NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5090 D Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5090 D

CORE STATE GB202
VRAM 32 GB
CLOCK SPEED 2407 MHz
TDP 575 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
310,674
passmark_directx_10
61
231
passmark_directx_11
94
371
passmark_directx_12
55
219
passmark_directx_9
152
434
passmark_g2d
526
1,487
passmark_g3d
11,664
44,065
passmark_gpu_compute
4,419
28,396
3dmark_3dmark_steel_nomad_dx12
N/A
14,326
geekbench_vulkan
N/A
376,915

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5090 D

Head-to-Head Benchmarks

The recorded data shows a complete sweep for the NVIDIA GeForce RTX 5090 D across all eight shared benchmark tests, with the RTX 3050 A Mobile failing to secure a single win. The most decisive margin appears in the compute-oriented Passmark GPU Compute test, where the RTX 5090 D scores 28,396 against 4,419 for the RTX 3050 A Mobile, a delta of 84.4 percent in favor of the newer part. This gap reflects the fundamental difference in raw processing throughput between the two generations.

In the Geekbench OpenCL test, the RTX 5090 D posts 310,674 points versus 52,998 for the RTX 3050 A Mobile, representing an 82.9 percent advantage. This benchmark stresses general-purpose compute workloads, and the magnitude of the difference suggests that the RTX 5090 D is not merely faster but operates in a different performance class altogether. The Passmark DirectX 12 test shows a similar pattern, with the RTX 5090 D scoring 219 against 55 for the RTX 3050 A Mobile, a 74.9 percent gap.

The legacy DirectX 9 test delivers the smallest relative margin among the DirectX suite, with the RTX 5090 D scoring 434 versus 152 for the RTX 3050 A Mobile, a 65 percent difference. Even in this older API, which tends to be less sensitive to architectural advances, the newer GPU maintains a commanding lead. The Passmark DirectX 10 and DirectX 11 tests show gaps of 73.6 percent and 74.7 percent respectively, with scores of 231 versus 61 and 371 versus 94.

The 2D graphics test, Passmark G2D, shows the RTX 5090 D at 1,487 points compared to 526 for the RTX 3050 A Mobile, a 64.6 percent advantage. While 2D performance is rarely a bottleneck in modern workloads, the consistency of the win across every category reinforces the overall performance hierarchy. The Passmark G3D test, which aggregates DirectX gaming performance, gives the RTX 5090 D a score of 44,065 against 11,664 for the RTX 3050 A Mobile, a 73.5 percent margin.

The average benchmark score in the database places the RTX 5090 D at 77,712, which sits at the 92nd percentile of all GPUs tracked. The RTX 3050 A Mobile averages 8,746, placing it at the 44th percentile. The nearest rivals for the RTX 5090 D include the AMD Radeon RX 6650M XT at 76,904 (1.1 percent lower) and the AMD Radeon RX 6850M XT at 78,940 (1.6 percent higher), indicating that the RTX 5090 D is competitive with high-end mobile parts from the previous generation. The RTX 3050 A Mobile's nearest rivals, such as the NVIDIA GeForce GTX 460 v2 at 8,743 and the AMD Radeon R9 M265X at 8,851, are all within roughly one percent, confirming that this is a low-end entry-level part.

Architecture Differences

The two GPUs come from entirely different eras of NVIDIA's design roadmap. The RTX 3050 A Mobile uses the GA106 chip built on Ampere architecture, fabricated on Samsung's 8 nm process. The RTX 5090 D uses the GB202 chip based on Blackwell 2.0 architecture, manufactured by TSMC on a 5 nm node. This process shrink alone accounts for a substantial portion of the performance gap, as the newer node allows for significantly higher transistor density.

Transistor counts illustrate the scale difference. The GA106 packs 12,000 million transistors into a 276 mm² die, yielding a density of 43.5 million transistors per square millimeter. The GB202 contains 92,200 million transistors across a 750 mm² die, achieving 122.9 million transistors per square millimeter. The RTX 5090 D therefore has roughly 7.7 times as many transistors as the RTX 3050 A Mobile, and the density improvement of nearly threefold on the newer process node enables this massive increase in complexity.

Clock speeds also differ substantially. The RTX 3050 A Mobile has a base clock of 1065 MHz and a boost clock of 1343 MHz. The RTX 5090 D runs at a base clock of 2017 MHz with a boost of 2407 MHz. The higher clocks on the newer part are notable given the much larger die, indicating that the 5 nm process delivers both higher density and better power efficiency per clock.

The memory subsystem presents another clear separation. The RTX 3050 A Mobile uses 4 GB of GDDR6 on a 128-bit bus, delivering 192.0 GB/s of bandwidth at an effective 12 Gbps. The RTX 5090 D uses 32 GB of GDDR7 on a 512-bit bus, with bandwidth of 1.79 TB/s at 28 Gbps effective. The memory bandwidth difference is roughly 9.3 times, which directly impacts texture-heavy workloads and high-resolution rendering.

Shader resources scale accordingly. The RTX 3050 A Mobile has 1,792 shading units, 56 texture mapping units, and 32 ROPs. The RTX 5090 D has 21,760 shading units, 680 TMUs, and 176 ROPs. Ray tracing cores increase from 14 to 170, and tensor cores from 56 to 680. The FP32 throughput goes from 4.813 TFLOPS on the older part to 104.8 TFLOPS on the newer one, a 21.8-fold increase that explains the compute benchmark results.

Pixel and texture rates follow the same trajectory. The RTX 3050 A Mobile delivers 42.98 GPixel/s and 75.21 GTexel/s, while the RTX 5090 D achieves 423.6 GPixel/s and 1,636.8 GTexel/s. The newer part also uses a PCIe 5.0 x16 interface versus PCIe 4.0 x8 on the older part, and the RTX 5090 D includes display outputs (1x HDMI 2.1b, 3x DisplayPort 2.1b) while the RTX 3050 A Mobile's outputs are portable-device dependent.

Where Each One Wins

The RTX 5090 D wins every benchmark category recorded, but the nature of the wins differs by workload. The largest margins appear in compute-heavy tasks: the Passmark GPU Compute test shows an 84.4 percent gap, and Geekbench OpenCL shows 82.9 percent. These results indicate that the RTX 5090 D is particularly suited for general-purpose compute, machine learning inference, and other parallel workloads that scale with shader count and FP32 throughput.

For gaming and graphics rendering, the Passmark G3D test shows a 73.5 percent advantage for the RTX 5090 D, and the DirectX 12 test shows 74.9 percent. The newer architecture's higher pixel rate and texture rate, combined with the massive memory bandwidth advantage, make it the clear choice for modern DirectX 12 titles and high-resolution textures. The RTX 5090 D also has 170 ray tracing cores versus 14 on the RTX 3050 A Mobile, which would translate to materially better ray-traced effects in supported games, though no ray tracing-specific benchmark is in the shared test set.

The RTX 3050 A Mobile does not win any category, so its role is limited to scenarios where its lower power envelope and compact form factor matter. The RTX 3050 A Mobile has a TDP of 45 W and uses no power connectors, fitting into an IGP slot width. The RTX 5090 D draws 575 W, requires a 16-pin power connector, and occupies a dual-slot form factor with dimensions of 304 mm by 137 mm by 48 mm. The RTX 5090 D also lists a suggested PSU of 950 W, whereas the RTX 3050 A Mobile has no such requirement. For systems with strict power or physical constraints, the RTX 3050 A Mobile remains the only viable option, but for any performance-sensitive workload, the RTX 5090 D dominates.

The RTX 5090 D's nearest rivals in the database, the AMD Radeon RX 6650M XT and RX 6850M XT, sit within 1.6 percent of its average score, meaning the RTX 5090 D is not the absolute fastest in its class but operates at the top tier of mobile GPUs. The RTX 3050 A Mobile's nearest rivals are all within 1.3 percent of its average score, placing it at the entry level of the performance spectrum.

FAQ

Q: How much faster is the RTX 5090 D in the Geekbench OpenCL test compared to the RTX 3050 A Mobile?

A: The RTX 5090 D scores 310,674 points versus 52,998 for the RTX 3050 A Mobile, a difference of 82.9 percent in favor of the RTX 5090 D.

Q: Which GPU has higher memory bandwidth?

A: The RTX 5090 D has 1.79 TB/s of bandwidth from 32 GB of GDDR7 on a 512-bit bus, while the RTX 3050 A Mobile has 192.0 GB/s from 4 GB of GDDR6 on a 128-bit bus.

Q: What is the transistor density difference between the two chips?

A: The RTX 5090 D's GB202 chip has a transistor density of 122.9 million per square millimeter on TSMC's 5 nm process, while the RTX 3050 A Mobile's GA106 chip has 43.5 million per square millimeter on Samsung's 8 nm process.

Q: Does the RTX 3050 A Mobile win any of the shared benchmark tests?

A: No. The RTX 5090 D wins all eight shared tests, with the closest margin being 64.6 percent in the Passmark G2D test.

Q: What are the power requirements for each GPU?

A: The RTX 3050 A Mobile has a TDP of 45 W with no power connectors, while the RTX 5090 D has a TDP of 575 W, uses one 16-pin connector, and requires a suggested PSU of 950 W.

Q: How do the average benchmark scores compare between the two GPUs?

A: The RTX 5090 D has an average benchmark score of 77,712, placing it at the 92nd percentile of all GPUs. The RTX 3050 A Mobile averages 8,746, placing it at the 44th percentile.

Specification Differences

| Specification | RTX 3050 A Mobile | RTX 5090 D |

|---|---|---|

| Architecture | Ampere | Blackwell 2.0 |

| Process Node | 8 nm (Samsung) | 5 nm (TSMC) |

| Transistors | 12,000 million | 92,200 million |

| Die Size | 276 mm² | 750 mm² |

| Transistor Density | 43.5M / mm² | 122.9M / mm² |

| Base Clock | 1065 MHz | 2017 MHz |

| Boost Clock | 1343 MHz | 2407 MHz |

| Memory Size | 4 GB GDDR6 | 32 GB GDDR7 |

| Memory Bus Width | 128 bit | 512 bit |

| Memory Bandwidth | 192.0 GB/s | 1.79 TB/s |

| Shading Units | 1792 | 21760 |

| TMUs | 56 | 680 |

| ROPs | 32 | 176 |

| RT Cores | 14 | 170 |

| Tensor Cores | 56 | 680 |

| Pixel Rate | 42.98 GPixel/s | 423.6 GPixel/s |

| Texture Rate | 75.21 GTexel/s | 1,636.8 GTexel/s |

| FP32 Performance | 4.813 TFLOPS | 104.8 TFLOPS |

| TDP | 45 W | 575 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 1x 16-pin |

| Bus Interface | PCIe 4.0 x8 | PCIe 5.0 x16 |

| Display Outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| Production Status | End-of-life | Active |

| Release Date | 2023-12-31 | 2025-01-29 |

| Launch MSRP | None | 2,299 USD |

| Dimensions | Not specified | 304 mm x 137 mm x 48 mm |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
RTX 5090 D
Core Specs
Shading Units
1,792
21,760 +1114.3%
Shaders
1,792
21,760 +1114.3%
TMUs
56
680 +1114.3%
ROPs
32
176 +450.0%
SM Count
14
170 +1114.3%
Clocks
Base Clock
1065 MHz
2017 MHz
Boost Clock
1343 MHz
2407 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
32 GB
VRAM (MB)
4,096
32,768 +700.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
512 bit
Bandwidth
192.0 GB/s
1.79 TB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
96 MB
Performance
Pixel Rate
42.98 GPixel/s
423.6 GPixel/s
Texture Rate
75.21 GTexel/s
1,636.8 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
104.8 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
1.637 TFLOPS (1:64)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
104.8 TFLOPS (1:1)
AI/RT
RT Cores
14
170 +1114.3%
Tensor Cores
56
680 +1114.3%
Power
TDP
45 W
575 W
TDP (W)
45
575 +1177.8%
Suggested PSU
—
950 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA106
GB202
Generation
GeForce 30 Mobile
GeForce 50
Process Size
8 nm
5 nm
Transistors
12,000 million
92,200 million
Die Size
276 mm²
750 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
—
2,299 USD
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
GeForce 40
Successor
—
GeForce 60
View GeForce RTX 3050 A Mobile Details View GeForce RTX 5090 D Details