GPU Comparison
GEFORCE
NVIDIA GeForce RTX 3050 A Mobile
CORE STATE
GA106
VRAM
4 GB
CLOCK SPEED
1343 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
—
VS
GEFORCE
Quadro 4000M
CORE STATE
GF104
VRAM
2 GB
CLOCK SPEED
—
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
RTX 3050 A Mobile
Quadro 4000M
Core Specs
Shading Units
1,792
336
-81.3%
Shaders
1,792
336
-81.3%
TMUs
56
56
0.0%
ROPs
32
32
0.0%
SM Count
14
7
-50.0%
Clocks
Base Clock
1065 MHz
—
Boost Clock
1343 MHz
—
GPU Clock
—
475 MHz
Shader Clock
—
950 MHz
Memory Clock
1500 MHz
12 Gbps effective
625 MHz
2.5 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048
-50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
192.0 GB/s
80.00 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
2 MB
512 KB
Performance
Pixel Rate
42.98 GPixel/s
6.650 GPixel/s
Texture Rate
75.21 GTexel/s
26.60 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
638.4 GFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
53.20 GFLOPS (1:12)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
—
AI/RT
RT Cores
14
—
Tensor Cores
56
—
Power
TDP
45 W
100 W
TDP (W)
45
100
+122.2%
Power Connectors
None
None
Architecture
Architecture
Ampere
Fermi
GPU Name
GA106
GF104
Generation
GeForce 30 Mobile
Quadro Fermi-M
(x000M)
Process Size
8 nm
40 nm
Transistors
12,000 million
1,950 million
Die Size
276 mm²
332 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
5.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
8.6
2.1
Shader Model
6.8
5.1
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro FX Mobile
Successor
—
Quadro Kepler-M