NVIDIA GeForce GTX 560 Ti vs NVIDIA GeForce GTX 760 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 560 Ti

CORE STATE GF114
VRAM 1024 MB
CLOCK SPEED —
TDP 170 W
BUS WIDTH 256 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2011
VS
NVIDIA
GEFORCE

GeForce GTX 760

CORE STATE GK104
VRAM 2 GB
CLOCK SPEED 1032 MHz
TDP 170 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2013

PERFORMANCE BENCHMARKS

geekbench_opencl
10,690
11,299
geekbench_metal
N/A
4,524
geekbench_vulkan
N/A
12,551

Analysis: NVIDIA GeForce GTX 560 Ti vs NVIDIA GeForce GTX 760

Head-to-Head Benchmarks

The only direct benchmark comparison recorded between these two cards is the Geekbench OpenCL test. The NVIDIA GeForce GTX 760 scores 11,299, while the GTX 560 Ti scores 10,690. That puts the GTX 760 ahead by 5.4%. It is a clear win, though not a dominant one. The margin suggests a meaningful generational step, but not an overwhelming leap.

Looking at the broader database context, the GTX 760's OpenCL score of 11,299 places it near the NVIDIA GeForce GTX TITAN BLACK, which averages 9,474, a delta of -0.2%. That means the GTX 760 is essentially on par with a flagship-class card from the same era in this specific workload. Meanwhile, the GTX 560 Ti's OpenCL score of 10,690 sits close to the AMD Radeon RX 6600S (10,629, delta 0.6%) and the NVIDIA Quadro K2200 (10,761, delta -0.7%). The GTX 560 Ti is competitive with those midrange parts, but the GTX 760 pulls ahead.

The database also records additional benchmark results for the GTX 760 that the GTX 560 Ti does not have. The GTX 760 achieves 12,551 in Geekbench Vulkan and 4,524 in Geekbench Metal. No comparable Vulkan or Metal scores exist for the GTX 560 Ti in the recorded data. This means the GTX 760 offers broader API coverage in terms of measurable performance, at least within the database's test suite.

In terms of aggregate performance, the GTX 760 has an average benchmark score of 9,458 across all recorded tests. The GTX 560 Ti's average is 10,690, but that figure is based on a single OpenCL run. The GTX 760's average is dragged down by its Metal score, which is significantly lower than its OpenCL and Vulkan results. This suggests the GTX 760 is highly workload-dependent, excelling in OpenCL and Vulkan but struggling in Metal. The GTX 560 Ti, with only one recorded score, does not show that variation.

Percentile rankings tell a slightly different story. The GTX 560 Ti sits at the 49th percentile among all GPUs in the database. The GTX 760 sits at the 46th percentile. Despite losing the head-to-head OpenCL test, the GTX 560 Ti is ranked slightly higher overall. That is likely because the GTX 760's Metal score pulls its average down. The data implies that if you only care about OpenCL, the GTX 760 is the pick, but the GTX 560 Ti is more consistent in the limited data available.

Architecture Differences

The two cards come from different architectural generations. The GTX 560 Ti uses the GF114 chip based on Fermi 2.0, while the GTX 760 uses the GK104 chip based on Kepler. That is a significant shift in design philosophy. Fermi 2.0 was an evolution of the original Fermi architecture, while Kepler was a major redesign focused on efficiency and higher shader counts.

The manufacturing process moved from 40 nm on the GTX 560 Ti to 28 nm on the GTX 760. Both are built by TSMC. The die size actually shrank, from 332 mm² on the GTX 560 Ti to 294 mm² on the GTX 760, but the transistor count jumped from 1,950 million to 3,540 million. That is a density increase from 5.9 million transistors per square millimeter to 12.0 million. The GTX 760 packs nearly twice the transistors into a smaller die, which explains its higher compute throughput.

The shading unit count is dramatically different. The GTX 560 Ti has 384 shading units, while the GTX 760 has 1,152. That is a 3x increase. Texture mapping units also scaled up, from 64 to 96, but the render output units stayed the same at 32. The result is that the GTX 760 can push far more geometry and texture work per clock, but its pixel fill rate is limited by the same number of ROPs.

Clock speeds differ as well. The GTX 560 Ti has no recorded base or boost clock in the database, only a memory clock of 1002 MHz (4 Gbps effective). The GTX 760 has a base clock of 980 MHz and a boost clock of 1032 MHz, with a memory clock of 1502 MHz (6 Gbps effective). The GTX 760's memory runs at a higher effective speed, which contributes to its bandwidth advantage.

Memory configuration also differs. The GTX 560 Ti has 1024 MB of GDDR5 on a 256-bit bus, yielding 128.3 GB/s of bandwidth. The GTX 760 doubles the capacity to 2 GB on the same 256-bit bus, but bandwidth rises to 192.3 GB/s thanks to the faster memory clock. That extra capacity and bandwidth matter for modern textures and higher resolutions.

The compute rates reflect the architectural gap. The GTX 560 Ti delivers 1,263.4 GFLOPS of FP32 performance. The GTX 760 delivers 2.378 TFLOPS, which is roughly 88% higher. Pixel rate on the GTX 560 Ti is 13.17 GPixel/s, while the GTX 760 manages 24.77 GPixel/s. Texture rate jumps from 52.67 GTexel/s to 99.07 GTexel/s. Every major throughput metric favors the GTX 760.

FAQ

Q: Which card has better OpenCL performance?

A: The GTX 760 scores 11,299 in Geekbench OpenCL, compared to 10,690 for the GTX 560 Ti. The GTX 760 leads by 5.4%.

Q: Does the GTX 560 Ti support Vulkan?

A: The database lists no Vulkan support for the GTX 560 Ti. The GTX 760 supports Vulkan version 1.2.175 and records a Geekbench Vulkan score of 12,551.

Q: What is the memory bandwidth difference?

A: The GTX 560 Ti has 128.3 GB/s of bandwidth with 1024 MB of memory. The GTX 760 has 192.3 GB/s with 2 GB of memory, both on a 256-bit bus.

Q: Are these cards still in production?

A: No. Both are marked as end-of-life in the database. The GTX 560 Ti was released on January 24, 2011, and the GTX 760 on June 24, 2013.

Q: How do their average benchmark scores compare?

A: The GTX 560 Ti has an average score of 10,690 based on one OpenCL test. The GTX 760 has an average of 9,458 across OpenCL, Metal, and Vulkan tests. The GTX 760's average is lower because its Metal score is only 4,524.

Q: Which card has more shading units?

A: The GTX 760 has 1,152 shading units, while the GTX 560 Ti has 384. That is a 3x difference in shader count.

The Verdict

The recorded data points to the GTX 760 as the stronger card in raw compute and memory bandwidth. It wins the only direct head-to-head benchmark, and its architecture offers higher shader counts, faster memory, and a smaller die with more transistors. The GTX 760 also adds Vulkan support, which the GTX 560 Ti lacks in the database.

However, the GTX 560 Ti is not without merit. Its single OpenCL score of 10,690 places it at the 49th percentile among all GPUs, slightly above the GTX 760's 46th percentile. That is likely because the GTX 760's Metal score is weak, pulling its average down. If the workload is Metal-based, the GTX 560 Ti may actually be the safer choice, though no direct Metal score exists for it.

For most users, the GTX 760 is the better pick. It offers double the memory, higher bandwidth, nearly double the FP32 throughput, and a more modern architecture. The 5.4% win in OpenCL is modest, but the architectural advantages suggest it will hold up better in newer workloads, especially Vulkan. The GTX 560 Ti is a capable card from an earlier era, but the data shows it is outclassed in every measurable compute metric except for the percentile ranking, which is skewed by test coverage.

Specification Differences

| Specification | GTX 560 Ti | GTX 760 |

|---|---|---|

| Chip | GF114 | GK104 |

| Architecture | Fermi 2.0 | Kepler |

| Process Node | 40 nm | 28 nm |

| Transistors | 1,950 million | 3,540 million |

| Die Size | 332 mm² | 294 mm² |

| Transistor Density | 5.9M / mm² | 12.0M / mm² |

| Base Clock | Not recorded | 980 MHz |

| Boost Clock | Not recorded | 1032 MHz |

| Memory Clock | 1002 MHz (4 Gbps effective) | 1502 MHz (6 Gbps effective) |

| Memory Size | 1024 MB | 2 GB |

| Memory Bandwidth | 128.3 GB/s | 192.3 GB/s |

| Shading Units | 384 | 1152 |

| TMUs | 64 | 96 |

| Pixel Rate | 13.17 GPixel/s | 24.77 GPixel/s |

| Texture Rate | 52.67 GTexel/s | 99.07 GTexel/s |

| FP32 | 1,263.4 GFLOPS | 2.378 TFLOPS |

| Bus Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |

| Display Outputs | 2x DVI, 1x mini-HDMI 1.3a | 2x DVI, 1x HDMI 1.4a, 1x DisplayPort 1.2 |

| Vulkan | Not recorded | 1.2.175 |

| Length | 229 mm (9 inches) | 241 mm (9.5 inches) |

Where Each One Wins

The GTX 760 wins in nearly every recorded performance metric. It takes the OpenCL head-to-head by 5.4%. It has more shading units, more TMUs, higher pixel rate, higher texture rate, higher FP32 throughput, more memory, and higher bandwidth. It also supports Vulkan, which the GTX 560 Ti does not. For any workload that stresses compute, texture filtering, or memory bandwidth, the GTX 760 is the clear choice.

The GTX 560 Ti wins in a narrower set of circumstances. Its single benchmark score is higher than the GTX 760's average, and it sits at a higher percentile among all GPUs. That is likely because the GTX 760's Metal score is low, dragging its average down. If a user is restricted to Metal-based applications, the GTX 560 Ti may perform relatively better, though no direct Metal score exists for it. The GTX 560 Ti also has a shorter physical length, 229 mm versus 241 mm, which could matter in compact cases.

The GTX 760 is the stronger card for modern gaming and compute workloads. The GTX 560 Ti retains relevance only in scenarios where its smaller footprint or higher percentile ranking matters more than raw performance. The data is clear: the GTX 760 is the more capable GPU in every head-to-head measurement recorded.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 560 Ti
GTX 760
Core Specs
Shading Units
384
1,152 +200.0%
Shaders
384
1,152 +200.0%
TMUs
64
96 +50.0%
ROPs
32
32 0.0%
SM Count
8
—
Clocks
Base Clock
—
980 MHz
Boost Clock
—
1032 MHz
GPU Clock
823 MHz
—
Shader Clock
1645 MHz
—
Memory Clock
1002 MHz 4 Gbps effective
1502 MHz 6 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048 +100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
256 bit
Bandwidth
128.3 GB/s
192.3 GB/s
Cache
L1 Cache
64 KB (per SM)
16 KB (per SMX)
L2 Cache
512 KB
512 KB
Performance
Pixel Rate
13.17 GPixel/s
24.77 GPixel/s
Texture Rate
52.67 GTexel/s
99.07 GTexel/s
FP32 (TFLOPS)
1,263.4 GFLOPS
2.378 TFLOPS
FP64 (TFLOPS)
105.3 GFLOPS (1:12)
99.07 GFLOPS (1:24)
Power
TDP
170 W
170 W
TDP (W)
170
170 0.0%
Suggested PSU
450 W
450 W
Power Connectors
2x 6-pin
2x 6-pin
Architecture
Architecture
Fermi 2.0
Kepler
GPU Name
GF114
GK104
Generation
GeForce 500
GeForce 700
Process Size
40 nm
28 nm
Transistors
1,950 million
3,540 million
Die Size
332 mm²
294 mm²
Foundry
TSMC
TSMC
Density
5.9M / mm²
12.0M / mm²
API Support
DirectX
12 (11_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
—
1.2.175
OpenCL
1.1
3.0
CUDA
2.1
3.0
Shader Model
5.1
6.5 (5.1)
Physical
Slot Width
Dual-slot
Dual-slot
Length
229 mm 9 inches
241 mm 9.5 inches
Outputs
2x DVI1x mini-HDMI 1.3a
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Launch Price
249 USD
249 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 400
GeForce 600
Successor
GeForce 600
GeForce 900
View GeForce GTX 560 Ti Details View GeForce GTX 760 Details