GPU Comparison
GPU
Intel HD Graphics P4600
CORE STATE
Haswell GT2
VRAM
System Shared
CLOCK SPEED
1200 MHz
TDP
84 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 7.5
PROCESS
22 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce RTX 3050 A Mobile
CORE STATE
GA106
VRAM
4 GB
CLOCK SPEED
1343 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
—
PERFORMANCE BENCHMARKS
geekbench_opencl
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
HD Graphics P4600
RTX 3050 A Mobile
Core Specs
Shading Units
160
1,792
+1020.0%
Shaders
160
1,792
+1020.0%
TMUs
20
56
+180.0%
ROPs
2
32
+1500.0%
SM Count
—
14
Execution Units
20
—
Clocks
Base Clock
350 MHz
1065 MHz
Boost Clock
1200 MHz
1343 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
2 MB
Performance
Pixel Rate
2.400 GPixel/s
42.98 GPixel/s
Texture Rate
24.00 GTexel/s
75.21 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
4.813 TFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
75.21 GFLOPS (1:64)
FP16 (TFLOPS)
—
4.813 TFLOPS (1:1)
AI/RT
RT Cores
—
14
Tensor Cores
—
56
Power
TDP
84 W
45 W
TDP (W)
84
45
-46.4%
Power Connectors
—
None
Architecture
Architecture
Generation 7.5
Ampere
GPU Name
Haswell GT2
GA106
Generation
HD Graphics-W
(Haswell)
GeForce 30 Mobile
Process Size
22 nm
8 nm
Transistors
—
12,000 million
Die Size
—
276 mm²
Foundry
Intel
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.3
4.6
Vulkan
1.0
1.4
OpenCL
1.2
3.0
CUDA
—
8.6
Shader Model
5.1
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20 Mobile