GPU Comparison
GEFORCE
NVIDIA GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
VS
GEFORCE
T600 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1410 MHz
TDP
40 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2021
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
RTX 5050 Mobile
T600 Mobile
Core Specs
Shading Units
2,560
896
-65.0%
Shaders
2,560
896
-65.0%
TMUs
80
56
-30.0%
ROPs
32
32
0.0%
SM Count
20
14
-30.0%
Clocks
Base Clock
1020 MHz
780 MHz
Boost Clock
1500 MHz
1410 MHz
Memory Clock
1500 MHz
24 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096
-50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
1024 KB
Performance
Pixel Rate
48.00 GPixel/s
45.12 GPixel/s
Texture Rate
120.0 GTexel/s
78.96 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
2.527 TFLOPS
FP64 (TFLOPS)
120.0 GFLOPS (1:64)
78.96 GFLOPS (1:32)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
5.053 TFLOPS (2:1)
AI/RT
RT Cores
20
—
Tensor Cores
80
—
Power
TDP
50 W
40 W
TDP (W)
50
40
-20.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB207
TU117
Generation
GeForce 50 Mobile
Quadro Turing-M
(Tx000)
Process Size
5 nm
12 nm
Transistors
16,900 million
4,700 million
Die Size
149 mm²
200 mm²
Foundry
TSMC
TSMC
Density
113.4M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro Pascal-M
Successor
—
Ampere-MW