NVIDIA GeForce GTX 690 vs NVIDIA GeForce RTX 3060 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 690

CORE STATE GK104
VRAM 2 GB
CLOCK SPEED 1019 MHz
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 3060 Mobile

CORE STATE GA106
VRAM 6 GB
CLOCK SPEED 1425 MHz
TDP 80 W
BUS WIDTH 192 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
17,399
79,483
geekbench_vulkan
16,675
80,344
3dmark_3dmark_steel_nomad_dx12
N/A
1,821
passmark_directx_10
N/A
90
passmark_directx_11
N/A
110
passmark_directx_12
N/A
58
passmark_directx_9
N/A
146
passmark_g2d
N/A
588
passmark_g3d
N/A
13,230
passmark_gpu_compute
N/A
5,718

Analysis: NVIDIA GeForce GTX 690 vs NVIDIA GeForce RTX 3060 Mobile

NVIDIA GeForce RTX 3060 Mobile and NVIDIA GeForce GTX 690 represent two distinct eras of GPU design, separated by nearly a decade of architectural evolution. The RTX 3060 Mobile is an Ampere-generation mobile part built for modern workloads, while the GTX 690 is a dual-GPU Kepler flagship from the GeForce 600 generation. Benchmark data shows the RTX 3060 Mobile dominates in every recorded head-to-head test, with the GTX 690’s legacy status reflected in its older API support and higher power demands.

Where Each One Wins

The RTX 3060 Mobile wins decisively in every benchmark category where both cards have recorded scores. In Geekbench OpenCL, the mobile card scores 79,483 against the GTX 690’s 17,399, a 356.8% advantage. The Vulkan gap is even wider: 80,344 versus 16,675, a 381.8% lead for the RTX 3060 Mobile. These results indicate the RTX 3060 Mobile is the clear choice for any compute-oriented task, including OpenCL-based rendering and Vulkan gaming or productivity workloads. Its architecture supports modern feature sets like DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the GTX 690 is limited to DirectX 12 (11_0) and Vulkan 1.2.175.

The GTX 690 has no recorded wins in the head-to-head data. However, its dual-GPU design historically provided high raw throughput in multi-GPU-optimized scenarios, though the benchmark results here show no such advantage. The RTX 3060 Mobile also holds a higher overall percentile ranking at 62 versus the GTX 690’s 60, and its average benchmark score of 18,159 exceeds the GTX 690’s 17,037. For users prioritizing power efficiency, the RTX 3060 Mobile’s 80 W TDP versus the GTX 690’s 300 W TDP makes it the only viable option for portable or low-power systems. The GTX 690’s dual-slot design and 2x 8-pin power connectors further cement its desktop-only status.

Architecture Differences

The fundamental split is architectural: the RTX 3060 Mobile uses the Ampere architecture on an 8 nm Samsung process, while the GTX 690 employs the Kepler architecture on a 28 nm TSMC node. The RTX 3060 Mobile’s GA106 chip contains 12,000 million transistors on a 276 mm² die, yielding a transistor density of 43.5M per mm². The GTX 690’s GK104 chip packs 3,540 million transistors on a larger 294 mm² die, with a much lower density of 12.0M per mm². This density difference explains the RTX 3060 Mobile’s ability to deliver far higher compute throughput at a fraction of the power draw.

Feature support diverges sharply. The RTX 3060 Mobile includes 30 RT cores and 120 tensor cores, enabling hardware-accelerated ray tracing and AI workloads—capabilities entirely absent from the GTX 690, which lists no RT or tensor cores. Shader counts also favor the newer card: 3,840 shading units versus 1,536, with 120 TMUs versus 128 (a slight GTX 690 edge) and 48 ROPs versus 32. The RTX 3060 Mobile’s FP32 throughput is 10.94 TFLOPS, more than triple the GTX 690’s 3.130 TFLOPS. Its FP16 performance matches FP32 at 10.94 TFLOPS, while the GTX 690 has no recorded FP16 capability.

Memory subsystems reflect generational progress. The RTX 3060 Mobile uses 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The GTX 690 has 2 GB of GDDR5 on a 256-bit bus, providing 192.3 GB/s. Although the GTX 690 has a wider bus, its lower clocked memory (6 Gbps effective versus 14 Gbps effective) results in significantly less bandwidth. The RTX 3060 Mobile also supports PCIe 4.0 x16, while the GTX 690 is limited to PCIe 3.0 x16. Display outputs differ as well: the RTX 3060 Mobile’s outputs are portable-device dependent, whereas the GTX 690 offers 3x DVI and 1x mini-DisplayPort 1.2.

FAQ

Q: Which card has higher raw compute performance in FP32?

A: The RTX 3060 Mobile delivers 10.94 TFLOPS, while the GTX 690 provides 3.130 TFLOPS—a more than 3x advantage for the mobile part.

Q: Does the GTX 690 support ray tracing or tensor operations?

A: No. The GTX 690 has no RT cores or tensor cores in its specification, whereas the RTX 3060 Mobile includes 30 RT cores and 120 tensor cores.

Q: What is the memory bandwidth difference between the two cards?

A: The RTX 3060 Mobile reaches 336.0 GB/s over a 192-bit GDDR6 interface, while the GTX 690 achieves 192.3 GB/s over a 256-bit GDDR5 interface.

Q: How do their API supports compare for modern games?

A: The RTX 3060 Mobile supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the GTX 690 is limited to DirectX 12 (11_0) and Vulkan 1.2.175.

Q: Which card has a higher average benchmark score across all tests?

A: The RTX 3060 Mobile records an average score of 18,159, compared to the GTX 690’s 17,037.

Q: What is the power consumption difference?

A: The RTX 3060 Mobile has a TDP of 80 W, while the GTX 690’s TDP is 300 W.

Specification Differences

| Field | NVIDIA GeForce RTX 3060 Mobile | NVIDIA GeForce GTX 690 |

|-------|-------------------------------|------------------------|

| Process Node | 8 nm (Samsung) | 28 nm (TSMC) |

| Transistors | 12,000 million | 3,540 million |

| Die Size | 276 mm² | 294 mm² |

| Transistor Density | 43.5M / mm² | 12.0M / mm² |

| Base Clock | 900 MHz | 915 MHz |

| Boost Clock | 1425 MHz | 1019 MHz |

| Memory Clock | 1750 MHz (14 Gbps effective) | 1502 MHz (6 Gbps effective) |

| Memory Size | 6 GB GDDR6 | 2 GB GDDR5 |

| Memory Bus Width | 192 bit | 256 bit |

| Memory Bandwidth | 336.0 GB/s | 192.3 GB/s |

| Shading Units | 3840 | 1536 |

| TMUs | 120 | 128 |

| ROPs | 48 | 32 |

| RT Cores | 30 | None |

| Tensor Cores | 120 | None |

| Pixel Rate | 68.40 GPixel/s | 32.61 GPixel/s |

| Texture Rate | 171.0 GTexel/s | 130.4 GTexel/s |

| FP32 Performance | 10.94 TFLOPS | 3.130 TFLOPS |

| FP16 Performance | 10.94 TFLOPS (1:1) | None |

| TDP | 80 W | 300 W |

| Slot Width | Not specified | Dual-slot |

| Power Connectors | None | 2x 8-pin |

| Suggested PSU | Not specified | 700 W |

| Bus Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |

| Display Outputs | Portable Device Dependent | 3x DVI, 1x mini-DisplayPort 1.2 |

| DirectX Support | 12 Ultimate (12_2) | 12 (11_0) |

| Vulkan Support | 1.4 | 1.2.175 |

| Release Date | 2021-01-11 | 2012-05-02 |

Head-to-Head Benchmarks

The only two shared benchmark results are Geekbench OpenCL and Geekbench Vulkan, and in both cases the RTX 3060 Mobile wins by an enormous margin. In Geekbench OpenCL, the RTX 3060 Mobile scores 79,483 versus the GTX 690’s 17,399. That is a 356.8% delta, meaning the RTX 3060 Mobile performs roughly 4.5 times better in this compute test. The GTX 690’s older Kepler architecture lacks the modern execution units and memory bandwidth needed to compete with Ampere’s FP32 and tensor throughput.

The Vulkan result is even more lopsided. The RTX 3060 Mobile achieves 80,344 points, while the GTX 690 manages just 16,675. This 381.8% gap highlights the RTX 3060 Mobile’s superior driver optimization and hardware support for Vulkan 1.4, versus the GTX 690’s older Vulkan 1.2.175 implementation. In practical terms, any Vulkan-based game or compute application will run dramatically faster on the RTX 3060 Mobile.

Beyond these head-to-head tests, the broader benchmark suites reinforce the RTX 3060 Mobile’s dominance. In PassMark G3D, the RTX 3060 Mobile scores 13,230, while the GTX 690 has no recorded PassMark result. The RTX 3060 Mobile also shows strong performance in 3DMark Steel Nomad DX12 with a score of 1,821, and in Geekbench compute tests it reaches 80,344 (Vulkan) and 79,483 (OpenCL). The GTX 690’s only other recorded data points are its two Geekbench scores, both far below the RTX 3060 Mobile’s numbers. The RTX 3060 Mobile’s percentile ranking of 62 versus the GTX 690’s 60 further confirms that it sits in a higher performance tier among all GPUs, despite the GTX 690’s dual-GPU design and historically high launch MSRP of 999 USD.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 690
RTX 3060 Mobile
Core Specs
Shading Units
1,536
3,840 +150.0%
Shaders
1,536
3,840 +150.0%
TMUs
128
120 -6.3%
ROPs
32
48 +50.0%
SM Count
30
Clocks
Base Clock
915 MHz
900 MHz
Boost Clock
1019 MHz
1425 MHz
Memory Clock
1502 MHz 6 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144 +200.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
192.3 GB/s
336.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
512 KB
3 MB
Performance
Pixel Rate
32.61 GPixel/s
68.40 GPixel/s
Texture Rate
130.4 GTexel/s
171.0 GTexel/s
FP32 (TFLOPS)
3.130 TFLOPS
10.94 TFLOPS
FP64 (TFLOPS)
130.4 GFLOPS (1:24)
171.0 GFLOPS (1:64)
FP16 (TFLOPS)
10.94 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
120
Power
TDP
300 W
80 W
TDP (W)
300
80 -73.3%
Suggested PSU
700 W
Power Connectors
2x 8-pin
None
Architecture
Architecture
Kepler
Ampere
GPU Name
GK104
GA106
Generation
GeForce 600
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
3,540 million
12,000 million
Die Size
294 mm²
276 mm²
Foundry
TSMC
Samsung
Density
12.0M / mm²
43.5M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
Length
279 mm 11 inches
Height
111 mm 4.4 inches
Outputs
3x DVI1x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16
Other
Launch Price
999 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 500
GeForce 20 Mobile
Successor
GeForce 700
View GeForce GTX 690 Details View GeForce RTX 3060 Mobile Details