NVIDIA GeForce GTX TITAN X vs NVIDIA T600 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX TITAN X

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1089 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

T600 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1410 MHz
TDP 40 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
18,723
N/A
geekbench_opencl
41,471
35,486
geekbench_vulkan
49,397
30,211

Analysis: NVIDIA GeForce GTX TITAN X vs NVIDIA T600 Mobile

Where Each One Wins

The benchmark split between these two NVIDIA parts is one-sided, with the desktop-class GeForce GTX TITAN X taking both recorded victories. In OpenCL, the TITAN X scores 41,471 against the T600 Mobile’s 35,486, a 16.9% advantage. The gap widens dramatically in Vulkan, where the TITAN X hits 49,397 versus 30,211, a 63.5% lead. The T600 Mobile has no benchmark wins in the database, so the use-case story is clear: the TITAN X dominates compute-heavy workloads, while the T600 Mobile’s appeal must rest on its physical and power profile rather than raw performance.

For users running OpenCL workloads, the TITAN X offers a solid but not overwhelming edge. A 16.9% delta means the older card still holds a meaningful lead, but the T600 Mobile is not embarrassed in this API. The Vulkan result is a different story. A 63.5% margin is decisive, indicating that the TITAN X’s larger shader array and memory subsystem translate into far better throughput when the Vulkan API is in play. The T600 Mobile’s 896 shading units and 128-bit memory bus simply cannot keep pace with the TITAN X’s 3,072 shading units and 384-bit bus in this workload.

The T600 Mobile does win on efficiency and integration. Its 40 W TDP, IGP slot width, and lack of power connectors make it suitable for portable or compact systems, whereas the TITAN X requires a 250 W power draw, a dual-slot cooler, and a 600 W suggested PSU. The database shows no scenario where the T600 Mobile outperforms the TITAN X in compute benchmarks, so any choice between them hinges on physical constraints rather than speed.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce GTX TITAN X has an average benchmark score of 36,530, while the NVIDIA T600 Mobile averages 32,849. The TITAN X sits in the 80th percentile of all GPUs, and the T600 Mobile sits in the 77th percentile.

Q: How large is the Vulkan performance gap between the two cards?

A: The TITAN X scores 49,397 in Vulkan, while the T600 Mobile scores 30,211. This gives the TITAN X a 63.5% advantage, the largest margin recorded in any head-to-head test between them.

Q: Does the T600 Mobile have any benchmark where it beats the TITAN X?

A: No. The database records two head-to-head benchmarks (OpenCL and Vulkan), and the TITAN X wins both. The T600 Mobile has zero wins in the comparison.

Q: What memory configurations do the two cards use?

A: The TITAN X uses 12 GB of GDDR5 on a 384-bit bus, yielding 336.6 GB/s of bandwidth. The T600 Mobile uses 4 GB of GDDR6 on a 128-bit bus, yielding 192.0 GB/s of bandwidth.

Q: How do their transistor densities compare?

A: The T600 Mobile has a higher transistor density at 23.5M per mm², while the TITAN X is at 13.3M per mm². The T600 Mobile is built on a 12 nm process, while the TITAN X uses 28 nm.

Q: What is the TDP difference between the two?

A: The TITAN X has a TDP of 250 W and requires a 600 W suggested PSU. The T600 Mobile has a TDP of 40 W and uses no external power connectors, operating as an IGP.

Head-to-Head Benchmarks

The recorded head-to-head data covers two APIs, and both favor the TITAN X. In Geekbench OpenCL, the TITAN X posts 41,471 against the T600 Mobile’s 35,486. That is a 16.9% lead, which is a respectable margin but not transformative. The T600 Mobile’s Turing architecture and higher boost clock (1,410 MHz versus 1,089 MHz) help it close some of the gap, but the TITAN X’s raw compute resources remain decisive. It has 3,072 shading units, 192 texture mapping units, and 96 ROPs, versus 896, 56, and 32 respectively on the T600 Mobile. In raw FP32 throughput, the TITAN X delivers 6.691 TFLOPS, while the T600 Mobile manages 2.527 TFLOPS.

The Vulkan test is where the TITAN X truly separates itself. Its score of 49,397 dwarfs the T600 Mobile’s 30,211, a 63.5% difference. This is the kind of margin that indicates a fundamental architectural advantage, not just a clock or memory speed difference. The TITAN X’s 336.6 GB/s of memory bandwidth versus 192.0 GB/s, combined with its 12 GB frame buffer versus 4 GB, likely explains much of this. Vulkan workloads often stress both compute and memory access patterns, and the TITAN X has the resources to handle both without bottlenecking.

The T600 Mobile’s best showing is in OpenCL, where it comes within 16.9% of the TITAN X. That is a competitive result for a 40 W mobile part against a 250 W desktop card from an older generation. However, the Vulkan result shows that the gap can balloon when the workload is more demanding. The database records only two tests, so there is no data on DirectX or other APIs. What is available shows a clear hierarchy: the TITAN X is the faster card in every measured scenario, with the OpenCL margin being moderate and the Vulkan margin being large.

Specification Differences

The two GPUs differ across nearly every core specification. The TITAN X has 3,072 shading units, 192 TMUs, and 96 ROPs. The T600 Mobile has 896 shading units, 56 TMUs, and 32 ROPs. The TITAN X’s base clock is 1,000 MHz with a boost of 1,089 MHz, while the T600 Mobile runs at 780 MHz base and 1,410 MHz boost. Memory is another major split: 12 GB GDDR5 on a 384-bit bus with 336.6 GB/s bandwidth for the TITAN X, versus 4 GB GDDR6 on a 128-bit bus with 192.0 GB/s for the T600 Mobile. The effective memory speed is 7 Gbps on the TITAN X and 12 Gbps on the T600 Mobile, a detail that partially explains the T600 Mobile’s competitive bandwidth despite its narrow bus.

The TITAN X produces a pixel rate of 104.5 GPixel/s and a texture rate of 209.1 GTexel/s. The T600 Mobile produces 45.12 GPixel/s and 78.96 GTexel/s. FP32 compute is 6.691 TFLOPS versus 2.527 TFLOPS. The T600 Mobile has an FP16 rate of 5.053 TFLOPS (2:1), while the TITAN X has no FP16 figure recorded. Power consumption is starkly different: 250 W versus 40 W. The TITAN X is dual-slot with 1x 6-pin and 1x 8-pin connectors, while the T600 Mobile is IGP with no connectors. The TITAN X has a 267 mm length, 111 mm height, and 38 mm width; the T600 Mobile has no recorded dimensions. Both use PCIe 3.0 x16 and support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Architecture Differences

The TITAN X is built on NVIDIA’s Maxwell 2.0 architecture using the GM200 chip, fabricated on a 28 nm process at TSMC. It packs 8,000 million transistors on a 601 mm² die, giving a transistor density of 13.3 million per mm². The T600 Mobile uses the Turing architecture with the TU117 chip, fabricated on a 12 nm process, also at TSMC. It contains 4,700 million transistors on a 200 mm² die, for a density of 23.5 million per mm². The T600 Mobile’s process advantage is clear: it crams more transistors per area into a much smaller die, despite having fewer total transistors.

The TITAN X belongs to the GeForce 900 generation and was released on March 16, 2015, with its predecessor being GeForce 700 and successor GeForce 10. The T600 Mobile belongs to the Quadro Turing-M (Tx000) generation, released on April 11, 2021, with its predecessor being Quadro Pascal-M and successor Ampere-MW. Neither card has ray tracing cores or tensor cores recorded in the database. Both support the same API set, but the T600 Mobile’s Turing architecture is newer and more efficient per transistor. The TITAN X’s Maxwell design is older but leverages a much larger die and more memory bandwidth.

The display outputs differ: the TITAN X has 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2, while the T600 Mobile’s outputs are listed as "Portable Device Dependent." The TITAN X was a high-end desktop part with a launch MSRP of 999 USD, while the T600 Mobile has no launch MSRP recorded. Both are marked as end-of-life in the database.

The Verdict

The data points to a simple conclusion for raw performance: the NVIDIA GeForce GTX TITAN X is the faster GPU in every measured benchmark. It wins OpenCL by 16.9% and Vulkan by 63.5%. Its average benchmark score of 36,530 places it in the 80th percentile, while the T600 Mobile’s 32,849 places it in the 77th. The TITAN X’s nearest rivals include the AMD Radeon RX 5300M (delta 0%), the NVIDIA T1000 (delta 0.7%), and the AMD Radeon PRO W6400 (delta -1.7%). The T600 Mobile’s nearest rivals include the NVIDIA P104-100 (delta -0.4%), the AMD Radeon RX 590 GME (delta 0.8%), and the NVIDIA T550 Mobile (delta -0.9%).

For users who need maximum compute throughput in OpenCL or Vulkan, the TITAN X is the clear choice. Its 12 GB memory, 384-bit bus, and 6.691 TFLOPS of FP32 compute are simply on another level from the T600 Mobile’s 4 GB, 128-bit bus, and 2.527 TFLOPS. The T600 Mobile is not without merit: its 40 W TDP, IGP form factor, and lack of power connectors make it a viable option for compact or portable systems where the TITAN X’s 250 W draw, dual-slot cooler, and 600 W PSU requirement are deal-breakers. But within the benchmark database, the T600 Mobile has zero wins.

The verdict depends on the use case. A desktop workstation with room for a large card and a capable PSU should choose the TITAN X for its decisive compute lead. A mobile or low-power system that cannot accommodate a discrete desktop card should choose the T600 Mobile, accepting the performance trade-off. The percentile ranks are close (80th versus 77th), but the head-to-head deltas show that the TITAN X is the stronger part in every recorded workload. The T600 Mobile’s higher boost clock (1,410 MHz) and newer Turing architecture narrow the OpenCL gap, but they cannot overcome the TITAN X’s massive resource advantage in Vulkan.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX TITAN X
T600 Mobile
Core Specs
Shading Units
3,072
896 -70.8%
Shaders
3,072
896 -70.8%
TMUs
192
56 -70.8%
ROPs
96
32 -66.7%
SM Count
—
14
Clocks
Base Clock
1000 MHz
780 MHz
Boost Clock
1089 MHz
1410 MHz
Memory Clock
1753 MHz 7 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
12 GB
4 GB
VRAM (MB)
12,288
4,096 -66.7%
Memory Type
GDDR5
GDDR6
Memory Bus
384 bit
128 bit
Bandwidth
336.6 GB/s
192.0 GB/s
Cache
L1 Cache
48 KB (per SMM)
64 KB (per SM)
L2 Cache
3 MB
1024 KB
Performance
Pixel Rate
104.5 GPixel/s
45.12 GPixel/s
Texture Rate
209.1 GTexel/s
78.96 GTexel/s
FP32 (TFLOPS)
6.691 TFLOPS
2.527 TFLOPS
FP64 (TFLOPS)
209.1 GFLOPS (1:32)
78.96 GFLOPS (1:32)
FP16 (TFLOPS)
—
5.053 TFLOPS (2:1)
Power
TDP
250 W
40 W
TDP (W)
250
40 -84.0%
Suggested PSU
600 W
—
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Maxwell 2.0
Turing
GPU Name
GM200
TU117
Generation
GeForce 900
Quadro Turing-M (Tx000)
Process Size
28 nm
12 nm
Transistors
8,000 million
4,700 million
Die Size
601 mm²
200 mm²
Foundry
TSMC
TSMC
Density
13.3M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.2
7.5
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
999 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 700
Quadro Pascal-M
Successor
GeForce 10
Ampere-MW
View GeForce GTX TITAN X Details View T600 Mobile Details