GPU Comparison
GPU
Intel HD Graphics 630
CORE STATE
Kaby Lake GT2
VRAM
System Shared
CLOCK SPEED
1000 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 9.5
PROCESS
14 nm++
LAUNCH DATE
2016
VS
GEFORCE
GeForce GTX 950M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1124 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
HD Graphics 630
GTX 950M
Core Specs
Shading Units
192
640
+233.3%
Shaders
192
640
+233.3%
TMUs
24
40
+66.7%
ROPs
3
16
+433.3%
Execution Units
24
—
Clocks
Base Clock
350 MHz
993 MHz
Boost Clock
1000 MHz
1124 MHz
Memory Clock
System Shared
900 MHz
1800 Mbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
DDR3
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
28.80 GB/s
Cache
L1 Cache
—
64 KB (per SMM)
L2 Cache
—
2 MB
Performance
Pixel Rate
3.000 GPixel/s
17.98 GPixel/s
Texture Rate
24.00 GTexel/s
44.96 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
1,438.7 GFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
44.96 GFLOPS (1:32)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
—
Power
TDP
15 W
75 W
TDP (W)
15
75
+400.0%
Power Connectors
—
None
Architecture
Architecture
Generation 9.5
Maxwell
GPU Name
Kaby Lake GT2
GM107
Generation
HD Graphics
(Kaby Lake)
GeForce 900M
Process Size
14 nm++
28 nm
Transistors
—
1,870 million
Die Size
—
148 mm²
Foundry
Intel
TSMC
Density
—
12.6M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
5.0
Shader Model
6.4
6.7 (5.1)
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 800M
Successor
—
GeForce 10 Mobile