GPU Comparison
GEFORCE
NVIDIA GeForce GTX 660 Ti
CORE STATE
GK104
VRAM
2 GB
CLOCK SPEED
980 MHz
TDP
150 W
BUS WIDTH
192 bit
ARCHITECTURE
Kepler
PROCESS
28 nm
LAUNCH DATE
2012
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 660 Ti
RTX 5050 Mobile
Core Specs
Shading Units
1,344
2,560
+90.5%
Shaders
1,344
2,560
+90.5%
TMUs
112
80
-28.6%
ROPs
24
32
+33.3%
SM Count
—
20
Clocks
Base Clock
915 MHz
1020 MHz
Boost Clock
980 MHz
1500 MHz
Memory Clock
1502 MHz
6 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192
+300.0%
Memory Type
GDDR5
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
144.2 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
384 KB
32 MB
Performance
Pixel Rate
27.44 GPixel/s
48.00 GPixel/s
Texture Rate
109.8 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
2.634 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
109.8 GFLOPS (1:24)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
150 W
50 W
TDP (W)
150
50
-66.7%
Suggested PSU
450 W
—
Power Connectors
2x 6-pin
None
Architecture
Architecture
Kepler
Blackwell 2.0
GPU Name
GK104
GB207
Generation
GeForce 600
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
3,540 million
16,900 million
Die Size
294 mm²
149 mm²
Foundry
TSMC
TSMC
Density
12.0M / mm²
113.4M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
12.0
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
IGP
Length
241 mm
9.5 inches
—
Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Launch Price
299 USD
—
Production
End-of-life
Active
Predecessor
GeForce 500
GeForce 40 Mobile
Successor
GeForce 700
—