 654 MHz. These differences are so large that the two parts are not comparable in any practical sense.

Specification Differences

The specification sheets for these two GPUs show differences in nearly every field. The following points highlight the key divergences:

  • Process Node: The K3000M uses a 28 nm process, while the RTX 5000 uses a 5 nm process.
  • Transistors: The K3000M has 3,540 million transistors, while the RTX 5000 has 45,900 million.
  • Die Size: The K3000M's die is 294 mm², while the RTX 5000's is 379 mm².
  • Base Clock: The K3000M runs at 654 MHz, while the RTX 5000 runs at 1425 MHz.
  • Boost Clock: The K3000M has no boost (654 MHz), while the RTX 5000 boosts to 2115 MHz.
  • Memory Size: The K3000M has 2 GB of GDDR5, while the RTX 5000 has 16 GB of GDDR6.
  • Memory Clock: The K3000M's memory runs at 2.8 Gbps effective, while the RTX 5000's runs at 18 Gbps effective.
  • Shading Units: The K3000M has 576, while the RTX 5000 has 9728.
  • TMUs: The K3000M has 48, while the RTX 5000 has 304.
  • ROPs: The K3000M has 32, while the RTX 5000 has 112.
  • RT Cores: The K3000M has none, while the RTX 5000 has 76.
  • Tensor Cores: The K3000M has none, while the RTX 5000 has 304.
  • TDP: The K3000M is rated at 75 W, while the RTX 5000 is rated at 120 W.
  • Bus Interface: The K3000M uses MXM-B (3.0), while the RTX 5000 uses PCIe 4.0 x16.
  • DirectX Support: The K3000M supports 12 (11_0), while the RTX 5000 supports 12 Ultimate (12_2).
  • Vulkan Support: The K3000M supports 1.2.175, while the RTX 5000 supports 1.4.
  • Release Date: The K3000M was released in 2012, while the RTX 5000 was released in 2023.

FAQ

Q: Which GPU has a higher benchmark score?

A: They cannot be directly compared, as they were tested with different benchmarks. The K3000M scored 4241 in Geekbench OpenCL, while the RTX 5000 scored 3596 in 3DMark Steel Nomad DX12.

Q: Does the RTX 5000 support ray tracing?

A: Yes, the data shows it is equipped with 76 dedicated RT cores. The Quadro K3000M has no RT cores.

Q: How much memory does each GPU have?

A: The Quadro K3000M has 2 GB of GDDR5 memory, while the RTX 5000 Mobile Ada Generation has 16 GB of GDDR6 memory.

Q: Which GPU is intended for newer systems?

A: The RTX 5000 uses a PCIe 4.0 x16 bus interface, while the K3000M uses the older MXM-B (3.0) interface. The K3000M's production status is end-of-life, while the RTX 5000 is active.

Q: Are there any AI-specific capabilities on the older card?

A: No. The Quadro K3000M has no Tensor cores. The RTX 5000 is listed with 304 Tensor cores.

Q: What is the power draw difference?

A: The Quadro K3000M has a TDP of 75 W, while the RTX 5000 Mobile Ada Generation has a TDP of 120 W.

Where Each One Wins

The Quadro K3000M wins only in the context of legacy compatibility. Its MXM-B (3.0) interface and lower 75 W TDP suggest it was designed for older mobile workstation chassis. Its only advantage over the RTX 5000 is its lower power consumption, which is a necessity dictated by the systems it was built for. For anyone maintaining a 2012-era mobile workstation, this is the part that fits.

The RTX 5000 Mobile Ada Generation wins in every performance category recorded. It is the definitive choice for any modern mobile workstation. Its 16 GB of memory, 576.0 GB/s of bandwidth, and 41.15 TFLOPS of FP32 compute make it suitable for demanding professional applications like 3D rendering, scientific simulation, and AI development. The inclusion of RT and Tensor cores further expands its utility into ray-traced workflows and machine learning inference. The data is unequivocal: the RTX 5000 is the only relevant choice for current and future workloads.

DETAILED SPECIFICATIONS

SPECIFICATION
Quadro K3000M
RTX 5000 Mobile Ada Generation
Core Specs
Shading Units
576
9,728 +1588.9%
Shaders
576
9,728 +1588.9%
TMUs
48
304 +533.3%
ROPs
32
112 +250.0%
SM Count
76
Clocks
Base Clock
654 MHz
1425 MHz
Boost Clock
654 MHz
2115 MHz
Memory Clock
700 MHz 2.8 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
2 GB
16 GB
VRAM (MB)
2,048
16,384 +700.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
256 bit
Bandwidth
89.60 GB/s
576.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
512 KB
64 MB
Performance
Pixel Rate
7.848 GPixel/s
236.9 GPixel/s
Texture Rate
31.39 GTexel/s
643.0 GTexel/s
FP32 (TFLOPS)
753.4 GFLOPS
41.15 TFLOPS
FP64 (TFLOPS)
31.39 GFLOPS (1:24)
643.0 GFLOPS (1:64)
FP16 (TFLOPS)
41.15 TFLOPS (1:1)
AI/RT
RT Cores
76
Tensor Cores
304
Power
TDP
75 W
120 W
TDP (W)
75
120 +60.0%
Power Connectors
None
None
Architecture
Architecture
Kepler
Ada Lovelace
GPU Name
GK104
AD103
Generation
Quadro Kepler-M (Kx000M)
Ada-MW (x000A)
Process Size
28 nm
5 nm
Transistors
3,540 million
45,900 million
Die Size
294 mm²
379 mm²
Foundry
TSMC
TSMC
Density
12.0M / mm²
121.1M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
8.9
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
Quadro Fermi-M
Ampere-MW
Successor
Quadro Maxwell-M
Blackwell-MW
View Quadro K3000M Details View RTX 5000 Mobile Ada Generation Details