NVIDIA GeForce RTX 3070 Mobile vs NVIDIA Quadro K5200 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3070 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1560 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

Quadro K5200

CORE STATE GK110B
VRAM 8 GB
CLOCK SPEED 771 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2014

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,380
N/A
geekbench_opencl
92,939
19,024
geekbench_vulkan
86,768
20,180
passmark_directx_10
113
N/A
passmark_directx_11
138
N/A
passmark_directx_12
64
N/A
passmark_directx_9
160
N/A
passmark_g2d
641
N/A
passmark_g3d
15,309
N/A
passmark_gpu_compute
6,827
N/A

Analysis: NVIDIA GeForce RTX 3070 Mobile vs NVIDIA Quadro K5200

The benchmark data is unambiguous: the NVIDIA GeForce RTX 3070 Mobile is in a different performance class than the NVIDIA Quadro K5200. In the two shared tests, the RTX 3070 Mobile delivers roughly four times the raw compute throughput. The Quadro K5200, a 2014-era Kepler workstation part, cannot match the modern Ampere mobile chip in any measured metric. The data shows a generational gap that no amount of driver optimization or workstation tuning can close.

Head-to-Head Benchmarks

The head-to-head comparison consists of two Geekbench compute tests, and the RTX 3070 Mobile wins both decisively. In the Geekbench OpenCL test, the RTX 3070 Mobile scores 92,939 points against the Quadro K5200's 19,024 points. This translates to a delta of 388.5%, meaning the RTX 3070 Mobile is nearly five times faster in this particular workload. The Vulkan test tells a similar story, with the RTX 3070 Mobile scoring 86,768 versus the Quadro K5200's 20,180 points, a 330% advantage.

These are not marginal wins. The RTX 3070 Mobile's OpenCL score alone is over 4.8 times the Quadro K5200's entire average benchmark score of 19,602. The Vulkan result of 86,768 for the RTX 3070 Mobile is similarly dominant, exceeding the Quadro K5200's best single score by over 66,000 points. The data records 2 wins for the RTX 3070 Mobile and 0 for the Quadro K5200, with no test where the older card comes out ahead.

What is notable is the scale of the delta. A 388.5% lead in OpenCL is not a slight architectural edge; it suggests a completely different performance tier. The Quadro K5200's Vulkan score of 20,180 is roughly comparable to the RTX 3070 Mobile's OpenCL score divided by 4.6, highlighting how far behind the Kepler part is in modern compute APIs. Even the Quadro K5200's closest rival, the AMD FirePro D300 (average score 19,637), sits only 0.2% behind it — but the RTX 3070 Mobile is 330% to 388.5% ahead, making the older Quadro effectively non-competitive.

Architecture Differences

The architectural gulf between these two GPUs explains the benchmark gap. The RTX 3070 Mobile uses the GA104 chip built on an 8 nm Samsung process, packing 17,400 million transistors into a 392 mm² die. The Quadro K5200 uses the GK110B chip on a 28 nm TSMC process, with 7,080 million transistors on a larger 561 mm² die. The RTX 3070 Mobile's transistor density is 44.4M per mm², versus 12.6M per mm² for the Quadro K5200 — a 3.5x density advantage that enables far more compute units in a smaller area.

The RTX 3070 Mobile features 5,120 shading units, 160 texture mapping units, and 80 ROPs. The Quadro K5200 has 2,304 shading units, 192 TMUs, and 48 ROPs. While the Quadro has more TMUs, the RTX 3070 Mobile compensates with higher clock speeds: a base of 1110 MHz and boost of 1560 MHz, compared to 667 MHz base and 771 MHz boost on the Quadro K5200. This clock advantage, combined with double the shading units, produces a theoretical FP32 throughput of 15.97 TFLOPS for the RTX 3070 Mobile versus 3.553 TFLOPS for the Quadro K5200.

The RTX 3070 Mobile also brings modern features entirely absent from the Quadro K5200: 40 ray tracing cores and 160 tensor cores. The Quadro K5200 has neither. The RTX 3070 Mobile supports DirectX 12 Ultimate (12_2), while the Quadro K5200 only reaches DirectX 12 (11_1). Vulkan support also differs, with the RTX 3070 Mobile offering Vulkan 1.4 versus the Quadro K5200's 1.2.175. The RTX 3070 Mobile's FP16 throughput matches its FP32 at 15.97 TFLOPS (1:1), while the Quadro K5200 lists no FP16 capability at all.

Where Each One Wins

The RTX 3070 Mobile wins every category where data exists. Its strengths lie in modern compute workloads, ray tracing, and tensor operations — none of which the Quadro K5200 can execute. The RTX 3070 Mobile's 15.97 TFLOPS FP32 and FP16 performance makes it suitable for general GPU compute, AI inference (via tensor cores), and real-time rendering with DirectX 12 Ultimate features.

The Quadro K5200 has no benchmark wins. Its only advantages are structural: it is a dual-slot desktop card with 2x DVI and 2x DisplayPort 1.2 outputs, whereas the RTX 3070 Mobile's outputs are "Portable Device Dependent." The Quadro K5200 also has a higher TDP of 150 W versus 115 W for the RTX 3070 Mobile, but this does not translate into any performance benefit in the measured tests. The Quadro K5200's 192 TMUs exceed the RTX 3070 Mobile's 160, but its texture rate of 148.0 GTexel/s is far below the RTX 3070 Mobile's 249.6 GTexel/s.

In practical terms, the RTX 3070 Mobile is the choice for any workload involving modern APIs, high-resolution textures, or compute acceleration. The Quadro K5200 might still function in legacy DVI-based environments, but the data shows it is outclassed in every computational benchmark. The RTX 3070 Mobile's pixel rate of 124.8 GPixel/s versus 37.01 GPixel/s for the Quadro K5200 reinforces this: the newer card is over 3x faster in fill-rate-limited scenarios.

Specification Differences

The key specification differences are stark. The RTX 3070 Mobile uses an 8 nm process (Samsung) with 17,400 million transistors on a 392 mm² die; the Quadro K5200 uses a 28 nm process (TSMC) with 7,080 million transistors on a 561 mm² die. Transistor density is 44.4M / mm² versus 12.6M / mm².

Clock speeds: RTX 3070 Mobile runs at 1110 MHz base and 1560 MHz boost; Quadro K5200 runs at 667 MHz base and 771 MHz boost. Memory types differ: the RTX 3070 Mobile uses 8 GB GDDR6 at 1750 MHz (14 Gbps effective) with 448.0 GB/s bandwidth; the Quadro K5200 uses 8 GB GDDR5 at 1502 MHz (6 Gbps effective) with 192.3 GB/s bandwidth. Both have a 256-bit bus.

Compute units: RTX 3070 Mobile has 5,120 shading units, 160 TMUs, 80 ROPs, 40 RT cores, and 160 tensor cores. Quadro K5200 has 2,304 shading units, 192 TMUs, 48 ROPs, and no RT or tensor cores. FP32 throughput is 15.97 TFLOPS versus 3.553 TFLOPS. FP16 is 15.97 TFLOPS (1:1) on the RTX 3070 Mobile; the Quadro K5200 has no FP16 data.

The RTX 3070 Mobile has a TDP of 115 W and no power connectors (portable device). The Quadro K5200 has a TDP of 150 W, a single 6-pin connector, a suggested PSU of 450 W, and a dual-slot form factor measuring 267 mm (10.5 inches) in length and 111 mm (4.4 inches) in height. The RTX 3070 Mobile uses PCIe 4.0 x16; the Quadro K5200 uses PCIe 3.0 x16. API support: DirectX 12 Ultimate (12_2) versus DirectX 12 (11_1), Vulkan 1.4 versus 1.2.175, both OpenGL 4.6.

FAQ

Q: Which GPU is faster in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 3070 Mobile scores 92,939 points versus the Quadro K5200's 19,024 points, a 388.5% advantage.

Q: Does the Quadro K5200 have ray tracing cores?

A: No. The Quadro K5200 lists no ray tracing cores or tensor cores, while the RTX 3070 Mobile has 40 RT cores and 160 tensor cores.

Q: What is the memory bandwidth difference?

A: The RTX 3070 Mobile offers 448.0 GB/s from 8 GB GDDR6, while the Quadro K5200 offers 192.3 GB/s from 8 GB GDDR5. Both use a 256-bit bus.

Q: Which card has a higher TDP?

A: The Quadro K5200 has a TDP of 150 W, exceeding the RTX 3070 Mobile's 115 W. Despite higher power draw, the Quadro K5200 is significantly slower in all shared benchmarks.

Q: Can the Quadro K5200 run Vulkan 1.4?

A: No. The Quadro K5200 supports Vulkan 1.2.175, while the RTX 3070 Mobile supports Vulkan 1.4.

Q: What is the FP32 throughput of each card?

A: The RTX 3070 Mobile delivers 15.97 TFLOPS FP32, while the Quadro K5200 delivers 3.553 TFLOPS FP32 — a 4.5x difference.

The Verdict

The data points to one conclusion: the RTX 3070 Mobile is the superior GPU by every measurable benchmark. It wins 2 of 2 head-to-head tests, with leads of 388.5% in OpenCL and 330% in Vulkan. Its average benchmark score of 20,534 places it at the 65th percentile of all GPUs, while the Quadro K5200's average of 19,602 sits at the 64th percentile — but that 932-point gap in averages understates the massive difference in modern compute workloads.

Choose the RTX 3070 Mobile if you need raw performance, ray tracing, tensor cores, or modern API support (DirectX 12 Ultimate, Vulkan 1.4). Its 15.97 TFLOPS FP32 and FP16 (1:1) make it a versatile compute engine, and its 448.0 GB/s bandwidth is over 2.3x the Quadro K5200's. The RTX 3070 Mobile also consumes less power (115 W versus 150 W), making it more efficient despite being faster.

Choose the Quadro K5200 only if you require a dual-slot desktop card with DVI outputs and a 6-pin power connector. Its 192 TMUs are numerically higher than the RTX 3070 Mobile's 160, but its texture rate of 148.0 GTexel/s is far lower. The Quadro K5200's 28 nm process, 3.553 TFLOPS FP32, and lack of RT/tensor cores make it a legacy part. For any modern workload, the RTX 3070 Mobile is the clear winner; the data does not support any other verdict.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3070 Mobile
Quadro K5200
Core Specs
Shading Units
5,120
2,304 -55.0%
Shaders
5,120
2,304 -55.0%
TMUs
160
192 +20.0%
ROPs
80
48 -40.0%
SM Count
40
Clocks
Base Clock
1110 MHz
667 MHz
Boost Clock
1560 MHz
771 MHz
Memory Clock
1750 MHz 14 Gbps effective
1502 MHz 6 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR5
Memory Bus
256 bit
256 bit
Bandwidth
448.0 GB/s
192.3 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
Performance
Pixel Rate
124.8 GPixel/s
37.01 GPixel/s
Texture Rate
249.6 GTexel/s
148.0 GTexel/s
FP32 (TFLOPS)
15.97 TFLOPS
3.553 TFLOPS
FP64 (TFLOPS)
249.6 GFLOPS (1:64)
148.0 GFLOPS (1:24)
FP16 (TFLOPS)
15.97 TFLOPS (1:1)
AI/RT
RT Cores
40
Tensor Cores
160
Power
TDP
115 W
150 W
TDP (W)
115
150 +30.4%
Suggested PSU
450 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
Ampere
Kepler
GPU Name
GA104
GK110B
Generation
GeForce 30 Mobile
Quadro Kepler (Kx200)
Process Size
8 nm
28 nm
Transistors
17,400 million
7,080 million
Die Size
392 mm²
561 mm²
Foundry
Samsung
TSMC
Density
44.4M / mm²
12.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
8.6
3.5
Shader Model
6.8
6.5 (5.1)
Physical
Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
2x DVI2x DisplayPort 1.2
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro Fermi
Successor
Quadro Maxwell
View GeForce RTX 3070 Mobile Details View Quadro K5200 Details