NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 4010 Comparison
NVIDIA GeForce RTX 3050 A Mobile
GeForce RTX 4010
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 4010
Head-to-Head Benchmarks
The recorded data for these two mobile and compact graphics solutions does not include a shared set of benchmark tests. The NVIDIA GeForce RTX 3050 A Mobile has eight benchmark entries, covering Geekbench OpenCL and a full Passmark suite, while the NVIDIA GeForce RTX 4010 has a single entry, the 3DMark Steel Nomad DX12 test. Because the test suites do not overlap, a direct per-test comparison is impossible from the database. Instead, the analysis must rely on each product’s aggregate score, percentile ranking, and nearest rival comparisons.
The RTX 3050 A Mobile produces an average benchmark score of 8,746 across its suite. This places it at the 44th percentile of all GPUs in the database. Its closest rival, the NVIDIA GeForce GTX 460 v2, scores 8,743, a delta of 0 percent, meaning the two are effectively tied. The RTX 3050 A Mobile sits 0.7 percent ahead of the NVIDIA Quadro P2200, which scores 8,686, and 1.2 percent ahead of the AMD Radeon R9 M265X, which scores 8,851 (the negative delta indicates the rival is higher). The AMD Radeon Pro WX 5100 scores 8,863, 1.3 percent above the RTX 3050 A Mobile. These deltas are small, indicating the RTX 3050 A Mobile operates in a tightly clustered performance band.
The RTX 4010 has an average benchmark score of 2,893, derived solely from its 3DMark Steel Nomad DX12 result. This places it at the 18th percentile, well below the RTX 3050 A Mobile. Its nearest rivals are all higher-scoring: the NVIDIA GeForce RTX 4060 Ti 16 GB at 2,907 (0.5 percent above), the NVIDIA RTX PRO 4000 Blackwell SFF at 2,910 (0.6 percent above), the NVIDIA GeForce RTX 4060 Ti 8 GB at 2,913 (0.7 percent above), and the NVIDIA Quadro P600 at 2,923 (1 percent above). The RTX 4010 is therefore the lowest-scoring unit among its listed neighbors, albeit by a narrow margin.
The aggregate gap is substantial. The RTX 3050 A Mobile’s average score of 8,746 is roughly three times the RTX 4010’s 2,893. However, the two benchmarks are not the same workload. The Passmark G3D test, which contributes heavily to the RTX 3050 A Mobile’s total, and the 3DMark Steel Nomad DX12 test measure different rendering paths. The database does not provide a common test to validate a head-to-head percentage. The percentile difference, from 44 to 18, reflects each product’s standing against the entire GPU population, not against each other. The data indicates the RTX 3050 A Mobile is positioned for broader general compute and legacy DirectX workloads, while the RTX 4010 is positioned for a specific modern DX12 scenario.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA GeForce RTX 3050 A Mobile has an average benchmark score of 8,746 across eight tests. The NVIDIA GeForce RTX 4010 has an average benchmark score of 2,893 from a single 3DMark Steel Nomad DX12 test.
Q: How do the two compare in their nearest rival groupings?
A: The RTX 3050 A Mobile is within 1.3 percent of its four nearest rivals, ranging from the AMD Radeon Pro WX 5100 (1.3 percent higher) to the NVIDIA Quadro P2200 (0.7 percent lower). The RTX 4010 is within 1 percent of its four nearest rivals, all of which score higher, from the NVIDIA GeForce RTX 4060 Ti 16 GB (0.5 percent higher) to the NVIDIA Quadro P600 (1 percent higher).
Q: What is the percentile ranking of each GPU?
A: The RTX 3050 A Mobile sits at the 44th percentile of all GPUs in the database. The RTX 4010 sits at the 18th percentile.
Q: Do the two GPUs share any benchmark results?
A: No. The RTX 3050 A Mobile has results for Geekbench OpenCL, Passmark DirectX 9, 10, 11, 12, G2D, G3D, and GPU Compute. The RTX 4010 has only a 3DMark Steel Nomad DX12 result.
Q: Which GPU has a higher boost clock?
A: The RTX 4010 has a boost clock of 1762 MHz, while the RTX 3050 A Mobile has a boost clock of 1343 MHz.
Q: What is the production status of each GPU?
A: The RTX 3050 A Mobile is listed as end-of-life. The RTX 4010 is listed as active.
Where Each One Wins
The RTX 3050 A Mobile wins in all recorded benchmark categories where both have data, but since the RTX 4010 only has one test, the comparison is limited. The RTX 3050 A Mobile’s Passmark G3D score of 11,664 and GPU Compute score of 4,419 indicate strong rasterization and compute throughput for its class. Its Passmark DirectX 9 score of 152, DirectX 11 score of 94, and DirectX 12 score of 55 show a range of legacy API performance. The RTX 4010’s single 3DMark Steel Nomad DX12 score of 2,893 is its only recorded win condition, but it cannot be directly mapped to any RTX 3050 A Mobile result.
For use cases, the RTX 3050 A Mobile is better suited to general-purpose GPU workloads that rely on OpenCL, such as Geekbench OpenCL at 52,998, and older DirectX titles, given its Passmark DirectX 9 and 10 scores. Its Passmark G2D score of 526 indicates competent 2D rendering. The RTX 4010, with its single modern DX12 benchmark, is positioned for workloads that stress contemporary rendering paths. Its lower shading unit count, 768 versus 1,792, and smaller memory bus, 64 bit versus 128 bit, suggest it is designed for constrained form factors or low-power tasks rather than high-throughput compute.
The RTX 3050 A Mobile also has a higher pixel rate of 42.98 GPixel/s versus 28.19 GPixel/s for the RTX 4010, and a higher texture rate of 75.21 GTexel/s versus 42.29 GTexel/s. These figures indicate the RTX 3050 A Mobile delivers more fill-rate headroom for resolution-heavy scenes. The RTX 4010 counters with a higher boost clock, 1762 MHz versus 1343 MHz, which can benefit latency-sensitive single-threaded tasks, but the database does not include a test that isolates clock-limited performance. In the absence of overlapping benchmarks, the RTX 3050 A Mobile is the stronger all-rounder based on its broader test suite and higher aggregate score.
Specification Differences
The two GPUs differ in several core specifications. The RTX 3050 A Mobile uses the GA106 chip, while the RTX 4010 uses the GA107 chip. Both use an 8 nm process from Samsung, with the same transistor density of 43.5M per mm², but the RTX 3050 A Mobile packs 12,000 million transistors on a 276 mm² die, whereas the RTX 4010 has 8,700 million transistors on a 200 mm² die.
The RTX 3050 A Mobile has a base clock of 1065 MHz and a boost clock of 1343 MHz. The RTX 4010 has a base clock of 1417 MHz and a boost clock of 1762 MHz. Memory clocks are identical at 1500 MHz with 12 Gbps effective, and both use 4 GB of GDDR6, but the bus width differs: 128 bit for the RTX 3050 A Mobile versus 64 bit for the RTX 4010. This yields a bandwidth of 192.0 GB/s for the former and 96.00 GB/s for the latter.
The RTX 3050 A Mobile has 1,792 shading units, 56 texture mapping units, 32 raster output units, 14 ray tracing cores, and 56 tensor cores. The RTX 4010 has 768 shading units, 24 TMUs, 16 ROPs, 6 RT cores, and 24 tensor cores. The FP32 and FP16 compute are both 4.813 TFLOPS for the RTX 3050 A Mobile, while the RTX 4010 delivers 2.706 TFLOPS in both. The RTX 3050 A Mobile is rated at 45 W TDP, the RTX 4010 at 50 W.
Form factors diverge: the RTX 3050 A Mobile is an IGP (integrated graphics processor) with no power connectors and portable-device-dependent display outputs. The RTX 4010 is a single-slot card, 163 mm long and 69 mm high, with no power connectors, a suggested PSU of 250 W, and four mini-DisplayPort 1.4a outputs. The bus interface is PCIe 4.0 x8 for both.
Architecture Differences
Both GPUs are based on the Ampere architecture, but they belong to different generations. The RTX 3050 A Mobile is part of GeForce 30 Mobile, with a predecessor of GeForce 20 Mobile. The RTX 4010 is part of GeForce 40, with a predecessor of GeForce 30 and a successor of GeForce 50. Despite the 40-series naming, the RTX 4010 uses the older GA107 chip, not a newer architecture. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The transistor density is identical at 43.5M per mm², reflecting the same 8 nm Samsung process. The chip design differs: GA106 is a larger, higher-transistor-count die, while GA107 is smaller. This drives the core count differences. The RTX 3050 A Mobile has more than double the shading units, RT cores, and tensor cores of the RTX 4010. The RTX 4010 compensates with higher clock speeds, but the raw compute capacity of the RTX 3050 A Mobile is 1.78 times higher in FP32 (4.813 TFLOPS versus 2.706 TFLOPS).
The memory subsystem also reflects the architectural split. A 128-bit bus with 192.0 GB/s bandwidth on the RTX 3050 A Mobile versus a 64-bit bus with 96.00 GB/s on the RTX 4010 means the former has twice the memory throughput. For ray tracing workloads, the RTX 3050 A Mobile has 14 RT cores versus 6 on the RTX 4010, and for AI-adjacent tasks, 56 tensor cores versus 24. The RTX 4010’s single-slot design and 250 W suggested PSU indicate a desktop-oriented low-profile card, while the RTX 3050 A Mobile’s IGP form factor and portable-device-dependent outputs point to laptop integration.
The release dates differ by roughly four months: the RTX 3050 A Mobile was released at the end of 2023, and the RTX 4010 in mid-April 2024. The RTX 3050 A Mobile is end-of-life, while the RTX 4010 is active. The RTX 4010’s successor is listed as GeForce 50, but no further details are in the database. Both share the same API feature set, so software compatibility is not a differentiator. The architectural differences are primarily in scale: more cores, more memory bandwidth, and higher fill rates on the RTX 3050 A Mobile, versus higher clocks and a smaller physical footprint on the RTX 4010.