NVIDIA GeForce RTX 4080 Mobile vs NVIDIA T600 Mobile Comparison
NVIDIA GeForce RTX 4080 Mobile
T600 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 4080 Mobile vs NVIDIA T600 Mobile
FAQ
Q: What is the performance gap between the RTX 4080 Mobile and the T600 Mobile in OpenCL?
A: The RTX 4080 Mobile scores 159,575 in Geekbench OpenCL, which is 349.7% higher than the T600 Mobile’s 35,486. The T600 Mobile trails by a factor of roughly 4.5x in this compute workload.
Q: How does the RTX 4080 Mobile compare in Vulkan graphics performance?
A: In Geekbench Vulkan, the RTX 4080 Mobile records 145,807 points versus 30,211 for the T600 Mobile, a lead of 382.6%. This is the largest relative advantage for the RTX 4080 Mobile across the shared benchmark suite.
Q: Which GPU has the higher transistor density?
A: The RTX 4080 Mobile, built on TSMC’s 5 nm process, packs 121.8 million transistors per mm², while the T600 Mobile, using a 12 nm node, reaches only 23.5 million per mm². The RTX 4080 Mobile also has a much larger die at 294 mm² versus 200 mm².
Q: Do both GPUs support the same DirectX version?
A: No. The RTX 4080 Mobile supports DirectX 12 Ultimate (12_2), while the T600 Mobile is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
Q: How do their memory bandwidths compare?
A: The RTX 4080 Mobile offers 432.0 GB/s over a 192-bit bus with 12 GB of GDDR6, while the T600 Mobile provides 192.0 GB/s over a 128-bit bus with 4 GB. The RTX 4080 Mobile delivers 2.25x the bandwidth of the T600 Mobile.
Q: Which GPU has ray tracing and tensor cores?
A: Only the RTX 4080 Mobile includes 58 ray tracing cores and 232 tensor cores. The T600 Mobile has no ray tracing cores and no tensor cores listed in its specifications.
Architecture Differences
The RTX 4080 Mobile is built on the Ada Lovelace architecture using the AD104 chip, manufactured on a 5 nm process at TSMC. It integrates 35,800 million transistors across a 294 mm² die, yielding a transistor density of 121.8 million per mm². The T600 Mobile, in contrast, uses the older Turing architecture with the TU117 chip, fabricated on TSMC’s 12 nm node. It contains 4,700 million transistors on a 200 mm² die, for a density of 23.5 million per mm². This generation gap explains the substantial differences in compute capacity and power efficiency.
The RTX 4080 Mobile’s shader array is dramatically larger: 7,424 shading units, 232 texture mapping units, and 80 render output units. The T600 Mobile has 896 shading units, 56 TMUs, and 32 ROPs. The RTX 4080 Mobile also adds 58 dedicated ray tracing cores and 232 tensor cores, while the T600 Mobile has none. This makes the RTX 4080 Mobile a fully featured modern GPU for real-time ray tracing and AI-accelerated workloads, whereas the T600 Mobile is a simpler, more limited part.
Memory subsystems differ as well. The RTX 4080 Mobile uses 12 GB of GDDR6 on a 192-bit interface, with memory clocked at 2250 MHz (18 Gbps effective) for 432.0 GB/s bandwidth. The T600 Mobile has 4 GB of GDDR6 on a 128-bit bus, at 1500 MHz (12 Gbps effective), providing 192.0 GB/s. The RTX 4080 Mobile also supports PCIe 4.0 x16, while the T600 Mobile uses PCIe 3.0 x16. Both are integrated (IGP) form factors with no power connectors, but TDP ratings differ: 110 W for the RTX 4080 Mobile versus 40 W for the T600 Mobile.
Feature support reflects the generational split. The RTX 4080 Mobile supports DirectX 12 Ultimate (12_2), the T600 Mobile only DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The RTX 4080 Mobile’s FP32 throughput is 24.72 TFLOPS, and its FP16 is also 24.72 TFLOPS (1:1). The T600 Mobile delivers 2.527 TFLOPS FP32 and 5.053 TFLOPS FP16 (2:1), meaning its FP16 rate is double its FP32 rate, a different ratio than the RTX 4080 Mobile’s 1:1.
Head-to-Head Benchmarks
The database records two shared benchmarks between the RTX 4080 Mobile and the T600 Mobile: Geekbench OpenCL and Geekbench Vulkan. The RTX 4080 Mobile wins both, and the margins are decisive.
In Geekbench OpenCL, the RTX 4080 Mobile scores 159,575 against the T600 Mobile’s 35,486. That is a 349.7% advantage, meaning the RTX 4080 Mobile is roughly 4.5 times faster in this general-purpose compute test. This aligns with its far higher shader count, FP32 throughput, and memory bandwidth. The T600 Mobile’s 2.527 TFLOPS FP32 peak is a fraction of the RTX 4080 Mobile’s 24.72 TFLOPS, so the OpenCL result reflects the raw compute resource gap.
In Geekbench Vulkan, the RTX 4080 Mobile scores 145,807 versus 30,211 for the T600 Mobile, a 382.6% lead. This is the largest relative win for the RTX 4080 Mobile in the head-to-head set. Vulkan exercises graphics and compute paths, and the RTX 4080 Mobile’s superior pixel rate (133.2 GPixel/s versus 45.12 GPixel/s) and texture rate (386.3 GTexel/s versus 78.96 GTexel/s) reinforce its dominance. The T600 Mobile’s 32 ROPs and 56 TMUs are outmatched by the RTX 4080 Mobile’s 80 ROPs and 232 TMUs.
Across the two tests, the RTX 4080 Mobile wins 2 out of 2. The T600 Mobile has no winning benchmark in this comparison. The average benchmark score for the RTX 4080 Mobile is 38,135, placing it at the 81st percentile among all GPUs, while the T600 Mobile’s average is 32,849 at the 77th percentile. These averages include a broader suite for the RTX 4080 Mobile (which has additional Passmark scores) and only the two Geekbench scores for the T600 Mobile, but the percentile ranking confirms the RTX 4080 Mobile sits higher in the overall distribution.
Specification Differences
The two GPUs differ across nearly every major specification. The RTX 4080 Mobile is a 5 nm Ada Lovelace part, while the T600 Mobile is a 12 nm Turing part. Transistor count is 35,800 million versus 4,700 million, and die size is 294 mm² versus 200 mm². Transistor density is 121.8M/mm² versus 23.5M/mm².
Clocks: the RTX 4080 Mobile has a base clock of 1290 MHz and boost of 1665 MHz; the T600 Mobile has a base of 780 MHz and boost of 1410 MHz. Memory clocks are 2250 MHz (18 Gbps effective) for the RTX 4080 Mobile and 1500 MHz (12 Gbps effective) for the T600 Mobile.
Memory: 12 GB versus 4 GB GDDR6; 192-bit versus 128-bit bus; 432.0 GB/s versus 192.0 GB/s bandwidth.
Compute units: shading units 7424 versus 896; TMUs 232 versus 56; ROPs 80 versus 32. The RTX 4080 Mobile has 58 RT cores and 232 tensor cores; the T600 Mobile has none.
Rates: pixel rate 133.2 GPixel/s versus 45.12 GPixel/s; texture rate 386.3 GTexel/s versus 78.96 GTexel/s; FP32 24.72 TFLOPS versus 2.527 TFLOPS; FP16 24.72 TFLOPS (1:1) versus 5.053 TFLOPS (2:1).
Power: TDP 110 W versus 40 W. Both use IGP slot width and have no power connectors.
Interface: PCIe 4.0 x16 versus PCIe 3.0 x16.
API support: DirectX 12 Ultimate (12_2) versus DirectX 12 (12_1); both OpenGL 4.6 and Vulkan 1.4.
Production status: the RTX 4080 Mobile is Active; the T600 Mobile is End-of-life. Release dates: the RTX 4080 Mobile launched in 2023, the T600 Mobile in 2021. Neither has a launch MSRP listed in the database.
Where Each One Wins
The RTX 4080 Mobile wins in every measured category. It is the clear choice for any workload that demands high compute throughput, large memory capacity, or modern API features. Its 12 GB frame buffer and 432.0 GB/s bandwidth make it suitable for large datasets, high-resolution textures, and memory-intensive rendering. The 58 RT cores and 232 tensor cores enable hardware-accelerated ray tracing and AI-based features such as DLSS, which the T600 Mobile cannot provide. The 1:1 FP16/FP32 ratio also means it handles mixed-precision compute without a throughput penalty, a benefit for scientific and machine learning tasks that use FP16.
The T600 Mobile, despite losing every head-to-head benchmark, has a role in specific scenarios. Its 40 W TDP is far lower than the RTX 4080 Mobile’s 110 W, so it fits into thermally constrained notebooks or compact systems where power draw is the primary limitation. Its smaller die and older node also mean lower production complexity, though it is now end-of-life. For basic 2D desktop work, light 3D rendering, or legacy DirectX 12 (12_1) workloads, the T600 Mobile provides adequate performance. Its 2.527 TFLOPS FP32 and 192.0 GB/s bandwidth are sufficient for entry-level CAD or office graphics, especially where the GPU is not the bottleneck.
For users who need raw performance, the RTX 4080 Mobile is overwhelmingly superior. The 349.7% OpenCL lead and 382.6% Vulkan lead leave no ambiguity. For users who prioritize low power consumption and minimal heat output in a thin-and-light laptop, the T600 Mobile offers a functional baseline, but it cannot match the RTX 4080 Mobile’s feature set or speed. The percentile ranks (81st versus 77th) confirm that the RTX 4080 Mobile is positioned higher in the overall GPU landscape, and its active production status means ongoing driver and software support, while the T600 Mobile’s end-of-life status suggests a shrinking ecosystem.
In short: the RTX 4080 Mobile is the performance pick for gaming, rendering, AI, and high-bandwidth compute. The T600 Mobile is a legacy, low-power option for basic tasks where 40 W is the hard limit. The database’s benchmark data shows no scenario where the T600 Mobile outperforms the RTX 4080 Mobile.