GPU Comparison
GEFORCE
NVIDIA GeForce GTX 680M
CORE STATE
GK104
VRAM
4 GB
CLOCK SPEED
758 MHz
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Kepler
PROCESS
28 nm
LAUNCH DATE
2012
VS
GEFORCE
GeForce RTX 3050 A Mobile
CORE STATE
GA106
VRAM
4 GB
CLOCK SPEED
1343 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
—
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 680M
RTX 3050 A Mobile
Core Specs
Shading Units
1,344
1,792
+33.3%
Shaders
1,344
1,792
+33.3%
TMUs
112
56
-50.0%
ROPs
32
32
0.0%
SM Count
—
14
Clocks
Base Clock
719 MHz
1065 MHz
Boost Clock
758 MHz
1343 MHz
Memory Clock
900 MHz
3.6 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
115.2 GB/s
192.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
512 KB
2 MB
Performance
Pixel Rate
21.22 GPixel/s
42.98 GPixel/s
Texture Rate
84.90 GTexel/s
75.21 GTexel/s
FP32 (TFLOPS)
2.038 TFLOPS
4.813 TFLOPS
FP64 (TFLOPS)
84.90 GFLOPS (1:24)
75.21 GFLOPS (1:64)
FP16 (TFLOPS)
—
4.813 TFLOPS (1:1)
AI/RT
RT Cores
—
14
Tensor Cores
—
56
Power
TDP
100 W
45 W
TDP (W)
100
45
-55.0%
Power Connectors
None
None
Architecture
Architecture
Kepler
Ampere
GPU Name
GK104
GA106
Generation
GeForce 600M
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
3,540 million
12,000 million
Die Size
294 mm²
276 mm²
Foundry
TSMC
Samsung
Density
12.0M / mm²
43.5M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 500M
GeForce 20 Mobile
Successor
GeForce 700M
—