NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA TITAN V CEO Edition Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

TITAN V CEO Edition

CORE STATE GV100
VRAM 32 GB
CLOCK SPEED 1455 MHz
TDP 250 W
BUS WIDTH 4096 bit
ARCHITECTURE Volta
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
N/A
passmark_directx_10
61
N/A
passmark_directx_11
94
N/A
passmark_directx_12
55
N/A
passmark_directx_9
152
N/A
passmark_g2d
526
1,086
passmark_g3d
11,664
16,988
passmark_gpu_compute
4,419
N/A

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA TITAN V CEO Edition

The NVIDIA TITAN V CEO Edition and the NVIDIA GeForce RTX 3050 A Mobile represent two extremes of GPU design philosophy, separated by over five years of architecture evolution and serving entirely different physical niches. The data shows a clear performance hierarchy, but also reveals that raw compute capability is only one dimension of comparison. The TITAN V CEO Edition, a 2018 desktop flagship built on the Volta architecture, delivers decisively higher raw performance, while the RTX 3050 A Mobile, a 2023 laptop part on Ampere, counters with modern feature support and dramatically better efficiency. This analysis breaks down the benchmark data, architectural differences, and specification deltas to determine which card is relevant for which workload.

FAQ

Q: Which card has the higher PassMark G3D score?

A: The NVIDIA TITAN V CEO Edition scores 16,988 in PassMark G3D, which is 45.6% higher than the RTX 3050 A Mobile's score of 11,664. This makes the TITAN V the clear winner in raw 3D graphics performance.

Q: How do the two cards compare in average benchmark scores?

A: The TITAN V CEO Edition has an average benchmark score of 9,037, while the RTX 3050 A Mobile trails at 8,746. The TITAN V sits at the 45th percentile of all GPUs, while the RTX 3050 A Mobile ranks at the 44th percentile, placing them in very similar overall standing despite the large G3D gap.

Q: What is the memory capacity difference between the two cards?

A: The TITAN V CEO Edition features 32 GB of HBM2 memory on a 4096-bit bus, delivering 868.4 GB/s of bandwidth. The RTX 3050 A Mobile has only 4 GB of GDDR6 on a 128-bit bus, with 192.0 GB/s of bandwidth. This is a massive 8x capacity difference and a 4.5x bandwidth difference.

Q: Which card supports DirectX 12 Ultimate?

A: Only the RTX 3050 A Mobile supports DirectX 12 Ultimate (12_2). The TITAN V CEO Edition is limited to DirectX 12 (12_1), lacking the feature level of the newer architecture.

Q: What is the power consumption difference?

A: The TITAN V CEO Edition has a TDP of 250 W and requires a 600 W power supply, while the RTX 3050 A Mobile draws just 45 W and has no power connectors, being an integrated-class mobile part. This is a 5.5x difference in power draw.

Q: Do the nearest rivals for each card overlap?

A: No. The TITAN V's nearest rivals are the GTX 660 (0.2% faster), GTX 560 (0.2% slower), Radeon 550X (1.3% slower), and Radeon 890M (1.9% slower). The RTX 3050 A Mobile's rivals are the GTX 460 v2 (0% delta), Quadro P2200 (0.7% faster), Radeon R9 M265X (1.2% slower), and Radeon Pro WX 5100 (1.3% slower).

Architecture Differences

The architectural gulf between these two GPUs is profound, reflecting NVIDIA's shift from the Volta generation to Ampere. The TITAN V CEO Edition uses the GV100 chip built on a 12 nm TSMC process, housing 21,100 million transistors across an 815 mm² die. This yields a transistor density of 25.9 million transistors per square millimeter. In contrast, the RTX 3050 A Mobile uses the GA106 chip on Samsung's 8 nm node, with 12,000 million transistors on a 276 mm² die—a density of 43.5 million per square millimeter, which is 1.7x higher than the TITAN V.

The compute core layouts diverge sharply. The TITAN V packs 5,120 shading units, 320 texture mapping units, and 128 ROPs, alongside 640 tensor cores. The RTX 3050 A Mobile has only 1,792 shading units, 56 TMUs, and 32 ROPs, but it includes 14 dedicated ray tracing cores and 56 tensor cores. The TITAN V has no dedicated RT cores, meaning it cannot perform hardware-accelerated ray tracing. The FP32 compute throughput tells the story: the TITAN V delivers 14.90 TFLOPS, while the RTX 3050 A Mobile manages just 4.813 TFLOPS—a 3.1x difference.

Memory architecture is another fundamental split. The TITAN V uses HBM2 stacked memory with a 4096-bit interface, while the RTX 3050 A Mobile uses GDDR6 on a 128-bit bus. This affects not just bandwidth but also the physical design philosophy. The TITAN V's memory clock is 848 MHz (1696 Mbps effective), while the RTX 3050 A Mobile's GDDR6 runs at 1500 MHz (12 Gbps effective). The TITAN V also supports FP16 at a 2:1 ratio (29.80 TFLOPS), whereas the RTX 3050 A Mobile runs FP16 at a 1:1 ratio (4.813 TFLOPS), meaning it has no FP16 acceleration advantage.

The production timeline reflects the generational gap: the TITAN V CEO Edition launched on June 20, 2018, as part of the GeForce 10 series, while the RTX 3050 A Mobile launched on December 31, 2023, in the GeForce 30-series mobile lineup. Both are now end-of-life. The TITAN V uses PCIe 3.0 x16, while the RTX 3050 A Mobile uses PCIe 4.0 x8, giving the newer card a faster per-lane connection but half the total lanes. The TITAN V is a dual-slot desktop card with 1x HDMI 2.0 and 3x DisplayPort 1.4a outputs, while the RTX 3050 A Mobile is an IGP (integrated graphics processor) with no discrete dimensions and display outputs that are "Portable Device Dependent."

The Verdict

The data prescribes a clear choice based on workload and physical constraints. For users who need maximum raw graphics throughput, the TITAN V CEO Edition is the definitive pick. Its PassMark G3D score of 16,988 is 45.6% higher than the RTX 3050 A Mobile's 11,664, and its 2D score of 1,086 is 106.5% higher than the mobile part's 526. The TITAN V's 32 GB of HBM2 memory with 868.4 GB/s bandwidth is in a different class entirely, dwarfing the 4 GB GDDR6 config of the RTX 3050 A Mobile. Anyone working with large datasets, high-resolution textures, or compute-heavy tasks should choose the TITAN V.

However, the RTX 3050 A Mobile is the only rational choice for laptop integration. Its 45 W TDP and lack of power connectors make it feasible in thin-and-light systems, whereas the TITAN V's 250 W TDP and 600 W suggested PSU require a desktop chassis. The RTX 3050 A Mobile also supports DirectX 12 Ultimate and has hardware ray tracing cores, which the TITAN V lacks. For modern gaming titles that demand DX12 Ultimate features, the RTX 3050 A Mobile is the more future-proof part, despite its lower raw scores. The average benchmark scores are close (9,037 vs 8,746), but the G3D delta shows the TITAN V dominates in pure rasterization.

Pick the TITAN V if you need compute power, memory capacity, and maximum frame rates on a desktop. Pick the RTX 3050 A Mobile if you need a low-power, feature-complete GPU for a portable device with ray tracing support. There is no scenario where the RTX 3050 A Mobile outperforms the TITAN V in PassMark tests—the head-to-head record is 2-0 in favor of the TITAN V.

Specification Differences

  • Process Node: TITAN V is 12 nm (TSMC); RTX 3050 A is 8 nm (Samsung).
  • Transistors: TITAN V has 21,100 million; RTX 3050 A has 12,000 million.
  • Die Size: TITAN V is 815 mm²; RTX 3050 A is 276 mm².
  • Transistor Density: TITAN V is 25.9M / mm²; RTX 3050 A is 43.5M / mm².
  • Base Clock: TITAN V is 1200 MHz; RTX 3050 A is 1065 MHz.
  • Boost Clock: TITAN V is 1455 MHz; RTX 3050 A is 1343 MHz.
  • Memory Clock: TITAN V is 848 MHz (1696 Mbps effective); RTX 3050 A is 1500 MHz (12 Gbps effective).
  • Memory Size: TITAN V is 32 GB; RTX 3050 A is 4 GB.
  • Memory Type: TITAN V is HBM2; RTX 3050 A is GDDR6.
  • Memory Bus Width: TITAN V is 4096 bit; RTX 3050 A is 128 bit.
  • Memory Bandwidth: TITAN V is 868.4 GB/s; RTX 3050 A is 192.0 GB/s.
  • Shading Units: TITAN V has 5120; RTX 3050 A has 1792.
  • TMUs: TITAN V has 320; RTX 3050 A has 56.
  • ROPs: TITAN V has 128; RTX 3050 A has 32.
  • RT Cores: TITAN V has none; RTX 3050 A has 14.
  • Tensor Cores: TITAN V has 640; RTX 3050 A has 56.
  • Pixel Rate: TITAN V is 186.2 GPixel/s; RTX 3050 A is 42.98 GPixel/s.
  • Texture Rate: TITAN V is 465.6 GTexel/s; RTX 3050 A is 75.21 GTexel/s.
  • FP32 Compute: TITAN V is 14.90 TFLOPS; RTX 3050 A is 4.813 TFLOPS.
  • FP16 Compute: TITAN V is 29.80 TFLOPS (2:1); RTX 3050 A is 4.813 TFLOPS (1:1).
  • TDP: TITAN V is 250 W; RTX 3050 A is 45 W.
  • Slot Width: TITAN V is Dual-slot; RTX 3050 A is IGP.
  • Power Connectors: TITAN V has 1x 6-pin + 1x 8-pin; RTX 3050 A has none.
  • Suggested PSU: TITAN V is 600 W; RTX 3050 A is null.
  • Bus Interface: TITAN V is PCIe 3.0 x16; RTX 3050 A is PCIe 4.0 x8.
  • Display Outputs: TITAN V has 1x HDMI 2.0 + 3x DisplayPort 1.4a; RTX 3050 A is Portable Device Dependent.
  • DirectX Support: TITAN V is 12 (12_1); RTX 3050 A is 12 Ultimate (12_2).
  • Dimensions: TITAN V is 267 mm x 112 mm x 40 mm; RTX 3050 A has no listed dimensions.

Head-to-Head Benchmarks

The head-to-head comparison is limited to two PassMark tests, and the TITAN V CEO Edition wins both decisively. In PassMark G2D, the TITAN V scores 1,086 against the RTX 3050 A Mobile's 526, a delta of 106.5%. This more than doubles the 2D performance, indicating the TITAN V's desktop-class memory subsystem and higher clock speeds provide a massive advantage in 2D operations like window compositing and 2D rendering. The RTX 3050 A Mobile's integrated design, constrained by a 45 W power envelope, simply cannot match the raw throughput of the 250 W desktop card.

In PassMark G3D, the gap narrows but remains substantial. The TITAN V scores 16,988, while the RTX 3050 A Mobile scores 11,664, a 45.6% advantage for the TITAN V. This 5,324-point difference reflects the TITAN V's superiority in shading units (5,120 vs 1,792), texture fill rate (465.6 GTexel/s vs 75.21 GTexel/s), and pixel rate (186.2 GPixel/s vs 42.98 GPixel/s). The RTX 3050 A Mobile's 14 RT cores and 56 tensor cores do not appear in these legacy PassMark tests, which are rasterization-focused.

The RTX 3050 A Mobile has additional benchmark data beyond the head-to-head tests: a Geekbench OpenCL score of 52,998, plus PassMark DX9, DX10, DX11, DX12, and GPU compute scores of 152, 61, 94, 55, and 4,419 respectively. These are not available for the TITAN V, so a direct comparison cannot be made. However, the RTX 3050 A Mobile's low DX11 score of 94 and DX12 score of 55 suggest it struggles in API-specific workloads that the TITAN V's higher raw compute would likely dominate, based on the G3D delta.

The average benchmark scores align with the head-to-head results: TITAN V at 9,037 and RTX 3050 A at 8,746, a 3.3% gap. Notably, the TITAN V's nearest rival, the GTX 660, scores 9,022 (0.2% faster), while the RTX 3050 A Mobile's nearest rival, the GTX 460 v2, scores 8,743 (0% delta). This clustering at similar average scores underscores that both cards sit in the mid-range of overall GPU performance, despite the TITAN V's massive lead in specific tests. The RTX 3050 A Mobile's percentile rank of 44 is just one point below the TITAN V's 45, indicating that when all benchmarks are averaged, the two are nearly equivalent in overall standing. Yet in the two tests where they directly compete, the TITAN V is unambiguously faster, with the margin growing from 45.6% in 3D to 106.5% in 2D.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
TITAN V CEO Edition
Core Specs
Shading Units
1,792
5,120 +185.7%
Shaders
1,792
5,120 +185.7%
TMUs
56
320 +471.4%
ROPs
32
128 +300.0%
SM Count
14
80 +471.4%
Clocks
Base Clock
1065 MHz
1200 MHz
Boost Clock
1343 MHz
1455 MHz
Memory Clock
1500 MHz 12 Gbps effective
848 MHz 1696 Mbps effective
Memory
Memory Size
4 GB
32 GB
VRAM (MB)
4,096
32,768 +700.0%
Memory Type
GDDR6
HBM2
Memory Bus
128 bit
4096 bit
Bandwidth
192.0 GB/s
868.4 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
6 MB
Performance
Pixel Rate
42.98 GPixel/s
186.2 GPixel/s
Texture Rate
75.21 GTexel/s
465.6 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
14.90 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
7.450 TFLOPS (1:2)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
29.80 TFLOPS (2:1)
AI/RT
RT Cores
14
—
Tensor Cores
56
640 +1042.9%
Power
TDP
45 W
250 W
TDP (W)
45
250 +455.6%
Suggested PSU
—
600 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
Ampere
Volta
GPU Name
GA106
GV100
Generation
GeForce 30 Mobile
GeForce 10
Process Size
8 nm
12 nm
Transistors
12,000 million
21,100 million
Die Size
276 mm²
815 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
25.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
7.0
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.03x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
GeForce 900
Successor
—
GeForce 20
View GeForce RTX 3050 A Mobile Details View TITAN V CEO Edition Details