NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro M3000M Comparison
NVIDIA GeForce RTX 5060 Ti 16 GB
Quadro M3000M
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro M3000M
The NVIDIA GeForce RTX 5060 Ti 16 GB and the NVIDIA Quadro M3000M represent two vastly different eras of GPU design, separated by a decade of architectural evolution. The data shows a complete sweep for the newer card, with the RTX 5060 Ti winning all seven head-to-head benchmark comparisons. The Quadro M3000M, an end-of-life mobile workstation part from 2015, holds a 27th percentile rank versus all GPUs, while the RTX 5060 Ti sits at the 29th percentile. This slim percentile gap is misleading, however, as the RTX 5060 Ti's average benchmark score of 4970 is only 7.5% higher than the Quadro's 4621, yet the individual test deltas reveal massive performance gaps in specific workloads.
The Verdict
From the benchmark data, the RTX 5060 Ti 16 GB is the unequivocal choice for any task involving modern DirectX 12, compute workloads, or high-resolution texturing. Its PassMark G3D score of 22618 is 308% higher than the Quadro M3000M's 5543, indicating a generational leap in raw rasterization performance. The RTX 5060 Ti also leads in every API-specific test, with the smallest advantage being a 142.9% delta in DirectX 9 performance. The Quadro M3000M's only comparative strengths are its lower 75 W TDP and its MXM module form factor, which are relevant for legacy portable workstation upgrades, but the performance data offers no reason to select it for new designs. The RTX 5060 Ti's 16 GB of GDDR7 memory versus the Quadro's 4 GB of GDDR5 alone justifies its selection for texture-heavy workloads. For anyone building or upgrading a system where performance is the priority, the RTX 5060 Ti is the only rational pick.
Architecture Differences
The two GPUs are built on completely different architectures and process nodes. The RTX 5060 Ti uses the GB206 chip on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. This contrasts sharply with the Quadro M3000M's GM204 chip, which uses the Maxwell 2.0 architecture on a 28 nm process, also from TSMC. The transistor counts reflect this generational gap: the RTX 5060 Ti packs 21,900 million transistors on a 181 mm² die, while the Quadro M3000M has only 5,200 million transistors on a much larger 398 mm² die. This results in a transistor density of 121.0M / mm² for the RTX 5060 Ti versus 13.1M / mm² for the Quadro, a 9.2x difference in density.
The RTX 5060 Ti features 4608 shading units, 144 TMUs, and 48 ROPs, alongside 36 RT cores and 144 tensor cores. The Quadro M3000M has no RT cores or tensor cores at all, with 1024 shading units, 64 TMUs, and 32 ROPs. The RTX 5060 Ti's pixel rate of 123.5 GPixel/s and texture rate of 370.4 GTexel/s dwarf the Quadro's 29.57 GPixel/s and 59.14 GTexel/s. The FP32 compute throughput tells a similar story: 23.70 TFLOPS for the RTX 5060 Ti versus 1.892 TFLOPS for the Quadro. The RTX 5060 Ti also supports FP16 at 23.70 TFLOPS (1:1 ratio), while the Quadro has no listed FP16 capability. The RTX 5060 Ti supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, whereas the Quadro is limited to DirectX 12 (12_1) but also lists Vulkan 1.4 support.
Head-to-Head Benchmarks
The DirectX 10 test shows the RTX 5060 Ti scoring 144 versus the Quadro's 26, a 453.8% advantage. This is the largest relative delta in the entire comparison. DirectX 11 results follow a similar pattern, with the RTX 5060 Ti at 219 and the Quadro at 42, representing a 421.4% lead. The DirectX 12 test has the RTX 5060 Ti at 89 and the Quadro at 23, a 287% difference. DirectX 9 shows the smallest relative gap, with scores of 238 and 98 respectively, a 142.9% delta.
The 2D graphics test (PassMark G2D) has the RTX 5060 Ti scoring 1206 against the Quadro's 402, a 200% advantage. The 3D graphics test (PassMark G3D) is the most dramatic, with the RTX 5060 Ti at 22618 and the Quadro at 5543, a 308% difference. The compute test (PassMark GPU Compute) shows the RTX 5060 Ti at 11224 and the Quadro at 2139, a 424.7% lead. The RTX 5060 Ti wins all seven head-to-head tests, with the Quadro M3000M failing to secure a single victory in this comparison.
FAQ
Q: How much faster is the RTX 5060 Ti in the PassMark G3D test?
A: The RTX 5060 Ti scores 22618, which is 308% higher than the Quadro M3000M's 5543 score.
Q: Does the Quadro M3000M support ray tracing or tensor cores?
A: No, the Quadro M3000M has no RT cores and no tensor cores listed in its specifications, while the RTX 5060 Ti includes 36 RT cores and 144 tensor cores.
Q: What is the memory configuration difference between the two cards?
A: The RTX 5060 Ti has 16 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth, while the Quadro M3000M has 4 GB of GDDR5 memory on a 256-bit bus with 160.4 GB/s bandwidth.
Q: Which card has a higher transistor density?
A: The RTX 5060 Ti has a transistor density of 121.0M / mm², which is 9.2x higher than the Quadro M3000M's 13.1M / mm² density.
Q: What are the average benchmark scores for each card?
A: The RTX 5060 Ti has an average benchmark score of 4970, while the Quadro M3000M has an average score of 4621.
Q: Is the Quadro M3000M still in production?
A: No, the Quadro M3000M is marked as end-of-life, while the RTX 5060 Ti is listed as active production.
Where Each One Wins
The RTX 5060 Ti wins decisively across every benchmark category. Its largest advantage is in DirectX 10 performance, where it leads by 453.8%, followed closely by the 424.7% lead in GPU compute. The 308% lead in 3D graphics makes it the clear choice for gaming and 3D rendering workloads. The 287% advantage in DirectX 12 suggests strong performance for modern game engines and applications that leverage the latest API features. The 200% lead in 2D graphics indicates faster desktop compositing and UI rendering. The smallest relative win is in DirectX 9, at 142.9%, but even this legacy API shows a decisive advantage.
The Quadro M3000M has no benchmark wins in this comparison. Its only advantages are qualitative: a 75 W TDP versus 180 W, and an MXM module form factor versus dual-slot, which are relevant for thermal-constrained or physically limited mobile workstations. It also has no power connectors required, whereas the RTX 5060 Ti needs a single 8-pin connector. The Quadro's 256-bit memory bus is wider than the RTX 5060 Ti's 128-bit bus, but the newer card's GDDR7 memory at 448.0 GB/s bandwidth far exceeds the Quadro's 160.4 GB/s. For any actual performance-based use case, the RTX 5060 Ti is the winner.
Specification Differences
The two cards differ on nearly every specification field. The process node is 5 nm for the RTX 5060 Ti versus 28 nm for the Quadro M3000M. The RTX 5060 Ti has 21,900 million transistors versus 5,200 million, with a die size of 181 mm² versus 398 mm². Base clocks are 2407 MHz versus 823 MHz, with boost clocks of 2572 MHz versus 924 MHz. Memory clock is 1750 MHz (28 Gbps effective) versus 1253 MHz (5 Gbps effective). The RTX 5060 Ti has 16 GB of GDDR7 on a 128-bit bus, while the Quadro has 4 GB of GDDR5 on a 256-bit bus. Bandwidth is 448.0 GB/s versus 160.4 GB/s.
Shading units are 4608 versus 1024, TMUs are 144 versus 64, and ROPs are 48 versus 32. The RTX 5060 Ti has 36 RT cores and 144 tensor cores, while the Quadro has none. Pixel rate is 123.5 GPixel/s versus 29.57 GPixel/s, and texture rate is 370.4 GTexel/s versus 59.14 GTexel/s. FP32 performance is 23.70 TFLOPS versus 1.892 TFLOPS. The TDP is 180 W versus 75 W. Slot width is dual-slot versus MXM module. The power connector is 1x 8-pin versus none. The bus interface is PCIe 5.0 x8 versus PCIe 3.0 x16. Display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b versus portable-device-dependent. The RTX 5060 Ti supports DirectX 12 Ultimate (12_2) versus DirectX 12 (12_1), with both supporting OpenGL 4.6 and Vulkan 1.4. The release date is 2025-04-15 versus 2015-08-17. The RTX 5060 Ti has a launch MSRP of 429 USD; the Quadro has no listed launch MSRP.