GPU Comparison
GEFORCE
NVIDIA GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
VS
GEFORCE
Quadro 4000M
CORE STATE
GF104
VRAM
2 GB
CLOCK SPEED
—
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
RTX 5050 Mobile
Quadro 4000M
Core Specs
Shading Units
2,560
336
-86.9%
Shaders
2,560
336
-86.9%
TMUs
80
56
-30.0%
ROPs
32
32
0.0%
SM Count
20
7
-65.0%
Clocks
Base Clock
1020 MHz
—
Boost Clock
1500 MHz
—
GPU Clock
—
475 MHz
Shader Clock
—
950 MHz
Memory Clock
1500 MHz
24 Gbps effective
625 MHz
2.5 Gbps effective
Memory
Memory Size
8 GB
2 GB
VRAM (MB)
8,192
2,048
-75.0%
Memory Type
GDDR7
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
384.0 GB/s
80.00 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
512 KB
Performance
Pixel Rate
48.00 GPixel/s
6.650 GPixel/s
Texture Rate
120.0 GTexel/s
26.60 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
638.4 GFLOPS
FP64 (TFLOPS)
120.0 GFLOPS (1:64)
53.20 GFLOPS (1:12)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
—
AI/RT
RT Cores
20
—
Tensor Cores
80
—
Power
TDP
50 W
100 W
TDP (W)
50
100
+100.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Fermi
GPU Name
GB207
GF104
Generation
GeForce 50 Mobile
Quadro Fermi-M
(x000M)
Process Size
5 nm
40 nm
Transistors
16,900 million
1,950 million
Die Size
149 mm²
332 mm²
Foundry
TSMC
TSMC
Density
113.4M / mm²
5.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
12.0
2.1
Shader Model
6.8
5.1
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
MXM-B (3.0)
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro FX Mobile
Successor
—
Quadro Kepler-M