NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5070 SUPER Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
N/A
passmark_directx_10
61
N/A
passmark_directx_11
94
N/A
passmark_directx_12
55
N/A
passmark_directx_9
152
N/A
passmark_g2d
526
N/A
passmark_g3d
11,664
N/A
passmark_gpu_compute
4,419
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5070 SUPER

Head-to-Head Benchmarks

The recorded data for these two GPUs comes from entirely different test suites, which makes a direct score-by-score comparison impossible. The RTX 3050 A Mobile has a full set of eight benchmark results across Geekbench OpenCL and Passmark tests, while the RTX 5070 SUPER has only a single 3DMark Steel Nomad DX12 result. Because the head-to-head benchmark array is empty, no direct comparison of identical workloads exists in the database.

The RTX 3050 A Mobile delivers a Geekbench OpenCL score of 52998, which is its strongest recorded result and indicates solid compute throughput for an Ampere-class mobile part. In Passmark tests, it scores 152 in DirectX 9, 94 in DirectX 11, 61 in DirectX 10, and 55 in DirectX 12. Its Passmark G3D score is 11664, while the GPU compute score is 4419. The 2D graphics score sits at 526.

The RTX 5070 SUPER records a 3DMark Steel Nomad DX12 score of 2690. This is the only benchmark data point available for that card in the database. The Steel Nomad test is a demanding modern workload, and a score of 2690 places the card at the 18th percentile among all GPUs in the database. That percentile ranking is notably low, but it reflects the limited benchmark coverage rather than a comprehensive performance profile.

The RTX 3050 A Mobile holds a 44th percentile position among all GPUs based on its average benchmark score of 8746. Its nearest rivals in the database include the NVIDIA GeForce GTX 460 v2 with an average score of 8743 (a 0% delta), the NVIDIA Quadro P2200 at 8686 (0.7% ahead), the AMD Radeon R9 M265X at 8851 (1.2% behind), and the AMD Radeon Pro WX 5100 at 8863 (1.3% behind). These deltas show that the RTX 3050 A Mobile sits in a tightly packed performance band, within roughly 1.3% of all four nearest rivals.

The RTX 5070 SUPER's nearest rivals are the NVIDIA Quadro K1100M with an average score of 2664 (1% behind the 5070 SUPER), the NVIDIA GeForce GT 1030 at 2662 (1.1% behind), the Intel Arc Pro B50 at 2660 (1.1% behind), and the NVIDIA GeForce GT 440 at 2645 (1.7% behind). The 5070 SUPER leads these four rivals by margins between 1% and 1.7%, which is a much narrower spread than the raw specification gap would suggest.

Interpreting the two percentile positions requires caution. The 3050 A Mobile's 44th percentile reflects an average across eight diverse workloads, including older DirectX 9 and 10 tests where it performs relatively well. The 5070 SUPER's 18th percentile comes from a single modern DirectX 12 workload, which stresses features that older cards lack entirely. The data does not support a head-to-head winner claim, since no shared benchmark test exists between the two cards.

Architecture Differences

The RTX 3050 A Mobile uses the GA106 chip built on Ampere architecture. It is fabricated on an 8 nm process at Samsung, with 12,000 million transistors packed into a 276 mm² die. The transistor density is 43.5 million per square millimeter. This is a mobile-first design with a 45 W TDP and an integrated form factor (IGP), requiring no power connectors and using a PCIe 4.0 x8 bus interface.

The RTX 5070 SUPER uses the GB205 chip built on Blackwell 2.0 architecture. It is fabricated on a 5 nm process at TSMC, with 31,100 million transistors in a 263 mm² die. The transistor density is 118.3 million per square millimeter, which is roughly 2.7 times denser than the 3050 A Mobile. The 5070 SUPER carries a 275 W TDP, uses a dual-slot form factor, requires a single 16-pin power connector, and connects via PCIe 5.0 x16.

The architectural generation gap is substantial. The 3050 A Mobile belongs to the GeForce 30 Mobile generation and was released at the end of 2023, while the 5070 SUPER belongs to the GeForce 50 generation with a release date at the end of 2025. The 3050 A Mobile's predecessor is the GeForce 20 Mobile series, and its production status is end-of-life. The 5070 SUPER is active in production.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level feature parity exists. The architectural differences manifest in raw hardware resources rather than API support. The 5070 SUPER has 6400 shading units, 200 texture mapping units, 80 ROPs, 50 RT cores, and 200 tensor cores. The 3050 A Mobile has 1792 shading units, 56 TMUs, 32 ROPs, 14 RT cores, and 56 tensor cores. The 5070 SUPER delivers roughly 3.6 times the shading units and 3.6 times the tensor cores of the 3050 A Mobile.

The memory subsystems differ fundamentally. The 3050 A Mobile uses 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. The 5070 SUPER uses 18 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. The 5070 SUPER has 4.5 times the memory capacity and 3.5 times the memory bandwidth.

Clock speeds also diverge significantly. The 3050 A Mobile runs at a base clock of 1065 MHz and a boost clock of 1343 MHz, with memory at 1500 MHz (12 Gbps effective). The 5070 SUPER runs at a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory at 1750 MHz (28 Gbps effective). The 5070 SUPER's boost clock is 87% higher than the 3050 A Mobile's boost clock.

Where Each One Wins

The RTX 3050 A Mobile shows its strongest results in older DirectX workloads. Its Passmark DirectX 9 score of 152 is its best API-specific result, followed by DirectX 11 at 94, DirectX 10 at 61, and DirectX 12 at 55. This pattern indicates that the card handles legacy DirectX 9 content well relative to its own performance envelope, likely due to the simpler driver overhead and the fixed-function hardware for that era.

The RTX 5070 SUPER's single Steel Nomad DX12 score of 2690, while ranking at the 18th percentile, must be understood in context. Steel Nomad is a modern test that exercises ray tracing, mesh shaders, and other DirectX 12 Ultimate features. The 3050 A Mobile has no recorded Steel Nomad result, so no direct comparison exists for that workload. The 5070 SUPER's architecture with 50 RT cores and 200 tensor cores is built for these modern workloads, whereas the 3050 A Mobile's 14 RT cores and 56 tensor cores are from an older generation.

The 3050 A Mobile wins in efficiency as a mobile integrated part. Its 45 W TDP allows it to operate without any power connectors and in an IGP slot configuration. The 5070 SUPER requires a dual-slot cooler and a 16-pin power connector, making it unsuitable for thin-and-light mobile designs. The 3050 A Mobile's display outputs are portable-device dependent, meaning it adapts to the host laptop's panel. The 5070 SUPER provides 1x HDMI 2.1b and 3x DisplayPort 2.1b, which covers multi-monitor desktop setups.

The 5070 SUPER wins in raw throughput metrics across every measured hardware category. Its pixel rate of 201.0 GPixel/s is 4.7 times the 3050 A Mobile's 42.98 GPixel/s. Its texture rate of 502.4 GTexel/s is 6.7 times the 75.21 GTexel/s of the 3050 A Mobile. Its FP32 compute of 32.15 TFLOPS is 6.7 times the 4.813 TFLOPS of the 3050 A Mobile. Both cards provide FP16 at a 1:1 ratio with FP32, so the same multipliers apply for half-precision work.

The 3050 A Mobile's average benchmark score of 8746 versus the 5070 SUPER's average of 2690 appears paradoxical until the benchmark suites are considered. The 3050 A Mobile's average pulls from eight tests including legacy workloads, while the 5070 SUPER's average is a single modern test. The percentile rankings reflect these different test pools, not a direct performance relationship.

Specification Differences

The two cards differ across nearly every specification field in the database.

Process node: 8 nm (Samsung) for the 3050 A Mobile versus 5 nm (TSMC) for the 5070 SUPER.

Transistors: 12,000 million versus 31,100 million. Die size: 276 mm² versus 263 mm². Transistor density: 43.5M / mm² versus 118.3M / mm².

Base clock: 1065 MHz versus 2325 MHz. Boost clock: 1343 MHz versus 2512 MHz. Memory clock: 1500 MHz (12 Gbps effective) versus 1750 MHz (28 Gbps effective).

Memory size: 4 GB versus 18 GB. Memory type: GDDR6 versus GDDR7. Bus width: 128 bit versus 192 bit. Bandwidth: 192.0 GB/s versus 672.0 GB/s.

Shading units: 1792 versus 6400. TMUs: 56 versus 200. ROPs: 32 versus 80. RT cores: 14 versus 50. Tensor cores: 56 versus 200.

Pixel rate: 42.98 GPixel/s versus 201.0 GPixel/s. Texture rate: 75.21 GTexel/s versus 502.4 GTexel/s. FP32: 4.813 TFLOPS versus 32.15 TFLOPS. FP16: 4.813 TFLOPS (1:1) versus 32.15 TFLOPS (1:1).

TDP: 45 W versus 275 W. Slot width: IGP versus dual-slot. Power connectors: none versus 1x 16-pin. Bus interface: PCIe 4.0 x8 versus PCIe 5.0 x16.

Display outputs: portable device dependent versus 1x HDMI 2.1b, 3x DisplayPort 2.1b.

Dimensions: the 3050 A Mobile has no recorded length, height, or width. The 5070 SUPER measures 245 mm in length (9.6 inches), 115 mm in height (4.5 inches), and 40 mm in width (1.6 inches).

Production status: end-of-life versus active. Release date: end of 2023 versus end of 2025. The 3050 A Mobile lists its predecessor as GeForce 20 Mobile; the 5070 SUPER has no predecessor listed.

The cards share identical API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither has a launch MSRP in the database.

FAQ

Q: Which GPU is faster in the database benchmarks?

A: The database does not provide a direct head-to-head comparison. The RTX 3050 A Mobile has eight benchmark scores (Geekbench OpenCL and Passmark tests), while the RTX 5070 SUPER has one 3DMark Steel Nomad DX12 score. No shared test exists, so a direct speed comparison is not possible from the recorded data.

Q: Why does the RTX 3050 A Mobile have a higher percentile rank than the RTX 5070 SUPER?

A: The RTX 3050 A Mobile sits at the 44th percentile among all GPUs based on an average score of 8746 across eight tests, including legacy DirectX 9 and 10 workloads. The RTX 5070 SUPER sits at the 18th percentile based on a single modern Steel Nomad DX12 score of 2690. The percentile ranks reflect different benchmark pools, not a direct performance relationship.

Q: What are the nearest rivals for each card according to the database?

A: For the RTX 3050 A Mobile, the nearest rivals are the GTX 460 v2 (8743 average score, 0% delta), Quadro P2200 (8686, 0.7% ahead), Radeon R9 M265X (8851, 1.2% behind), and Radeon Pro WX 5100 (8863, 1.3% behind). For the RTX 5070 SUPER, the nearest rivals are the Quadro K1100M (2664, 1% behind), GeForce GT 1030 (2662, 1.1% behind), Intel Arc Pro B50 (2660, 1.1% behind), and GeForce GT 440 (2645, 1.7% behind).

Q: How much more memory bandwidth does the RTX 5070 SUPER have?

A: The RTX 5070 SUPER delivers 672.0 GB/s of bandwidth on a 192-bit bus with GDDR7 memory, while the RTX 3050 A Mobile delivers 192.0 GB/s on a 128-bit bus with GDDR6. This is a 3.5 times bandwidth increase.

Q: What are the physical form factor differences?

A: The RTX 3050 A Mobile is an IGP with a 45 W TDP, no power connectors, and portable-device-dependent display outputs. The RTX 5070 SUPER is a dual-slot card measuring 245 mm by 115 mm by 40 mm, with a 275 W TDP, a single 16-pin power connector, and 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs.

Q: Do both cards support the same graphics APIs?

A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The API feature set is identical, though the hardware resources behind those APIs differ substantially.

The Verdict

The data shows two GPUs from different eras with different design goals. The RTX 3050 A Mobile is a low-power Ampere mobile part aimed at thin laptops, with an 8 nm Samsung process, 4 GB of GDDR6, and a 45 W TDP. Its benchmark profile spans eight tests and lands at the 44th percentile, with nearest rivals clustered within 1.3% of its average score of 8746.

The RTX 5070 SUPER is a high-power Blackwell 2.0 desktop part with a 5 nm TSMC process, 18 GB of GDDR7, and a 275 W TDP. Its single Steel Nomad DX12 score of 2690 places it at the 18th percentile, with nearest rivals between 1% and 1.7% behind. The raw hardware resources of the 5070 SUPER dwarf the 3050 A Mobile by factors of 3.6 to 6.7 across shading units, texture rate, pixel rate, and FP32 compute.

The choice between them depends on the intended use case. The RTX 3050 A Mobile suits portable, integrated systems where low power draw and no external power connectors are mandatory. Its 45 W envelope and IGP form factor allow it to fit into designs that cannot accommodate a discrete card with a 16-pin connector. Its 4 GB memory capacity limits it to less demanding workloads and older games, which aligns with its strongest benchmark results in DirectX 9 and 11.

The RTX 5070 SUPER suits desktop systems with adequate cooling and power delivery. Its 275 W TDP and dual-slot cooler demand a chassis with proper airflow and a power supply with a 16-pin connector. Its 18 GB of GDDR7 memory and 672.0 GB/s bandwidth provide substantial headroom for modern, memory-intensive workloads. The 50 RT cores and 200 tensor cores target DirectX 12 Ultimate content, which is the direction of current and future game development.

The percentile data should not be read as a performance ranking between these two cards. The 3050 A Mobile's 44th percentile comes from a broad legacy-heavy test suite, while the 5070 SUPER's 18th percentile comes from a single modern workload. The 5070 SUPER leads its nearest rivals by only 1% to 1.7% in that one test, which is a narrow margin for a card with such dominant specifications.

For a user constrained to integrated mobile graphics, the RTX 3050 A Mobile is the only option that fits the form factor. For a user building a desktop with room for a dual-slot card and a 16-pin power connection, the RTX 5070 SUPER provides the larger memory pool, higher bandwidth, and modern architecture. The database does not contain enough shared benchmark data to declare an overall winner, but the specification sheet clearly separates their intended markets.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
RTX 5070 SUPER
Core Specs
Shading Units
1,792
6,400 +257.1%
Shaders
1,792
6,400 +257.1%
TMUs
56
200 +257.1%
ROPs
32
80 +150.0%
SM Count
14
—
Clocks
Base Clock
1065 MHz
2325 MHz
Boost Clock
1343 MHz
2512 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
18 GB
VRAM (MB)
4,096
18,432 +350.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
192.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
42.98 GPixel/s
201.0 GPixel/s
Texture Rate
75.21 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
14
50 +257.1%
Tensor Cores
56
200 +257.1%
Power
TDP
45 W
275 W
TDP (W)
45
275 +511.1%
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA106
GB205
Generation
GeForce 30 Mobile
GeForce 50
Process Size
8 nm
5 nm
Transistors
12,000 million
31,100 million
Die Size
276 mm²
263 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
—
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
—
View GeForce RTX 3050 A Mobile Details View GeForce RTX 5070 SUPER Details