NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA RTX PRO 6000 Blackwell Server Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

RTX PRO 6000 Blackwell Server

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2617 MHz
TDP 600 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
N/A
passmark_directx_10
61
N/A
passmark_directx_11
94
N/A
passmark_directx_12
55
N/A
passmark_directx_9
152
N/A
passmark_g2d
526
N/A
passmark_g3d
11,664
N/A
passmark_gpu_compute
4,419
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
5,996

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA RTX PRO 6000 Blackwell Server

Head-to-Head Benchmarks

The recorded data offers only one directly comparable benchmark result between these two GPUs, and the comparison is stark. The NVIDIA GeForce RTX 3050 A Mobile produces a Geekbench OpenCL score of 52,998, while the NVIDIA RTX PRO 6000 Blackwell Server has no Geekbench OpenCL entry. Conversely, the RTX PRO 6000 Blackwell Server has a 3DMark Steel Nomad DX12 score of 5,996, and the RTX 3050 A Mobile has no corresponding 3DMark result in the database. This lack of overlapping test data makes a direct head-to-head comparison incomplete, but the available numbers from each card's broader benchmark profile reveal the scale of the performance gap.

Looking at the RTX 3050 A Mobile's full benchmark suite, its average benchmark score is 8,746. That places it at the 44th percentile of all GPUs in the database. Its nearest rivals include the NVIDIA GeForce GTX 460 v2 with an average score of 8,743 (a 0% delta), the NVIDIA Quadro P2200 at 8,686 (0.7% faster than the 3050 A), the AMD Radeon R9 M265X at 8,851 (1.2% faster), and the AMD Radeon Pro WX 5100 at 8,863 (1.3% faster). These are all older or lower-tier discrete GPUs, and the 3050 A Mobile sits squarely among them. Its Passmark G3D score is 11,664, with Passmark DX9 at 152, DX10 at 61, DX11 at 94, DX12 at 55, and GPU compute at 4,419. The G2D score is 526.

The RTX PRO 6000 Blackwell Server, by contrast, has only one benchmark entry: the 3DMark Steel Nomad DX12 score of 5,996. Its average benchmark score is 5,996, placing it at the 34th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce GTX 770M at 6,000 (0.1% faster), the AMD Radeon RX 6400 at 6,001 (0.1% faster), the AMD FirePro W4100 at 5,987 (0.2% slower), and the NVIDIA Quadro K4000M at 5,986 (0.2% slower). These rivals are all mobile or entry-level desktop parts from previous generations, which is surprising given the RTX PRO 6000's server positioning and massive specification sheet. The data suggests that the single 3DMark Steel Nomad test, which is a DX12 workload, may not capture the card's full capability, or the test environment produced a result that does not reflect the card's theoretical compute power.

In terms of raw compute metrics, the RTX PRO 6000 Blackwell Server delivers 126.0 TFLOPS of FP32 performance and 126.0 TFLOPS of FP16 performance, both at a 1:1 ratio. The RTX 3050 A Mobile delivers 4.813 TFLOPS for both FP32 and FP16, also at 1:1. That is a 26-fold difference in raw floating-point throughput, a gap that no benchmark average can fully obscure. The pixel rate is 502.5 GPixel/s for the RTX PRO 6000 versus 42.98 GPixel/s for the 3050 A Mobile, and the texture rate is 1,968.0 GTexel/s versus 75.21 GTexel/s. These are not comparable products in any meaningful sense; the database records them as separate entries because they share a vendor and architecture lineage, but their intended workloads are entirely different.

Where Each One Wins

The RTX 3050 A Mobile wins in the portable, low-power segment. It is an IGP-class part with a 45 W TDP, no power connectors, and a PCIe 4.0 x8 interface. Its display outputs are listed as "Portable Device Dependent," meaning it is designed for laptops and compact systems where power draw and physical space are constrained. Its Passmark scores show a balanced profile: the G3D score of 11,664 is respectable for a low-power mobile part, and the GPU compute score of 4,419 indicates it can handle light compute tasks. The 4 GB GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth is sufficient for 1080p gaming at moderate settings and basic creative workloads. Its 44th percentile ranking among all GPUs puts it above many older discrete parts but below the midrange of the current market.

The RTX PRO 6000 Blackwell Server wins in every raw performance category that the database records. Its 96 GB GDDR7 memory on a 512-bit bus delivers 1.79 TB/s of bandwidth, which is roughly 9.3 times the bandwidth of the 3050 A Mobile. The 24,064 shading units, 752 TMUs, and 192 ROPs dwarf the 3050 A Mobile's 1,792 shading units, 56 TMUs, and 32 ROPs. The RT core count is 188 versus 14, and the tensor core count is 752 versus 56. For AI inference, scientific simulation, or large-scale rendering, the RTX PRO 6000 is in a different category entirely. Its 600 W TDP, dual-slot cooler, 1x 16-pin power connector, and suggested 1000 W PSU make it a workstation or server component, not a mobile part. The PCIe 5.0 x16 interface and four DisplayPort 2.1b outputs reinforce its role as a professional compute and visualization tool.

The single 3DMark Steel Nomad DX12 score of 5,996 for the RTX PRO 6000, however, is not dominant relative to its rivals in that test. It sits within 0.2% of the GTX 770M, RX 6400, FirePro W4100, and Quadro K4000M. This is an anomaly in the data. The database records this result, and the analysis must reflect it. The likely explanation is that the test was run under conditions that did not utilize the card's full feature set or that the server variant is optimized for compute rather than rasterized gaming workloads. The 3050 A Mobile, by contrast, has no 3DMark Steel Nomad entry, so it cannot be directly compared in that specific test.

Architecture Differences

The RTX 3050 A Mobile uses the GA106 chip built on Ampere architecture, fabricated on an 8 nm process at Samsung. The die size is 276 mm² with 12,000 million transistors, yielding a transistor density of 43.5 million per mm². The architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It has 14 RT cores and 56 tensor cores, which are Ampere-generation designs. The memory is GDDR6 running at 1500 MHz with 12 Gbps effective speed, on a 128-bit bus.

The RTX PRO 6000 Blackwell Server uses the GB202 chip built on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The die size is 750 mm² with 92,200 million transistors, yielding a transistor density of 122.9 million per mm². That is more than double the density of the Ampere chip, indicating a much more advanced manufacturing process and denser logic. The architecture supports the same DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 APIs. It has 188 RT cores and 752 tensor cores, which are Blackwell-generation designs. The memory is GDDR7 running at 1750 MHz with 28 Gbps effective speed, on a 512-bit bus.

The foundry difference is significant: Samsung 8 nm for the mobile part versus TSMC 5 nm for the server part. The transistor count difference is even more extreme: 92,200 million versus 12,000 million, a factor of 7.7. The die size difference is 750 mm² versus 276 mm², a factor of 2.7. This means the RTX PRO 6000 packs far more transistors into a larger die, and the higher density (122.9M / mm² versus 43.5M / mm²) reflects the more advanced process node. The clock speeds also differ: the RTX PRO 6000 has a base clock of 1590 MHz and a boost clock of 2617 MHz, while the RTX 3050 A Mobile has a base clock of 1065 MHz and a boost clock of 1343 MHz. The server part boosts to nearly double the mobile part's boost clock.

The memory type and bandwidth differences are equally pronounced. GDDR7 at 28 Gbps effective on a 512-bit bus gives the RTX PRO 6000 a bandwidth of 1.79 TB/s. GDDR6 at 12 Gbps effective on a 128-bit bus gives the 3050 A Mobile 192.0 GB/s. The server part has 24 times the memory capacity (96 GB versus 4 GB) and roughly 9.3 times the bandwidth. The RTX PRO 6000 also uses a PCIe 5.0 x16 interface, which doubles the per-lane bandwidth of the 3050 A Mobile's PCIe 4.0 x8 interface.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The RTX 3050 A Mobile has an average benchmark score of 8,746, while the RTX PRO 6000 Blackwell Server has an average of 5,996. However, these averages are computed from different test sets: the 3050 A has eight benchmark entries, while the RTX PRO 6000 has only one (3DMark Steel Nomad DX12).

Q: How do the memory capacities compare?

A: The RTX PRO 6000 Blackwell Server has 96 GB of GDDR7 memory, while the RTX 3050 A Mobile has 4 GB of GDDR6. The server part also has a 512-bit bus versus a 128-bit bus, and its bandwidth is 1.79 TB/s versus 192.0 GB/s.

Q: What is the transistor density difference?

A: The RTX PRO 6000 Blackwell Server has a transistor density of 122.9 million per mm² on a 5 nm TSMC process, while the RTX 3050 A Mobile has 43.5 million per mm² on an 8 nm Samsung process. The server chip has 92,200 million transistors total, versus 12,000 million for the mobile chip.

Q: Which GPU has more RT and tensor cores?

A: The RTX PRO 6000 Blackwell Server has 188 RT cores and 752 tensor cores. The RTX 3050 A Mobile has 14 RT cores and 56 tensor cores. The RTX PRO 6000 also has 24,064 shading units versus 1,792.

Q: What is the TDP of each card?

A: The RTX 3050 A Mobile has a 45 W TDP and is an IGP (integrated graphics processor) with no power connectors. The RTX PRO 6000 Blackwell Server has a 600 W TDP, uses a dual-slot cooler, requires a 1x 16-pin power connector, and has a suggested PSU of 1000 W.

Q: How do the API support levels compare?

A: Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. There is no difference in API support between the two entries in the database.

Specification Differences

The following fields differ between the two GPUs:

  • Chip: GA106 (RTX 3050 A Mobile) versus GB202 (RTX PRO 6000 Blackwell Server)
  • Architecture: Ampere versus Blackwell 2.0
  • Generation: GeForce 30 Mobile versus Server Blackwell (Bxx)
  • Process Node: 8 nm (Samsung) versus 5 nm (TSMC)
  • Transistors: 12,000 million versus 92,200 million
  • Die Size: 276 mm² versus 750 mm²
  • Transistor Density: 43.5M / mm² versus 122.9M / mm²
  • Base Clock: 1065 MHz versus 1590 MHz
  • Boost Clock: 1343 MHz versus 2617 MHz
  • Memory Clock: 1500 MHz 12 Gbps effective versus 1750 MHz 28 Gbps effective
  • Memory Size: 4 GB versus 96 GB
  • Memory Type: GDDR6 versus GDDR7
  • Memory Bus Width: 128 bit versus 512 bit
  • Memory Bandwidth: 192.0 GB/s versus 1.79 TB/s
  • Shading Units: 1792 versus 24064
  • TMUs: 56 versus 752
  • ROPs: 32 versus 192
  • RT Cores: 14 versus 188
  • Tensor Cores: 56 versus 752
  • Pixel Rate: 42.98 GPixel/s versus 502.5 GPixel/s
  • Texture Rate: 75.21 GTexel/s versus 1,968.0 GTexel/s
  • FP32: 4.813 TFLOPS versus 126.0 TFLOPS
  • FP16: 4.813 TFLOPS versus 126.0 TFLOPS
  • TDP: 45 W versus 600 W
  • Slot Width: IGP versus Dual-slot
  • Power Connectors: None versus 1x 16-pin
  • Suggested PSU: Not listed versus 1000 W
  • Bus Interface: PCIe 4.0 x8 versus PCIe 5.0 x16
  • Display Outputs: Portable Device Dependent versus 4x DisplayPort 2.1b
  • Dimensions: Not listed versus 267 mm 10.5 inches length, 111 mm 4.4 inches height, 40 mm 1.6 inches width
  • Production Status: End-of-life versus Active
  • Release Date: 2023-12-31 versus 2025-03-17
  • Predecessor: GeForce 20 Mobile versus Server Hopper
  • Successor: Not listed versus Server Rubin

The Verdict

The data draws a clear line between these two products. The RTX 3050 A Mobile is a low-power, end-of-life mobile part from the GeForce 30-series. Its 45 W TDP, IGP form factor, and 4 GB GDDR6 memory place it in thin-and-light laptops or compact systems. Its benchmark scores, including a Passmark G3D score of 11,664 and an OpenCL score of 52,998, show it can handle light gaming and general compute, but its average benchmark score of 8,746 and 44th percentile ranking put it in the lower-middle range of the database.

The RTX PRO 6000 Blackwell Server is an active, high-end server and workstation part. Its 600 W TDP, dual-slot cooler, 96 GB GDDR7 memory, and 126.0 TFLOPS FP32 performance make it a professional compute tool. The 188 RT cores and 752 tensor cores are designed for AI training, scientific simulation, and massive rendering workloads. Its single 3DMark Steel Nomad DX12 score of 5,996 and 34th percentile ranking are anomalous, likely reflecting a test environment that does not suit the card's server-oriented design, but the specification sheet leaves no doubt about its intended role.

For a user with a portable system, the RTX 3050 A Mobile is the only viable option. It requires no external power, fits an IGP slot, and delivers modest but usable performance. For a user building or populating a server or high-end workstation, the RTX PRO 6000 Blackwell Server is the clear choice, provided the system can supply 600 W and accommodate a dual-slot, 267 mm card. The two GPUs do not compete for the same socket, power budget, or workload. The database records them as separate entries because their specifications and benchmark profiles are entirely distinct. The verdict is not about which is "better" in absolute terms; it is about which matches the target system and workload. The RTX 3050 A Mobile serves the mobile segment, and the RTX PRO 6000 Blackwell Server serves the server segment.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
RTX PRO 6000 Blackwell Server
Core Specs
Shading Units
1,792
24,064 +1242.9%
Shaders
1,792
24,064 +1242.9%
TMUs
56
752 +1242.9%
ROPs
32
192 +500.0%
SM Count
14
188 +1242.9%
Clocks
Base Clock
1065 MHz
1590 MHz
Boost Clock
1343 MHz
2617 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
96 GB
VRAM (MB)
4,096
98,304 +2300.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
512 bit
Bandwidth
192.0 GB/s
1.79 TB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
128 MB
Performance
Pixel Rate
42.98 GPixel/s
502.5 GPixel/s
Texture Rate
75.21 GTexel/s
1,968.0 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
126.0 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
1.968 TFLOPS (1:64)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
126.0 TFLOPS (1:1)
AI/RT
RT Cores
14
188 +1242.9%
Tensor Cores
56
752 +1242.9%
Power
TDP
45 W
600 W
TDP (W)
45
600 +1233.3%
Suggested PSU
—
1000 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA106
GB202
Generation
GeForce 30 Mobile
Server Blackwell (Bxx)
Process Size
8 nm
5 nm
Transistors
12,000 million
92,200 million
Die Size
276 mm²
750 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
Server Hopper
Successor
—
Server Rubin
View GeForce RTX 3050 A Mobile Details View RTX PRO 6000 Blackwell Server Details