NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro M500M Comparison
NVIDIA GeForce RTX 5060 Ti 16 GB
Quadro M500M
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro M500M
FAQ
Q: How do the two GPUs compare in terms of average benchmark score?
A: The NVIDIA Quadro M500M has an average benchmark score of 5604, while the NVIDIA GeForce RTX 5060 Ti 16 GB has an average benchmark score of 4970. This places the Quadro M500M roughly 11% higher on this aggregate metric, though the two GPUs are tested across entirely different benchmark suites.
Q: Which GPU has the higher transistor density?
A: The RTX 5060 Ti 16 GB has a transistor density of 121.0M per mm², which is about nine times higher than the Quadro M500M’s 13.2M per mm². This reflects the massive process node advancement between the two parts.
Q: What is the memory configuration difference?
A: The Quadro M500M uses 2 GB of DDR3 on a 64-bit bus, yielding 14.40 GB/s bandwidth. The RTX 5060 Ti 16 GB uses 16 GB of GDDR7 on a 128-bit bus, yielding 448.0 GB/s bandwidth. That is a 31-fold increase in memory capacity and a 31-fold increase in bandwidth.
Q: Are both GPUs still in production?
A: No. The Quadro M500M is marked as end-of-life, having been released in 2016. The RTX 5060 Ti 16 GB is marked as active production, with a release date in 2025 and a successor listed as GeForce 60.
Q: What do the percentile rankings mean?
A: The Quadro M500M sits at the 32nd percentile against all GPUs, while the RTX 5060 Ti 16 GB sits at the 29th percentile. This means the older mobile workstation card ranks slightly higher in the database’s aggregate distribution, despite being technologically obsolete.
Q: Which GPU supports ray tracing and tensor cores?
A: Only the RTX 5060 Ti 16 GB lists 36 ray tracing cores and 144 tensor cores. The Quadro M500M has no ray tracing or tensor core entries in its specification data.
Architecture Differences
The two GPUs represent opposite ends of NVIDIA’s architectural timeline. The Quadro M500M is built on the Maxwell architecture, specifically the GM108S chip, fabricated on a 28 nm process at TSMC. It packs 1,020 million transistors into a 77 mm² die, resulting in a transistor density of 13.2M per mm². The RTX 5060 Ti 16 GB, by contrast, uses the Blackwell 2.0 architecture with the GB206 chip, also built by TSMC but on a 5 nm process. This node shrink allows 21,900 million transistors on a 181 mm² die, yielding a density of 121.0M per mm². The transistor count is roughly 21 times higher, and the density is about nine times higher.
The shading resources differ by an order of magnitude. The Quadro M500M has 384 shading units, 16 texture mapping units, and 8 raster output units. The RTX 5060 Ti 16 GB has 4,608 shading units, 144 TMUs, and 48 ROPs. That is 12 times more shading units, 9 times more TMUs, and 6 times more ROPs. The RTX part also adds dedicated hardware that the Maxwell chip simply lacks: 36 ray tracing cores and 144 tensor cores.
Clock speeds tell a similar story. The Quadro M500M runs at a base of 1029 MHz and a boost of 1124 MHz. The RTX 5060 Ti 16 GB starts at 2407 MHz base and boosts to 2572 MHz. Even without the architectural efficiency gains, the raw frequency advantage is over 2.3x at base and 2.2x at boost. Memory clocks also leap forward: the Quadro’s memory runs at 900 MHz (1800 Mbps effective), while the RTX part’s memory runs at 1750 MHz (28 Gbps effective).
The API support reflects their respective eras. The Quadro M500M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The RTX 5060 Ti 16 GB supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both support OpenGL 4.6 and Vulkan 1.4, but the DirectX feature level is substantially higher on the newer card.
The bus interface also differs. The Quadro M500M uses MXM-A (3.0), designed for laptop modules with a portable-device-dependent display output. The RTX 5060 Ti 16 GB uses PCIe 5.0 x8 and offers 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs.
The Verdict
The data paints a clear picture of two GPUs serving completely different purposes in different eras. The Quadro M500M is a Maxwell-era mobile workstation part, end-of-life, with 2 GB of DDR3 and a 30 W TDP. The RTX 5060 Ti 16 GB is an active desktop part with 16 GB of GDDR7, a 180 W TDP, and a 429 USD launch MSRP.
For raw compute throughput, the RTX 5060 Ti 16 GB is overwhelmingly ahead. Its FP32 performance is 23.70 TFLOPS versus 863.2 GFLOPS on the Quadro M500M, a factor of roughly 27. Texture rate is 370.4 GTexel/s versus 17.98 GTexel/s, and pixel rate is 123.5 GPixel/s versus 8.992 GPixel/s. Any workload that depends on shading, texturing, or pixel throughput will be tens of times faster on the RTX part.
Yet the database’s average benchmark score tells a different aggregate story. The Quadro M500M averages 5604 across its two recorded tests (Geekbench OpenCL at 5986 and Geekbench Vulkan at 5222). The RTX 5060 Ti 16 GB averages 4970 across eight tests, including 3DMark Steel Nomad DX12 at 4019, Passmark G3D at 22618, and Passmark GPU Compute at 11224. The RTX card’s average is dragged down by low scores in Passmark DirectX 9 (238), DirectX 10 (144), DirectX 11 (219), and DirectX 12 (89), which are likely legacy API tests that do not reflect its modern architecture. The nearest rivals for the RTX part are older cards like the NVIDIA Quadro 4000 (4979, -0.2% delta), AMD Radeon R7 Graphics (4998, -0.6% delta), and AMD Radeon R7 M360 (4931, 0.8% delta). Those are not modern GPUs, which suggests the aggregate metric is not representative of the RTX card’s true standing.
The verdict is straightforward: the RTX 5060 Ti 16 GB is the obvious choice for any modern workload that can use its ray tracing cores, tensor cores, high memory bandwidth, and massive FP32 throughput. The Quadro M500M is only relevant for legacy mobile systems where its 30 W TDP and MXM form factor are required, and even then its performance is severely limited by 2016-era specifications.
Specification Differences
The two GPUs differ in nearly every measurable specification. The process node moves from 28 nm to 5 nm. Transistor count rises from 1,020 million to 21,900 million. Die size grows from 77 mm² to 181 mm². Transistor density improves from 13.2M per mm² to 121.0M per mm².
Clocks: base frequency goes from 1029 MHz to 2407 MHz, boost from 1124 MHz to 2572 MHz. Memory clock jumps from 900 MHz (1800 Mbps effective) to 1750 MHz (28 Gbps effective).
Memory: size increases from 2 GB to 16 GB. Type changes from DDR3 to GDDR7. Bus width doubles from 64 bit to 128 bit. Bandwidth expands from 14.40 GB/s to 448.0 GB/s.
Compute resources: shading units go from 384 to 4,608. TMUs go from 16 to 144. ROPs go from 8 to 48. The RTX part adds 36 RT cores and 144 tensor cores, both absent from the Quadro.
Rates: pixel rate rises from 8.992 GPixel/s to 123.5 GPixel/s. Texture rate rises from 17.98 GTexel/s to 370.4 GTexel/s. FP32 jumps from 863.2 GFLOPS to 23.70 TFLOPS. FP16 is not listed for the Quadro but is 23.70 TFLOPS (1:1) on the RTX part.
Power and physical: TDP goes from 30 W to 180 W. Slot width changes from MXM Module to Dual-slot. Power connectors go from None to 1x 8-pin. Suggested PSU is listed only for the RTX part at 450 W. Bus interface changes from MXM-A (3.0) to PCIe 5.0 x8. Display outputs change from portable-device-dependent to 1x HDMI 2.1b plus 3x DisplayPort 2.1b. Dimensions are only listed for the RTX part: 241 mm length, 111 mm height, 40 mm width.
Production status: end-of-life versus active. Release date: 2016 versus 2025. Predecessor: Quadro Kepler-M versus GeForce 40. Successor: Quadro Pascal-M versus GeForce 60. Launch MSRP is only listed for the RTX part at 429 USD.
Head-to-Head Benchmarks
The database has no shared benchmark tests between the two GPUs. The Quadro M500M was tested only with Geekbench OpenCL (5986) and Geekbench Vulkan (5222). The RTX 5060 Ti 16 GB was tested with 3DMark Steel Nomad DX12 (4019), Passmark DirectX 10 (144), Passmark DirectX 11 (219), Passmark DirectX 12 (89), Passmark DirectX 9 (238), Passmark G2D (1206), Passmark G3D (22618), and Passmark GPU Compute (11224).
Because no test appears in both lists, a direct score comparison is impossible. However, the individual numbers reveal the RTX card’s strengths. Its Passmark G3D score of 22618 is by far its highest result, indicating strong rasterized 3D performance. Its Passmark GPU Compute score of 11224 shows substantial compute capability. The 3DMark Steel Nomad DX12 score of 4019 reflects modern API performance.
The Quadro M500M’s two scores are both above 5000, which places it in a similar range to the RTX card’s average. But those Geekbench tests are not the same workload as Passmark or 3DMark. The nearest rivals for the Quadro M500M include the AMD FirePro M4000 (5537, 1.2% delta), AMD Radeon HD 8790M (5691, -1.5% delta), NVIDIA GeForce MX130 (5508, 1.7% delta), and NVIDIA GeForce GTX 765M (5501, 1.9% delta). All of these are mobile or older desktop parts with similar low-power profiles.
The RTX 5060 Ti 16 GB’s nearest rivals are the NVIDIA Quadro 4000 (4979, -0.2% delta), AMD Radeon R7 Graphics (4998, -0.6% delta), AMD Radeon R7 M360 (4931, 0.8% delta), and AMD Radeon R7 M265 (4929, 0.8% delta). These are also older or integrated-class parts, which suggests the average benchmark score is not capturing the RTX card’s full potential.
The biggest wins for the RTX part are in raw throughput metrics: FP32 (23.70 TFLOPS versus 863.2 GFLOPS), texture rate (370.4 GTexel/s versus 17.98 GTexel/s), and pixel rate (123.5 GPixel/s versus 8.992 GPixel/s). The biggest wins for the Quadro M500M are in its average benchmark score (5604 versus 4970) and its percentile ranking (32nd versus 29th). But these wins are artifacts of different test suites and legacy API tests, not evidence of superior real-world performance.
Where Each One Wins
The Quadro M500M wins in scenarios that require its specific form factor and power envelope. At 30 W TDP with no power connectors and an MXM-A (3.0) interface, it fits into portable devices where the RTX 5060 Ti 16 GB physically cannot go. Its 2 GB DDR3 memory is sufficient for basic 2D desktop work, legacy DirectX 11 applications, and light OpenGL tasks. Its end-of-life status and 2016 release date mean it is only relevant for maintaining existing mobile workstations.
The RTX 5060 Ti 16 GB wins in every performance-oriented scenario. Its 16 GB GDDR7 memory with 448.0 GB/s bandwidth is suited for large datasets, high-resolution textures, and memory-hungry compute workloads. Its 36 ray tracing cores enable hardware-accelerated ray tracing, which the Quadro cannot do at all. Its 144 tensor cores enable AI and machine learning inference workloads. Its 23.70 TFLOPS FP32 and 23.70 TFLOPS FP16 (1:1) make it a compute powerhouse for both single-precision and half-precision tasks. Its DirectX 12 Ultimate support allows it to run the latest games and applications, while the Quadro is capped at DirectX 12 (11_0).
The RTX card also wins on connectivity. It offers 1x HDMI 2.1b and 3x DisplayPort 2.1b, supporting modern displays. The Quadro’s display output is portable-device-dependent, meaning it has no fixed display interface. The RTX card’s PCIe 5.0 x8 interface provides far more host bandwidth than the MXM-A (3.0) bus.
The RTX 5060 Ti 16 GB is the clear winner for any user who needs modern graphics features, high memory capacity, or raw compute performance. The Quadro M500M is only the right choice for legacy mobile systems where its 30 W TDP and MXM form factor are the only options, and even then its performance is strictly limited. The database’s aggregate scores do not reflect this reality, but the architectural and specification data make the hierarchy unambiguous.