NVIDIA GeForce MX350 vs NVIDIA RTX PRO 6000 Blackwell Max-Q Comparison
NVIDIA GeForce MX350
RTX PRO 6000 Blackwell Max-Q
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce MX350 vs NVIDIA RTX PRO 6000 Blackwell Max-Q
Head-to-Head Benchmarks
The benchmark data presents an unusual comparison landscape. The NVIDIA RTX PRO 6000 Blackwell Max-Q and the NVIDIA GeForce MX350 do not share a single direct head-to-head test result. Instead, each card is evaluated through different benchmark suites, making a strict apples-to-apples comparison impossible from the provided figures. The RTX PRO 6000 Blackwell Max-Q carries an average benchmark score of 11,088, based on its single 3DMark Steel Nomad DX12 result. The MX350, by contrast, delivers an average benchmark score of 10,883, derived from its Geekbench OpenCL and Vulkan tests.
The single 3DMark Steel Nomad DX12 score of 11,088 for the RTX PRO 6000 places it at the 50th percentile among all GPUs. Its nearest rival, the NVIDIA RTX PRO 6000D Blackwell Max-Q, scores identically at 11,088, yielding a 0% delta. Close behind sits the AMD Radeon RX 550 with 11,075, just 0.1% slower. The NVIDIA GeForce GTX 1650 SUPER trails slightly at 11,047, a 0.4% deficit. Only the AMD FirePro W4300 edges ahead with 11,225, giving the RTX PRO 6000 a -1.2% delta against that particular competitor.
For the MX350, its average score of 10,883 places it at the 49th percentile. Its rival list shows the AMD Radeon Pro 450 ahead at 10,804, meaning the MX350 leads by 0.7%. The NVIDIA Quadro K2200 sits at 10,761, a 1.1% advantage for the MX350. The NVIDIA GeForce GTX 1650 SUPER scores 11,047, beating the MX350 by 1.5%. The AMD Radeon RX 550 similarly outperforms it at 11,075, a 1.7% margin.
The data shows that the RTX PRO 6000’s score is roughly 1.9% higher than the MX350’s average (11,088 vs 10,883). However, this gap is nearly meaningless given the different benchmarks used. The RTX PRO 6000 excels in a modern DX12 workload, while the MX350’s scores come from compute and cross-platform graphics tests. What is clear is that both cards sit near the median of all GPUs—50th percentile for the RTX PRO 6000, 49th for the MX350—indicating that neither is a top-tier performer in its respective test pool. The RTX PRO 6000 effectively matches its direct sibling, the RTX PRO 6000D, while the MX350 comfortably outperforms the older Quadro K2200 by over a full percentage point.
Architecture Differences
The two cards represent entirely different eras and design philosophies. The RTX PRO 6000 Blackwell Max-Q is built on the GB202 chip using the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The MX350 uses the GP107S chip with the Pascal architecture, manufactured on Samsung’s 14 nm node. This process gap is enormous: the RTX PRO packs 92,200 million transistors across a 750 mm² die, achieving a density of 122.9 million transistors per mm². The MX350 contains just 3,300 million transistors on a 132 mm² die, with a density of 25.0 million per mm². The RTX PRO has roughly 28 times more transistors and a die over five times larger.
Memory configurations diverge sharply. The RTX PRO 6000 features 96 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The MX350 offers 2 GB of GDDR5 on a 64-bit bus, with 56.06 GB/s of bandwidth—a fraction of the RTX PRO’s capacity and throughput. Clock speeds tell a different story: the MX350 runs at a higher base clock of 1354 MHz, boosting to 1468 MHz, while the RTX PRO starts at 1035 MHz and boosts to 2280 MHz. The RTX PRO’s boost clock is substantially higher, and its memory runs at 1750 MHz (28 Gbps effective) versus 1752 MHz (7 Gbps effective) for the MX350.
Compute resources are overwhelmingly in the RTX PRO’s favor. It carries 24,064 shading units, 752 TMUs, and 192 ROPs, along with 188 ray tracing cores and 752 tensor cores. The MX350 has just 640 shading units, 32 TMUs, and 16 ROPs, with no ray tracing or tensor cores at all. Pixel rate for the RTX PRO is 437.8 GPixel/s versus 23.49 GPixel/s for the MX350. Texture rates are 1,714.6 GTexel/s versus 46.98 GTexel/s. FP32 performance reaches 109.7 TFLOPS on the RTX PRO, while the MX350 manages 1.879 TFLOPS. Notably, the RTX PRO achieves 109.7 TFLOPS for FP16 at a 1:1 ratio, whereas the MX350’s FP16 is just 29.36 GFLOPS at a 1:64 ratio—a massive disparity in half-precision compute. Power envelopes reflect this: the RTX PRO consumes 300 W with a dual-slot cooler and a single 16-pin connector, requiring a 700 W PSU. The MX350 draws only 20 W, uses no power connector, and is designed for portable devices.
The RTX PRO supports PCIe 5.0 x16, while the MX350 uses PCIe 3.0 x4. Display outputs differ as well: the RTX PRO offers four DisplayPort 2.1b connections, whereas the MX350’s outputs are dependent on the host laptop. API support is similar for DirectX (12 Ultimate vs 12) and OpenGL (4.6 both), but Vulkan support is 1.4 for both. The RTX PRO is 267 mm long, 111 mm tall, and 40 mm wide, released in March 2025 with an active production status. The MX350 launched in February 2020 and is end-of-life with no listed dimensions.
Where Each One Wins
The RTX PRO 6000 Blackwell Max-Q is the clear victor in every compute-heavy and professional workload category. Its 96 GB of GDDR7 memory and 1.79 TB/s bandwidth make it suited for massive datasets and high-resolution textures. The 188 ray tracing cores enable hardware-accelerated ray tracing, a capability entirely absent from the MX350. The 752 tensor cores provide AI acceleration for deep learning inference and training. For 3D rendering, simulation, or scientific computing, the RTX PRO’s 109.7 TFLOPS of FP32 and FP16 performance is in a different league. Its 4x DisplayPort 2.1b outputs support multi-monitor professional setups. The 300 W TDP and dual-slot design indicate a workstation card meant for sustained, full-load operation.
The MX350 wins in portability and efficiency. Its 20 W TDP means it can run in thin-and-light laptops without active cooling concerns, drawing no external power connector. The higher base clock of 1354 MHz suggests it can operate at moderate speeds with minimal power draw. For everyday graphics, video playback, and light creative work, the MX350’s 640 shading units are sufficient. Its Geekbench Vulkan score of 13,077 is notably higher than its OpenCL score of 8,689, suggesting strong cross-platform graphics API performance. The MX350’s 2 GB GDDR5 memory is adequate for 1080p gaming at modest settings, though its 64-bit bus limits bandwidth-intensive tasks.
A practical split emerges: the RTX PRO 6000 is for rendering farms, AI research, and workstation-class workloads where memory capacity and compute throughput are paramount. The MX350 is for casual use, older games, and basic productivity on battery-powered devices. Neither card excels at gaming per se—the RTX PRO’s 3DMark score is respectable but not top-tier, and the MX350’s lack of ray tracing cores limits modern game features. However, the RTX PRO’s raw power dwarfs the MX350 in every measurable compute metric, making it the only choice for professional creation and simulation.
FAQ
Q: Which card has better raw compute performance?
A: The RTX PRO 6000 Blackwell Max-Q delivers 109.7 TFLOPS of FP32 performance versus 1.879 TFLOPS for the MX350, a roughly 58-fold difference. Its FP16 performance is also 109.7 TFLOPS, while the MX350 achieves only 29.36 GFLOPS.
Q: Are these cards comparable for gaming?
A: Not directly. The RTX PRO 6000 scores 11,088 in 3DMark Steel Nomad DX12, placing it at the 50th percentile. The MX350’s average score of 10,883 comes from Geekbench tests, not gaming-specific benchmarks. The MX350 has no ray tracing cores, while the RTX PRO has 188.
Q: What is the memory capacity difference?
A: The RTX PRO 6000 features 96 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. The MX350 has 2 GB of GDDR5 on a 64-bit bus with 56.06 GB/s bandwidth.
Q: Which card is more power-efficient?
A: The MX350 consumes only 20 W with no power connector required, making it suitable for portable devices. The RTX PRO 6000 draws 300 W and requires a 700 W PSU and a 16-pin power connector.
Q: How do these cards compare to their closest rivals?
A: The RTX PRO 6000 matches the RTX PRO 6000D Blackwell Max-Q exactly (0% delta), barely edges the AMD Radeon RX 550 (0.1% faster), and trails the AMD FirePro W4300 by 1.2%. The MX350 leads the AMD Radeon Pro 450 by 0.7% and the NVIDIA Quadro K2200 by 1.1%, but trails the GTX 1650 SUPER by 1.5% and the RX 550 by 1.7%.
Q: What are the production statuses?
A: The RTX PRO 6000 Blackwell Max-Q is Active with a release date of March 2025. The NVIDIA GeForce MX350 is End-of-life, released in February 2020.
The Verdict
The data presents a stark contrast. The NVIDIA RTX PRO 6000 Blackwell Max-Q is a professional workstation behemoth: 96 GB of GDDR7 memory, 24,064 shading units, 188 ray tracing cores, and 109.7 TFLOPS of FP32 compute. It is designed for tasks where memory capacity and raw throughput are non-negotiable—AI training, high-end rendering, and scientific simulation. Its 3DMark Steel Nomad score of 11,088 places it squarely at the median of all GPUs, indicating solid but not class-leading DX12 performance. At a launch MSRP of 8,565 USD, it targets enterprise buyers who need dependable, massive compute resources.
The NVIDIA GeForce MX350 is a legacy entry-level mobile part. Its 640 shading units, 2 GB GDDR5, and 20 W TDP make it suitable for basic graphics acceleration in laptops. Its average score of 10,883 is just 1.9% below the RTX PRO’s, but this is misleading—the benchmarks differ entirely. The MX350’s nearest rivals include the AMD Radeon Pro 450 and Quadro K2200, both of which it outperforms by under 1.2%. It is not a gaming card, lacking ray tracing cores and offering only 1.879 TFLOPS of FP32.
For a professional user, the RTX PRO 6000 is the only rational choice. Its memory capacity alone (96 GB vs 2 GB) makes the MX350 unusable for modern datasets. For a consumer with a laptop needing light graphics work, the MX350 is adequate but obsolete, given its end-of-life status and 14 nm process. The RTX PRO’s 5 nm node and Blackwell 2.0 architecture ensure future software support, while the MX350’s Pascal architecture is dated. Benchmark results indicate no scenario where the MX350 outperforms the RTX PRO in compute, memory, or features. The RTX PRO 6000 is the definitive pick for any workload requiring professional-grade performance; the MX350 serves only as a minimal-functionality mobile option.