NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro K3000M Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Ti 16 GB

CORE STATE GB206
VRAM 16 GB
CLOCK SPEED 2572 MHz
TDP 180 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro K3000M

CORE STATE GK104
VRAM 2 GB
CLOCK SPEED 654 MHz
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,019
N/A
passmark_directx_10
144
N/A
passmark_directx_11
219
N/A
passmark_directx_12
89
N/A
passmark_directx_9
238
N/A
passmark_g2d
1,206
N/A
passmark_g3d
22,618
N/A
passmark_gpu_compute
11,224
N/A
geekbench_opencl
N/A
4,241

Analysis: NVIDIA GeForce RTX 5060 Ti 16 GB vs NVIDIA Quadro K3000M

The Verdict

The database comparison between the NVIDIA GeForce RTX 5060 Ti 16 GB and the NVIDIA Quadro K3000M shows two products from entirely different eras of GPU development. The RTX 5060 Ti is an active, current-generation desktop part built on the Blackwell 2.0 architecture, while the Quadro K3000M is an end-of-life mobile workstation GPU from the Kepler generation. The recorded benchmark data shows the RTX 5060 Ti producing a Passmark G3D score of 22,618, while the Quadro K3000M has only a single Geekbench OpenCL score of 4,241 in the database. The RTX 5060 Ti ranks in the 29th percentile among all GPUs, while the Quadro K3000M sits in the 25th percentile. For any modern workload, the RTX 5060 Ti is the only viable choice, as the Quadro K3000M lacks the architectural features, memory capacity, and raw compute throughput required for contemporary applications. The Quadro K3000M is best suited for legacy systems where its MXM form factor and 75 W power draw are necessary constraints, but its performance ceiling is far below what the RTX 5060 Ti delivers.

Where Each One Wins

The RTX 5060 Ti wins across every measurable category in the database. Its Passmark G3D score of 22,618 dwarfs the Quadro K3000M's Geekbench OpenCL score of 4,241, though these tests are not directly comparable due to different testing methodologies. The RTX 5060 Ti also shows substantial wins in the Passmark suite: DirectX 9 at 238, DirectX 10 at 144, DirectX 11 at 219, DirectX 12 at 89, GPU compute at 11,224, and G2D at 1,206. The Quadro K3000M has no recorded results in any Passmark test, so the database cannot show a direct head-to-head in those benchmarks. The RTX 5060 Ti's 3DMark Steel Nomad DX12 score of 4,019 further demonstrates its modern rendering capability. The Quadro K3000M's only recorded benchmark is Geekbench OpenCL, where it scores 4,241, a figure that places it among integrated graphics-class performance. The RTX 5060 Ti wins in every use case involving modern APIs, ray tracing, tensor operations, or high-resolution textures. The Quadro K3000M's only advantage is its 75 W TDP, which is lower than the RTX 5060 Ti's 180 W, making it suitable for power-constrained mobile workstation deployments where performance expectations are minimal.

Architecture Differences

The RTX 5060 Ti is built on the Blackwell 2.0 architecture using the GB206 chip, fabricated on a 5 nm process at TSMC. It contains 21,900 million transistors on a 181 mm² die, yielding a transistor density of 121.0 million per square millimeter. The Quadro K3000M uses the Kepler architecture with the GK104 chip, manufactured on a 28 nm process, also at TSMC. It packs 3,540 million transistors on a 294 mm² die, giving a density of 12.0 million per square millimeter. The RTX 5060 Ti features 4,608 shading units, 144 texture mapping units, 48 raster output units, 36 ray tracing cores, and 144 tensor cores. The Quadro K3000M has 576 shading units, 48 TMUs, and 32 ROPs, with no ray tracing or tensor cores. The RTX 5060 Ti's FP32 throughput is 23.70 TFLOPS, while the Quadro K3000M manages 753.4 GFLOPS. The RTX 5060 Ti also supports FP16 at 23.70 TFLOPS with a 1:1 ratio, while the Quadro K3000M has no recorded FP16 capability. The RTX 5060 Ti supports DirectX 12 Ultimate (12_2), while the Quadro K3000M only reaches DirectX 12 (11_0). Both support OpenGL 4.6, but the Vulkan support differs: the RTX 5060 Ti supports Vulkan 1.4, while the Quadro K3000M supports Vulkan 1.2.175. The RTX 5060 Ti uses 16 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s of bandwidth, while the Quadro K3000M has 2 GB of GDDR5 on a 256-bit bus with 89.60 GB/s of bandwidth. The clock speeds also differ significantly: the RTX 5060 Ti runs at 2407 MHz base and 2572 MHz boost, while the Quadro K3000M runs at 654 MHz for both base and boost. Memory clocks are 1750 MHz (28 Gbps effective) for the RTX 5060 Ti versus 700 MHz (2.8 Gbps effective) for the Quadro K3000M.

FAQ

Q: Which GPU has more memory?

A: The RTX 5060 Ti has 16 GB of GDDR7 memory, while the Quadro K3000M has 2 GB of GDDR5.

Q: What is the performance difference in the database?

A: The RTX 5060 Ti records a Passmark G3D score of 22,618, while the Quadro K3000M records a Geekbench OpenCL score of 4,241. These are different benchmark suites, but the magnitude of the gap indicates a substantial performance difference.

Q: Does the Quadro K3000M support ray tracing?

A: No, the Quadro K3000M has no ray tracing cores, while the RTX 5060 Ti has 36 ray tracing cores.

Q: What is the power consumption difference?

A: The RTX 5060 Ti has a TDP of 180 W, while the Quadro K3000M has a TDP of 75 W.

Q: Which GPU is still in production?

A: The RTX 5060 Ti has an Active production status, while the Quadro K3000M is End-of-life.

Q: What form factors do these GPUs use?

A: The RTX 5060 Ti is a dual-slot PCIe 5.0 x8 card with a 1x 8-pin power connector, while the Quadro K3000M is an MXM Module with no power connector and an MXM-B (3.0) bus interface.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the RTX 5060 Ti and the Quadro K3000M, as the two products use different benchmark suites. The RTX 5060 Ti has results across eight tests: 3DMark Steel Nomad DX12 at 4,019, Passmark DirectX 10 at 144, Passmark DirectX 11 at 219, Passmark DirectX 12 at 89, Passmark DirectX 9 at 238, Passmark G2D at 1,206, Passmark G3D at 22,618, and Passmark GPU compute at 11,224. The Quadro K3000M has only one recorded result: Geekbench OpenCL at 4,241. The RTX 5060 Ti's average benchmark score is 4,970, while the Quadro K3000M's average is 4,241. The RTX 5060 Ti's nearest rivals in the database are the NVIDIA Quadro 4000 with an average score of 4,979 and a delta of -0.2%, the AMD Radeon R7 Graphics at 4,998 with a delta of -0.6%, the AMD Radeon R7 M360 at 4,931 with a delta of 0.8%, and the AMD Radeon R7 M265 at 4,929 with a delta of 0.8%. The Quadro K3000M's nearest rivals are the AMD Radeon Vega 3 at 4,268 with a delta of -0.6%, the NVIDIA GeForce GTX 460M at 4,282 with a delta of -1%, the NVIDIA GeForce GTX 1050 Ti at 4,193 with a delta of 1.2%, and the AMD FirePro W2100 at 4,295 with a delta of -1.3%. The RTX 5060 Ti's Passmark G3D score of 22,618 is the standout figure, indicating its dominance in general 3D rendering tasks. Its GPU compute score of 11,224 also shows strong parallel processing capability. The Quadro K3000M's single Geekbench OpenCL score of 4,241 places it in the same performance neighborhood as the AMD Radeon Vega 3, which is an integrated graphics solution, underscoring how far mobile workstation GPUs have fallen behind modern desktop parts.

Specification Differences

The RTX 5060 Ti and Quadro K3000M differ in nearly every specification field. The RTX 5060 Ti uses the GB206 chip on the Blackwell 2.0 architecture, while the Quadro K3000M uses the GK104 chip on Kepler. The process node is 5 nm for the RTX 5060 Ti versus 28 nm for the Quadro K3000M. Transistor counts are 21,900 million versus 3,540 million, and die sizes are 181 mm² versus 294 mm². Transistor density is 121.0M per mm² versus 12.0M per mm². The RTX 5060 Ti has a base clock of 2407 MHz and boost clock of 2572 MHz, while the Quadro K3000M has a fixed 654 MHz clock. Memory configuration is 16 GB GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth versus 2 GB GDDR5 on a 256-bit bus with 89.60 GB/s bandwidth. The RTX 5060 Ti has 4,608 shading units, 144 TMUs, 48 ROPs, 36 RT cores, and 144 tensor cores, while the Quadro K3000M has 576 shading units, 48 TMUs, and 32 ROPs with no RT or tensor cores. Pixel rates are 123.5 GPixel/s versus 7.848 GPixel/s, and texture rates are 370.4 GTexel/s versus 31.39 GTexel/s. FP32 compute is 23.70 TFLOPS versus 753.4 GFLOPS. TDP is 180 W versus 75 W. The RTX 5060 Ti is a dual-slot card with a 1x 8-pin power connector and a suggested PSU of 450 W, while the Quadro K3000M is an MXM Module with no power connector. Bus interfaces are PCIe 5.0 x8 versus MXM-B (3.0). Display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b for the RTX 5060 Ti, while the Quadro K3000M's outputs are portable device dependent. DirectX support is 12 Ultimate (12_2) versus 12 (11_0), and Vulkan support is 1.4 versus 1.2.175. The RTX 5060 Ti measures 241 mm in length, 111 mm in height, and 40 mm in width, while the Quadro K3000M has no recorded dimensions. Production status is Active versus End-of-life, with release dates of 2025-04-15 versus 2012-05-31. The RTX 5060 Ti has a launch MSRP of 429 USD, while the Quadro K3000M has no recorded launch MSRP.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Ti 16 GB
Quadro K3000M
Core Specs
Shading Units
4,608
576 -87.5%
Shaders
4,608
576 -87.5%
TMUs
144
48 -66.7%
ROPs
48
32 -33.3%
SM Count
36
—
Clocks
Base Clock
2407 MHz
654 MHz
Boost Clock
2572 MHz
654 MHz
Memory Clock
1750 MHz 28 Gbps effective
700 MHz 2.8 Gbps effective
Memory
Memory Size
16 GB
2 GB
VRAM (MB)
16,384
2,048 -87.5%
Memory Type
GDDR7
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
448.0 GB/s
89.60 GB/s
Cache
L1 Cache
128 KB (per SM)
16 KB (per SMX)
L2 Cache
32 MB
512 KB
Performance
Pixel Rate
123.5 GPixel/s
7.848 GPixel/s
Texture Rate
370.4 GTexel/s
31.39 GTexel/s
FP32 (TFLOPS)
23.70 TFLOPS
753.4 GFLOPS
FP64 (TFLOPS)
370.4 GFLOPS (1:64)
31.39 GFLOPS (1:24)
FP16 (TFLOPS)
23.70 TFLOPS (1:1)
—
AI/RT
RT Cores
36
—
Tensor Cores
144
—
Power
TDP
180 W
75 W
TDP (W)
180
75 -58.3%
Suggested PSU
450 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
Blackwell 2.0
Kepler
GPU Name
GB206
GK104
Generation
GeForce 50
Quadro Kepler-M (Kx000M)
Process Size
5 nm
28 nm
Transistors
21,900 million
3,540 million
Die Size
181 mm²
294 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
12.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
12.0
3.0
Shader Model
6.9
6.5 (5.1)
Physical
Slot Width
Dual-slot
MXM Module
Length
241 mm 9.5 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Portable Device Dependent
Bus Interface
PCIe 5.0 x8
MXM-B (3.0)
Other
Launch Price
429 USD
—
Production
Active
End-of-life
Predecessor
GeForce 40
Quadro Fermi-M
Successor
GeForce 60
Quadro Maxwell-M
View GeForce RTX 5060 Ti 16 GB Details View Quadro K3000M Details