NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA Jetson T5000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

Jetson T5000

CORE STATE GB10B
VRAM 128 GB
CLOCK SPEED 1575 MHz
TDP 120 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
N/A
passmark_directx_10
61
N/A
passmark_directx_11
94
N/A
passmark_directx_12
55
N/A
passmark_directx_9
152
N/A
passmark_g2d
526
N/A
passmark_g3d
11,664
N/A
passmark_gpu_compute
4,419
N/A

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA Jetson T5000

Where Each One Wins

The recorded data shows two very different products with almost no overlap in intended use. The NVIDIA GeForce RTX 3050 A Mobile is a consumer mobile graphics chip with a full set of benchmark scores, while the NVIDIA Jetson T5000 is an embedded server module with no recorded graphics benchmarks at all. The RTX 3050 A Mobile wins every measured graphics workload simply because it is the only one of the two with published test results. The Jetson T5000, by contrast, has zero benchmark entries in the database, meaning there is no direct performance comparison available for any graphics or compute test.

The RTX 3050 A Mobile delivers its strongest results in legacy DirectX 9 workloads, posting a Passmark score of 152, and in DirectX 11 with a score of 94. Its weakest graphics result is in DirectX 12, where it scores 55, and in DirectX 10, where it scores 61. The Passmark G3D score of 11664 and the Geekbench OpenCL score of 52998 indicate that the card is substantially more capable in general 3D rendering and OpenCL compute than in the newer DirectX 12 path, which is consistent with an Ampere-generation part that prioritizes broader compatibility over specific API optimizations.

The Jetson T5000 has no wins in any benchmark category because the database contains no scores for it. Its percentile ranking of 50 against all GPUs is a default placement, not a measured result. The architecture differences, however, suggest that the T5000 is designed for a different kind of workload entirely: it carries 128 GB of LPDDR5X memory with 273.2 GB/s of bandwidth, 2560 shading units, 80 texture mapping units, 20 ray tracing cores, and 96 tensor cores. These specifications point toward server-side inference and compute tasks rather than rasterized gaming graphics, and its lack of display outputs confirms that it is not intended to drive a monitor.

Architecture Differences

The two chips come from different NVIDIA architectures and foundries. The RTX 3050 A Mobile uses the GA106 chip built on Ampere architecture, fabricated by Samsung on an 8 nm process. The die size is 276 mm² with 12,000 million transistors, giving a transistor density of 43.5 million per square millimeter. The Jetson T5000 uses the GB10B chip built on Blackwell architecture, fabricated by TSMC on a 5 nm process. Its die size is larger at 391 mm², though transistor count is not recorded in the database.

The memory subsystems are fundamentally different. The RTX 3050 A Mobile has 4 GB of GDDR6 memory on a 128-bit bus, with a memory clock of 1500 MHz (12 Gbps effective) and bandwidth of 192.0 GB/s. The Jetson T5000 has 128 GB of LPDDR5X memory on a 256-bit bus, with a memory clock of 1067 MHz (8.5 Gbps effective) and bandwidth of 273.2 GB/s. The T5000 has 32 times the memory capacity and 1.42 times the bandwidth of the mobile GPU, which is a decisive advantage for large model inference or data processing tasks that require holding substantial datasets in local memory.

Compute resources also differ substantially. The RTX 3050 A Mobile has 1792 shading units, 56 TMUs, 32 ROPs, 14 ray tracing cores, and 56 tensor cores. The Jetson T5000 has 2560 shading units, 80 TMUs, 32 ROPs, 20 ray tracing cores, and 96 tensor cores. The T5000 has 43% more shading units, 43% more TMUs, 43% more ray tracing cores, and 71% more tensor cores than the RTX 3050 A Mobile. The ROP count is identical at 32 for both.

Clock speeds favor the Jetson T5000 as well. The T5000 has a base clock of 1386 MHz and a boost clock of 1575 MHz, while the RTX 3050 A Mobile runs at 1065 MHz base and 1343 MHz boost. The T5000's pixel rate of 50.40 GPixel/s exceeds the RTX 3050 A Mobile's 42.98 GPixel/s, and its texture rate of 126.0 GTexel/s is 67% higher than the 75.21 GTexel/s of the mobile GPU. FP32 performance is 8.064 TFLOPS for the T5000 versus 4.813 TFLOPS for the RTX 3050 A Mobile, a 68% advantage. FP16 performance follows the same 1:1 ratio for both, with the T5000 again at 8.064 TFLOPS and the RTX 3050 A Mobile at 4.813 TFLOPS.

Power and interface specifications differ by design. The RTX 3050 A Mobile has a TDP of 45 W, fits an IGP slot width, and requires no power connectors. The Jetson T5000 has a TDP of 120 W, also fits an IGP slot width, requires no power connectors, but lists a suggested PSU of 300 W. The bus interface is PCIe 4.0 x8 for the RTX 3050 A Mobile and PCIe 5.0 x8 for the Jetson T5000. Display outputs are portable-device-dependent for the RTX 3050 A Mobile, while the Jetson T5000 has no display outputs at all.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between these two products. The RTX 3050 A Mobile has eight recorded benchmark scores, while the Jetson T5000 has none. This means the only quantitative comparison available comes from the specification data and the RTX 3050 A Mobile's position among its nearest rivals.

The RTX 3050 A Mobile's average benchmark score is 8746. Its nearest rival, the NVIDIA GeForce GTX 460 v2, scores 8743, a delta of 0%. The NVIDIA Quadro P2200 scores 8686, 0.7% behind. The AMD Radeon R9 M265X scores 8851, 1.2% ahead, and the AMD Radeon Pro WX 5100 scores 8863, 1.3% ahead. These narrow deltas indicate that the RTX 3050 A Mobile sits in a tightly contested performance band, with no single rival holding a dominant advantage.

The Jetson T5000 has no nearest rivals listed and no average benchmark score, so its performance cannot be positioned relative to other products in the database. Its percentile rank of 50 is a neutral midpoint, not a measured outcome. The specification sheet, however, shows a chip that is roughly 68% higher in FP32 throughput than the RTX 3050 A Mobile, with 71% more tensor cores and 32 times the memory capacity, which positions it for workloads where raw graphics output is irrelevant.

The RTX 3050 A Mobile's individual benchmark scores show a clear pattern: Passmark DirectX 9 at 152, DirectX 11 at 94, DirectX 10 at 61, DirectX 12 at 55, G2D at 526, G3D at 11664, GPU compute at 4419, and Geekbench OpenCL at 52998. The G3D score of 11664 is more than double the GPU compute score of 4419, suggesting the card is optimized for rasterized 3D rendering rather than compute-heavy workloads. The Geekbench OpenCL result of 52998 is the highest single score and indicates reasonable general-purpose compute capability, though the Jetson T5000's specifications would likely surpass it given the higher shading unit count and clock speeds.

Specification Differences

The two products differ in nearly every recorded specification field. The process node is 8 nm for the RTX 3050 A Mobile versus 5 nm for the Jetson T5000. The foundry is Samsung for the former and TSMC for the latter. Die size is 276 mm² versus 391 mm². Transistor count is 12,000 million for the RTX 3050 A Mobile and unknown for the Jetson T5000, with a transistor density of 43.5 million per square millimeter recorded only for the RTX 3050 A Mobile.

Memory differences are substantial: 4 GB GDDR6 versus 128 GB LPDDR5X, 128-bit versus 256-bit bus, 192.0 GB/s versus 273.2 GB/s bandwidth. Base clocks are 1065 MHz versus 1386 MHz, boost clocks 1343 MHz versus 1575 MHz. Shading units are 1792 versus 2560, TMUs 56 versus 80, ROPs identical at 32, ray tracing cores 14 versus 20, tensor cores 56 versus 96.

Pixel rate is 42.98 GPixel/s versus 50.40 GPixel/s, texture rate 75.21 GTexel/s versus 126.0 GTexel/s, FP32 and FP16 both 4.813 TFLOPS versus 8.064 TFLOPS. TDP is 45 W versus 120 W. The suggested PSU is not recorded for the RTX 3050 A Mobile but is 300 W for the Jetson T5000. Bus interface is PCIe 4.0 x8 versus PCIe 5.0 x8. Display outputs are portable-device-dependent for the RTX 3050 A Mobile versus none for the Jetson T5000.

API support is exclusive to the RTX 3050 A Mobile: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Jetson T5000 lists N/A for DirectX, OpenGL, and Vulkan. Dimensions are only recorded for the Jetson T5000: 87 mm length, 100 mm height, 15 mm width. The RTX 3050 A Mobile has no recorded dimensions.

Production status differs as well: the RTX 3050 A Mobile is end-of-life with a release date of December 31, 2023, while the Jetson T5000 is active with a release date of August 26, 2025. The RTX 3050 A Mobile's predecessor is the GeForce 20 Mobile, while the Jetson T5000's predecessor is Server Hopper and its successor is Server Rubin. The RTX 3050 A Mobile has no launch MSRP recorded; the Jetson T5000 has a launch MSRP of 2,999 USD.

FAQ

Q: Which GPU has more shading units?

A: The NVIDIA Jetson T5000 has 2560 shading units, compared to 1792 for the NVIDIA GeForce RTX 3050 A Mobile, a difference of 768 units.

Q: What is the memory capacity difference?

A: The Jetson T5000 has 128 GB of LPDDR5X memory, while the RTX 3050 A Mobile has 4 GB of GDDR6 memory. The T5000 also has a wider 256-bit bus versus 128-bit, and higher bandwidth at 273.2 GB/s versus 192.0 GB/s.

Q: Does the Jetson T5000 support DirectX?

A: No. The database records DirectX as N/A for the Jetson T5000. The RTX 3050 A Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How do the FP32 performance figures compare?

A: The Jetson T5000 delivers 8.064 TFLOPS FP32 performance, which is 68% higher than the RTX 3050 A Mobile's 4.813 TFLOPS. FP16 performance follows the same 1:1 ratio for both chips.

Q: What are the power requirements for each?

A: The RTX 3050 A Mobile has a TDP of 45 W, while the Jetson T5000 has a TDP of 120 W. Neither requires power connectors, but the Jetson T5000 lists a suggested PSU of 300 W.

Q: Are there any benchmark scores for the Jetson T5000?

A: No. The database contains zero benchmark entries for the Jetson T5000. Only the RTX 3050 A Mobile has recorded scores, with an average benchmark score of 8746.

The Verdict

The data indicates that these products serve completely different markets. The NVIDIA GeForce RTX 3050 A Mobile is a consumer mobile GPU with measurable graphics performance, API support, and a full benchmark profile. Its average score of 8746 places it within 1.3% of its nearest rivals, all of which are older or lower-tier cards. It is suited for portable devices requiring DirectX 12 Ultimate support, OpenGL 4.6, and Vulkan 1.4, with a modest 45 W TDP and no external power connectors.

The NVIDIA Jetson T5000 is a server-class Blackwell module with no display outputs, no graphics API support, and no recorded benchmark scores. Its strengths lie in raw compute specifications: 8.064 TFLOPS FP32, 96 tensor cores, 128 GB of LPDDR5X memory, and a PCIe 5.0 x8 interface. These features point toward embedded or edge server workloads where memory capacity and tensor throughput matter more than rasterization. The 120 W TDP and 300 W suggested PSU indicate a higher-power installation than the RTX 3050 A Mobile's 45 W envelope.

For a user seeking a mobile graphics solution with established DirectX and OpenGL performance, the RTX 3050 A Mobile is the only viable choice between the two. For a user requiring high-capacity memory, Blackwell architecture, and server-oriented compute features, the Jetson T5000 is the appropriate product, though its lack of benchmark data means its real-world performance cannot be verified from the database. The RTX 3050 A Mobile is end-of-life, while the Jetson T5000 is active with a successor already listed as Server Rubin. The choice depends entirely on whether the workload demands graphics output or server compute capacity.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
Jetson T5000
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
56
80 +42.9%
ROPs
32
32 0.0%
SM Count
14
20 +42.9%
Clocks
Base Clock
1065 MHz
1386 MHz
Boost Clock
1343 MHz
1575 MHz
Memory Clock
1500 MHz 12 Gbps effective
1067 MHz 8.5 Gbps effective
Memory
Memory Size
4 GB
128 GB
VRAM (MB)
4,096
131,072 +3100.0%
Memory Type
GDDR6
LPDDR5X
Memory Bus
128 bit
256 bit
Bandwidth
192.0 GB/s
273.2 GB/s
Cache
L1 Cache
128 KB (per SM)
256 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
42.98 GPixel/s
50.40 GPixel/s
Texture Rate
75.21 GTexel/s
126.0 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
8.064 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
4.032 TFLOPS (1:2)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
8.064 TFLOPS (1:1)
AI/RT
RT Cores
14
20 +42.9%
Tensor Cores
56
96 +71.4%
Power
TDP
45 W
120 W
TDP (W)
45
120 +166.7%
Suggested PSU
300 W
Power Connectors
None
None
Architecture
Architecture
Ampere
Blackwell
GPU Name
GA106
GB10B
Generation
GeForce 30 Mobile
Server Blackwell (Bxx)
Process Size
8 nm
5 nm
Transistors
12,000 million
unknown
Die Size
276 mm²
391 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
8.6
11.0
Shader Model
6.9
Physical
Slot Width
IGP
IGP
Length
87 mm 3.4 inches
Height
100 mm 3.9 inches
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
2,999 USD
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
Server Hopper
Successor
Server Rubin
View GeForce RTX 3050 A Mobile Details View Jetson T5000 Details