NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA Quadro K2200 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 Ti Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1035 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

Quadro K2200

CORE STATE GM107
VRAM 4 GB
CLOCK SPEED 1124 MHz
TDP 68 W
BUS WIDTH 128 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2014

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
469
N/A
geekbench_opencl
57,915
11,431
geekbench_vulkan
55,812
10,090
passmark_directx_10
60
N/A
passmark_directx_11
76
N/A
passmark_directx_12
49
N/A
passmark_directx_9
120
N/A
passmark_g2d
498
N/A
passmark_g3d
10,093
N/A
passmark_gpu_compute
4,305
N/A

Analysis: NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA Quadro K2200

NVIDIA’s GeForce RTX 3050 Ti Mobile and Quadro K2200 represent two very different eras of GPU design. The former is a modern Ampere-based laptop part with a focus on real-time ray tracing and compute, while the latter is a Maxwell-era professional desktop card. The database shows a stark generational gap, but the details of that gap reveal more than just a simple performance advantage.

Head-to-Head Benchmarks

The recorded head-to-head data contains only two shared benchmark tests, and the results are decisive. In the Geekbench OpenCL compute test, the RTX 3050 Ti Mobile scores 57,915 points against the Quadro K2200’s 11,431 points. This is a delta of 406.6%, meaning the mobile Ampere part delivers over five times the raw compute throughput in this specific workload. The margin is so large that it is not a close contest by any measure.

The Geekbench Vulkan test tells a similar story. The RTX 3050 Ti Mobile posts 55,812 points, while the Quadro K2200 manages only 10,090 points. The performance gap here is 453.1%, an even wider margin than the OpenCL result. This suggests the newer architecture scales more effectively with modern graphics APIs, as the Vulkan API is designed to reduce driver overhead and expose more of the hardware’s potential.

In total, the RTX 3050 Ti Mobile wins both of the shared benchmarks, giving it a 2-0 record in the head-to-head comparison. The Quadro K2200 does not secure a win in any recorded test. The average benchmark score for the RTX 3050 Ti Mobile is 12,940 across all its tested workloads, while the Quadro K2200 averages 10,761. This places the RTX 3050 Ti Mobile at the 53rd percentile of all GPUs in the database, just above its closest rival, the AMD Radeon RX 580, which has an average score of 12,928 and a delta of 0.1%. The Quadro K2200 sits at the 49th percentile, with its nearest rival being the AMD Radeon Pro 450 at 10,804, a delta of -0.4%.

Where Each One Wins

The RTX 3050 Ti Mobile wins overwhelmingly in compute-heavy and modern API workloads. Its OpenCL score of 57,915 is not just a win over the Quadro, it is a 406.6% improvement. This makes it the clear choice for any task that leverages general-purpose GPU computing, such as video encoding, physics simulations, or machine learning inference. Its Vulkan score of 55,812 further cements its position as a superior option for modern game engines and graphics applications that use this low-overhead API.

The Quadro K2200, despite its loss, still holds a niche. Its only recorded strengths are not in the shared benchmarks, but in its physical design and legacy context. It is a single-slot, 68 W card with a 250 W suggested power supply. This makes it suitable for older workstations with limited internal space and modest power delivery. Its PCIe 2.0 x16 interface, while older, is compatible with a vast range of legacy motherboards. For environments running older software that predates modern APIs, the Quadro’s support for DirectX 12 (11_0) and its 4 GB of GDDR5 memory may be sufficient, though the RTX 3050 Ti Mobile also offers 4 GB of GDDR6 memory.

The data does not show any test where the Quadro K2200 outperforms the RTX 3050 Ti Mobile. The wins are entirely on the side of the newer card. However, the Quadro’s advantage lies in its physical format and power profile, which is a different kind of win for systems that require a low-profile, low-power professional card without external power connectors.

Architecture Differences

The architectural gap between these two GPUs is immense. The RTX 3050 Ti Mobile is built on the GA106 chip using the Ampere architecture and an 8 nm process from Samsung. It contains 12,000 million transistors on a 276 mm² die, resulting in a transistor density of 43.5M per mm². The Quadro K2200 uses the GM107 chip, based on the Maxwell architecture and a 28 nm process from TSMC. This older design has only 1,870 million transistors on a 148 mm² die, with a density of 12.6M per mm². The RTX 3050 Ti Mobile packs over six times the transistors into a die that is less than twice the size.

The compute configuration is also drastically different. The RTX 3050 Ti Mobile has 2,560 shading units, 80 texture mapping units, and 32 raster output units. It also includes 20 dedicated ray tracing cores and 80 tensor cores, which are absent from the Quadro K2200 entirely. The Quadro has 640 shading units, 40 TMUs, and 16 ROPs. This means the RTX 3050 Ti Mobile has four times the shading units, twice the texture units, and twice the ROPs. The presence of RT and tensor cores enables hardware-accelerated ray tracing and AI-based features like DLSS, which the Maxwell architecture cannot perform.

Memory technology also differs. The RTX 3050 Ti Mobile uses 4 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 192.0 GB/s. The Quadro K2200 uses 4 GB of GDDR5 on the same 128-bit bus, but its bandwidth is only 80.19 GB/s, less than half. Effective memory speeds are 12 Gbps for the newer card versus 5 Gbps for the older one. The clock speeds are interesting: the Quadro has a higher base clock of 1046 MHz and a boost of 1124 MHz, while the RTX 3050 Ti Mobile runs at a base of 735 MHz and a boost of 1035 MHz. Despite lower clocks, the RTX 3050 Ti Mobile achieves far higher performance due to its massively wider architecture.

The power envelopes are similar, with the RTX 3050 Ti Mobile rated at 75 W and the Quadro at 68 W. Both use no external power connectors. However, the RTX 3050 Ti Mobile is an IGP (integrated graphics processor) for mobile use, while the Quadro is a single-slot desktop card. The newer card uses PCIe 4.0 x16, while the older one uses PCIe 2.0 x16. The RTX 3050 Ti Mobile supports DirectX 12 Ultimate (12_2), whereas the Quadro only supports DirectX 12 (11_0). Both support OpenGL 4.6 and Vulkan 1.4.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 3050 Ti Mobile has a higher average benchmark score of 12,940, compared to the NVIDIA Quadro K2200’s 10,761.

Q: How much faster is the RTX 3050 Ti Mobile in the Vulkan benchmark?

A: The RTX 3050 Ti Mobile scores 55,812 in Geekbench Vulkan, which is 453.1% higher than the Quadro K2200’s score of 10,090.

Q: Does the Quadro K2200 have ray tracing cores?

A: No, the Quadro K2200 does not have any ray tracing cores. The RTX 3050 Ti Mobile includes 20 dedicated RT cores.

Q: What is the memory bandwidth difference between the two?

A: The RTX 3050 Ti Mobile has a memory bandwidth of 192.0 GB/s, while the Quadro K2200 has 80.19 GB/s.

Q: Which GPU has a higher transistor density?

A: The RTX 3050 Ti Mobile has a transistor density of 43.5M per mm², while the Quadro K2200 has a density of 12.6M per mm².

Q: What is the process node difference?

A: The RTX 3050 Ti Mobile is fabricated on an 8 nm process by Samsung, while the Quadro K2200 is fabricated on a 28 nm process by TSMC.

The Verdict

The data is unambiguous. The NVIDIA GeForce RTX 3050 Ti Mobile is the superior GPU in every measured benchmark. Its OpenCL and Vulkan scores are over 400% higher than the Quadro K2200’s, and its average score is 20% higher. For any user running modern applications that can utilize DirectX 12 Ultimate, Vulkan, or general-purpose compute, the RTX 3050 Ti Mobile is the only rational choice. Its 4x shading units, 4x memory bandwidth, and dedicated RT and tensor cores provide a generational leap in capability.

The Quadro K2200, however, is not without a reason to exist. Its single-slot design, 68 W power draw, and lack of external power connectors make it a drop-in replacement for legacy workstation environments. If a system only supports PCIe 2.0 and uses software that does not benefit from newer APIs, the Quadro can still function adequately. Its 4 GB of GDDR5 memory is equal to the RTX 3050 Ti Mobile’s 4 GB in capacity, though far slower.

The choice comes down to the workload and the platform. For new builds or upgrades with modern PCIe 4.0 support, the RTX 3050 Ti Mobile is overwhelmingly better. For maintaining an old workstation where physical size and power constraints are paramount, the Quadro K2200 remains a viable, if dated, option. The benchmark results suggest that no performance-oriented user should pick the Quadro over the RTX 3050 Ti Mobile.

Specification Differences

The following are the key specification differences between the two GPUs, based solely on the recorded data.

| Specification | NVIDIA GeForce RTX 3050 Ti Mobile | NVIDIA Quadro K2200 |

| :--- | :--- | :--- |

| Architecture | Ampere | Maxwell |

| Process Node | 8 nm (Samsung) | 28 nm (TSMC) |

| Transistors | 12,000 million | 1,870 million |

| Die Size | 276 mm² | 148 mm² |

| Transistor Density | 43.5M / mm² | 12.6M / mm² |

| Base Clock | 735 MHz | 1046 MHz |

| Boost Clock | 1035 MHz | 1124 MHz |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bandwidth | 192.0 GB/s | 80.19 GB/s |

| Shading Units | 2560 | 640 |

| TMUs | 80 | 40 |

| ROPs | 32 | 16 |

| RT Cores | 20 | None |

| Tensor Cores | 80 | None |

| Pixel Rate | 33.12 GPixel/s | 17.98 GPixel/s |

| Texture Rate | 82.80 GTexel/s | 44.96 GTexel/s |

| FP32 Performance | 5.299 TFLOPS | 1,438.7 GFLOPS |

| TDP | 75 W | 68 W |

| Slot Width | IGP | Single-slot |

| Suggested PSU | None | 250 W |

| Bus Interface | PCIe 4.0 x16 | PCIe 2.0 x16 |

| Display Outputs | Portable Device Dependent | 1x DVI, 2x DisplayPort 1.2 |

| DirectX Support | 12 Ultimate (12_2) | 12 (11_0) |

| Release Date | 2021-05-10 | 2014-07-21 |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 Ti Mobile
Quadro K2200
Core Specs
Shading Units
2,560
640 -75.0%
Shaders
2,560
640 -75.0%
TMUs
80
40 -50.0%
ROPs
32
16 -50.0%
SM Count
20
—
Clocks
Base Clock
735 MHz
1046 MHz
Boost Clock
1035 MHz
1124 MHz
Memory Clock
1500 MHz 12 Gbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096 0.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
192.0 GB/s
80.19 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SMM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
33.12 GPixel/s
17.98 GPixel/s
Texture Rate
82.80 GTexel/s
44.96 GTexel/s
FP32 (TFLOPS)
5.299 TFLOPS
1,438.7 GFLOPS
FP64 (TFLOPS)
82.80 GFLOPS (1:64)
44.96 GFLOPS (1:32)
FP16 (TFLOPS)
5.299 TFLOPS (1:1)
—
AI/RT
RT Cores
20
—
Tensor Cores
80
—
Power
TDP
75 W
68 W
TDP (W)
75
68 -9.3%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
Ampere
Maxwell
GPU Name
GA106
GM107
Generation
GeForce 30 Mobile
Quadro Kepler (Kx200)
Process Size
8 nm
28 nm
Transistors
12,000 million
1,870 million
Die Size
276 mm²
148 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
12.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
5.0
Shader Model
6.8
6.7 (5.1)
Physical
Slot Width
IGP
Single-slot
Length
—
202 mm 8 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI2x DisplayPort 1.2
Bus Interface
PCIe 4.0 x16
PCIe 2.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro Fermi
Successor
—
Quadro Maxwell
View GeForce RTX 3050 Ti Mobile Details View Quadro K2200 Details