NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA Quadro P2200 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

Quadro P2200

CORE STATE GP106
VRAM 5 GB
CLOCK SPEED 1493 MHz
TDP 75 W
BUS WIDTH 160 bit
ARCHITECTURE Pascal
nm
PROCESS 16 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
32,344
passmark_directx_10
61
45
passmark_directx_11
94
70
passmark_directx_12
55
33
passmark_directx_9
152
167
passmark_g2d
526
881
passmark_g3d
11,664
9,364
passmark_gpu_compute
4,419
3,921
geekbench_vulkan
N/A
31,351

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA Quadro P2200

The NVIDIA GeForce RTX 3050 A Mobile and the NVIDIA Quadro P2200 occupy the same performance tier according to aggregate scoring, yet their benchmark profiles are sharply divergent. The data shows the RTX 3050 A Mobile takes six of eight head-to-head tests, while the Quadro P2200 counters with decisive victories in legacy DirectX 9 and 2D workloads. This is not a story of one card being simply faster; it is a tale of two architectures optimized for different eras of graphics processing.

Where Each One Wins

The RTX 3050 A Mobile is the clear winner for modern, compute-heavy and DirectX 12-era workloads. Its Geekbench OpenCL score of 52998 is 63.9% higher than the Quadro P2200’s 32344, a massive gap that indicates superior raw computational throughput for general-purpose GPU tasks. In DirectX 12, the mobile part leads by 66.7% (55 vs 33), and in DirectX 11 it is ahead by 34.3% (94 vs 70). The RTX 3050 A Mobile also dominates the overall 3D graphics test, posting a Passmark G3D score of 11664 versus 9364, a 24.6% advantage. For GPU compute specifically, it wins 4419 to 3921, a 12.7% lead.

The Quadro P2200, conversely, wins in two specific niches: legacy API performance and 2D desktop work. Its Passmark DirectX 9 score of 167 beats the RTX 3050 A Mobile’s 152, a 9% advantage. More striking is the 2D test, where the Quadro P2200 scores 881 versus 526, a 40.3% margin. This suggests the professional card retains an edge in older software and in tasks that stress 2D rasterization, like CAD viewports or desktop compositing, despite being outclassed in modern 3D.

FAQ

Q: Which GPU has the higher aggregate benchmark score?

A: The RTX 3050 A Mobile holds a marginal edge, with an average benchmark score of 8746 compared to the Quadro P2200’s 8686. The delta is only 0.7%, putting them in the same performance class.

Q: How do these cards compare in raw compute performance?

A: The RTX 3050 A Mobile is significantly stronger. Its Geekbench OpenCL score is 52998 versus 32344 for the Quadro P2200, a 63.9% difference. It also leads in Passmark GPU Compute with 4419 to 3921.

Q: Is the Quadro P2200 better for older games?

A: Yes, benchmark results indicate a narrow win for the Quadro P2200 in DirectX 9 (167 vs 152, a 9% lead). However, the RTX 3050 A Mobile wins in every other DirectX test, including DirectX 10, 11, and 12.

Q: What about 2D performance?

A: The Quadro P2200 is the clear winner here, scoring 881 in the Passmark G2D test versus 526 for the RTX 3050 A Mobile. This represents a 40.3% advantage for the professional card.

Q: Which card has better memory bandwidth?

A: The Quadro P2200 has a slight edge, with 200.2 GB/s of bandwidth from its 5 GB GDDR5X memory on a 160-bit bus. The RTX 3050 A Mobile offers 192.0 GB/s from 4 GB GDDR6 on a 128-bit bus.

Q: Are these cards considered rivals for the same market position?

A: Yes, they are listed as nearest rivals to each other. The RTX 3050 A Mobile’s average score of 8746 is 0.7% higher than the Quadro P2200’s 8686, and vice versa, confirming they sit at the same performance tier.

Head-to-Head Benchmarks

The most lopsided result in the entire comparison is the Geekbench OpenCL test. The RTX 3050 A Mobile’s 52998 score dwarfs the Quadro P2200’s 32344, yielding a 63.9% delta. This is a massive victory that speaks to the fundamental compute advantage of the newer Ampere architecture. The DirectX 12 test is similarly one-sided, with the RTX 3050 A Mobile winning 55 to 33, a 66.7% margin—the largest percentage difference of any test.

The Passmark G3D test, which is the most representative of overall 3D gaming performance, shows a 24.6% win for the RTX 3050 A Mobile (11664 vs 9364). This is a substantial lead, confirming that the mobile chip is the better choice for contemporary 3D applications. The DirectX 11 test also favors the RTX 3050 A Mobile, with a 34.3% advantage (94 vs 70). Even in DirectX 10, the newer card wins 61 to 45, a 35.6% margin.

The Quadro P2200’s victories are equally clear, if less impactful for modern use. Its DirectX 9 score of 167 beats the RTX 3050 A Mobile’s 152, a 9% lead. The G2D test is the professional card’s strongest showing, with an 881 to 526 victory that translates to a 40.3% delta. The Quadro P2200 also loses the GPU Compute test, but by a narrower margin of 12.7% (3921 vs 4419), showing it is more competitive in compute-adjacent tasks than in pure 3D rendering.

Specification Differences

The two GPUs differ in nearly every core specification. The RTX 3050 A Mobile uses 1792 shading units, 56 TMUs, and 32 ROPs, while the Quadro P2200 has 1280 shading units, 80 TMUs, and 40 ROPs. This means the RTX 3050 A Mobile has 40% more shaders, but the Quadro P2200 has 43% more texture units and 25% more ROPs. The clock speeds also differ: the RTX 3050 A Mobile runs at a 1065 MHz base and 1343 MHz boost, while the Quadro P2200 has a 1000 MHz base and a higher 1493 MHz boost.

Memory configurations are distinct as well. The RTX 3050 A Mobile has 4 GB of GDDR6 on a 128-bit bus, achieving 192.0 GB/s. The Quadro P2200 has 5 GB of GDDR5X on a 160-bit bus, achieving 200.2 GB/s. The power envelopes differ significantly: the RTX 3050 A Mobile is rated at 45 W TDP and is an IGP (integrated graphics processor) with no power connectors, while the Quadro P2200 is a 75 W single-slot card with a suggested PSU of 250 W. The bus interface also differs, with the RTX 3050 A Mobile using PCIe 4.0 x8 and the Quadro P2200 using PCIe 3.0 x16.

Architecture Differences

The RTX 3050 A Mobile is built on the Ampere architecture using the GA106 chip, manufactured by Samsung on an 8 nm process. It packs 12,000 million transistors into a 276 mm² die, resulting in a density of 43.5M / mm². Critically, it includes 14 RT cores and 56 tensor cores, enabling hardware ray tracing and AI acceleration—features entirely absent from the Quadro P2200. Its FP32 throughput is 4.813 TFLOPS, and its FP16 performance is identical at 4.813 TFLOPS (1:1 ratio). It supports DirectX 12 Ultimate (12_2).

The Quadro P2200 is based on the older Pascal architecture, using the GP106 chip built by TSMC on a 16 nm process. It has 4,400 million transistors on a 200 mm² die, with a density of 22.0M / mm². It has no RT or tensor cores. Its FP32 throughput is 3.822 TFLOPS, and its FP16 performance is severely limited at 59.72 GFLOPS (1:64 ratio). It supports DirectX 12 (12_1), one feature level below the RTX 3050 A Mobile’s 12_2. The Quadro P2200 offers 4x DisplayPort 1.4a outputs, while the RTX 3050 A Mobile’s outputs are portable-device dependent. The RTX 3050 A Mobile was released later, on 2023-12-31, while the Quadro P2200 launched in June 2019. The Quadro P2200 also has a clear lineage, with a predecessor in Quadro Maxwell and a successor in Quadro Volta.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
Quadro P2200
Core Specs
Shading Units
1,792
1,280 -28.6%
Shaders
1,792
1,280 -28.6%
TMUs
56
80 +42.9%
ROPs
32
40 +25.0%
SM Count
14
10 -28.6%
Clocks
Base Clock
1065 MHz
1000 MHz
Boost Clock
1343 MHz
1493 MHz
Memory Clock
1500 MHz 12 Gbps effective
1251 MHz 10 Gbps effective
Memory
Memory Size
4 GB
5 GB
VRAM (MB)
4,096
5,120 +25.0%
Memory Type
GDDR6
GDDR5X
Memory Bus
128 bit
160 bit
Bandwidth
192.0 GB/s
200.2 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SM)
L2 Cache
2 MB
1280 KB
Performance
Pixel Rate
42.98 GPixel/s
59.72 GPixel/s
Texture Rate
75.21 GTexel/s
119.4 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
3.822 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
119.4 GFLOPS (1:32)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
59.72 GFLOPS (1:64)
AI/RT
RT Cores
14
Tensor Cores
56
Power
TDP
45 W
75 W
TDP (W)
45
75 +66.7%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Ampere
Pascal
GPU Name
GA106
GP106
Generation
GeForce 30 Mobile
Quadro Pascal (Px200)
Process Size
8 nm
16 nm
Transistors
12,000 million
4,400 million
Die Size
276 mm²
200 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
22.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
6.1
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Single-slot
Length
201 mm 7.9 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro Maxwell
Successor
Quadro Volta
View GeForce RTX 3050 A Mobile Details View Quadro P2200 Details