NVIDIA GeForce GTX 760M vs NVIDIA RTX PRO 6000 Blackwell Server Comparison
NVIDIA GeForce GTX 760M
RTX PRO 6000 Blackwell Server
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 760M vs NVIDIA RTX PRO 6000 Blackwell Server
The Verdict
The database comparison between the NVIDIA RTX PRO 6000 Blackwell Server and the NVIDIA GeForce GTX 760M is a study in generational extremes. The RTX PRO 6000 Blackwell Server is the clear winner across every measurable metric, from raw compute throughput to memory capacity and API support. It is designed for modern server workloads, AI inference, and high-end rendering. The GTX 760M, by contrast, is an end-of-life mobile part from the Kepler era, suited only for legacy applications or very light 3D tasks. For any current workload, the RTX PRO 6000 Blackwell Server is the only rational choice, while the GTX 760M belongs in historical collections or systems where power draw of 55 W is a hard constraint.
The benchmark data confirms the gulf: the RTX PRO 6000 achieves a score of 5996 in 3DMark Steel Nomad DX12, while the GTX 760M averages 5236 across OpenCL and Vulkan tests. That places the server card at the 34th percentile of all GPUs and the mobile chip at the 31st percentile. The delta in average scores is approximately 14.5% in favor of the RTX PRO 6000, but that comparison understates the real difference because the two cards were tested with different workloads. The RTX PRO 6000's single benchmark, 3DMark Steel Nomad DX12, is a modern DirectX 12 Ultimate test, while the GTX 760M's scores come from Geekbench OpenCL and Vulkan, which are more synthetic. In practical terms, the RTX PRO 6000 is not merely ahead; it is in a different performance class entirely, with 126.0 TFLOPS FP32 versus 1,104.4 GFLOPS.
Architecture Differences
The two GPUs come from completely separate eras of NVIDIA design. The RTX PRO 6000 Blackwell Server uses the GB202 chip built on a 5 nm process at TSMC, packing 92,200 million transistors into a 750 mm² die. The GTX 760M uses the GK106S chip on a 28 nm process, also TSMC, with just 2,540 million transistors on a 221 mm² die. The transistor density tells the story: 122.9 million transistors per square millimeter for Blackwell versus 11.5 million for Kepler. That is a 10-fold increase in density, which directly enables the server card's massive compute resources.
The Blackwell architecture is version 2.0, while the GTX 760M uses the original Kepler architecture. The server card features 24,064 shading units, 752 texture mapping units, and 192 render output units, plus 188 ray tracing cores and 752 tensor cores. The mobile chip has 768 shading units, 64 TMUs, and 16 ROPs, with no ray tracing or tensor cores at all. This means the RTX PRO 6000 can handle hardware-accelerated ray tracing and AI tensor operations, while the GTX 760M cannot.
Memory architecture is equally divergent. The RTX PRO 6000 uses 96 GB of GDDR7 on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GTX 760M uses 2 GB of GDDR5 on a 128-bit bus, with 64.13 GB/s. The server card's bandwidth is roughly 28 times higher, which is critical for large datasets and high-resolution textures. The clock speeds also differ: the RTX PRO 6000 runs at 1590 MHz base and 2617 MHz boost, while the GTX 760M runs at 628 MHz base and 719 MHz boost. Even the memory clocks differ, with 1750 MHz (28 Gbps effective) for Blackwell versus 1002 MHz (4 Gbps effective) for Kepler.
Where Each One Wins
The RTX PRO 6000 Blackwell Server wins in every scenario where modern software is involved. Its 126.0 TFLOPS of FP32 compute makes it suitable for scientific simulation, deep learning training, and real-time rendering. The 188 ray tracing cores enable photorealistic visuals in applications that support DirectX 12 Ultimate, which is version 12_2 for this card. The 752 tensor cores accelerate AI inference and matrix operations, a feature completely absent from the GTX 760M. The 96 GB memory capacity allows loading massive models or scenes that would exhaust the GTX 760M's 2 GB within seconds. The PCIe 5.0 x16 interface provides double the bandwidth of the GTX 760M's PCIe 3.0 x16, reducing data transfer bottlenecks.
The GTX 760M, however, has one niche: power consumption. Its 55 W TDP is a fraction of the RTX PRO 6000's 600 W, and it requires no external power connector, running entirely on the MXM module's slot power. For portable devices where battery life is paramount and workloads are limited to legacy DirectX 11 titles, the GTX 760M remains functional. Its API support includes DirectX 12 (11_0) and Vulkan 1.2.175, so it can run some modern titles at low settings, but the lack of ray tracing and tensor cores means it cannot participate in the next generation of graphics features. The RTX PRO 6000 also supports OpenGL 4.6 and Vulkan 1.4, while the GTX 760M is limited to OpenGL 4.6 and Vulkan 1.2.175, so the server card has broader API coverage.
FAQ
Q: Which GPU has higher raw compute power?
A: The RTX PRO 6000 Blackwell Server delivers 126.0 TFLOPS of FP32 performance, while the GTX 760M provides 1,104.4 GFLOPS. The server card is over 100 times faster in floating-point throughput.
Q: Can the GTX 760M handle ray tracing?
A: No. The GTX 760M has no ray tracing cores, while the RTX PRO 6000 includes 188 dedicated RT cores. Ray tracing workloads are only possible on the Blackwell card.
Q: What is the memory capacity difference?
A: The RTX PRO 6000 has 96 GB of GDDR7, while the GTX 760M has 2 GB of GDDR5. The server card also uses a 512-bit bus versus 128-bit, resulting in 1.79 TB/s versus 64.13 GB/s bandwidth.
Q: Which GPU is more power efficient?
A: The GTX 760M has a 55 W TDP and no power connectors, making it suitable for portable devices. The RTX PRO 6000 has a 600 W TDP and requires a 1x 16-pin connector with a 1000 W suggested PSU.
Q: What is the production status of each?
A: The RTX PRO 6000 is listed as Active, released on 2025-03-17. The GTX 760M is End-of-life, released on 2013-05-29.
Q: How do their benchmark scores compare?
A: The RTX PRO 6000 scores 5996 in 3DMark Steel Nomad DX12, placing it at the 34th percentile. The GTX 760M averages 5236 across Geekbench OpenCL and Vulkan, placing it at the 31st percentile. The RTX PRO 6000's nearest rival is the GeForce GTX 770M at 6000, a 0.1% difference, while the GTX 760M's nearest rival is the GeForce GTX 980M at 5308, a 1.3% difference.
Head-to-Head Benchmarks
The database shows no direct head-to-head benchmark between these two products, but the available scores paint a clear picture. The RTX PRO 6000's 3DMark Steel Nomad DX12 score of 5996 is a modern, demanding test that stresses DirectX 12 Ultimate features, including ray tracing and mesh shaders. The GTX 760M's best recorded score is 5604 in Geekbench OpenCL, with a Vulkan score of 4868, averaging 5236. If both were run on the same modern workload, the RTX PRO 6000 would likely outperform the GTX 760M by more than the 14.5% difference in average scores, because the GTX 760M lacks the hardware features that modern tests increasingly require.
Looking at the nearest rivals provides additional context. The RTX PRO 6000 sits within 0.2% of the AMD FirePro W4100 and the NVIDIA Quadro K4000M, and within 0.1% of the GTX 770M and the AMD Radeon RX 6400. This clustering suggests that the RTX PRO 6000's 3DMark score is representative of a mid-tier desktop GPU, despite its server-class specifications. The GTX 760M, meanwhile, is 0.5% ahead of the Quadro 4000M, 0.9% behind the GeForce 940M, 1.3% behind the GTX 980M, and 1.5% ahead of the AMD Radeon R7 M260X. These deltas are small, indicating that the GTX 760M's performance is tightly grouped with other older mobile parts.
The biggest win for the RTX PRO 6000 is in compute throughput: 126.0 TFLOPS versus 1,104.4 GFLOPS is a factor of 114. The biggest win for the GTX 760M is in power draw: 55 W versus 600 W is a factor of 10.9 in the opposite direction. In memory bandwidth, the RTX PRO 6000's 1.79 TB/s versus 64.13 GB/s is a factor of 27.9. In pixel fill rate, the server card achieves 502.5 GPixel/s versus 11.50 GPixel/s, a factor of 43.7. In texture rate, 1,968.0 GTexel/s versus 46.02 GTexel/s is a factor of 42.8.
Specification Differences
The two cards differ in nearly every specification field. The RTX PRO 6000 uses the GB202 chip on 5 nm, while the GTX 760M uses the GK106S on 28 nm. Transistor count is 92,200 million versus 2,540 million, and die size is 750 mm² versus 221 mm². The base clock is 1590 MHz versus 628 MHz, and boost clock is 2617 MHz versus 719 MHz. Memory size is 96 GB GDDR7 versus 2 GB GDDR5, with bus widths of 512-bit versus 128-bit, and bandwidth of 1.79 TB/s versus 64.13 GB/s.
Shading units number 24,064 versus 768, TMUs are 752 versus 64, and ROPs are 192 versus 16. The RTX PRO 6000 has 188 RT cores and 752 tensor cores, while the GTX 760M has none. Pixel rate is 502.5 GPixel/s versus 11.50 GPixel/s, texture rate is 1,968.0 GTexel/s versus 46.02 GTexel/s, and FP32 compute is 126.0 TFLOPS versus 1,104.4 GFLOPS. The RTX PRO 6000 supports FP16 at 126.0 TFLOPS (1:1), while the GTX 760M has no recorded FP16 value.
The TDP is 600 W versus 55 W. The RTX PRO 6000 is dual-slot with a 1x 16-pin power connector and a suggested 1000 W PSU, while the GTX 760M is an MXM module with no power connectors and no suggested PSU. The bus interface is PCIe 5.0 x16 versus PCIe 3.0 x16. Display outputs are 4x DisplayPort 2.1b versus portable device dependent. The RTX PRO 6000 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4; the GTX 760M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The server card measures 267 mm by 111 mm by 40 mm, while the mobile chip has no recorded dimensions. The RTX PRO 6000 is Active, released 2025-03-17, with predecessors Server Hopper and successor Server Rubin. The GTX 760M is End-of-life, released 2013-05-29, with predecessors GeForce 600M and successor GeForce 800M. Neither has a launch MSRP recorded.