GPU Comparison
GEFORCE
NVIDIA GeForce GTX 680M
CORE STATE
GK104
VRAM
4 GB
CLOCK SPEED
758 MHz
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Kepler
PROCESS
28 nm
LAUNCH DATE
2012
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 680M
RTX 5050 Mobile
Core Specs
Shading Units
1,344
2,560
+90.5%
Shaders
1,344
2,560
+90.5%
TMUs
112
80
-28.6%
ROPs
32
32
0.0%
SM Count
—
20
Clocks
Base Clock
719 MHz
1020 MHz
Boost Clock
758 MHz
1500 MHz
Memory Clock
900 MHz
3.6 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192
+100.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
115.2 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
512 KB
32 MB
Performance
Pixel Rate
21.22 GPixel/s
48.00 GPixel/s
Texture Rate
84.90 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
2.038 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
84.90 GFLOPS (1:24)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
100 W
50 W
TDP (W)
100
50
-50.0%
Power Connectors
None
None
Architecture
Architecture
Kepler
Blackwell 2.0
GPU Name
GK104
GB207
Generation
GeForce 600M
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
3,540 million
16,900 million
Die Size
294 mm²
149 mm²
Foundry
TSMC
TSMC
Density
12.0M / mm²
113.4M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
12.0
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 500M
GeForce 40 Mobile
Successor
GeForce 700M
—